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/*
* ng_ksocket.c
*
* Copyright (c) 1996-1999 Whistle Communications, Inc.
* All rights reserved.
*
* Subject to the following obligations and disclaimer of warranty, use and
* redistribution of this software, in source or object code forms, with or
* without modifications are expressly permitted by Whistle Communications;
* provided, however, that:
* 1. Any and all reproductions of the source or object code must include the
* copyright notice above and the following disclaimer of warranties; and
* 2. No rights are granted, in any manner or form, to use Whistle
* Communications, Inc. trademarks, including the mark "WHISTLE
* COMMUNICATIONS" on advertising, endorsements, or otherwise except as
* such appears in the above copyright notice or in the software.
*
* THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
* TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
* REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
* INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
* WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
* REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
* SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
* IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
* RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
* WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*
* Author: Archie Cobbs <archie@whistle.com>
*
* $FreeBSD$
* $Whistle: ng_ksocket.c,v 1.1 1999/11/16 20:04:40 archie Exp $
*/
/*
* Kernel socket node type. This node type is basically a kernel-mode
* version of a socket... kindof like the reverse of the socket node type.
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/conf.h>
#include <sys/mbuf.h>
#include <sys/proc.h>
#include <sys/malloc.h>
#include <sys/protosw.h>
#include <sys/errno.h>
#include <sys/socket.h>
#include <sys/socketvar.h>
#include <sys/syslog.h>
#include <sys/uio.h>
#include <netgraph/ng_message.h>
#include <netgraph/netgraph.h>
#include <netgraph/ng_ksocket.h>
#include <netinet/in.h>
#include <netatalk/at.h>
/* Node private data */
struct ng_ksocket_private {
hook_p hook;
struct socket *so;
};
typedef struct ng_ksocket_private *priv_p;
/* Netgraph node methods */
static ng_constructor_t ng_ksocket_constructor;
static ng_rcvmsg_t ng_ksocket_rcvmsg;
static ng_shutdown_t ng_ksocket_rmnode;
static ng_newhook_t ng_ksocket_newhook;
static ng_rcvdata_t ng_ksocket_rcvdata;
static ng_disconnect_t ng_ksocket_disconnect;
/* Alias structure */
struct ng_ksocket_alias {
const char *name;
const int value;
const int family;
};
/* Helper functions */
static void ng_ksocket_incoming(struct socket *so, void *arg, int waitflag);
static int ng_ksocket_parse(const struct ng_ksocket_alias *aliases,
const char *s, int family);
/* Node type descriptor */
static struct ng_type ng_ksocket_typestruct = {
NG_VERSION,
NG_KSOCKET_NODE_TYPE,
NULL,
ng_ksocket_constructor,
ng_ksocket_rcvmsg,
ng_ksocket_rmnode,
ng_ksocket_newhook,
NULL,
NULL,
ng_ksocket_rcvdata,
ng_ksocket_rcvdata,
ng_ksocket_disconnect
};
NETGRAPH_INIT(ksocket, &ng_ksocket_typestruct);
/* Protocol family aliases */
static const struct ng_ksocket_alias ng_ksocket_families[] = {
{ "local", PF_LOCAL },
{ "inet", PF_INET },
{ "inet6", PF_INET6 },
{ "atalk", PF_APPLETALK },
{ "ipx", PF_IPX },
{ "atm", PF_ATM },
{ NULL, -1 },
};
/* Socket type aliases */
static const struct ng_ksocket_alias ng_ksocket_types[] = {
{ "stream", SOCK_STREAM },
{ "dgram", SOCK_DGRAM },
{ "raw", SOCK_RAW },
{ "rdm", SOCK_RDM },
{ "seqpacket", SOCK_SEQPACKET },
{ NULL, -1 },
};
/* Protocol aliases */
static const struct ng_ksocket_alias ng_ksocket_protos[] = {
{ "ip", IPPROTO_IP, PF_INET },
{ "raw", IPPROTO_IP, PF_INET },
{ "icmp", IPPROTO_ICMP, PF_INET },
{ "igmp", IPPROTO_IGMP, PF_INET },
{ "tcp", IPPROTO_TCP, PF_INET },
{ "udp", IPPROTO_UDP, PF_INET },
{ "gre", IPPROTO_GRE, PF_INET },
{ "esp", IPPROTO_ESP, PF_INET },
{ "ah", IPPROTO_AH, PF_INET },
{ "swipe", IPPROTO_SWIPE, PF_INET },
{ "encap", IPPROTO_ENCAP, PF_INET },
{ "divert", IPPROTO_DIVERT, PF_INET },
{ "ddp", ATPROTO_DDP, PF_APPLETALK },
{ "aarp", ATPROTO_AARP, PF_APPLETALK },
{ NULL, -1 },
};
#define ERROUT(x) do { error = (x); goto done; } while (0)
/************************************************************************
NETGRAPH NODE STUFF
************************************************************************/
/*
* Node type constructor
*/
static int
ng_ksocket_constructor(node_p *nodep)
{
priv_p priv;
int error;
/* Allocate private structure */
MALLOC(priv, priv_p, sizeof(*priv), M_NETGRAPH, M_WAITOK);
if (priv == NULL)
return (ENOMEM);
bzero(priv, sizeof(*priv));
/* Call generic node constructor */
if ((error = ng_make_node_common(&ng_ksocket_typestruct, nodep))) {
FREE(priv, M_NETGRAPH);
return (error);
}
(*nodep)->private = priv;
/* Done */
return (0);
}
/*
* Give our OK for a hook to be added. The hook name is of the
* form "<family>:<type>:<proto>" where the three components may
* be decimal numbers or else aliases from the above lists.
