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-rw-r--r--stand/common/bootstrap.h5
-rw-r--r--stand/common/gfx_fb.c2641
-rw-r--r--stand/common/gfx_fb.h274
-rw-r--r--stand/common/module.c89
4 files changed, 3008 insertions, 1 deletions
diff --git a/stand/common/bootstrap.h b/stand/common/bootstrap.h
index a0640c2bac2c..f671dba96e63 100644
--- a/stand/common/bootstrap.h
+++ b/stand/common/bootstrap.h
@@ -32,6 +32,7 @@
#include <sys/types.h>
#include <sys/queue.h>
#include <sys/linker_set.h>
+#include <stdbool.h>
#include "readin.h"
@@ -119,6 +120,8 @@ struct console
};
extern struct console *consoles[];
void cons_probe(void);
+bool cons_update_mode(bool);
+void autoload_font(bool);
/*
* Plug-and-play enumerator/configurator interface.
@@ -258,6 +261,8 @@ int file_addmodule(struct preloaded_file *, char *, int,
struct kernel_module **);
void file_removemetadata(struct preloaded_file *fp);
+vm_offset_t build_font_module(vm_offset_t);
+
/* MI module loaders */
#ifdef __elfN
/* Relocation types. */
diff --git a/stand/common/gfx_fb.c b/stand/common/gfx_fb.c
new file mode 100644
index 000000000000..f73899c50525
--- /dev/null
+++ b/stand/common/gfx_fb.c
@@ -0,0 +1,2641 @@
+/*-
+ * SPDX-License-Identifier: BSD-2-Clause
+ *
+ * Copyright 2020 Toomas Soome
+ * Copyright 2019 OmniOS Community Edition (OmniOSce) Association.
+ * Copyright 2020 RackTop Systems, Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * $FreeBSD$
+ */
+
+#include <sys/cdefs.h>
+#include <sys/param.h>
+#include <stand.h>
+#include <teken.h>
+#include <gfx_fb.h>
+#include <sys/font.h>
+#include <sys/stdint.h>
+#include <sys/endian.h>
+#include <pnglite.h>
+#include <bootstrap.h>
+#include <lz4.h>
+#if defined(EFI)
+#include <efi.h>
+#include <efilib.h>
+#else
+#include <vbe.h>
+#endif
+
+/* VGA text mode does use bold font. */
+#if !defined(VGA_8X16_FONT)
+#define VGA_8X16_FONT "/boot/fonts/8x16v.fnt"
+#endif
+#if !defined(DEFAULT_8X16_FONT)
+#define DEFAULT_8X16_FONT "/boot/fonts/8x16.fnt"
+#endif
+
+/*
+ * Must be sorted by font size in descending order
+ */
+font_list_t fonts = STAILQ_HEAD_INITIALIZER(fonts);
+
+#define DEFAULT_FONT_DATA font_data_8x16
+extern vt_font_bitmap_data_t font_data_8x16;
+teken_gfx_t gfx_state = { 0 };
+
+static struct {
+ unsigned char r; /* Red percentage value. */
+ unsigned char g; /* Green percentage value. */
+ unsigned char b; /* Blue percentage value. */
+} color_def[NCOLORS] = {
+ {0, 0, 0}, /* black */
+ {50, 0, 0}, /* dark red */
+ {0, 50, 0}, /* dark green */
+ {77, 63, 0}, /* dark yellow */
+ {20, 40, 64}, /* dark blue */
+ {50, 0, 50}, /* dark magenta */
+ {0, 50, 50}, /* dark cyan */
+ {75, 75, 75}, /* light gray */
+
+ {18, 20, 21}, /* dark gray */
+ {100, 0, 0}, /* light red */
+ {0, 100, 0}, /* light green */
+ {100, 100, 0}, /* light yellow */
+ {45, 62, 81}, /* light blue */
+ {100, 0, 100}, /* light magenta */
+ {0, 100, 100}, /* light cyan */
+ {100, 100, 100}, /* white */
+};
+uint32_t cmap[NCMAP];
+
+/*
+ * Between console's palette and VGA's one:
+ * - blue and red are swapped (1 <-> 4)
+ * - yellow and cyan are swapped (3 <-> 6)
+ */
+const int cons_to_vga_colors[NCOLORS] = {
+ 0, 4, 2, 6, 1, 5, 3, 7,
+ 8, 12, 10, 14, 9, 13, 11, 15
+};
+
+static const int vga_to_cons_colors[NCOLORS] = {
+ 0, 1, 2, 3, 4, 5, 6, 7,
+ 8, 9, 10, 11, 12, 13, 14, 15
+};
+
+struct text_pixel *screen_buffer;
+#if defined(EFI)
+static EFI_GRAPHICS_OUTPUT_BLT_PIXEL *GlyphBuffer;
+#else
+static struct paletteentry *GlyphBuffer;
+#endif
+static size_t GlyphBufferSize;
+
+static bool insert_font(char *, FONT_FLAGS);
+static int font_set(struct env_var *, int, const void *);
+static void * allocate_glyphbuffer(uint32_t, uint32_t);
+static void gfx_fb_cursor_draw(teken_gfx_t *, const teken_pos_t *, bool);
+
+/*
+ * Initialize gfx framework.
+ */
+void
+gfx_framework_init(void)
+{
+ /*
+ * Setup font list to have builtin font.
+ */
+ (void) insert_font(NULL, FONT_BUILTIN);
+}
+
+static uint8_t *
+gfx_get_fb_address(void)
+{
+ return (ptov((uint32_t)gfx_state.tg_fb.fb_addr));
+}
+
+/*
+ * Utility function to parse gfx mode line strings.
+ */
+bool
+gfx_parse_mode_str(char *str, int *x, int *y, int *depth)
+{
+ char *p, *end;
+
+ errno = 0;
+ p = str;
+ *x = strtoul(p, &end, 0);
+ if (*x == 0 || errno != 0)
+ return (false);
+ if (*end != 'x')
+ return (false);
+ p = end + 1;
+ *y = strtoul(p, &end, 0);
+ if (*y == 0 || errno != 0)
+ return (false);
+ if (*end != 'x') {
+ *depth = -1; /* auto select */
+ } else {
+ p = end + 1;
+ *depth = strtoul(p, &end, 0);
+ if (*depth == 0 || errno != 0 || *end != '\0')
+ return (false);
+ }
+
+ return (true);
+}
+
+static uint32_t
+rgb_color_map(uint8_t index, uint32_t rmax, int roffset,
+ uint32_t gmax, int goffset, uint32_t bmax, int boffset)
+{
+ uint32_t color, code, gray, level;
+
+ if (index < NCOLORS) {
+#define CF(_f, _i) ((_f ## max * color_def[(_i)]._f / 100) << _f ## offset)
+ return (CF(r, index) | CF(g, index) | CF(b, index));
+#undef CF
+ }
+
+#define CF(_f, _c) ((_f ## max & _c) << _f ## offset)
+ /* 6x6x6 color cube */
+ if (index > 15 && index < 232) {
+ uint32_t red, green, blue;
+
+ for (red = 0; red < 6; red++) {
+ for (green = 0; green < 6; green++) {
+ for (blue = 0; blue < 6; blue++) {
+ code = 16 + (red * 36) +
+ (green * 6) + blue;
+ if (code != index)
+ continue;
+ red = red ? (red * 40 + 55) : 0;
+ green = green ? (green * 40 + 55) : 0;
+ blue = blue ? (blue * 40 + 55) : 0;
+ color = CF(r, red);
+ color |= CF(g, green);
+ color |= CF(b, blue);
+ return (color);
+ }
+ }
+ }
+ }
+
+ /* colors 232-255 are a grayscale ramp */
+ for (gray = 0; gray < 24; gray++) {
+ level = (gray * 10) + 8;
+ code = 232 + gray;
+ if (code == index)
+ break;
+ }
+ return (CF(r, level) | CF(g, level) | CF(b, level));
+#undef CF
+}
+
+/*
+ * Support for color mapping.
+ * For 8, 24 and 32 bit depth, use mask size 8.
+ * 15/16 bit depth needs to use mask size from mode,
+ * or we will lose color information from 32-bit to 15/16 bit translation.
