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* Properly initialise 'filename' so that random -l doesn't try to open NULL.Stefan Farfeleder2004-10-031-5/+4
* Make the __FBSDID usage consistentDavid E. O'Brien2003-05-051-3/+2
* Fixed SYNOPSIS.Ruslan Ermilov2003-02-231-20/+26
* flexlint rears its head as well as some style(9) fixes[1]. Fixed aSean Chittenden2003-02-154-73/+83
* Update random(6) to have the ability to randomize a file/stdin basedSean Chittenden2003-02-115-20/+389
* Remove __PWarner Losh2002-02-181-1/+1
* mdoc(7) police: removed HISTORY info from the .Os call.Ruslan Ermilov2001-07-101-1/+1
* - Backout botched attempt to intoduce MANSECT feature.Ruslan Ermilov2001-03-261-0/+1
* Set the default manual section for games/ to 6.Ruslan Ermilov2001-03-201-1/+1
* mdoc(7) police: use the new features of the Nm macro.Ruslan Ermilov2000-11-201-2/+2
* -Wall fixes.Bill Fumerola1999-12-121-1/+1
* copyright/sccsid/rcsid cleanup.Bill Fumerola1999-11-301-1/+5
* $Id$ -> $FreeBSD$Peter Wemm1999-08-271-1/+1
* Add $Id$, to make it simpler for members of the translation teams toNik Clayton1999-07-121-0/+1
* Wargh! Who went and changed all the getopt() comparisons from -1 toJordan K. Hubbard1998-03-011-1/+1
* Remove so-called revoke, this game never installed sguidAndrey A. Chernov1997-09-011-4/+0
* Change games from setuid games to setgid games.Eivind Eklund1997-09-011-0/+4
* Remove srandomdev fallback codeAndrey A. Chernov1997-06-141-2/+1
* Use srandomdev() nowAndrey A. Chernov1997-03-301-4/+5
* Fix srandom arg type accodring to Lite2Andrey A. Chernov1997-03-111-1/+1
* Remove trailing whitespace.Rodney W. Grimes1995-05-301-2/+2
* Include <limits.h> to get LONG_MAX - don't depend on namespace pollutionBruce Evans1995-02-031-0/+1
* Bring in the 4.4 Lite games directory, modulo man page changes and segregationJordan K. Hubbard1994-09-043-0/+223