*
* Connecting a hook amounts to opening the socket. Disconnecting
* the hook closes the socket and destroys the node as well.
*/
static int
ng_ksocket_newhook(node_p node, hook_p hook, const char *name0)
{
const priv_p priv = node->private;
char *s1, *s2, name[NG_HOOKLEN+1];
int family, type, protocol, error;
struct proc *p = &proc0; /* XXX help what to do here */
/* Check if we're already connected */
if (priv->hook != NULL)
return (EISCONN);
/* Extract family, type, and protocol from hook name */
snprintf(name, sizeof(name), "%s", name0);
s1 = name;
if ((s2 = index(s1, '/')) == NULL)
return (EINVAL);
*s2++ = '\0';
if ((family = ng_ksocket_parse(ng_ksocket_families, s1, 0)) == -1)
return (EINVAL);
s1 = s2;
if ((s2 = index(s1, '/')) == NULL)
return (EINVAL);
*s2++ = '\0';
if ((type = ng_ksocket_parse(ng_ksocket_types, s1, 0)) == -1)
return (EINVAL);
s1 = s2;
if ((protocol = ng_ksocket_parse(ng_ksocket_protos, s1, family)) == -1)
return (EINVAL);
/* Create the socket */
if ((error = socreate(family, &priv->so, type, protocol, p)) != 0)
return (error);
/* XXX call soreserve() ? */
/* Add our hook for incoming data */
priv->so->so_upcallarg = (caddr_t)node;
priv->so->so_upcall = ng_ksocket_incoming;
priv->so->so_rcv.sb_flags |= SB_UPCALL;
/* OK */
priv->hook = hook;
return (0);
}
/*
* Receive a control message
*/
static int
ng_ksocket_rcvmsg(node_p node, struct ng_mesg *msg,
const char *raddr, struct ng_mesg **rptr)
{
const priv_p priv = node->private;
struct ng_mesg *resp = NULL;
struct proc *p = &proc0;
int error = 0;
switch (msg->header.typecookie) {
case NGM_KSOCKET_COOKIE:
switch (msg->header.cmd) {
case NGM_KSOCKET_BIND:
{
struct sockaddr *sa = (struct sockaddr *)msg->data;
struct socket *const so = priv->so;
/* Must have a connected hook first */
if (priv->hook == NULL)
ERROUT(ENETDOWN);
/* Set and sanity check sockaddr length */
if (msg->header.arglen > SOCK_MAXADDRLEN)
ERROUT(ENAMETOOLONG);
sa->sa_len = msg->header.arglen;
error = sobind(so, sa, p);
break;
}
case NGM_KSOCKET_LISTEN:
{
struct socket *const so = priv->so;
int backlog;
/* Must have a connected hook first */
if (priv->hook == NULL)
ERROUT(ENETDOWN);
/* Get backlog argument */
if (msg->header.arglen != sizeof(int))
ERROUT(EINVAL);
backlog = *((int *)msg->data);
/* Do listen */
if ((error = solisten(so, backlog, p)) != 0)
break;
/* Notify sender when we get a connection attempt */
/* XXX implement me */
break;
}
case NGM_KSOCKET_ACCEPT:
{
ERROUT(ENODEV); /* XXX implement me */
break;
}
case NGM_KSOCKET_CONNECT:
{
struct socket *const so = priv->so;
struct sockaddr *sa = (struct sockaddr *)msg->data;
/* Must have a connected hook first */
if (priv->hook == NULL)
ERROUT(ENETDOWN);
/* Set and sanity check sockaddr length */
if (msg->header.arglen > SOCK_MAXADDRLEN)
ERROUT(ENAMETOOLONG);
sa->sa_len = msg->header.arglen;
/* Do connect */
if ((so->so_state & SS_ISCONNECTING) != 0)
ERROUT(EALREADY);
if ((error = soconnect(so, sa, p)) != 0) {
so->so_state &= ~SS_ISCONNECTING;
ERROUT(error);
}
if ((so->so_state & SS_ISCONNECTING) != 0)
/* Notify sender when we connect */