+ */
+uint32_t
+gfx_fb_color_map(uint8_t index)
+{
+ int rmask, gmask, bmask;
+ int roff, goff, boff, bpp;
+
+ roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
+ goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
+ boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
+ bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
+
+ if (bpp == 2)
+ rmask = gfx_state.tg_fb.fb_mask_red >> roff;
+ else
+ rmask = 0xff;
+
+ if (bpp == 2)
+ gmask = gfx_state.tg_fb.fb_mask_green >> goff;
+ else
+ gmask = 0xff;
+
+ if (bpp == 2)
+ bmask = gfx_state.tg_fb.fb_mask_blue >> boff;
+ else
+ bmask = 0xff;
+
+ return (rgb_color_map(index, rmask, 16, gmask, 8, bmask, 0));
+}
+
+/* Get indexed color */
+static uint8_t
+rgb_to_color_index(uint8_t r, uint8_t g, uint8_t b)
+{
+#if !defined(EFI)
+ uint32_t color, best, dist, k;
+ int diff;
+
+ color = 0;
+ best = NCMAP * NCMAP * NCMAP;
+ for (k = 0; k < NCMAP; k++) {
+ diff = r - pe8[k].Red;
+ dist = diff * diff;
+ diff = g - pe8[k].Green;
+ dist += diff * diff;
+ diff = b - pe8[k].Blue;
+ dist += diff * diff;
+
+ if (dist == 0)
+ break;
+ if (dist < best) {
+ color = k;
+ best = dist;
+ }
+ }
+ if (k == NCMAP)
+ k = color;
+ return (k);
+#else
+ (void) r;
+ (void) g;
+ (void) b;
+ return (0);
+#endif
+}
+
+int
+generate_cons_palette(uint32_t *palette, int format,
+ uint32_t rmax, int roffset, uint32_t gmax, int goffset,
+ uint32_t bmax, int boffset)
+{
+ int i;
+
+ switch (format) {
+ case COLOR_FORMAT_VGA:
+ for (i = 0; i < NCOLORS; i++)
+ palette[i] = cons_to_vga_colors[i];
+ for (; i < NCMAP; i++)
+ palette[i] = i;
+ break;
+ case COLOR_FORMAT_RGB:
+ for (i = 0; i < NCMAP; i++)
+ palette[i] = rgb_color_map(i, rmax, roffset,
+ gmax, goffset, bmax, boffset);
+ break;
+ default:
+ return (ENODEV);
+ }
+
+ return (0);
+}
+
+static void
+gfx_mem_wr1(uint8_t *base, size_t size, uint32_t o, uint8_t v)
+{
+
+ if (o >= size)
+ return;
+ *(uint8_t *)(base + o) = v;
+}
+
+static void
+gfx_mem_wr2(uint8_t *base, size_t size, uint32_t o, uint16_t v)
+{
+
+ if (o >= size)
+ return;
+ *(uint16_t *)(base + o) = v;
+}
+
+static void
+gfx_mem_wr4(uint8_t *base, size_t size, uint32_t o, uint32_t v)
+{
+
+ if (o >= size)
+ return;
+ *(uint32_t *)(base + o) = v;
+}
+
+/* Our GFX Block transfer toolkit. */
+static int gfxfb_blt_fill(void *BltBuffer,
+ uint32_t DestinationX, uint32_t DestinationY,
+ uint32_t Width, uint32_t Height)
+{
+#if defined(EFI)
+ EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
+#else
+ struct paletteentry *p;
+#endif
+ uint32_t data, bpp, pitch, y, x;
+ int roff, goff, boff;
+ size_t size;
+ off_t off;
+ uint8_t *destination;
+
+ if (BltBuffer == NULL)
+ return (EINVAL);
+
+ if (DestinationY + Height > gfx_state.tg_fb.fb_height)
+ return (EINVAL);
+
+ if (DestinationX + Width > gfx_state.tg_fb.fb_width)
+ return (EINVAL);
+
+ if (Width == 0 || Height == 0)
+ return (EINVAL);
+
+ p = BltBuffer;
+ roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
+ goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
+ boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
+
+ if (gfx_state.tg_fb.fb_bpp == 8) {
+ data = rgb_to_color_index(p->Red, p->Green, p->Blue);
+ } else {
+ data = (p->Red &
+ (gfx_state.tg_fb.fb_mask_red >> roff)) << roff;
+ data |= (p->Green &
+ (gfx_state.tg_fb.fb_mask_green >> goff)) << goff;
+ data |= (p->Blue &
+ (gfx_state.tg_fb.fb_mask_blue >> boff)) << boff;
+ }
+
+ bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
+ pitch = gfx_state.tg_fb.fb_stride * bpp;
+ destination = gfx_get_fb_address();
+ size = gfx_state.tg_fb.fb_size;
+
+ for (y = DestinationY; y < Height + DestinationY; y++) {
+ off = y * pitch + DestinationX * bpp;
+ for (x = 0; x < Width; x++) {
+ switch (bpp) {
+ case 1:
+ gfx_mem_wr1(destination, size, off,
+ (data < NCOLORS) ?
+ cons_to_vga_colors[data] : data);
+ break;
+ case 2:
+ gfx_mem_wr2(destination, size, off, data);
+ break;
+ case 3:
+ gfx_mem_wr1(destination, size, off,
+ (data >> 16) & 0xff);
+ gfx_mem_wr1(destination, size, off + 1,
+ (data >> 8) & 0xff);
+ gfx_mem_wr1(destination, size, off + 2,
+ data & 0xff);
+ break;
+ case 4:
+ gfx_mem_wr4(destination, size, off, data);
+ break;
+ }
+ off += bpp;
+ }
+ }
+
+ return (0);
+}
+
+static int
+gfxfb_blt_video_to_buffer(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
+ uint32_t DestinationX, uint32_t DestinationY,
+ uint32_t Width, uint32_t Height, uint32_t Delta)
+{
+#if defined(EFI)
+ EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
+#else
+ struct paletteentry *p;
+#endif
+ uint32_t x, sy, dy;
+ uint32_t bpp, pitch, copybytes;
+ off_t off;
+ uint8_t *source, *destination, *buffer, *sb;
+ uint8_t rm, rp, gm, gp, bm, bp;
+ bool bgra;
+
+ if (BltBuffer == NULL)
+ return (EINVAL);
+
+ if (SourceY + Height >
+ gfx_state.tg_fb.fb_height)
+ return (EINVAL);
+
+ if (SourceX + Width > gfx_state.tg_fb.fb_width)
+ return (EINVAL);
+
+ if (Width == 0 || Height == 0)
+ return (EINVAL);
+
+ if (Delta == 0)
+ Delta = Width * sizeof (*p);
+
+ bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
+ pitch = gfx_state.tg_fb.fb_stride * bpp;
+
+ copybytes = Width * bpp;
+
+ rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
+ gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
+ bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
+ rm = gfx_state.tg_fb.fb_mask_red >> rp;
+ gm = gfx_state.tg_fb.fb_mask_green >> gp;
+ bm = gfx_state.tg_fb.fb_mask_blue >> bp;
+
+ /* If FB pixel format is BGRA, we can use direct copy. */
+ bgra = bpp == 4 &&
+ ffs(rm) - 1 == 8 && rp == 16 &&
+ ffs(gm) - 1 == 8 && gp == 8 &&
+ ffs(bm) - 1 == 8 && bp == 0;
+
+ if (bgra) {
+ buffer = NULL;
+ } else {
+ buffer = malloc(copybytes);
+ if (buffer == NULL)
+ return (ENOMEM);
+ }
+
+ for (sy = SourceY, dy = DestinationY; dy < Height + DestinationY;
+ sy++, dy++) {
+ off = sy * pitch + SourceX * bpp;
+ source = gfx_get_fb_address() + off;
+
+ if (bgra) {
+ destination = (uint8_t *)BltBuffer + dy * Delta +
+ DestinationX * sizeof (*p);
+ } else {
+ destination = buffer;
+ }
+
+ bcopy(source, destination, copybytes);
+
+ if (!bgra) {
+ for (x = 0; x < Width; x++) {
+ uint32_t c = 0;
+
+ p = (void *)((uint8_t *)BltBuffer +
+ dy * Delta +
+ (DestinationX + x) * sizeof (*p));
+ sb = buffer + x * bpp;
+ switch (bpp) {
+ case 1:
+ c = *sb;
+ break;
+ case 2:
+ c = *(uint16_t *)sb;
+ break;
+ case 3:
+ c = sb[0] << 16 | sb[1] << 8 | sb[2];
+ break;
+ case 4:
+ c = *(uint32_t *)sb;
+ break;
+ }
+
+ if (bpp == 1) {
+ *(uint32_t *)p = gfx_fb_color_map(
+ (c < 16) ?
