aboutsummaryrefslogtreecommitdiff
path: root/sys/contrib/dev/acpica/Subsystem/Namespace/nsxfobj.c
diff options
context:
space:
mode:
Diffstat (limited to 'sys/contrib/dev/acpica/Subsystem/Namespace/nsxfobj.c')
-rw-r--r--sys/contrib/dev/acpica/Subsystem/Namespace/nsxfobj.c852
1 files changed, 0 insertions, 852 deletions
diff --git a/sys/contrib/dev/acpica/Subsystem/Namespace/nsxfobj.c b/sys/contrib/dev/acpica/Subsystem/Namespace/nsxfobj.c
deleted file mode 100644
index b90c31a5df07..000000000000
--- a/sys/contrib/dev/acpica/Subsystem/Namespace/nsxfobj.c
+++ /dev/null
@@ -1,852 +0,0 @@
-/*******************************************************************************
- *
- * Module Name: nsxfobj - Public interfaces to the ACPI subsystem
- * ACPI Object oriented interfaces
- * $Revision: 80 $
- *
- ******************************************************************************/
-
-/******************************************************************************
- *
- * 1. Copyright Notice
- *
- * Some or all of this work - Copyright (c) 1999, 2000, 2001, Intel Corp.
- * All rights reserved.
- *
- * 2. License
- *
- * 2.1. This is your license from Intel Corp. under its intellectual property
- * rights. You may have additional license terms from the party that provided
- * you this software, covering your right to use that party's intellectual
- * property rights.
- *
- * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
- * copy of the source code appearing in this file ("Covered Code") an
- * irrevocable, perpetual, worldwide license under Intel's copyrights in the
- * base code distributed originally by Intel ("Original Intel Code") to copy,
- * make derivatives, distribute, use and display any portion of the Covered
- * Code in any form, with the right to sublicense such rights; and
- *
- * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
- * license (with the right to sublicense), under only those claims of Intel
- * patents that are infringed by the Original Intel Code, to make, use, sell,
- * offer to sell, and import the Covered Code and derivative works thereof
- * solely to the minimum extent necessary to exercise the above copyright
- * license, and in no event shall the patent license extend to any additions
- * to or modifications of the Original Intel Code. No other license or right
- * is granted directly or by implication, estoppel or otherwise;
- *
- * The above copyright and patent license is granted only if the following
- * conditions are met:
- *
- * 3. Conditions
- *
- * 3.1. Redistribution of Source with Rights to Further Distribute Source.
- * Redistribution of source code of any substantial portion of the Covered
- * Code or modification with rights to further distribute source must include
- * the above Copyright Notice, the above License, this list of Conditions,
- * and the following Disclaimer and Export Compliance provision. In addition,
- * Licensee must cause all Covered Code to which Licensee contributes to
- * contain a file documenting the changes Licensee made to create that Covered
- * Code and the date of any change. Licensee must include in that file the
- * documentation of any changes made by any predecessor Licensee. Licensee
- * must include a prominent statement that the modification is derived,
- * directly or indirectly, from Original Intel Code.
- *
- * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
- * Redistribution of source code of any substantial portion of the Covered
- * Code or modification without rights to further distribute source must
- * include the following Disclaimer and Export Compliance provision in the
- * documentation and/or other materials provided with distribution. In
- * addition, Licensee may not authorize further sublicense of source of any
- * portion of the Covered Code, and must include terms to the effect that the
- * license from Licensee to its licensee is limited to the intellectual
- * property embodied in the software Licensee provides to its licensee, and
- * not to intellectual property embodied in modifications its licensee may
- * make.
- *
- * 3.3. Redistribution of Executable. Redistribution in executable form of any
- * substantial portion of the Covered Code or modification must reproduce the
- * above Copyright Notice, and the following Disclaimer and Export Compliance
- * provision in the documentation and/or other materials provided with the
- * distribution.
- *
- * 3.4. Intel retains all right, title, and interest in and to the Original
- * Intel Code.
