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authorMike Smith <msmith@FreeBSD.org>2000-10-28 05:01:06 +0000
committerMike Smith <msmith@FreeBSD.org>2000-10-28 05:01:06 +0000
commit926328c40640129470e712faa4614b6a317c00a9 (patch)
tree7aa2f379c75259b97c8b033bddc2a8966ec9f18d /sys/contrib/dev/acpica/utcopy.c
downloadsrc-926328c40640129470e712faa4614b6a317c00a9.tar.gz
src-926328c40640129470e712faa4614b6a317c00a9.zip
Initial import of the Intel-maintained ACPI Component Architecture. This
is Intel's reference implementation of the core operating-system ACPI support. (This import is on the vendor branch.)
Notes
Notes: svn path=/vendor-sys/acpica/dist/; revision=67754
Diffstat (limited to 'sys/contrib/dev/acpica/utcopy.c')
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diff --git a/sys/contrib/dev/acpica/utcopy.c b/sys/contrib/dev/acpica/utcopy.c
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+/******************************************************************************
+ *
+ * Module Name: cmcopy - Internal to external object translation utilities
+ * $Revision: 56 $
+ *
+ *****************************************************************************/
+
+/******************************************************************************
+ *
+ * 1. Copyright Notice
+ *
+ * Some or all of this work - Copyright (c) 1999, Intel Corp. All rights
+ * reserved.
+ *
+ * 2. License
+ *
+ * 2.1. This is your license from Intel Corp. under its intellectual property
+ * rights. You may have additional license terms from the party that provided
+ * you this software, covering your right to use that party's intellectual
+ * property rights.
+ *
+ * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
+ * copy of the source code appearing in this file ("Covered Code") an
+ * irrevocable, perpetual, worldwide license under Intel's copyrights in the
+ * base code distributed originally by Intel ("Original Intel Code") to copy,
+ * make derivatives, distribute, use and display any portion of the Covered
+ * Code in any form, with the right to sublicense such rights; and
+ *
+ * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
+ * license (with the right to sublicense), under only those claims of Intel
+ * patents that are infringed by the Original Intel Code, to make, use, sell,
+ * offer to sell, and import the Covered Code and derivative works thereof
+ * solely to the minimum extent necessary to exercise the above copyright
+ * license, and in no event shall the patent license extend to any additions
+ * to or modifications of the Original Intel Code. No other license or right
+ * is granted directly or by implication, estoppel or otherwise;
+ *
+ * The above copyright and patent license is granted only if the following
+ * conditions are met:
+ *
+ * 3. Conditions
+ *
+ * 3.1. Redistribution of Source with Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification with rights to further distribute source must include
+ * the above Copyright Notice, the above License, this list of Conditions,
+ * and the following Disclaimer and Export Compliance provision. In addition,
+ * Licensee must cause all Covered Code to which Licensee contributes to
+ * contain a file documenting the changes Licensee made to create that Covered
+ * Code and the date of any change. Licensee must include in that file the
+ * documentation of any changes made by any predecessor Licensee. Licensee
+ * must include a prominent statement that the modification is derived,
+ * directly or indirectly, from Original Intel Code.
+ *
+ * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
+ * Redistribution of source code of any substantial portion of the Covered
+ * Code or modification without rights to further distribute source must
+ * include the following Disclaimer and Export Compliance provision in the
+ * documentation and/or other materials provided with distribution. In
+ * addition, Licensee may not authorize further sublicense of source of any
+ * portion of the Covered Code, and must include terms to the effect that the
+ * license from Licensee to its licensee is limited to the intellectual
+ * property embodied in the software Licensee provides to its licensee, and
+ * not to intellectual property embodied in modifications its licensee may
+ * make.
+ *
+ * 3.3. Redistribution of Executable. Redistribution in executable form of any
+ * substantial portion of the Covered Code or modification must reproduce the
+ * above Copyright Notice, and the following Disclaimer and Export Compliance
+ * provision in the documentation and/or other materials provided with the
+ * distribution.
+ *
+ * 3.4. Intel retains all right, title, and interest in and to the Original
+ * Intel Code.
+ *
+ * 3.5. Neither the name Intel nor any other trademark owned or controlled by
+ * Intel shall be used in advertising or otherwise to promote the sale, use or
+ * other dealings in products derived from or relating to the Covered Code
+ * without prior written authorization from Intel.