+ vga_to_cons_colors[c] : c);
+ } else {
+ p->Red = (c >> rp) & rm;
+ p->Green = (c >> gp) & gm;
+ p->Blue = (c >> bp) & bm;
+ p->Reserved = 0;
+ }
+ }
+ }
+ }
+
+ free(buffer);
+ return (0);
+}
+
+static int
+gfxfb_blt_buffer_to_video(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
+ uint32_t DestinationX, uint32_t DestinationY,
+ uint32_t Width, uint32_t Height, uint32_t Delta)
+{
+#if defined(EFI)
+ EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
+#else
+ struct paletteentry *p;
+#endif
+ uint32_t x, sy, dy;
+ uint32_t bpp, pitch, copybytes;
+ off_t off;
+ uint8_t *source, *destination, *buffer;
+ uint8_t rm, rp, gm, gp, bm, bp;
+ bool bgra;
+
+ if (BltBuffer == NULL)
+ return (EINVAL);
+
+ if (DestinationY + Height >
+ gfx_state.tg_fb.fb_height)
+ return (EINVAL);
+
+ if (DestinationX + Width > gfx_state.tg_fb.fb_width)
+ return (EINVAL);
+
+ if (Width == 0 || Height == 0)
+ return (EINVAL);
+
+ if (Delta == 0)
+ Delta = Width * sizeof (*p);
+
+ bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
+ pitch = gfx_state.tg_fb.fb_stride * bpp;
+
+ copybytes = Width * bpp;
+
+ rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
+ gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
+ bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
+ rm = gfx_state.tg_fb.fb_mask_red >> rp;
+ gm = gfx_state.tg_fb.fb_mask_green >> gp;
+ bm = gfx_state.tg_fb.fb_mask_blue >> bp;
+
+ /* If FB pixel format is BGRA, we can use direct copy. */
+ bgra = bpp == 4 &&
+ ffs(rm) - 1 == 8 && rp == 16 &&
+ ffs(gm) - 1 == 8 && gp == 8 &&
+ ffs(bm) - 1 == 8 && bp == 0;
+
+ if (bgra) {
+ buffer = NULL;
+ } else {
+ buffer = malloc(copybytes);
+ if (buffer == NULL)
+ return (ENOMEM);
+ }
+ for (sy = SourceY, dy = DestinationY; sy < Height + SourceY;
+ sy++, dy++) {
+ off = dy * pitch + DestinationX * bpp;
+ destination = gfx_get_fb_address() + off;
+
+ if (bgra) {
+ source = (uint8_t *)BltBuffer + sy * Delta +
+ SourceX * sizeof (*p);
+ } else {
+ for (x = 0; x < Width; x++) {
+ uint32_t c;
+
+ p = (void *)((uint8_t *)BltBuffer +
+ sy * Delta +
+ (SourceX + x) * sizeof (*p));
+ if (bpp == 1) {
+ c = rgb_to_color_index(p->Red,
+ p->Green, p->Blue);
+ } else {
+ c = (p->Red & rm) << rp |
+ (p->Green & gm) << gp |
+ (p->Blue & bm) << bp;
+ }
+ off = x * bpp;
+ switch (bpp) {
+ case 1:
+ gfx_mem_wr1(buffer, copybytes,
+ off, (c < 16) ?
+ cons_to_vga_colors[c] : c);
+ break;
+ case 2:
+ gfx_mem_wr2(buffer, copybytes,
+ off, c);
+ break;
+ case 3:
+ gfx_mem_wr1(buffer, copybytes,
+ off, (c >> 16) & 0xff);
+ gfx_mem_wr1(buffer, copybytes,
+ off + 1, (c >> 8) & 0xff);
+ gfx_mem_wr1(buffer, copybytes,
+ off + 2, c & 0xff);
+ break;
+ case 4:
+ gfx_mem_wr4(buffer, copybytes,
+ x * bpp, c);
+ break;
+ }
+ }
+ source = buffer;
+ }
+
+ bcopy(source, destination, copybytes);
+ }
+
+ free(buffer);
+ return (0);
+}
+
+static int
+gfxfb_blt_video_to_video(uint32_t SourceX, uint32_t SourceY,
+ uint32_t DestinationX, uint32_t DestinationY,
+ uint32_t Width, uint32_t Height)
+{
+ uint32_t bpp, copybytes;
+ int pitch;
+ uint8_t *source, *destination;
+ off_t off;
+
+ if (SourceY + Height >
+ gfx_state.tg_fb.fb_height)
+ return (EINVAL);
+
+ if (SourceX + Width > gfx_state.tg_fb.fb_width)
+ return (EINVAL);
+
+ if (DestinationY + Height >
+ gfx_state.tg_fb.fb_height)
+ return (EINVAL);
+
+ if (DestinationX + Width > gfx_state.tg_fb.fb_width)
+ return (EINVAL);
+
+ if (Width == 0 || Height == 0)
+ return (EINVAL);
+
+ bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
+ pitch = gfx_state.tg_fb.fb_stride * bpp;
+
+ copybytes = Width * bpp;
+
+ off = SourceY * pitch + SourceX * bpp;
+ source = gfx_get_fb_address() + off;
+ off = DestinationY * pitch + DestinationX * bpp;
+ destination = gfx_get_fb_address() + off;
+
+ if ((uintptr_t)destination > (uintptr_t)source) {
+ source += Height * pitch;
+ destination += Height * pitch;
+ pitch = -pitch;
+ }
+
+ while (Height-- > 0) {
+ bcopy(source, destination, copybytes);
+ source += pitch;
+ destination += pitch;
+ }
+
+ return (0);
+}
+
+int
+gfxfb_blt(void *BltBuffer, GFXFB_BLT_OPERATION BltOperation,
+ uint32_t SourceX, uint32_t SourceY,
+ uint32_t DestinationX, uint32_t DestinationY,
+ uint32_t Width, uint32_t Height, uint32_t Delta)
+{
+ int rv;
+#if defined(EFI)
+ EFI_STATUS status;
+ EFI_GRAPHICS_OUTPUT *gop = gfx_state.tg_private;
+
+ if (gop != NULL && (gop->Mode->Info->PixelFormat == PixelBltOnly ||
+ gfx_state.tg_fb.fb_addr == 0)) {
+ switch (BltOperation) {
+ case GfxFbBltVideoFill:
+ status = gop->Blt(gop, BltBuffer, EfiBltVideoFill,
+ SourceX, SourceY, DestinationX, DestinationY,
+ Width, Height, Delta);
+ break;
+
+ case GfxFbBltVideoToBltBuffer:
+ status = gop->Blt(gop, BltBuffer,
+ EfiBltVideoToBltBuffer,
+ SourceX, SourceY, DestinationX, DestinationY,
+ Width, Height, Delta);
+ break;
+
+ case GfxFbBltBufferToVideo:
+ status = gop->Blt(gop, BltBuffer, EfiBltBufferToVideo,
+ SourceX, SourceY, DestinationX, DestinationY,
+ Width, Height, Delta);
+ break;
+
+ case GfxFbBltVideoToVideo:
+ status = gop->Blt(gop, BltBuffer, EfiBltVideoToVideo,
+ SourceX, SourceY, DestinationX, DestinationY,
+ Width, Height, Delta);
+ break;
+
+ default:
+ status = EFI_INVALID_PARAMETER;
+ break;
+ }
+
+ switch (status) {
+ case EFI_SUCCESS:
+ rv = 0;
+ break;
+
+ case EFI_INVALID_PARAMETER:
+ rv = EINVAL;
+ break;
+
+ case EFI_DEVICE_ERROR:
+ default:
+ rv = EIO;
+ break;
+ }
+
+ return (rv);
+ }
+#endif
+
+ switch (BltOperation) {
+ case GfxFbBltVideoFill:
+ rv = gfxfb_blt_fill(BltBuffer, DestinationX, DestinationY,
+ Width, Height);
+ break;
+
+ case GfxFbBltVideoToBltBuffer:
+ rv = gfxfb_blt_video_to_buffer(BltBuffer, SourceX, SourceY,
+ DestinationX, DestinationY, Width, Height, Delta);
+ break;
+
+ case GfxFbBltBufferToVideo:
+ rv = gfxfb_blt_buffer_to_video(BltBuffer, SourceX, SourceY,
+ DestinationX, DestinationY, Width, Height, Delta);
+ break;
+
+ case GfxFbBltVideoToVideo:
+ rv = gfxfb_blt_video_to_video(SourceX, SourceY,
+ DestinationX, DestinationY, Width, Height);
+ break;
+
+ default:
+ rv = EINVAL;
+ break;
+ }
+ return (rv);
+}
+
+void
+gfx_bitblt_bitmap(teken_gfx_t *state, const uint8_t *glyph,
+ const teken_attr_t *a, uint32_t alpha, bool cursor)
+{
+ uint32_t width, height;
+ uint32_t fgc, bgc, bpl, cc, o;
+ int bpp, bit, byte;
+ bool invert = false;
+
+ bpp = 4; /* We only generate BGRA */
+ width = state->tg_font.vf_width;
+ height = state->tg_font.vf_height;
+ bpl = (width + 7) / 8; /* Bytes per source line. */
+
+ fgc = a->ta_fgcolor;
+ bgc = a->ta_bgcolor;
+ if (a->ta_format & TF_BOLD)
+ fgc |= TC_LIGHT;
+ if (a->ta_format & TF_BLINK)
+ bgc |= TC_LIGHT;
+
+ fgc = gfx_fb_color_map(fgc);
+ bgc = gfx_fb_color_map(bgc);
+
+ if (a->ta_format & TF_REVERSE)
+ invert = !invert;
+ if (cursor)
+ invert = !invert;
+ if (invert) {
+ uint32_t tmp;
+
+ tmp = fgc;
+ fgc = bgc;
+ bgc = tmp;
+ }
+
+ alpha = alpha << 24;
+ fgc |= alpha;
+ bgc |= alpha;
+
+ for (uint32_t y = 0; y < height; y++) {
+ for (uint32_t x = 0; x < width; x++) {
+ byte = y * bpl + x / 8;
+ bit = 0x80 >> (x % 8);
+ o = y * width * bpp + x * bpp;
+ cc = glyph[byte] & bit ? fgc : bgc;
+
+ gfx_mem_wr4(state->tg_glyph,
+ state->tg_glyph_size, o, cc);
+ }
+ }
+}
+
+/*
+ * Draw prepared glyph on terminal point p.
+ */
+static void
+gfx_fb_printchar(teken_gfx_t *state, const teken_pos_t *p)
+{
+ unsigned x, y, width, height;
+
+ width = state->tg_font.vf_width;
+ height = state->tg_font.vf_height;
+ x = state->tg_origin.tp_col + p->tp_col * width;
+ y = state->tg_origin.tp_row + p->tp_row * height;
+
+ gfx_fb_cons_display(x, y, width, height, state->tg_glyph);
+}
+
+/*
+ * Store char with its attribute to buffer and put it on screen.
+ */
+void
+gfx_fb_putchar(void *arg, const teken_pos_t *p, teken_char_t c,
+ const teken_attr_t *a)
+{
+ teken_gfx_t *state = arg;
+ const uint8_t *glyph;
+ int idx;
+
+ idx = p->tp_col + p->tp_row * state->tg_tp.tp_col;
+ if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
+ return;
+
+ /* remove the cursor */
+ if (state->tg_cursor_visible)
+ gfx_fb_cursor_draw(state, &state->tg_cursor, false);
+
+ screen_buffer[idx].c = c;
+ screen_buffer[idx].a = *a;
+
+ glyph = font_lookup(&state->tg_font, c, a);
+ gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
+ gfx_fb_printchar(state, p);
+
+ /* display the cursor */
+ if (state->tg_cursor_visible) {
+ const teken_pos_t *c;
+
+ c = teken_get_cursor(&state->tg_teken);
+ gfx_fb_cursor_draw(state, c, true);
+ }
+}
+
+void
+gfx_fb_fill(void *arg, const teken_rect_t *r, teken_char_t c,
+ const teken_attr_t *a)
+{
+ teken_gfx_t *state = arg;
+ const uint8_t *glyph;
+ teken_pos_t p;
+ struct text_pixel *row;
+
+ /* remove the cursor */
+ if (state->tg_cursor_visible)
+ gfx_fb_cursor_draw(state, &state->tg_cursor, false);
+
+ glyph = font_lookup(&state->tg_font, c, a);
+ gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
+
+ for (p.tp_row = r->tr_begin.tp_row; p.tp_row < r->tr_end.tp_row;
+ p.tp_row++) {
+ row = &screen_buffer[p.tp_row * state->tg_tp.tp_col];
+ for (p.tp_col = r->tr_begin.tp_col;
+ p.tp_col < r->tr_end.tp_col; p.tp_col++) {
+ row[p.tp_col].c = c;
+ row[p.tp_col].a = *a;
+ gfx_fb_printchar(state, &p);
+ }
+ }
+
+ /* display the cursor */
+ if (state->tg_cursor_visible) {
+ const teken_pos_t *c;
+
+ c = teken_get_cursor(&state->tg_teken);
+ gfx_fb_cursor_draw(state, c, true);
+ }
+}
+
+static void
+gfx_fb_cursor_draw(teken_gfx_t *state, const teken_pos_t *p, bool on)
+{
+ const uint8_t *glyph;
+ int idx;
+
+ idx = p->tp_col + p->tp_row * state->tg_tp.tp_col;
+ if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
+ return;
+
+ glyph = font_lookup(&state->tg_font, screen_buffer[idx].c,
+ &screen_buffer[idx].a);
+ gfx_bitblt_bitmap(state, glyph, &screen_buffer[idx].a, 0xff, on);
+ gfx_fb_printchar(state, p);
+ state->tg_cursor = *p;
+}
+
+void
+gfx_fb_cursor(void *arg, const teken_pos_t *p)
+{
+ teken_gfx_t *state = arg;
+#if defined(EFI)
+ EFI_TPL tpl;
+
+ tpl = BS->RaiseTPL(TPL_NOTIFY);
+#endif
+
+ /* Switch cursor off in old location and back on in new. */
+ if (state->tg_cursor_visible) {
+ gfx_fb_cursor_draw(state, &state->tg_cursor, false);
+ gfx_fb_cursor_draw(state, p, true);
+ }
+#if defined(EFI)
+ BS->RestoreTPL(tpl);
+#endif
+}
+
+void
+gfx_fb_param(void *arg, int cmd, unsigned int value)
+{
+ teken_gfx_t *state = arg;
+ const teken_pos_t *c;
+
+ switch (cmd) {
+ case TP_SETLOCALCURSOR:
+ /*
+ * 0 means normal (usually block), 1 means hidden, and
+ * 2 means blinking (always block) for compatibility with
+ * syscons. We don't support any changes except hiding,
+ * so must map 2 to 0.