- *
- * 3.5. Neither the name Intel nor any other trademark owned or controlled by
- * Intel shall be used in advertising or otherwise to promote the sale, use or
- * other dealings in products derived from or relating to the Covered Code
- * without prior written authorization from Intel.
- *
- * 4. Disclaimer and Export Compliance
- *
- * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
- * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
- * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
- * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
- * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
- * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
- * PARTICULAR PURPOSE.
- *
- * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
- * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
- * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
- * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
- * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
- * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
- * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
- * LIMITED REMEDY.
- *
- * 4.3. Licensee shall not export, either directly or indirectly, any of this
- * software or system incorporating such software without first obtaining any
- * required license or other approval from the U. S. Department of Commerce or
- * any other agency or department of the United States Government. In the
- * event Licensee exports any such software from the United States or
- * re-exports any such software from a foreign destination, Licensee shall
- * ensure that the distribution and export/re-export of the software is in
- * compliance with all laws, regulations, orders, or other restrictions of the
- * U.S. Export Administration Regulations. Licensee agrees that neither it nor
- * any of its subsidiaries will export/re-export any technical data, process,
- * software, or service, directly or indirectly, to any country for which the
- * United States government or any agency thereof requires an export license,
- * other governmental approval, or letter of assurance, without first obtaining
- * such license, approval or letter.
- *
- *****************************************************************************/
-
-
-#define __NSXFOBJ_C__
-
-#include "acpi.h"
-#include "acinterp.h"
-#include "acnamesp.h"
-#include "acdispat.h"
-
-
-#define _COMPONENT NAMESPACE
- MODULE_NAME ("nsxfobj")
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiEvaluateObject
- *
- * PARAMETERS: Handle - Object handle (optional)
- * *Pathname - Object pathname (optional)
- * **Params - List of parameters to pass to
- * method, terminated by NULL.
- * Params itself may be NULL
- * if no parameters are being
- * passed.
- * *ReturnObject - Where to put method's return value (if
- * any). If NULL, no value is returned.
- *
- * RETURN: Status
- *
- * DESCRIPTION: Find and evaluate the given object, passing the given
- * parameters if necessary. One of "Handle" or "Pathname" must
- * be valid (non-null)
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiEvaluateObject (
- ACPI_HANDLE Handle,
- ACPI_STRING Pathname,
- ACPI_OBJECT_LIST *ParamObjects,
- ACPI_BUFFER *ReturnBuffer)
-{
- ACPI_STATUS Status;
- ACPI_OPERAND_OBJECT **ParamPtr = NULL;
- ACPI_OPERAND_OBJECT *ReturnObj = NULL;
- ACPI_OPERAND_OBJECT *ObjectPtr = NULL;
- UINT32 BufferSpaceNeeded;