+ *
+ * 4. Disclaimer and Export Compliance
+ *
+ * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
+ * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
+ * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
+ * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
+ * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
+ * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
+ * PARTICULAR PURPOSE.
+ *
+ * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
+ * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
+ * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
+ * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
+ * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
+ * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
+ * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
+ * LIMITED REMEDY.
+ *
+ * 4.3. Licensee shall not export, either directly or indirectly, any of this
+ * software or system incorporating such software without first obtaining any
+ * required license or other approval from the U. S. Department of Commerce or
+ * any other agency or department of the United States Government. In the
+ * event Licensee exports any such software from the United States or
+ * re-exports any such software from a foreign destination, Licensee shall
+ * ensure that the distribution and export/re-export of the software is in
+ * compliance with all laws, regulations, orders, or other restrictions of the
+ * U.S. Export Administration Regulations. Licensee agrees that neither it nor
+ * any of its subsidiaries will export/re-export any technical data, process,
+ * software, or service, directly or indirectly, to any country for which the
+ * United States government or any agency thereof requires an export license,
+ * other governmental approval, or letter of assurance, without first obtaining
+ * such license, approval or letter.
+ *
+ *****************************************************************************/
+
+#define __CMCOPY_C__
+
+#include "acpi.h"
+#include "acinterp.h"
+#include "acnamesp.h"
+
+
+#define _COMPONENT MISCELLANEOUS
+ MODULE_NAME ("cmcopy")
+
+
+typedef struct Search_st
+{
+ ACPI_OPERAND_OBJECT *InternalObj;
+ UINT32 Index;
+ ACPI_OBJECT *ExternalObj;
+
+} PKG_SEARCH_INFO;
+
+
+/* Used to traverse nested packages */
+
+PKG_SEARCH_INFO Level[MAX_PACKAGE_DEPTH];
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiCmBuildExternalSimpleObject
+ *
+ * PARAMETERS: *InternalObj - Pointer to the object we are examining
+ * *Buffer - Where the object is returned
+ * *SpaceUsed - Where the data length is returned
+ *
+ * RETURN: Status - the status of the call
+ *
+ * DESCRIPTION: This function is called to place a simple object in a user
+ * buffer.
+ *
+ * The buffer is assumed to have sufficient space for the object.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmBuildExternalSimpleObject (
+ ACPI_OPERAND_OBJECT *InternalObj,
+ ACPI_OBJECT *ExternalObj,
+ UINT8 *DataSpace,
+ UINT32 *BufferSpaceUsed)
+{
+ UINT32 Length = 0;
+ UINT8 *SourcePtr = NULL;
+
+
+ FUNCTION_TRACE ("CmBuildExternalSimpleObject");
+
+
+ /*
+ * Check for NULL object case (could be an uninitialized
+ * package element
+ */
+
+ if (!InternalObj)
+ {
+ *BufferSpaceUsed = 0;
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /* Always clear the external object */
+
+ MEMSET (ExternalObj, 0, sizeof (ACPI_OBJECT));
+
+ /*
+ * In general, the external object will be the same type as
+ * the internal object
+ */
+
+ ExternalObj->Type = InternalObj->Common.Type;
+
+ /* However, only a limited number of external types are supported */
+
+ switch (ExternalObj->Type)
+ {
+
+ case ACPI_TYPE_STRING:
+
+ Length = InternalObj->String.Length;
+ ExternalObj->String.Length = InternalObj->String.Length;
+ ExternalObj->String.Pointer = (NATIVE_CHAR *) DataSpace;
+ SourcePtr = (UINT8 *) InternalObj->String.Pointer;
+ break;
+
+
+ case ACPI_TYPE_BUFFER:
+
+ Length = InternalObj->Buffer.Length;
+ ExternalObj->Buffer.Length = InternalObj->Buffer.Length;
+ ExternalObj->Buffer.Pointer = DataSpace;
+ SourcePtr = (UINT8 *) InternalObj->Buffer.Pointer;
+ break;
+
+
+ case ACPI_TYPE_NUMBER:
+
+ ExternalObj->Number.Value= InternalObj->Number.Value;
+ break;
+
+
+ case INTERNAL_TYPE_REFERENCE:
+
+ /*
+ * This is an object reference. We use the object type of "Any"
+ * to indicate a reference object containing a handle to an ACPI
+ * named object.