+ */
+ value = (value == 1) ? 0 : 1;
+ /* FALLTHROUGH */
+ case TP_SHOWCURSOR:
+ c = teken_get_cursor(&state->tg_teken);
+ gfx_fb_cursor_draw(state, c, true);
+ if (value != 0)
+ state->tg_cursor_visible = true;
+ else
+ state->tg_cursor_visible = false;
+ break;
+ default:
+ /* Not yet implemented */
+ break;
+ }
+}
+
+bool
+is_same_pixel(struct text_pixel *px1, struct text_pixel *px2)
+{
+ if (px1->c != px2->c)
+ return (false);
+
+ /* Is there image stored? */
+ if ((px1->a.ta_format & TF_IMAGE) ||
+ (px2->a.ta_format & TF_IMAGE))
+ return (false);
+
+ if (px1->a.ta_format != px2->a.ta_format)
+ return (false);
+ if (px1->a.ta_fgcolor != px2->a.ta_fgcolor)
+ return (false);
+ if (px1->a.ta_bgcolor != px2->a.ta_bgcolor)
+ return (false);
+
+ return (true);
+}
+
+static void
+gfx_fb_copy_area(teken_gfx_t *state, const teken_rect_t *s,
+ const teken_pos_t *d)
+{
+ uint32_t sx, sy, dx, dy, width, height;
+
+ width = state->tg_font.vf_width;
+ height = state->tg_font.vf_height;
+
+ sx = state->tg_origin.tp_col + s->tr_begin.tp_col * width;
+ sy = state->tg_origin.tp_row + s->tr_begin.tp_row * height;
+ dx = state->tg_origin.tp_col + d->tp_col * width;
+ dy = state->tg_origin.tp_row + d->tp_row * height;
+
+ width *= (s->tr_end.tp_col - s->tr_begin.tp_col + 1);
+
+ (void) gfxfb_blt(NULL, GfxFbBltVideoToVideo, sx, sy, dx, dy,
+ width, height, 0);
+}
+
+static void
+gfx_fb_copy_line(teken_gfx_t *state, int ncol, teken_pos_t *s, teken_pos_t *d)
+{
+ teken_rect_t sr;
+ teken_pos_t dp;
+ unsigned soffset, doffset;
+ bool mark = false;
+ int x;
+
+ soffset = s->tp_col + s->tp_row * state->tg_tp.tp_col;
+ doffset = d->tp_col + d->tp_row * state->tg_tp.tp_col;
+
+ for (x = 0; x < ncol; x++) {
+ if (is_same_pixel(&screen_buffer[soffset + x],
+ &screen_buffer[doffset + x])) {
+ if (mark) {
+ gfx_fb_copy_area(state, &sr, &dp);
+ mark = false;
+ }
+ } else {
+ screen_buffer[doffset + x] = screen_buffer[soffset + x];
+ if (mark) {
+ /* update end point */
+ sr.tr_end.tp_col = s->tp_col + x;;
+ } else {
+ /* set up new rectangle */
+ mark = true;
+ sr.tr_begin.tp_col = s->tp_col + x;
+ sr.tr_begin.tp_row = s->tp_row;
+ sr.tr_end.tp_col = s->tp_col + x;
+ sr.tr_end.tp_row = s->tp_row;
+ dp.tp_col = d->tp_col + x;
+ dp.tp_row = d->tp_row;
+ }
+ }
+ }
+ if (mark) {
+ gfx_fb_copy_area(state, &sr, &dp);
+ }
+}
+
+void
+gfx_fb_copy(void *arg, const teken_rect_t *r, const teken_pos_t *p)
+{
+ teken_gfx_t *state = arg;
+ unsigned doffset, soffset;
+ teken_pos_t d, s;
+ int nrow, ncol, y; /* Has to be signed - >= 0 comparison */
+
+ /*
+ * Copying is a little tricky. We must make sure we do it in
+ * correct order, to make sure we don't overwrite our own data.
+ */
+
+ nrow = r->tr_end.tp_row - r->tr_begin.tp_row;
+ ncol = r->tr_end.tp_col - r->tr_begin.tp_col;
+
+ if (p->tp_row + nrow > state->tg_tp.tp_row ||
+ p->tp_col + ncol > state->tg_tp.tp_col)
+ return;
+
+ soffset = r->tr_begin.tp_col + r->tr_begin.tp_row * state->tg_tp.tp_col;
+ doffset = p->tp_col + p->tp_row * state->tg_tp.tp_col;
+
+ /* remove the cursor */
+ if (state->tg_cursor_visible)
+ gfx_fb_cursor_draw(state, &state->tg_cursor, false);
+
+ /*
+ * Copy line by line.
+ */
+ if (doffset <= soffset) {
+ s = r->tr_begin;
+ d = *p;
+ for (y = 0; y < nrow; y++) {
+ s.tp_row = r->tr_begin.tp_row + y;
+ d.tp_row = p->tp_row + y;
+
+ gfx_fb_copy_line(state, ncol, &s, &d);
+ }
+ } else {
+ for (y = nrow - 1; y >= 0; y--) {
+ s.tp_row = r->tr_begin.tp_row + y;
+ d.tp_row = p->tp_row + y;
+
+ gfx_fb_copy_line(state, ncol, &s, &d);
+ }
+ }
+
+ /* display the cursor */
+ if (state->tg_cursor_visible) {
+ const teken_pos_t *c;
+
+ c = teken_get_cursor(&state->tg_teken);
+ gfx_fb_cursor_draw(state, c, true);
+ }
+}
+
+/*
+ * Implements alpha blending for RGBA data, could use pixels for arguments,
+ * but byte stream seems more generic.
+ * The generic alpha blending is:
+ * blend = alpha * fg + (1.0 - alpha) * bg.
+ * Since our alpha is not from range [0..1], we scale appropriately.
+ */
+static uint8_t
+alpha_blend(uint8_t fg, uint8_t bg, uint8_t alpha)
+{
+ uint16_t blend, h, l;
+
+ /* trivial corner cases */
+ if (alpha == 0)
+ return (bg);
+ if (alpha == 0xFF)
+ return (fg);
+ blend = (alpha * fg + (0xFF - alpha) * bg);
+ /* Division by 0xFF */
+ h = blend >> 8;
+ l = blend & 0xFF;
+ if (h + l >= 0xFF)
+ h++;
+ return (h);
+}
+
+/*
+ * Implements alpha blending for RGBA data, could use pixels for arguments,
+ * but byte stream seems more generic.
+ * The generic alpha blending is:
+ * blend = alpha * fg + (1.0 - alpha) * bg.
+ * Since our alpha is not from range [0..1], we scale appropriately.
+ */
+static void
+bitmap_cpy(void *dst, void *src, uint32_t size)
+{
+#if defined(EFI)
+ EFI_GRAPHICS_OUTPUT_BLT_PIXEL *ps, *pd;
+#else
+ struct paletteentry *ps, *pd;
+#endif
+ uint32_t i;
+ uint8_t a;
+
+ ps = src;
+ pd = dst;
+
+ /*
+ * we only implement alpha blending for depth 32.
+ */
+ for (i = 0; i < size; i ++) {
+ a = ps[i].Reserved;
+ pd[i].Red = alpha_blend(ps[i].Red, pd[i].Red, a);
+ pd[i].Green = alpha_blend(ps[i].Green, pd[i].Green, a);
+ pd[i].Blue = alpha_blend(ps[i].Blue, pd[i].Blue, a);
+ pd[i].Reserved = a;
+ }
+}
+
+static void *
+allocate_glyphbuffer(uint32_t width, uint32_t height)
+{
+ size_t size;
+
+ size = sizeof (*GlyphBuffer) * width * height;
+ if (size != GlyphBufferSize) {
+ free(GlyphBuffer);
+ GlyphBuffer = malloc(size);
+ if (GlyphBuffer == NULL)
+ return (NULL);
+ GlyphBufferSize = size;
+ }
+ return (GlyphBuffer);
+}
+
+void
+gfx_fb_cons_display(uint32_t x, uint32_t y, uint32_t width, uint32_t height,
+ void *data)
+{
+#if defined(EFI)
+ EFI_GRAPHICS_OUTPUT_BLT_PIXEL *buf;
+#else
+ struct paletteentry *buf;
+#endif
+ size_t size;
+
+ size = width * height * sizeof(*buf);
+
+ /*
+ * Common data to display is glyph, use preallocated
+ * glyph buffer.
+ */
+ if (gfx_state.tg_glyph_size != GlyphBufferSize)
+ (void) allocate_glyphbuffer(width, height);
+
+ if (size == GlyphBufferSize)
+ buf = GlyphBuffer;
+ else
+ buf = malloc(size);
+ if (buf == NULL)
+ return;
+
+ if (gfxfb_blt(buf, GfxFbBltVideoToBltBuffer, x, y, 0, 0,
+ width, height, 0) == 0) {
+ bitmap_cpy(buf, data, width * height);
+ (void) gfxfb_blt(buf, GfxFbBltBufferToVideo, 0, 0, x, y,
+ width, height, 0);
+ }
+ if (buf != GlyphBuffer)
+ free(buf);
+}
+
+/*
+ * Public graphics primitives.