- UINT32 UserBufferLength;
- UINT32 Count;
- UINT32 i;
- UINT32 ParamLength;
- UINT32 ObjectLength;
-
-
- FUNCTION_TRACE ("AcpiEvaluateObject");
-
-
- /*
- * If there are parameters to be passed to the object
- * (which must be a control method), the external objects
- * must be converted to internal objects
- */
-
- if (ParamObjects && ParamObjects->Count)
- {
- /*
- * Allocate a new parameter block for the internal objects
- * Add 1 to count to allow for null terminated internal list
- */
-
- Count = ParamObjects->Count;
- ParamLength = (Count + 1) * sizeof (void *);
- ObjectLength = Count * sizeof (ACPI_OPERAND_OBJECT);
-
- ParamPtr = AcpiCmCallocate (ParamLength + /* Parameter List part */
- ObjectLength); /* Actual objects */
- if (!ParamPtr)
- {
- return_ACPI_STATUS (AE_NO_MEMORY);
- }
-
- ObjectPtr = (ACPI_OPERAND_OBJECT *) ((UINT8 *) ParamPtr +
- ParamLength);
-
- /*
- * Init the param array of pointers and NULL terminate
- * the list
- */
-
- for (i = 0; i < Count; i++)
- {
- ParamPtr[i] = &ObjectPtr[i];
- AcpiCmInitStaticObject (&ObjectPtr[i]);
- }
- ParamPtr[Count] = NULL;
-
- /*
- * Convert each external object in the list to an
- * internal object
- */
- for (i = 0; i < Count; i++)
- {
- Status = AcpiCmCopyEobjectToIobject (&ParamObjects->Pointer[i],
- ParamPtr[i]);
-
- if (ACPI_FAILURE (Status))
- {
- AcpiCmDeleteInternalObjectList (ParamPtr);
- return_ACPI_STATUS (Status);
- }
- }
- }
-
-
- /*
- * Three major cases:
- * 1) Fully qualified pathname
- * 2) No handle, not fully qualified pathname (error)
- * 3) Valid handle
- */
-
- if ((Pathname) &&
- (AcpiNsValidRootPrefix (Pathname[0])))
- {
- /*
- * The path is fully qualified, just evaluate by name
- */
- Status = AcpiNsEvaluateByName (Pathname, ParamPtr, &ReturnObj);
- }
-
- else if (!Handle)
- {
- /*
- * A handle is optional iff a fully qualified pathname
- * is specified. Since we've already handled fully
- * qualified names above, this is an error
- */
-
- if (!Pathname)
- {
- DEBUG_PRINT (ACPI_ERROR,
- ("AcpiEvaluateObject: Both Handle and Pathname are NULL\n"));
- }
-
- else
- {
- DEBUG_PRINT (ACPI_ERROR,
- ("AcpiEvaluateObject: Handle is NULL and Pathname is relative\n"));
- }
-
- Status = AE_BAD_PARAMETER;
- }
-
- else
- {
- /*
- * We get here if we have a handle -- and if we have a
- * pathname it is relative. The handle will be validated
- * in the lower procedures
- */
-
- if (!Pathname)
- {
- /*
- * The null pathname case means the handle is for
- * the actual object to be evaluated
- */
- Status = AcpiNsEvaluateByHandle (Handle, ParamPtr, &ReturnObj);
- }
-
- else
- {
- /*
- * Both a Handle and a relative Pathname
- */
- Status = AcpiNsEvaluateRelative (Handle, Pathname, ParamPtr,
- &ReturnObj);
- }
- }
-
-
- /*
- * If we are expecting a return value, and all went well above,
- * copy the return value to an external object.
- */
-
- if (ReturnBuffer)
- {
- UserBufferLength = ReturnBuffer->Length;
- ReturnBuffer->Length = 0;
-
- if (ReturnObj)
- {
- if (VALID_DESCRIPTOR_TYPE (ReturnObj, ACPI_DESC_TYPE_NAMED))
- {
- /*
- * If we got an Node as a return object,
- * this means the object we are evaluating
- * has nothing interesting to return (such
- * as a mutex, etc.) We return an error
- * because these types are essentially
- * unsupported by this interface. We
- * don't check up front because this makes
- * it easier to add support for various
- * types at a later date if necessary.
