| Commit message (Collapse) | Author | Age | Files | Lines |
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Cleanup
Convert to random()
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svn path=/head/; revision=29830
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Convert to random()
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svn path=/head/; revision=29829
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Cleanup
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svn path=/head/; revision=29828
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Convert to random()
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svn path=/head/; revision=29827
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uid->gid change
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svn path=/head/; revision=29825
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svn path=/head/; revision=29824
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Initialize random
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svn path=/head/; revision=29823
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svn path=/head/; revision=29822
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since it was deleted on exit.
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svn path=/head/; revision=29821
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gid and this place overlooked
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svn path=/head/; revision=29820
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Includes cleanup
Use getlogin()
Fix names in FILES section
Convert to random()
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svn path=/head/; revision=29819
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svn path=/head/; revision=29814
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Add revoke before shell exit.
Fix mail sending procedure.
Convert to random()
Implement nap.
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svn path=/head/; revision=29813
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svn path=/head/; revision=29811
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svn path=/head/; revision=29810
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setuid games now, hack problem fixed differently by hackdir permissions
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svn path=/head/; revision=29809
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are not more readable/writeable by anyone except "games" group
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svn path=/head/; revision=29808
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Fix nonull flag detecting from termcap
Use usleep to handle nonull case
Prevent overflow on genocided getenv
Install most files not owned by games.games to prevent
data modifications
Fix path for gethdate()
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svn path=/head/; revision=29803
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svn path=/head/; revision=29802
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svn path=/head/; revision=29801
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binary to be overwritted
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svn path=/head/; revision=29800
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Fix save: missing creation modes arg and wrong symlink test
Small C cleanup
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svn path=/head/; revision=29799
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svn path=/head/; revision=29798
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svn path=/head/; revision=29797
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svn path=/head/; revision=29796
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it is needed for savegames and bones, they
intendent to not be altered by user and can't be pre-created as scorefile.
Clear savegames on install: target too, not only bones
Install rumors not readable by all.
Cleanup includes a little.
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svn path=/head/; revision=29795
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svn path=/head/; revision=29794
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svn path=/head/; revision=29790
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Simplify revoke
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svn path=/head/; revision=29785
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svn path=/head/; revision=29784
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svn path=/head/; revision=29783
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svn path=/head/; revision=29782
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svn path=/head/; revision=29781
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svn path=/head/; revision=29779
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Simplify revoke: only sgid needed to be revoked
Use srandomdev
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svn path=/head/; revision=29777
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svn path=/head/; revision=29774
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Cleanup
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svn path=/head/; revision=29773
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svn path=/head/; revision=29772
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svn path=/head/; revision=29771
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svn path=/head/; revision=29770
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svn path=/head/; revision=29769
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svn path=/head/; revision=29768
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svn path=/head/; revision=29766
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run the game
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svn path=/head/; revision=29765
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svn path=/head/; revision=29762
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Beforeinstall score file to the right place
Use srandomdev
Remove revoke, it broke scores and scenarios
Fix names in FILES manpage section
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svn path=/head/; revision=29761
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canfield
Fix scorefile name in manpage
Use srandomdev
Remove revoke, the game already revoked in another place
Fix bug with missing getuid()
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svn path=/head/; revision=29760
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first who run snake
snake.c: cleanup, use srandomdev() now, fix created file permissions
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svn path=/head/; revision=29758
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Remove revoke from game, score can't work with revoke
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svn path=/head/; revision=29757
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user who run game
Slightly modify game to understand pre-created score file
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svn path=/head/; revision=29756
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