//==========-- ImmutableGraph.h - A fast DAG implementation ---------=========// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// \file /// Description: ImmutableGraph is a fast DAG implementation that cannot be /// modified, except by creating a new ImmutableGraph. ImmutableGraph is /// implemented as two arrays: one containing nodes, and one containing edges. /// The advantages to this implementation are two-fold: /// 1. Iteration and traversal operations benefit from cache locality. /// 2. Operations on sets of nodes/edges are efficient, and representations of /// those sets in memory are compact. For instance, a set of edges is /// implemented as a bit vector, wherein each bit corresponds to one edge in /// the edge array. This implies a lower bound of 64x spatial improvement /// over, e.g., an llvm::DenseSet or llvm::SmallSet. It also means that /// insert/erase/contains operations complete in negligible constant time: /// insert and erase require one load and one store, and contains requires /// just one load. /// //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_X86_IMMUTABLEGRAPH_H #define LLVM_LIB_TARGET_X86_IMMUTABLEGRAPH_H #include "llvm/ADT/BitVector.h" #include "llvm/ADT/GraphTraits.h" #include "llvm/ADT/STLExtras.h" #include #include #include #include namespace llvm { template class ImmutableGraph { using Traits = GraphTraits *>; template friend class ImmutableGraphBuilder; public: using node_value_type = NodeValueT; using edge_value_type = EdgeValueT; using size_type = int; class Node; class Edge { friend class ImmutableGraph; template friend class ImmutableGraphBuilder; const Node *Dest; edge_value_type Value; public: const Node *getDest() const { return Dest; }; const edge_value_type &getValue() const { return Value; } }; class Node { friend class ImmutableGraph; template friend class ImmutableGraphBuilder; const Edge *Edges; node_value_type Value; public: const node_value_type &getValue() const { return Value; } const Edge *edges_begin() const { return Edges; } // Nodes are allocated sequentially. Edges for a node are stored together. // The end of this Node's edges is the beginning of the next node's edges. // An extra node was allocated to hold the end pointer for the last real // node. const Edge *edges_end() const { return (this + 1)->Edges; } ArrayRef edges() const { return makeArrayRef(edges_begin(), edges_end()); } }; protected: ImmutableGraph(std::unique_ptr Nodes, std::unique_ptr Edges, size_type NodesSize, size_type EdgesSize) : Nodes(std::move(Nodes)), Edges(std::move(Edges)), NodesSize(NodesSize), EdgesSize(EdgesSize) {} ImmutableGraph(const ImmutableGraph &) = delete; ImmutableGraph(ImmutableGraph &&) = delete; ImmutableGraph &operator=(const ImmutableGraph &) = delete; ImmutableGraph &operator=(ImmutableGraph &&) = delete; public: ArrayRef nodes() const { return makeArrayRef(Nodes.get(), NodesSize); } const Node *nodes_begin() const { return nodes().begin(); } const Node *nodes_end() const { return nodes().end(); } ArrayRef edges() const { return makeArrayRef(Edges.get(), EdgesSize); } const Edge *edges_begin() const { return edges().begin(); } const Edge *edges_end() const { return edges().end(); } size_type nodes_size() const { return NodesSize; } size_type edges_size() const { return EdgesSize; } // Node N must belong to this ImmutableGraph. size_type getNodeIndex(const Node &N) const { return std::distance(nodes_begin(), &N); } // Edge E must belong to this ImmutableGraph. size_type getEdgeIndex(const Edge &E) const { return std::distance(edges_begin(), &E); } // FIXME: Could NodeSet and EdgeSet be templated to share code? class NodeSet { const ImmutableGraph &G; BitVector V; public: NodeSet(const ImmutableGraph &G, bool ContainsAll = false) : G{G}, V{static_cast(G.nodes_size()), ContainsAll} {} bool insert(const Node &N) { size_type Idx = G.getNodeIndex(N); bool AlreadyExists = V.test(Idx); V.set(Idx); return !AlreadyExists; } void erase(const Node &N) { size_type Idx = G.getNodeIndex(N); V.reset(Idx); } bool contains(const Node &N) const { size_type Idx = G.getNodeIndex(N); return V.test(Idx); } void clear() { V.reset(); } size_type empty() const { return V.none(); } /// Return the