/* XXX implement me */
ERROUT(EINPROGRESS);
break;
}
case NGM_KSOCKET_GETNAME:
{
ERROUT(ENODEV); /* XXX implement me */
break;
}
case NGM_KSOCKET_GETPEERNAME:
{
ERROUT(ENODEV); /* XXX implement me */
break;
}
case NGM_KSOCKET_GETOPT:
{
ERROUT(ENODEV); /* XXX implement me */
break;
}
case NGM_KSOCKET_SETOPT:
{
ERROUT(ENODEV); /* XXX implement me */
break;
}
default:
error = EINVAL;
break;
}
break;
default:
error = EINVAL;
break;
}
if (rptr)
*rptr = resp;
else if (resp)
FREE(resp, M_NETGRAPH);
done:
FREE(msg, M_NETGRAPH);
return (error);
}
/*
* Receive incoming data on our hook. Send it out the socket.
*/
static int
ng_ksocket_rcvdata(hook_p hook, struct mbuf *m, meta_p meta)
{
const node_p node = hook->node;
const priv_p priv = node->private;
struct socket *const so = priv->so;
struct proc *p = &proc0;
int error;
NG_FREE_META(meta);
error = (*so->so_proto->pr_usrreqs->pru_sosend)(so, 0, 0, m, 0, 0, p);
return (error);
}
/*
* Destroy node
*/
static int
ng_ksocket_rmnode(node_p node)
{
const priv_p priv = node->private;
/* Close our socket (if any) */
if (priv->so != NULL) {
soclose(priv->so);
priv->so = NULL;
}
/* Take down netgraph node */
node->flags |= NG_INVALID;
ng_cutlinks(node);
ng_unname(node);
bzero(priv, sizeof(*priv));
FREE(priv, M_NETGRAPH);
node->private = NULL;
ng_unref(node); /* let the node escape */
return (0);
}
/*
* Hook disconnection
*/
static int
ng_ksocket_disconnect(hook_p hook)
{
KASSERT(hook->node->numhooks == 0,
("%s: numhooks=%d?", __FUNCTION__, hook->node->numhooks));
ng_rmnode(hook->node);
return (0);
}
/************************************************************************
HELPER STUFF
************************************************************************/
/*
* When incoming data is appended to the socket, we get notified here.
*/
static void
ng_ksocket_incoming(struct socket *so, void *arg, int waitflag)
{
const node_p node = arg;
const priv_p priv = node->private;
meta_p meta = NULL;
struct sockaddr *nam;
struct mbuf *m;
struct uio auio;
int s, flags, error;
s = splnet();
/* Sanity check */
if ((node->flags & NG_INVALID) != 0) {
splx(s);
return;
}
KASSERT(so == priv->so, ("%s: wrong socket", __FUNCTION__));
KASSERT(priv->hook != NULL, ("%s: no hook", __FUNCTION__));
/* Read and forward available mbuf's */
auio.uio_procp = NULL;
auio.uio_resid = 1000000000;
flags = MSG_DONTWAIT;
do {
if ((error = (*so->so_proto->pr_usrreqs->pru_soreceive)
(so, &nam, &auio, &m, (struct mbuf **)0, &flags)) == 0)
NG_SEND_DATA(error, priv->hook, m, meta);
} while (error == 0 && m != NULL);
splx(s);
}
/*
* Parse out either an integer value or an alias.
*/
static int
ng_ksocket_parse(const struct ng_ksocket_alias *aliases,
const char *s, int family)
{
int k, val;
const char *eptr;
/* Try aliases */
for (k = 0; aliases[k].name != NULL; k++) {
if (strcmp(s, aliases[k].name) == 0
&& aliases[k].family == family)
return aliases[k].value;
}
/* Try parsing as a number */
val = (int)strtoul(s, &eptr, 10);
if (val <= 0 || *eptr != '\0')
return (-1);
return (val);
}
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