- */
- Status = AE_TYPE;
- ReturnObj = NULL; /* No need to delete an Node */
- }
-
- if (ACPI_SUCCESS (Status))
- {
- /*
- * Find out how large a buffer is needed
- * to contain the returned object
- */
- Status = AcpiCmGetObjectSize (ReturnObj,
- &BufferSpaceNeeded);
- if (ACPI_SUCCESS (Status))
- {
- /*
- * Check if there is enough room in the
- * caller's buffer
- */
-
- if (UserBufferLength < BufferSpaceNeeded)
- {
- /*
- * Caller's buffer is too small, can't
- * give him partial results fail the call
- * but return the buffer size needed
- */
-
- DEBUG_PRINT (ACPI_INFO,
- ("AcpiEvaluateObject: Needed buffer size %X, received %X\n",
- BufferSpaceNeeded, UserBufferLength));
-
- ReturnBuffer->Length = BufferSpaceNeeded;
- Status = AE_BUFFER_OVERFLOW;
- }
-
- else
- {
- /*
- * We have enough space for the object, build it
- */
- Status = AcpiCmCopyIobjectToEobject (ReturnObj,
- ReturnBuffer);
- ReturnBuffer->Length = BufferSpaceNeeded;
- }
- }
- }
- }
- }
-
-
- /* Delete the return and parameter objects */
-
- if (ReturnObj)
- {
- /*
- * Delete the internal return object. (Or at least
- * decrement the reference count by one)
- */
- AcpiCmRemoveReference (ReturnObj);
- }
-
- /*
- * Free the input parameter list (if we created one),
- */
-
- if (ParamPtr)
- {
- /* Free the allocated parameter block */
-
- AcpiCmDeleteInternalObjectList (ParamPtr);
- }
-
- return_ACPI_STATUS (Status);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiGetNextObject
- *
- * PARAMETERS: Type - Type of object to be searched for
- * Parent - Parent object whose children we are getting
- * LastChild - Previous child that was found.
- * The NEXT child will be returned
- * RetHandle - Where handle to the next object is placed
- *
- * RETURN: Status
- *
- * DESCRIPTION: Return the next peer object within the namespace. If Handle is
- * valid, Scope is ignored. Otherwise, the first object within
- * Scope is returned.
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiGetNextObject (
- ACPI_OBJECT_TYPE Type,
- ACPI_HANDLE Parent,
- ACPI_HANDLE Child,
- ACPI_HANDLE *RetHandle)
-{
- ACPI_STATUS Status = AE_OK;
- ACPI_NAMESPACE_NODE *Node;
- ACPI_NAMESPACE_NODE *ParentNode = NULL;
- ACPI_NAMESPACE_NODE *ChildNode = NULL;
-
-
- /* Parameter validation */
-
- if (Type > ACPI_TYPE_MAX)
- {
- return (AE_BAD_PARAMETER);
- }
-
- AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
-
- /* If null handle, use the parent */
-
- if (!Child)
- {
- /* Start search at the beginning of the specified scope */
-
- ParentNode = AcpiNsConvertHandleToEntry (Parent);
- if (!ParentNode)
- {
- Status = AE_BAD_PARAMETER;
- goto UnlockAndExit;
- }
- }
-
- /* Non-null handle, ignore the parent */
-
- else
- {
- /* Convert and validate the handle */
-
- ChildNode = AcpiNsConvertHandleToEntry (Child);
- if (!ChildNode)
- {
- Status = AE_BAD_PARAMETER;
- goto UnlockAndExit;
- }
- }
-
-
- /* Internal function does the real work */
-
- Node = AcpiNsGetNextObject ((OBJECT_TYPE_INTERNAL) Type,
- ParentNode, ChildNode);
- if (!Node)
- {
- Status = AE_NOT_FOUND;
- goto UnlockAndExit;
- }
-
- if (RetHandle)
- {
- *RetHandle = AcpiNsConvertEntryToHandle (Node);
- }
-
-
-UnlockAndExit:
-
- AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
- return (Status);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiGetType
- *
- * PARAMETERS: Handle - Handle of object whose type is desired
- * *RetType - Where the type will be placed
- *
- * RETURN: Status
- *
- * DESCRIPTION: This routine returns the type associatd with a particular handle
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiGetType (
- ACPI_HANDLE Handle,
- ACPI_OBJECT_TYPE *RetType)
-{
- ACPI_NAMESPACE_NODE *Node;
-
-
- /* Parameter Validation */
-
- if (!RetType)
- {
- return (AE_BAD_PARAMETER);
- }
-
- /*
- * Special case for the predefined Root Node
- * (return type ANY)
- */
- if (Handle == ACPI_ROOT_OBJECT)
- {
- *RetType = ACPI_TYPE_ANY;
- return (AE_OK);
- }
-
- AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
-
- /* Convert and validate the handle */
-
- Node = AcpiNsConvertHandleToEntry (Handle);
- if (!Node)
- {
- AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
- return (AE_BAD_PARAMETER);
- }
-
- *RetType = Node->Type;
-
-
- AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
- return (AE_OK);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiGetParent
- *
- * PARAMETERS: Handle - Handle of object whose parent is desired
- * RetHandle - Where the parent handle will be placed
- *
- * RETURN: Status
- *
- * DESCRIPTION: Returns a handle to the parent of the object represented by
- * Handle.