number of elements in the set size_type count() const { return V.count(); } /// Return the size of the set's domain size_type size() const { return V.size(); } /// Set union NodeSet &operator|=(const NodeSet &RHS) { assert(&this->G == &RHS.G); V |= RHS.V; return *this; } /// Set intersection NodeSet &operator&=(const NodeSet &RHS) { assert(&this->G == &RHS.G); V &= RHS.V; return *this; } /// Set disjoint union NodeSet &operator^=(const NodeSet &RHS) { assert(&this->G == &RHS.G); V ^= RHS.V; return *this; } using index_iterator = typename BitVector::const_set_bits_iterator; index_iterator index_begin() const { return V.set_bits_begin(); } index_iterator index_end() const { return V.set_bits_end(); } void set(size_type Idx) { V.set(Idx); } void reset(size_type Idx) { V.reset(Idx); } class iterator { const NodeSet &Set; size_type Current; void advance() { assert(Current != -1); Current = Set.V.find_next(Current); } public: iterator(const NodeSet &Set, size_type Begin) : Set{Set}, Current{Begin} {} iterator operator++(int) { iterator Tmp = *this; advance(); return Tmp; } iterator &operator++() { advance(); return *this; } Node *operator*() const { assert(Current != -1); return Set.G.nodes_begin() + Current; } bool operator==(const iterator &other) const { assert(&this->Set == &other.Set); return this->Current == other.Current; } bool operator!=(const iterator &other) const { return !(*this == other); } }; iterator begin() const { return iterator{*this, V.find_first()}; } iterator end() const { return iterator{*this, -1}; } }; class EdgeSet { const ImmutableGraph &G; BitVector V; public: EdgeSet(const ImmutableGraph &G, bool ContainsAll = false) : G{G}, V{static_cast(G.edges_size()), ContainsAll} {} bool insert(const Edge &E) { size_type Idx = G.getEdgeIndex(E); bool AlreadyExists = V.test(Idx); V.set(Idx); return !AlreadyExists; } void erase(const Edge &E) { size_type Idx = G.getEdgeIndex(E); V.reset(Idx); } bool contains(const Edge &E) const { size_type Idx = G.getEdgeIndex(E); return V.test(Idx); } void clear() { V.reset(); } bool empty() const { return V.none(); } /// Return the number of elements in the set size_type count() const { return V.count(); } /// Return the size of the set's domain size_type size() const { return V.size(); } /// Set union EdgeSet &operator|=(const EdgeSet &RHS) { assert(&this->G == &RHS.G); V |= RHS.V; return *this; } /// Set intersection EdgeSet &operator&=(const EdgeSet &RHS) { assert(&this->G == &RHS.G); V &= RHS.V; return *this; } /// Set disjoint union EdgeSet &operator^=(const EdgeSet &RHS) { assert(&this->G == &RHS.G); V ^= RHS.V; return *this; } using index_iterator = typename BitVector::const_set_bits_iterator; index_iterator index_begin() const { return V.set_bits_begin(); } index_iterator index_end() const { return V.set_bits_end(); } void set(size_type Idx) { V.set(Idx); } void reset(size_type Idx) { V.reset(Idx); } class iterator { const EdgeSet &Set; size_type Current; void advance() { assert(Current != -1); Current = Set.V.find_next(Current); } public: iterator(const EdgeSet &Set, size_type Begin) : Set{Set}, Current{Begin} {} iterator operator++(int) { iterator Tmp = *this; advance(); return Tmp; } iterator &operator++() { advance(); return *this; } Edge *operator*() const { assert(Current != -1); return Set.G.edges_begin() + Current; } bool operator==(const iterator &other) const { assert(&this->Set == &other.Set); return this->Current == other.Current; } bool operator!=(const iterator &other) const { return !(*this == other); } }; iterator begin() const { return iterator{*this, V.find_first()}; } iterator end() const { return iterator{*this, -1}; } }; private: std::unique_ptr Nodes; std::unique_ptr Edges; size_type NodesSize; size_type EdgesSize; }; template class ImmutableGraphBuilder { using node_value_type = typename GraphT::node_value_type; using edge_value_type = typename GraphT::edge_value_type; static_assert( std::is_base_of, GraphT>::value, "Template argument to ImmutableGraphBuilder must derive from " "ImmutableGraph<>"); using size_type = typename GraphT::size_type; using NodeSet = typename GraphT::NodeSet; using Node = typename GraphT::Node; using EdgeSet = typename GraphT::EdgeSet; using