+ */
+
+static int
+isqrt(int num)
+{
+ int res = 0;
+ int bit = 1 << 30;
+
+ /* "bit" starts at the highest power of four <= the argument. */
+ while (bit > num)
+ bit >>= 2;
+
+ while (bit != 0) {
+ if (num >= res + bit) {
+ num -= res + bit;
+ res = (res >> 1) + bit;
+ } else {
+ res >>= 1;
+ }
+ bit >>= 2;
+ }
+ return (res);
+}
+
+/* set pixel in framebuffer using gfx coordinates */
+void
+gfx_fb_setpixel(uint32_t x, uint32_t y)
+{
+ uint32_t c;
+ const teken_attr_t *ap;
+
+ if (gfx_state.tg_fb_type == FB_TEXT)
+ return;
+
+ ap = teken_get_curattr(&gfx_state.tg_teken);
+ if (ap->ta_format & TF_REVERSE) {
+ c = ap->ta_bgcolor;
+ if (ap->ta_format & TF_BLINK)
+ c |= TC_LIGHT;
+ } else {
+ c = ap->ta_fgcolor;
+ if (ap->ta_format & TF_BOLD)
+ c |= TC_LIGHT;
+ }
+
+ c = gfx_fb_color_map(c);
+
+ if (x >= gfx_state.tg_fb.fb_width ||
+ y >= gfx_state.tg_fb.fb_height)
+ return;
+
+ gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x, y, 1, 1, 0);
+}
+
+/*
+ * draw rectangle in framebuffer using gfx coordinates.
+ * The function is borrowed from vt_fb.c
+ */
+void
+gfx_fb_drawrect(uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2,
+ uint32_t fill)
+{
+ uint32_t x, y;
+
+ if (gfx_state.tg_fb_type == FB_TEXT)
+ return;
+
+ for (y = y1; y <= y2; y++) {
+ if (fill || (y == y1) || (y == y2)) {
+ for (x = x1; x <= x2; x++)
+ gfx_fb_setpixel(x, y);
+ } else {
+ gfx_fb_setpixel(x1, y);
+ gfx_fb_setpixel(x2, y);
+ }
+ }
+}
+
+void
+gfx_fb_line(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t wd)
+{
+ int dx, sx, dy, sy;
+ int err, e2, x2, y2, ed, width;
+
+ if (gfx_state.tg_fb_type == FB_TEXT)
+ return;
+
+ width = wd;
+ sx = x0 < x1? 1 : -1;
+ sy = y0 < y1? 1 : -1;
+ dx = x1 > x0? x1 - x0 : x0 - x1;
+ dy = y1 > y0? y1 - y0 : y0 - y1;
+ err = dx + dy;
+ ed = dx + dy == 0 ? 1: isqrt(dx * dx + dy * dy);
+
+ for (;;) {
+ gfx_fb_setpixel(x0, y0);
+ e2 = err;
+ x2 = x0;
+ if ((e2 << 1) >= -dx) { /* x step */
+ e2 += dy;
+ y2 = y0;
+ while (e2 < ed * width &&
+ (y1 != (uint32_t)y2 || dx > dy)) {
+ y2 += sy;
+ gfx_fb_setpixel(x0, y2);
+ e2 += dx;
+ }
+ if (x0 == x1)
+ break;
+ e2 = err;
+ err -= dy;
+ x0 += sx;
+ }
+ if ((e2 << 1) <= dy) { /* y step */
+ e2 = dx-e2;
+ while (e2 < ed * width &&
+ (x1 != (uint32_t)x2 || dx < dy)) {
+ x2 += sx;
+ gfx_fb_setpixel(x2, y0);
+ e2 += dy;
+ }
+ if (y0 == y1)
+ break;
+ err += dx;
+ y0 += sy;
+ }
+ }
+}
+
+/*
+ * quadratic Bézier curve limited to gradients without sign change.
+ */
+void
+gfx_fb_bezier(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t x2,
+ uint32_t y2, uint32_t wd)
+{
+ int sx, sy, xx, yy, xy, width;
+ int dx, dy, err, curvature;
+ int i;
+
+ if (gfx_state.tg_fb_type == FB_TEXT)
+ return;
+
+ width = wd;
+ sx = x2 - x1;
+ sy = y2 - y1;
+ xx = x0 - x1;
+ yy = y0 - y1;
+ curvature = xx*sy - yy*sx;
+
+ if (sx*sx + sy*sy > xx*xx+yy*yy) {
+ x2 = x0;
+ x0 = sx + x1;
+ y2 = y0;
+ y0 = sy + y1;
+ curvature = -curvature;
+ }
+ if (curvature != 0) {
+ xx += sx;
+ sx = x0 < x2? 1 : -1;
+ xx *= sx;
+ yy += sy;
+ sy = y0 < y2? 1 : -1;
+ yy *= sy;
+ xy = (xx*yy) << 1;
+ xx *= xx;
+ yy *= yy;
+ if (curvature * sx * sy < 0) {
+ xx = -xx;
+ yy = -yy;
+ xy = -xy;
+ curvature = -curvature;
+ }
+ dx = 4 * sy * curvature * (x1 - x0) + xx - xy;
+ dy = 4 * sx * curvature * (y0 - y1) + yy - xy;
+ xx += xx;
+ yy += yy;
+ err = dx + dy + xy;
+ do {
+ for (i = 0; i <= width; i++)
+ gfx_fb_setpixel(x0 + i, y0);
+ if (x0 == x2 && y0 == y2)
+ return; /* last pixel -> curve finished */
+ y1 = 2 * err < dx;
+ if (2 * err > dy) {
+ x0 += sx;
+ dx -= xy;
+ dy += yy;
+ err += dy;
+ }
+ if (y1 != 0) {
+ y0 += sy;
+ dy -= xy;
+ dx += xx;
+ err += dx;
+ }
+ } while (dy < dx); /* gradient negates -> algorithm fails */
+ }
+ gfx_fb_line(x0, y0, x2, y2, width);
+}
+
+/*
+ * draw rectangle using terminal coordinates and current foreground color.
+ */
+void
+gfx_term_drawrect(uint32_t ux1, uint32_t uy1, uint32_t ux2, uint32_t uy2)
+{
+ int x1, y1, x2, y2;
+ int xshift, yshift;
+ int width, i;
+ uint32_t vf_width, vf_height;
+ teken_rect_t r;
+
+ if (gfx_state.tg_fb_type == FB_TEXT)
+ return;
+
+ vf_width = gfx_state.tg_font.vf_width;
+ vf_height = gfx_state.tg_font.vf_height;
+ width = vf_width / 4; /* line width */
+ xshift = (vf_width - width) / 2;
+ yshift = (vf_height - width) / 2;
+
+ /* Shift coordinates */
+ if (ux1 != 0)
+ ux1--;
+ if (uy1 != 0)
+ uy1--;
+ ux2--;
+ uy2--;
+
+ /* mark area used in terminal */
+ r.tr_begin.tp_col = ux1;
+ r.tr_begin.tp_row = uy1;
+ r.tr_end.tp_col = ux2 + 1;
+ r.tr_end.tp_row = uy2 + 1;
+
+ term_image_display(&gfx_state, &r);
+
+ /*
+ * Draw horizontal lines width points thick, shifted from outer edge.
+ */
+ x1 = (ux1 + 1) * vf_width + gfx_state.tg_origin.tp_col;
+ y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
+ x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
+ gfx_fb_drawrect(x1, y1, x2, y1 + width, 1);
+ y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
+ y2 += vf_height - yshift - width;
+ gfx_fb_drawrect(x1, y2, x2, y2 + width, 1);
+
+ /*
+ * Draw vertical lines width points thick, shifted from outer edge.