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiGetParent (
- ACPI_HANDLE Handle,
- ACPI_HANDLE *RetHandle)
-{
- ACPI_NAMESPACE_NODE *Node;
- ACPI_STATUS Status = AE_OK;
-
-
- /* No trace macro, too verbose */
-
-
- if (!RetHandle)
- {
- return (AE_BAD_PARAMETER);
- }
-
- /* Special case for the predefined Root Node (no parent) */
-
- if (Handle == ACPI_ROOT_OBJECT)
- {
- return (AE_NULL_ENTRY);
- }
-
-
- AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
-
- /* Convert and validate the handle */
-
- Node = AcpiNsConvertHandleToEntry (Handle);
- if (!Node)
- {
- Status = AE_BAD_PARAMETER;
- goto UnlockAndExit;
- }
-
-
- /* Get the parent entry */
-
- *RetHandle =
- AcpiNsConvertEntryToHandle (AcpiNsGetParentObject (Node));
-
- /* Return exeption if parent is null */
-
- if (!AcpiNsGetParentObject (Node))
- {
- Status = AE_NULL_ENTRY;
- }
-
-
-UnlockAndExit:
-
- AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
- return (Status);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiWalkNamespace
- *
- * PARAMETERS: Type - ACPI_OBJECT_TYPE to search for
- * StartObject - Handle in namespace where search begins
- * MaxDepth - Depth to which search is to reach
- * UserFunction - Called when an object of "Type" is found
- * Context - Passed to user function
- * ReturnValue - Location where return value of
- * UserFunction is put if terminated early
- *
- * RETURNS Return value from the UserFunction if terminated early.
- * Otherwise, returns NULL.
- *
- * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
- * starting (and ending) at the object specified by StartHandle.
- * The UserFunction is called whenever an object that matches
- * the type parameter is found. If the user function returns
- * a non-zero value, the search is terminated immediately and this
- * value is returned to the caller.
- *
- * The point of this procedure is to provide a generic namespace
- * walk routine that can be called from multiple places to
- * provide multiple services; the User Function can be tailored
- * to each task, whether it is a print function, a compare
- * function, etc.
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiWalkNamespace (
- ACPI_OBJECT_TYPE Type,
- ACPI_HANDLE StartObject,
- UINT32 MaxDepth,
- WALK_CALLBACK UserFunction,
- void *Context,
- void **ReturnValue)
-{
- ACPI_STATUS Status;
-
-
- FUNCTION_TRACE ("AcpiWalkNamespace");
-
-
- /* Parameter validation */
-
- if ((Type > ACPI_TYPE_MAX) ||
- (!MaxDepth) ||
- (!UserFunction))
- {
- return_ACPI_STATUS (AE_BAD_PARAMETER);
- }
-
- /*
- * Lock the namespace around the walk.
- * The namespace will be unlocked/locked around each call
- * to the user function - since this function
- * must be allowed to make Acpi calls itself.
- */
-
- AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
- Status = AcpiNsWalkNamespace ((OBJECT_TYPE_INTERNAL) Type,
- StartObject, MaxDepth,
- NS_WALK_UNLOCK,
- UserFunction, Context,
- ReturnValue);
-
- AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
-
- return_ACPI_STATUS (Status);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiNsGetDeviceCallback
- *
- * PARAMETERS: Callback from AcpiGetDevice
- *
- * RETURN: Status
- *
- * DESCRIPTION: Takes callbacks from WalkNamespace and filters out all non-
- * present devices, or if they specified a HID, it filters based
- * on that.