+ */
+
+ ExternalObj->Type = ACPI_TYPE_ANY;
+ ExternalObj->Reference.Handle = InternalObj->Reference.Node;
+ break;
+
+
+ case ACPI_TYPE_PROCESSOR:
+
+ ExternalObj->Processor.ProcId =
+ InternalObj->Processor.ProcId;
+
+ ExternalObj->Processor.PblkAddress =
+ InternalObj->Processor.Address;
+
+ ExternalObj->Processor.PblkLength =
+ InternalObj->Processor.Length;
+ break;
+
+ case ACPI_TYPE_POWER:
+
+ ExternalObj->PowerResource.SystemLevel =
+ InternalObj->PowerResource.SystemLevel;
+
+ ExternalObj->PowerResource.ResourceOrder =
+ InternalObj->PowerResource.ResourceOrder;
+ break;
+
+ default:
+ return_ACPI_STATUS (AE_CTRL_RETURN_VALUE);
+ break;
+ }
+
+
+ /* Copy data if necessary (strings or buffers) */
+
+ if (Length)
+ {
+ /*
+ * Copy the return data to the caller's buffer
+ */
+ MEMCPY ((void *) DataSpace, (void *) SourcePtr, Length);
+ }
+
+
+ *BufferSpaceUsed = (UINT32) ROUND_UP_TO_NATIVE_WORD (Length);
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiCmBuildExternalPackageObject
+ *
+ * PARAMETERS: *InternalObj - Pointer to the object we are returning
+ * *Buffer - Where the object is returned
+ * *SpaceUsed - Where the object length is returned
+ *
+ * RETURN: Status - the status of the call
+ *
+ * DESCRIPTION: This function is called to place a package object in a user
+ * buffer. A package object by definition contains other objects.
+ *
+ * The buffer is assumed to have sufficient space for the object.
+ * The caller must have verified the buffer length needed using the
+ * AcpiCmGetObjectSize function before calling this function.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmBuildExternalPackageObject (
+ ACPI_OPERAND_OBJECT *InternalObj,
+ UINT8 *Buffer,
+ UINT32 *SpaceUsed)
+{
+ UINT8 *FreeSpace;
+ ACPI_OBJECT *ExternalObj;
+ UINT32 CurrentDepth = 0;
+ ACPI_STATUS Status;
+ UINT32 Length = 0;
+ UINT32 ThisIndex;
+ UINT32 ObjectSpace;
+ ACPI_OPERAND_OBJECT *ThisInternalObj;
+ ACPI_OBJECT *ThisExternalObj;
+ PKG_SEARCH_INFO *LevelPtr;
+
+
+ FUNCTION_TRACE ("CmBuildExternalPackageObject");
+
+
+ /*
+ * First package at head of the buffer
+ */
+ ExternalObj = (ACPI_OBJECT *) Buffer;
+
+ /*
+ * Free space begins right after the first package
+ */
+ FreeSpace = Buffer + ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
+
+
+ /*
+ * Initialize the working variables
+ */
+
+ MEMSET ((void *) Level, 0, sizeof (Level));
+
+ Level[0].InternalObj = InternalObj;
+ Level[0].ExternalObj = ExternalObj;
+ Level[0].Index = 0;
+ LevelPtr = &Level[0];
+ CurrentDepth = 0;
+
+ ExternalObj->Type = InternalObj->Common.Type;
+ ExternalObj->Package.Count = InternalObj->Package.Count;
+ ExternalObj->Package.Elements = (ACPI_OBJECT *) FreeSpace;
+
+
+ /*
+ * Build an array of ACPI_OBJECTS in the buffer
+ * and move the free space past it
+ */
+
+ FreeSpace += ExternalObj->Package.Count *
+ ROUND_UP_TO_NATIVE_WORD (sizeof (ACPI_OBJECT));
+
+
+ while (1)
+ {
+ ThisIndex = LevelPtr->Index;
+ ThisInternalObj =
+ (ACPI_OPERAND_OBJECT *)
+ LevelPtr->InternalObj->Package.Elements[ThisIndex];
+ ThisExternalObj =
+ (ACPI_OBJECT *)
+ &LevelPtr->ExternalObj->Package.Elements[ThisIndex];
+
+
+ /*
+ * Check for
+ * 1) Null object -- OK, this can happen if package
+ * element is never initialized
+ * 2) Not an internal object - can be Node instead
+ * 3) Any internal object other than a package.
