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//===-- NativeProcessProtocol.h ---------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_NativeProcessProtocol_h_
#define liblldb_NativeProcessProtocol_h_
#include <vector>
#include "lldb/lldb-private-forward.h"
#include "lldb/lldb-types.h"
#include "lldb/Core/Error.h"
#include "lldb/Host/Mutex.h"
#include "llvm/ADT/StringRef.h"
#include "NativeBreakpointList.h"
#include "NativeWatchpointList.h"
namespace lldb_private
{
class MemoryRegionInfo;
class ResumeActionList;
//------------------------------------------------------------------
// NativeProcessProtocol
//------------------------------------------------------------------
class NativeProcessProtocol :
public std::enable_shared_from_this<NativeProcessProtocol>
{
friend class SoftwareBreakpoint;
public:
// lldb_private::Host calls should be used to launch a process for debugging, and
// then the process should be attached to. When attaching to a process
// lldb_private::Host calls should be used to locate the process to attach to,
// and then this function should be called.
NativeProcessProtocol (lldb::pid_t pid);
virtual ~NativeProcessProtocol ()
{
}
virtual Error
Resume (const ResumeActionList &resume_actions) = 0;
virtual Error
Halt () = 0;
virtual Error
Detach () = 0;
//------------------------------------------------------------------
/// Sends a process a UNIX signal \a signal.
///
/// @return
/// Returns an error object.
//------------------------------------------------------------------
virtual Error
Signal (int signo) = 0;
//------------------------------------------------------------------
/// Tells a process to interrupt all operations as if by a Ctrl-C.
///
/// The default implementation will send a local host's equivalent of
/// a SIGSTOP to the process via the NativeProcessProtocol::Signal()
/// operation.
///
/// @return
/// Returns an error object.
//------------------------------------------------------------------
virtual Error
Interrupt ();
virtual Error
Kill () = 0;
//----------------------------------------------------------------------
// Memory and memory region functions
//----------------------------------------------------------------------
virtual Error
GetMemoryRegionInfo (lldb::addr_t load_addr, MemoryRegionInfo &range_info);
virtual Error
ReadMemory(lldb::addr_t addr, void *buf, size_t size, size_t &bytes_read) = 0;
virtual Error
ReadMemoryWithoutTrap(lldb::addr_t addr, void *buf, size_t size, size_t &bytes_read) = 0;
virtual Error
WriteMemory(lldb::addr_t addr, const void *buf, size_t size, size_t &bytes_written) = 0;
virtual Error
AllocateMemory(size_t size, uint32_t permissions, lldb::addr_t &addr) = 0;
virtual Error
DeallocateMemory (lldb::addr_t addr) = 0;
virtual lldb::addr_t
GetSharedLibraryInfoAddress () = 0;
virtual bool
IsAlive () const;
virtual size_t
UpdateThreads () = 0;
virtual bool
GetArchitecture (ArchSpec &arch) const = 0;
//----------------------------------------------------------------------
// Breakpoint functions
//----------------------------------------------------------------------
virtual Error
SetBreakpoint (lldb::addr_t addr, uint32_t size, bool hardware) = 0;
virtual Error
RemoveBreakpoint (lldb::addr_t addr);
virtual Error
EnableBreakpoint (lldb::addr_t addr);
virtual Error
DisableBreakpoint (lldb::addr_t addr);
//----------------------------------------------------------------------
// Watchpoint functions
//----------------------------------------------------------------------
virtual const NativeWatchpointList::WatchpointMap&
GetWatchpointMap () const;
virtual uint32_t
GetMaxWatchpoints () const;
virtual Error
SetWatchpoint (lldb::addr_t addr, size_t size, uint32_t watch_flags, bool hardware);
virtual Error
RemoveWatchpoint (lldb::addr_t addr);
//----------------------------------------------------------------------
// Accessors
//----------------------------------------------------------------------
lldb::pid_t
GetID() const
{
return m_pid;
}
lldb::StateType
GetState () const;
bool
IsRunning () const
{
return m_state == lldb::eStateRunning || IsStepping();
}
bool
IsStepping () const
{
return m_state == lldb::eStateStepping;
}
bool
CanResume () const
{
return m_state == lldb::eStateStopped;
}
bool
GetByteOrder (lldb::ByteOrder &byte_order) const;
//----------------------------------------------------------------------
// Exit Status
//----------------------------------------------------------------------
virtual bool
GetExitStatus (lldb_private::ExitType *exit_type, int *status, std::string &exit_description);
virtual bool
SetExitStatus (lldb_private::ExitType exit_type, int status, const char *exit_description, bool bNotifyStateChange);
//----------------------------------------------------------------------
// Access to threads
//----------------------------------------------------------------------
NativeThreadProtocolSP
GetThreadAtIndex (uint32_t idx);
NativeThreadProtocolSP
GetThreadByID (lldb::tid_t tid);
void
SetCurrentThreadID (lldb::tid_t tid)
{
m_current_thread_id = tid;
}
lldb::tid_t
GetCurrentThreadID ()
{
return m_current_thread_id;
}
NativeThreadProtocolSP
GetCurrentThread ()
{
return GetThreadByID (m_current_thread_id);
}
//----------------------------------------------------------------------
// Access to inferior stdio
//----------------------------------------------------------------------
virtual
int GetTerminalFileDescriptor ()
{
return m_terminal_fd;
}
//----------------------------------------------------------------------
// Stop id interface
//----------------------------------------------------------------------
uint32_t
GetStopID () const;
// ---------------------------------------------------------------------
// Callbacks for low-level process state changes
// ---------------------------------------------------------------------
class NativeDelegate
{
public:
virtual
~NativeDelegate () {}
virtual void
InitializeDelegate (NativeProcessProtocol *process) = 0;
virtual void
ProcessStateChanged (NativeProcessProtocol *process, lldb::StateType state) = 0;
virtual void
DidExec (NativeProcessProtocol *process) = 0;
};
//------------------------------------------------------------------
/// Register a native delegate.