Edge = typename GraphT::Edge; using BuilderEdge = std::pair; using EdgeList = std::vector; using BuilderVertex = std::pair; using VertexVec = std::vector; public: using BuilderNodeRef = size_type; BuilderNodeRef addVertex(const node_value_type &V) { auto I = AdjList.emplace(AdjList.end(), V, EdgeList{}); return std::distance(AdjList.begin(), I); } void addEdge(const edge_value_type &E, BuilderNodeRef From, BuilderNodeRef To) { AdjList[From].second.emplace_back(E, To); } bool empty() const { return AdjList.empty(); } template std::unique_ptr get(ArgT &&... Args) { size_type VertexSize = AdjList.size(), EdgeSize = 0; for (const auto &V : AdjList) { EdgeSize += V.second.size(); } auto VertexArray = std::make_unique(VertexSize + 1 /* terminator node */); auto EdgeArray = std::make_unique(EdgeSize); size_type VI = 0, EI = 0; for (; VI < VertexSize; ++VI) { VertexArray[VI].Value = std::move(AdjList[VI].first); VertexArray[VI].Edges = &EdgeArray[EI]; auto NumEdges = static_cast(AdjList[VI].second.size()); for (size_type VEI = 0; VEI < NumEdges; ++VEI, ++EI) { auto &E = AdjList[VI].second[VEI]; EdgeArray[EI].Value = std::move(E.first); EdgeArray[EI].Dest = &VertexArray[E.second]; } } assert(VI == VertexSize && EI == EdgeSize && "ImmutableGraph malformed"); VertexArray[VI].Edges = &EdgeArray[EdgeSize]; // terminator node return std::make_unique(std::move(VertexArray), std::move(EdgeArray), VertexSize, EdgeSize, std::forward(Args)...); } template static std::unique_ptr trim(const GraphT &G, const NodeSet &TrimNodes, const EdgeSet &TrimEdges, ArgT &&... Args) { size_type NewVertexSize = G.nodes_size() - TrimNodes.count(); size_type NewEdgeSize = G.edges_size() - TrimEdges.count(); auto NewVertexArray = std::make_unique(NewVertexSize + 1 /* terminator node */); auto NewEdgeArray = std::make_unique(NewEdgeSize); // Walk the nodes and determine the new index for each node. size_type NewNodeIndex = 0; std::vector RemappedNodeIndex(G.nodes_size()); for (const Node &N : G.nodes()) { if (TrimNodes.contains(N)) continue; RemappedNodeIndex[G.getNodeIndex(N)] = NewNodeIndex++; } assert(NewNodeIndex == NewVertexSize && "Should have assigned NewVertexSize indices"); size_type VertexI = 0, EdgeI = 0; for (const Node &N : G.nodes()) { if (TrimNodes.contains(N)) continue; NewVertexArray[VertexI].Value = N.getValue(); NewVertexArray[VertexI].Edges = &NewEdgeArray[EdgeI]; for (const Edge &E : N.edges()) { if (TrimEdges.contains(E)) continue; NewEdgeArray[EdgeI].Value = E.getValue(); size_type DestIdx = G.getNodeIndex(*E.getDest()); size_type NewIdx = RemappedNodeIndex[DestIdx]; assert(NewIdx < NewVertexSize); NewEdgeArray[EdgeI].Dest = &NewVertexArray[NewIdx]; ++EdgeI; } ++VertexI; } assert(VertexI == NewVertexSize && EdgeI == NewEdgeSize && "Gadget graph malformed"); NewVertexArray[VertexI].Edges = &NewEdgeArray[NewEdgeSize]; // terminator return std::make_unique(std::move(NewVertexArray), std::move(NewEdgeArray), NewVertexSize, NewEdgeSize, std::forward(Args)...); } private: VertexVec AdjList; }; template struct GraphTraits *> { using GraphT = ImmutableGraph; using NodeRef = typename GraphT::Node const *; using EdgeRef = typename GraphT::Edge const &; static NodeRef edge_dest(EdgeRef E) { return E.getDest(); } using ChildIteratorType = mapped_iterator; static NodeRef getEntryNode(GraphT *G) { return G->nodes_begin(); } static ChildIteratorType child_begin(NodeRef N) { return {N->edges_begin(), &edge_dest}; } static ChildIteratorType child_end(NodeRef N) { return {N->edges_end(), &edge_dest}; } static NodeRef getNode(typename GraphT::Node const &N) { return NodeRef{&N}; } using nodes_iterator = mapped_iterator; static nodes_iterator nodes_begin(GraphT *G) { return {G->nodes_begin(), &getNode}; } static nodes_iterator nodes_end(GraphT *G) { return {G->nodes_end(), &getNode}; } using ChildEdgeIteratorType = typename GraphT::Edge const *; static ChildEdgeIteratorType child_edge_begin(NodeRef N) { return N->edges_begin(); } static ChildEdgeIteratorType child_edge_end(NodeRef N) { return N->edges_end(); } static typename GraphT::size_type size(GraphT *G) { return G->nodes_size(); } }; } // end namespace llvm #endif // LLVM_LIB_TARGET_X86_IMMUTABLEGRAPH_H