+ */
+ x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
+ y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
+ y1 += vf_height;
+ y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
+ gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
+ x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
+ x1 += vf_width - xshift - width;
+ gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
+
+ /* Draw upper left corner. */
+ x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
+ y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
+ y1 += vf_height;
+
+ x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
+ x2 += vf_width;
+ y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
+ for (i = 0; i <= width; i++)
+ gfx_fb_bezier(x1 + i, y1, x1 + i, y2 + i, x2, y2 + i, width-i);
+
+ /* Draw lower left corner. */
+ x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
+ x1 += vf_width;
+ y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
+ y1 += vf_height - yshift;
+ x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
+ y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
+ for (i = 0; i <= width; i++)
+ gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
+
+ /* Draw upper right corner. */
+ x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
+ y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
+ x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
+ x2 += vf_width - xshift - width;
+ y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
+ y2 += vf_height;
+ for (i = 0; i <= width; i++)
+ gfx_fb_bezier(x1, y1 + i, x2 + i, y1 + i, x2 + i, y2, width-i);
+
+ /* Draw lower right corner. */
+ x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
+ y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
+ y1 += vf_height - yshift;
+ x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
+ x2 += vf_width - xshift - width;
+ y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
+ for (i = 0; i <= width; i++)
+ gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
+}
+
+int
+gfx_fb_putimage(png_t *png, uint32_t ux1, uint32_t uy1, uint32_t ux2,
+ uint32_t uy2, uint32_t flags)
+{
+#if defined(EFI)
+ EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
+#else
+ struct paletteentry *p;
+#endif
+ uint8_t *data;
+ uint32_t i, j, x, y, fheight, fwidth;
+ int rs, gs, bs;
+ uint8_t r, g, b, a;
+ bool scale = false;
+ bool trace = false;
+ teken_rect_t rect;
+
+ trace = (flags & FL_PUTIMAGE_DEBUG) != 0;
+
+ if (gfx_state.tg_fb_type == FB_TEXT) {
+ if (trace)
+ printf("Framebuffer not active.\n");
+ return (1);
+ }
+
+ if (png->color_type != PNG_TRUECOLOR_ALPHA) {
+ if (trace)
+ printf("Not truecolor image.\n");
+ return (1);
+ }
+
+ if (ux1 > gfx_state.tg_fb.fb_width ||
+ uy1 > gfx_state.tg_fb.fb_height) {
+ if (trace)
+ printf("Top left coordinate off screen.\n");
+ return (1);
+ }
+
+ if (png->width > UINT16_MAX || png->height > UINT16_MAX) {
+ if (trace)
+ printf("Image too large.\n");
+ return (1);
+ }
+
+ if (png->width < 1 || png->height < 1) {
+ if (trace)
+ printf("Image too small.\n");
+ return (1);
+ }
+
+ /*
+ * If 0 was passed for either ux2 or uy2, then calculate the missing
+ * part of the bottom right coordinate.
+ */
+ scale = true;
+ if (ux2 == 0 && uy2 == 0) {
+ /* Both 0, use the native resolution of the image */
+ ux2 = ux1 + png->width;
+ uy2 = uy1 + png->height;
+ scale = false;
+ } else if (ux2 == 0) {
+ /* Set ux2 from uy2/uy1 to maintain aspect ratio */
+ ux2 = ux1 + (png->width * (uy2 - uy1)) / png->height;
+ } else if (uy2 == 0) {
+ /* Set uy2 from ux2/ux1 to maintain aspect ratio */
+ uy2 = uy1 + (png->height * (ux2 - ux1)) / png->width;
+ }
+
+ if (ux2 > gfx_state.tg_fb.fb_width ||
+ uy2 > gfx_state.tg_fb.fb_height) {
+ if (trace)
+ printf("Bottom right coordinate off screen.\n");
+ return (1);
+ }
+
+ fwidth = ux2 - ux1;
+ fheight = uy2 - uy1;
+
+ /*
+ * If the original image dimensions have been passed explicitly,
+ * disable scaling.
+ */
+ if (fwidth == png->width && fheight == png->height)
+ scale = false;
+
+ if (ux1 == 0) {
+ /*
+ * No top left X co-ordinate (real coordinates start at 1),
+ * place as far right as it will fit.
+ */
+ ux2 = gfx_state.tg_fb.fb_width - gfx_state.tg_origin.tp_col;
+ ux1 = ux2 - fwidth;
+ }
+
+ if (uy1 == 0) {
+ /*
+ * No top left Y co-ordinate (real coordinates start at 1),
+ * place as far down as it will fit.
+ */
+ uy2 = gfx_state.tg_fb.fb_height - gfx_state.tg_origin.tp_row;
+ uy1 = uy2 - fheight;
+ }
+
+ if (ux1 >= ux2 || uy1 >= uy2) {
+ if (trace)
+ printf("Image dimensions reversed.\n");
+ return (1);
+ }
+
+ if (fwidth < 2 || fheight < 2) {
+ if (trace)
+ printf("Target area too small\n");
+ return (1);
+ }
+
+ if (trace)
+ printf("Image %ux%u -> %ux%u @%ux%u\n",
+ png->width, png->height, fwidth, fheight, ux1, uy1);
+
+ rect.tr_begin.tp_col = ux1 / gfx_state.tg_font.vf_width;
+ rect.tr_begin.tp_row = uy1 / gfx_state.tg_font.vf_height;
+ rect.tr_end.tp_col = (ux1 + fwidth) / gfx_state.tg_font.vf_width;
+ rect.tr_end.tp_row = (uy1 + fheight) / gfx_state.tg_font.vf_height;
+
+ /*
+ * mark area used in terminal
+ */
+ if (!(flags & FL_PUTIMAGE_NOSCROLL))
+ term_image_display(&gfx_state, &rect);
+
+ if ((flags & FL_PUTIMAGE_BORDER))
+ gfx_fb_drawrect(ux1, uy1, ux2, uy2, 0);
+
+ data = malloc(fwidth * fheight * sizeof(*p));
+ p = (void *)data;
+ if (data == NULL) {
+ if (trace)
+ printf("Out of memory.\n");
+ return (1);
+ }
+
+ /*
+ * Build image for our framebuffer.
+ */
+
+ /* Helper to calculate the pixel index from the source png */
+#define GETPIXEL(xx, yy) (((yy) * png->width + (xx)) * png->bpp)
+
+ /*
+ * For each of the x and y directions, calculate the number of pixels
+ * in the source image that correspond to a single pixel in the target.
+ * Use fixed-point arithmetic with 16-bits for each of the integer and
+ * fractional parts.
+ */
+ const uint32_t wcstep = ((png->width - 1) << 16) / (fwidth - 1);
+ const uint32_t hcstep = ((png->height - 1) << 16) / (fheight - 1);
+
+ rs = 8 - (fls(gfx_state.tg_fb.fb_mask_red) -
+ ffs(gfx_state.tg_fb.fb_mask_red) + 1);
+ gs = 8 - (fls(gfx_state.tg_fb.fb_mask_green) -
+ ffs(gfx_state.tg_fb.fb_mask_green) + 1);
+ bs = 8 - (fls(gfx_state.tg_fb.fb_mask_blue) -
+ ffs(gfx_state.tg_fb.fb_mask_blue) + 1);
+
+ uint32_t hc = 0;
+ for (y = 0; y < fheight; y++) {
+ uint32_t hc2 = (hc >> 9) & 0x7f;
+ uint32_t hc1 = 0x80 - hc2;
+
+ uint32_t offset_y = hc >> 16;
+ uint32_t offset_y1 = offset_y + 1;
+
+ uint32_t wc = 0;
+ for (x = 0; x < fwidth; x++) {
+ uint32_t wc2 = (wc >> 9) & 0x7f;
+ uint32_t wc1 = 0x80 - wc2;
+
+ uint32_t offset_x = wc >> 16;
+ uint32_t offset_x1 = offset_x + 1;
+
+ /* Target pixel index */
+ j = y * fwidth + x;
+
+ if (!scale) {
+ i = GETPIXEL(x, y);
+ r = png->image[i];
+ g = png->image[i + 1];
+ b = png->image[i + 2];
+ a = png->image[i + 3];
+ } else {
+ uint8_t pixel[4];
+
+ uint32_t p00 = GETPIXEL(offset_x, offset_y);
+ uint32_t p01 = GETPIXEL(offset_x, offset_y1);
+ uint32_t p10 = GETPIXEL(offset_x1, offset_y);
+ uint32_t p11 = GETPIXEL(offset_x1, offset_y1);
+
+ /*
+ * Given a 2x2 array of pixels in the source
+ * image, combine them to produce a single
+ * value for the pixel in the target image.