///
/// Clients can register nofication callbacks by passing in a
/// NativeDelegate impl and passing it into this function.
///
/// Note: it is required that the lifetime of the
/// native_delegate outlive the NativeProcessProtocol.
///
/// @param[in] native_delegate
/// A NativeDelegate impl to be called when certain events
/// happen within the NativeProcessProtocol or related threads.
///
/// @return
/// true if the delegate was registered successfully;
/// false if the delegate was already registered.
///
/// @see NativeProcessProtocol::NativeDelegate.
//------------------------------------------------------------------
bool
RegisterNativeDelegate (NativeDelegate &native_delegate);
//------------------------------------------------------------------
/// Unregister a native delegate previously registered.
///
/// @param[in] native_delegate
/// A NativeDelegate impl previously registered with this process.
///
/// @return Returns \b true if the NativeDelegate was
/// successfully removed from the process, \b false otherwise.
///
/// @see NativeProcessProtocol::NativeDelegate
//------------------------------------------------------------------
bool
UnregisterNativeDelegate (NativeDelegate &native_delegate);
// Called before termination of NativeProcessProtocol's instance.
virtual void
Terminate ();
virtual Error
GetLoadedModuleFileSpec(const char* module_path, FileSpec& file_spec) = 0;
virtual Error
GetFileLoadAddress(const llvm::StringRef& file_name, lldb::addr_t& load_addr) = 0;
//------------------------------------------------------------------
/// Launch a process for debugging. This method will create an concrete
/// instance of NativeProcessProtocol, based on the host platform.
/// (e.g. NativeProcessLinux on linux, etc.)
///
/// @param[in] launch_info
/// Information required to launch the process.
///
/// @param[in] native_delegate
/// The delegate that will receive messages regarding the
/// inferior. Must outlive the NativeProcessProtocol
/// instance.
///
/// @param[out] process_sp
/// On successful return from the method, this parameter
/// contains the shared pointer to the
/// NativeProcessProtocol that can be used to manipulate
/// the native process.
///
/// @return
/// An error object indicating if the operation succeeded,
/// and if not, what error occurred.
//------------------------------------------------------------------
static Error
Launch (ProcessLaunchInfo &launch_info,
NativeDelegate &native_delegate,
NativeProcessProtocolSP &process_sp);
//------------------------------------------------------------------
/// Attach to an existing process. This method will create an concrete
/// instance of NativeProcessProtocol, based on the host platform.
/// (e.g. NativeProcessLinux on linux, etc.)
///
/// @param[in] pid
/// pid of the process locatable
///
/// @param[in] native_delegate
/// The delegate that will receive messages regarding the
/// inferior. Must outlive the NativeProcessProtocol
/// instance.
///
/// @param[out] process_sp
/// On successful return from the method, this parameter
/// contains the shared pointer to the
/// NativeProcessProtocol that can be used to manipulate
/// the native process.
///
/// @return
/// An error object indicating if the operation succeeded,
/// and if not, what error occurred.
//------------------------------------------------------------------
static Error
Attach (lldb::pid_t pid,
NativeDelegate &native_delegate,
NativeProcessProtocolSP &process_sp);
protected:
lldb::pid_t m_pid;
std::vector<NativeThreadProtocolSP> m_threads;
lldb::tid_t m_current_thread_id;
mutable Mutex m_threads_mutex;
lldb::StateType m_state;
mutable Mutex m_state_mutex;
lldb_private::ExitType m_exit_type;
int m_exit_status;
std::string m_exit_description;
Mutex m_delegates_mutex;
std::vector<NativeDelegate*> m_delegates;
NativeBreakpointList m_breakpoint_list;
NativeWatchpointList m_watchpoint_list;
int m_terminal_fd;
uint32_t m_stop_id;
// -----------------------------------------------------------
// Internal interface for state handling
// -----------------------------------------------------------
void
SetState (lldb::StateType state, bool notify_delegates = true);
// Derived classes need not implement this. It can be used as a
// hook to clear internal caches that should be invalidated when
// stop ids change.
//
// Note this function is called with the state mutex obtained
// by the caller.
virtual void
DoStopIDBumped (uint32_t newBumpId);
// -----------------------------------------------------------
// Internal interface for software breakpoints
// -----------------------------------------------------------
Error
SetSoftwareBreakpoint (lldb::addr_t addr, uint32_t size_hint);
virtual Error
GetSoftwareBreakpointTrapOpcode (size_t trap_opcode_size_hint, size_t &actual_opcode_size, const uint8_t *&trap_opcode_bytes) = 0;
// -----------------------------------------------------------
/// Notify the delegate that an exec occurred.
///
/// Provide a mechanism for a delegate to clear out any exec-
/// sensitive data.
// -----------------------------------------------------------
void
NotifyDidExec ();
NativeThreadProtocolSP
GetThreadByIDUnlocked (lldb::tid_t tid);
private:
void
SynchronouslyNotifyProcessStateChanged (lldb::StateType state);
};
}
#endif // #ifndef liblldb_NativeProcessProtocol_h_
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