- *
- ******************************************************************************/
-
-static ACPI_STATUS
-AcpiNsGetDeviceCallback (
- ACPI_HANDLE ObjHandle,
- UINT32 NestingLevel,
- void *Context,
- void **ReturnValue)
-{
- ACPI_STATUS Status;
- ACPI_NAMESPACE_NODE *Node;
- UINT32 Flags;
- DEVICE_ID DeviceId;
- ACPI_GET_DEVICES_INFO *Info;
-
-
- Info = Context;
-
- AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
-
- Node = AcpiNsConvertHandleToEntry (ObjHandle);
-
- AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
-
- if (!Node)
- {
- return (AE_BAD_PARAMETER);
- }
-
- /*
- * Run _STA to determine if device is present
- */
-
- Status = AcpiCmExecute_STA (Node, &Flags);
- if (ACPI_FAILURE (Status))
- {
- return (Status);
- }
-
- if (!(Flags & 0x01))
- {
- /* don't return at the device or children of the device if not there */
-
- return (AE_CTRL_DEPTH);
- }
-
- /*
- * Filter based on device HID
- */
- if (Info->Hid != NULL)
- {
- Status = AcpiCmExecute_HID (Node, &DeviceId);
-
- if (Status == AE_NOT_FOUND)
- {
- return (AE_OK);
- }
-
- else if (ACPI_FAILURE (Status))
- {
- return (Status);
- }
-
- if (STRNCMP (DeviceId.Buffer, Info->Hid, sizeof (DeviceId.Buffer)) != 0)
- {
- return (AE_OK);
- }
- }
-
- Info->UserFunction (ObjHandle, NestingLevel, Info->Context, ReturnValue);
-
- return (AE_OK);
-}
-
-
-/*******************************************************************************
- *
- * FUNCTION: AcpiGetDevices
- *
- * PARAMETERS: HID - HID to search for. Can be NULL.
- * UserFunction - Called when a matching object is found
- * Context - Passed to user function
- * ReturnValue - Location where return value of
- * UserFunction is put if terminated early
- *
- * RETURNS Return value from the UserFunction if terminated early.
- * Otherwise, returns NULL.
- *
- * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
- * starting (and ending) at the object specified by StartHandle.
- * The UserFunction is called whenever an object that matches
- * the type parameter is found. If the user function returns
- * a non-zero value, the search is terminated immediately and this
- * value is returned to the caller.
- *
- * This is a wrapper for WalkNamespace, but the callback performs
- * additional filtering. Please see AcpiGetDeviceCallback.
- *
- ******************************************************************************/
-
-ACPI_STATUS
-AcpiGetDevices (
- NATIVE_CHAR *HID,
- WALK_CALLBACK UserFunction,
- void *Context,
- void **ReturnValue)
-{
- ACPI_STATUS Status;
- ACPI_GET_DEVICES_INFO Info;
-
-
- FUNCTION_TRACE ("AcpiGetDevices");
-
-
- /* Parameter validation */
-
- if (!UserFunction)
- {
- return_ACPI_STATUS (AE_BAD_PARAMETER);
- }
-
- /*
- * We're going to call their callback from OUR callback, so we need
- * to know what it is, and their context parameter.
- */
- Info.Context = Context;
- Info.UserFunction = UserFunction;
- Info.Hid = HID;
-
- /*
- * Lock the namespace around the walk.
- * The namespace will be unlocked/locked around each call
- * to the user function - since this function
- * must be allowed to make Acpi calls itself.
- */
-
- AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
- Status = AcpiNsWalkNamespace (ACPI_TYPE_DEVICE,
- ACPI_ROOT_OBJECT, ACPI_UINT32_MAX,
- NS_WALK_UNLOCK,
- AcpiNsGetDeviceCallback, &Info,
- ReturnValue);
-
- AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
-
- return_ACPI_STATUS (Status);
-}