+ *
+ * The more complex package case is handled later
+ */
+
+ if ((!ThisInternalObj) ||
+ (!VALID_DESCRIPTOR_TYPE (
+ ThisInternalObj, ACPI_DESC_TYPE_INTERNAL)) ||
+ (!IS_THIS_OBJECT_TYPE (
+ ThisInternalObj, ACPI_TYPE_PACKAGE)))
+ {
+ /*
+ * This is a simple or null object -- get the size
+ */
+
+ Status =
+ AcpiCmBuildExternalSimpleObject (ThisInternalObj,
+ ThisExternalObj,
+ FreeSpace,
+ &ObjectSpace);
+ if (ACPI_FAILURE (Status))
+ {
+ return_ACPI_STATUS (Status);
+ }
+
+ FreeSpace += ObjectSpace;
+ Length += ObjectSpace;
+
+ LevelPtr->Index++;
+ while (LevelPtr->Index >=
+ LevelPtr->InternalObj->Package.Count)
+ {
+ /*
+ * We've handled all of the objects at this
+ * level. This means that we have just
+ * completed a package. That package may
+ * have contained one or more packages
+ * itself
+ */
+ if (CurrentDepth == 0)
+ {
+ /*
+ * We have handled all of the objects
+ * in the top level package just add
+ * the length of the package objects
+ * and get out
+ */
+ *SpaceUsed = Length;
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /*
+ * go back up a level and move the index
+ * past the just completed package object.
+ */
+ CurrentDepth--;
+ LevelPtr = &Level[CurrentDepth];
+ LevelPtr->Index++;
+ }
+ }
+
+
+ else
+ {
+ /*
+ * This object is a package
+ * -- we must go one level deeper
+ */
+ if (CurrentDepth >= MAX_PACKAGE_DEPTH-1)
+ {
+ /*
+ * Too many nested levels of packages
+ * for us to handle
+ */
+ DEBUG_PRINT (ACPI_ERROR,
+ ("CmBuildPackageObject: Pkg nested too deep (max %d)\n",
+ MAX_PACKAGE_DEPTH));
+ return_ACPI_STATUS (AE_LIMIT);
+ }
+
+ /*
+ * Build the package object
+ */
+ ThisExternalObj->Type = ACPI_TYPE_PACKAGE;
+ ThisExternalObj->Package.Count =
+ ThisInternalObj->Package.Count;
+ ThisExternalObj->Package.Elements =
+ (ACPI_OBJECT *) FreeSpace;
+
+ /*
+ * Save space for the array of objects (Package elements)
+ * update the buffer length counter
+ */
+ ObjectSpace = (UINT32) ROUND_UP_TO_NATIVE_WORD (
+ ThisExternalObj->Package.Count *
+ sizeof (ACPI_OBJECT));
+
+ FreeSpace += ObjectSpace;
+ Length += ObjectSpace;
+
+ CurrentDepth++;
+ LevelPtr = &Level[CurrentDepth];
+ LevelPtr->InternalObj = ThisInternalObj;
+ LevelPtr->ExternalObj = ThisExternalObj;
+ LevelPtr->Index = 0;
+ }
+ }
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiCmBuildExternalObject
+ *
+ * PARAMETERS: *InternalObj - The internal object to be converted
+ * *BufferPtr - Where the object is returned
+ *
+ * RETURN: Status - the status of the call
+ *
+ * DESCRIPTION: This function is called to build an API object to be returned to
+ * the caller.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmBuildExternalObject (
+ ACPI_OPERAND_OBJECT *InternalObj,
+ ACPI_BUFFER *RetBuffer)
+{
+ ACPI_STATUS Status;
+
+
+ FUNCTION_TRACE ("CmBuildExternalObject");
+
+
+ if (IS_THIS_OBJECT_TYPE (InternalObj, ACPI_TYPE_PACKAGE))
+ {
+ /*
+ * Package objects contain other objects (which can be objects)
+ * buildpackage does it all
+ */
+ Status =
+ AcpiCmBuildExternalPackageObject (InternalObj,
+ RetBuffer->Pointer,
+ &RetBuffer->Length);
+ }
+
+ else
+ {
+ /*
+ * Build a simple object (no nested objects)
+ */
+ Status =
+ AcpiCmBuildExternalSimpleObject (InternalObj,
+ (ACPI_OBJECT *) RetBuffer->Pointer,
+ ((UINT8 *) RetBuffer->Pointer +
+ ROUND_UP_TO_NATIVE_WORD (
+ sizeof (ACPI_OBJECT))),
+ &RetBuffer->Length);
+ /*
+ * build simple does not include the object size in the length
+ * so we add it in here
+ */
+ RetBuffer->Length += sizeof (ACPI_OBJECT);
+ }
+
+ return_ACPI_STATUS (Status);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiCmBuildInternalSimpleObject
+ *
+ * PARAMETERS: *ExternalObj - The external object to be converted
+ * *InternalObj - Where the internal object is returned
+ *
+ * RETURN: Status - the status of the call
+ *
+ * DESCRIPTION: This function copies an external object to an internal one.
+ * NOTE: Pointers can be copied, we don't need to copy data.
+ * (The pointers have to be valid in our address space no matter
+ * what we do with them!)
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmBuildInternalSimpleObject (
+ ACPI_OBJECT *ExternalObj,
+ ACPI_OPERAND_OBJECT *InternalObj)
+{
+
+ FUNCTION_TRACE ("CmBuildInternalSimpleObject");
+
+
+ InternalObj->Common.Type = (UINT8) ExternalObj->Type;
+
+ switch (ExternalObj->Type)
+ {
+
+ case ACPI_TYPE_STRING:
+
+ InternalObj->String.Length = ExternalObj->String.Length;
+ InternalObj->String.Pointer = ExternalObj->String.Pointer;
+ break;
+
+
+ case ACPI_TYPE_BUFFER:
+
+ InternalObj->Buffer.Length = ExternalObj->Buffer.Length;
+ InternalObj->Buffer.Pointer = ExternalObj->Buffer.Pointer;
+ break;
+
+
+ case ACPI_TYPE_NUMBER:
+ /*
+ * Number is included in the object itself
+ */
+ InternalObj->Number.Value = ExternalObj->Number.Value;
+ break;
+
+
+ default:
+ return_ACPI_STATUS (AE_CTRL_RETURN_VALUE);
+ break;
+ }
+
+
+ return_ACPI_STATUS (AE_OK);
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiCmBuildInternalPackageObject
+ *
+ * PARAMETERS: *InternalObj - Pointer to the object we are returning
+ * *Buffer - Where the object is returned
+ * *SpaceUsed - Where the length of the object is returned
+ *
+ * RETURN: Status - the status of the call
+ *
+ * DESCRIPTION: This function is called to place a package object in a user
+ * buffer. A package object by definition contains other objects.
+ *
+ * The buffer is assumed to have sufficient space for the object.
+ * The caller must have verified the buffer length needed using the
+ * AcpiCmGetObjectSize function before calling this function.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmBuildInternalPackageObject (
+ ACPI_OPERAND_OBJECT *InternalObj,
+ UINT8 *Buffer,
+ UINT32 *SpaceUsed)
+{
+ UINT8 *FreeSpace;
+ ACPI_OBJECT *ExternalObj;
+ UINT32 CurrentDepth = 0;
+ UINT32 Length = 0;
+ UINT32 ThisIndex;
+ UINT32 ObjectSpace = 0;
+ ACPI_OPERAND_OBJECT *ThisInternalObj;
+ ACPI_OBJECT *ThisExternalObj;
+ PKG_SEARCH_INFO *LevelPtr;
+
+
+ FUNCTION_TRACE ("CmBuildInternalPackageObject");
+
+
+ /*
+ * First package at head of the buffer
+ */
+ ExternalObj = (ACPI_OBJECT *)Buffer;
+
+ /*
+ * Free space begins right after the first package
+ */
+ FreeSpace = Buffer + sizeof(ACPI_OBJECT);
+
+
+ /*
+ * Initialize the working variables
+ */
+
+ MEMSET ((void *) Level, 0, sizeof(Level));
+
+ Level[0].InternalObj = InternalObj;
+ Level[0].ExternalObj = ExternalObj;
+ LevelPtr = &Level[0];
+ CurrentDepth = 0;
+
+ ExternalObj->Type = InternalObj->Common.Type;
+ ExternalObj->Package.Count = InternalObj->Package.Count;
+ ExternalObj->Package.Elements = (ACPI_OBJECT *)FreeSpace;
+
+
+ /*
+ * Build an array of ACPI_OBJECTS in the buffer
+ * and move the free space past it
+ */
+
+ FreeSpace += ExternalObj->Package.Count * sizeof(ACPI_OBJECT);
+
+
+ while (1)
+ {
+ ThisIndex = LevelPtr->Index;
+
+ ThisInternalObj = (ACPI_OPERAND_OBJECT *)
+ &LevelPtr->InternalObj->Package.Elements[ThisIndex];
+
+ ThisExternalObj = (ACPI_OBJECT *)
+ &LevelPtr->ExternalObj->Package.Elements[ThisIndex];
+
+ if (IS_THIS_OBJECT_TYPE (ThisInternalObj, ACPI_TYPE_PACKAGE))
+ {
+ /*
+ * If this object is a package then we go one deeper
+ */
+ if (CurrentDepth >= MAX_PACKAGE_DEPTH-1)
+ {
+ /*
+ * Too many nested levels of packages for us to handle
+ */
+ DEBUG_PRINT (ACPI_ERROR,
+ ("CmBuildPackageObject: Pkg nested too deep (max %d)\n",
+ MAX_PACKAGE_DEPTH));
+ return_ACPI_STATUS (AE_LIMIT);
+ }
+
+ /*
+ * Build the package object
+ */
+ ThisExternalObj->Type = ACPI_TYPE_PACKAGE;
+ ThisExternalObj->Package.Count = ThisInternalObj->Package.Count;
+ ThisExternalObj->Package.Elements = (ACPI_OBJECT *) FreeSpace;
+
+ /*
+ * Save space for the array of objects (Package elements)
+ * update the buffer length counter
+ */
+ ObjectSpace = ThisExternalObj->Package.Count *
+ sizeof (ACPI_OBJECT);
+
+ FreeSpace += ObjectSpace;
+ Length += ObjectSpace;
+
+ CurrentDepth++;
+ LevelPtr = &Level[CurrentDepth];
+ LevelPtr->InternalObj = ThisInternalObj;
+ LevelPtr->ExternalObj = ThisExternalObj;
+ LevelPtr->Index = 0;
+
+ } /* if object is a package */
+
+ else
+ {
+ FreeSpace += ObjectSpace;
+ Length += ObjectSpace;
+
+ LevelPtr->Index++;
+ while (LevelPtr->Index >=
+ LevelPtr->InternalObj->Package.Count)
+ {
+ /*
+ * We've handled all of the objects at
+ * this level, This means that we have
+ * just completed a package. That package
+ * may have contained one or more packages
+ * itself
+ */
+ if (CurrentDepth == 0)
+ {
+ /*
+ * We have handled all of the objects
+ * in the top level package just add
+ * the length of the package objects
+ * and get out
+ */
+ *SpaceUsed = Length;
+ return_ACPI_STATUS (AE_OK);
+ }
+
+ /*
+ * go back up a level and move the index
+ * past the just completed package object.
+ */
+ CurrentDepth--;
+ LevelPtr = &Level[CurrentDepth];
+ LevelPtr->Index++;
+ }
+ } /* else object is NOT a package */
+ } /* while (1) */
+}
+
+
+/******************************************************************************
+ *
+ * FUNCTION: AcpiCmBuildInternalObject
+ *
+ * PARAMETERS: *InternalObj - The external object to be converted
+ * *BufferPtr - Where the internal object is returned
+ *
+ * RETURN: Status - the status of the call
+ *
+ * DESCRIPTION: Converts an external object to an internal object.
+ *
+ ******************************************************************************/
+
+ACPI_STATUS
+AcpiCmBuildInternalObject (
+ ACPI_OBJECT *ExternalObj,
+ ACPI_OPERAND_OBJECT *InternalObj)
+{
+ ACPI_STATUS Status;
+
+
+ FUNCTION_TRACE ("CmBuildInternalObject");
+
+
+ if (ExternalObj->Type == ACPI_TYPE_PACKAGE)
+ {
+ /*
+ * Package objects contain other objects (which can be objects)
+ * buildpackage does it all
+ */
+/*
+ Status = AcpiCmBuildInternalPackageObject(InternalObj,
+ RetBuffer->Pointer,
+ &RetBuffer->Length);
+*/
+ DEBUG_PRINT (ACPI_ERROR,
+ ("CmBuildInternalObject: Packages as parameters not implemented!\n"));
+
+ return_ACPI_STATUS (AE_NOT_IMPLEMENTED);
+ }
+
+ else
+ {
+ /*
+ * Build a simple object (no nested objects)
+ */
+ Status = AcpiCmBuildInternalSimpleObject (ExternalObj, InternalObj);
+ /*
+ * build simple does not include the object size in the length
+ * so we add it in here
+ */
+ }
+
+ return_ACPI_STATUS (Status);
+}
+