+ * Each column of pixels is combined using
+ * a weighted average where the top and bottom
+ * pixels contribute hc1 and hc2 respectively.
+ * The calculation for bottom pixel pB and
+ * top pixel pT is:
+ * (pT * hc1 + pB * hc2) / (hc1 + hc2)
+ * Once the values are determined for the two
+ * columns of pixels, then the columns are
+ * averaged together in the same way but using
+ * wc1 and wc2 for the weightings.
+ *
+ * Since hc1 and hc2 are chosen so that
+ * hc1 + hc2 == 128 (and same for wc1 + wc2),
+ * the >> 14 below is a quick way to divide by
+ * (hc1 + hc2) * (wc1 + wc2)
+ */
+ for (i = 0; i < 4; i++)
+ pixel[i] = (
+ (png->image[p00 + i] * hc1 +
+ png->image[p01 + i] * hc2) * wc1 +
+ (png->image[p10 + i] * hc1 +
+ png->image[p11 + i] * hc2) * wc2)
+ >> 14;
+
+ r = pixel[0];
+ g = pixel[1];
+ b = pixel[2];
+ a = pixel[3];
+ }
+
+ if (trace)
+ printf("r/g/b: %x/%x/%x\n", r, g, b);
+ /*
+ * Rough colorspace reduction for 15/16 bit colors.
+ */
+ p[j].Red = r >> rs;
+ p[j].Green = g >> gs;
+ p[j].Blue = b >> bs;
+ p[j].Reserved = a;
+
+ wc += wcstep;
+ }
+ hc += hcstep;
+ }
+
+ gfx_fb_cons_display(ux1, uy1, fwidth, fheight, data);
+ free(data);
+ return (0);
+}
+
+/*
+ * Reset font flags to FONT_AUTO.
+ */
+void
+reset_font_flags(void)
+{
+ struct fontlist *fl;
+
+ STAILQ_FOREACH(fl, &fonts, font_next) {
+ fl->font_flags = FONT_AUTO;
+ }
+}
+
+static vt_font_bitmap_data_t *
+set_font(teken_unit_t *rows, teken_unit_t *cols, teken_unit_t h, teken_unit_t w)
+{
+ vt_font_bitmap_data_t *font = NULL;
+ struct fontlist *fl;
+ unsigned height = h;
+ unsigned width = w;
+
+ /*
+ * First check for manually loaded font.
+ */
+ STAILQ_FOREACH(fl, &fonts, font_next) {
+ if (fl->font_flags == FONT_MANUAL) {
+ font = fl->font_data;
+ if (font->vfbd_font == NULL && fl->font_load != NULL &&
+ fl->font_name != NULL) {
+ font = fl->font_load(fl->font_name);
+ }
+ if (font == NULL || font->vfbd_font == NULL)
+ font = NULL;
+ break;
+ }
+ }
+
+ if (font != NULL) {
+ *rows = (height - BORDER_PIXELS) / font->vfbd_height;
+ *cols = (width - BORDER_PIXELS) / font->vfbd_width;
+ return (font);
+ }
+
+ /*
+ * Find best font for these dimensions, or use default
+ *
+ * A 1 pixel border is the absolute minimum we could have
+ * as a border around the text window (BORDER_PIXELS = 2),
+ * however a slightly larger border not only looks better
+ * but for the fonts currently statically built into the
+ * emulator causes much better font selection for the
+ * normal range of screen resolutions.
+ */
+ STAILQ_FOREACH(fl, &fonts, font_next) {
+ font = fl->font_data;
+ if ((((*rows * font->vfbd_height) + BORDER_PIXELS) <= height) &&
+ (((*cols * font->vfbd_width) + BORDER_PIXELS) <= width)) {
+ if (font->vfbd_font == NULL ||
+ fl->font_flags == FONT_RELOAD) {
+ if (fl->font_load != NULL &&
+ fl->font_name != NULL) {
+ font = fl->font_load(fl->font_name);
+ }
+ if (font == NULL)
+ continue;
+ }
+ *rows = (height - BORDER_PIXELS) / font->vfbd_height;
+ *cols = (width - BORDER_PIXELS) / font->vfbd_width;
+ break;
+ }
+ font = NULL;
+ }
+
+ if (font == NULL) {
+ /*
+ * We have fonts sorted smallest last, try it before
+ * falling back to builtin.
+ */
+ fl = STAILQ_LAST(&fonts, fontlist, font_next);
+ if (fl != NULL && fl->font_load != NULL &&
+ fl->font_name != NULL) {
+ font = fl->font_load(fl->font_name);
+ }
+ if (font == NULL)
+ font = &DEFAULT_FONT_DATA;
+
+ *rows = (height - BORDER_PIXELS) / font->vfbd_height;
+ *cols = (width - BORDER_PIXELS) / font->vfbd_width;
+ }
+
+ return (font);
+}
+
+static void
+cons_clear(void)
+{
+ char clear[] = { '\033', 'c' };
+
+ /* Reset terminal */
+ teken_input(&gfx_state.tg_teken, clear, sizeof(clear));
+ gfx_state.tg_functions->tf_param(&gfx_state, TP_SHOWCURSOR, 0);
+}
+
+void
+setup_font(teken_gfx_t *state, teken_unit_t height, teken_unit_t width)
+{
+ vt_font_bitmap_data_t *font_data;
+ teken_pos_t *tp = &state->tg_tp;
+ char env[8];
+ int i;
+
+ /*
+ * set_font() will select a appropriate sized font for
+ * the number of rows and columns selected. If we don't
+ * have a font that will fit, then it will use the
+ * default builtin font and adjust the rows and columns
+ * to fit on the screen.
+ */
+ font_data = set_font(&tp->tp_row, &tp->tp_col, height, width);
+
+ if (font_data == NULL)
+ panic("out of memory");
+
+ for (i = 0; i < VFNT_MAPS; i++) {
+ state->tg_font.vf_map[i] =
+ font_data->vfbd_font->vf_map[i];
+ state->tg_font.vf_map_count[i] =
+ font_data->vfbd_font->vf_map_count[i];
+ }
+
+ state->tg_font.vf_bytes = font_data->vfbd_font->vf_bytes;
+ state->tg_font.vf_height = font_data->vfbd_font->vf_height;
+ state->tg_font.vf_width = font_data->vfbd_font->vf_width;
+
+ snprintf(env, sizeof (env), "%ux%u",
+ state->tg_font.vf_width, state->tg_font.vf_height);
+ env_setenv("screen.font", EV_VOLATILE | EV_NOHOOK,
+ env, font_set, env_nounset);
+}
+
+/* Binary search for the glyph. Return 0 if not found. */
+static uint16_t
+font_bisearch(const vfnt_map_t *map, uint32_t len, teken_char_t src)
+{
+ unsigned min, mid, max;
+
+ min = 0;
+ max = len - 1;
+
+ /* Empty font map. */
+ if (len == 0)
+ return (0);
+ /* Character below minimal entry. */
+ if (src < map[0].vfm_src)
+ return (0);
+ /* Optimization: ASCII characters occur very often. */
+ if (src <= map[0].vfm_src + map[0].vfm_len)
+ return (src - map[0].vfm_src + map[0].vfm_dst);
+ /* Character above maximum entry. */
+ if (src > map[max].vfm_src + map[max].vfm_len)
+ return (0);
+
+ /* Binary search. */
+ while (max >= min) {
+ mid = (min + max) / 2;
+ if (src < map[mid].vfm_src)
+ max = mid - 1;
+ else if (src > map[mid].vfm_src + map[mid].vfm_len)
+ min = mid + 1;
+ else
+ return (src - map[mid].vfm_src + map[mid].vfm_dst);
+ }
+
+ return (0);
+}
+
+/*
+ * Return glyph bitmap. If glyph is not found, we will return bitmap
+ * for the first (offset 0) glyph.
+ */
+uint8_t *
+font_lookup(const struct vt_font *vf, teken_char_t c, const teken_attr_t *a)
+{
+ uint16_t dst;
+ size_t stride;
+
+ /* Substitute bold with normal if not found. */
+ if (a->ta_format & TF_BOLD) {
+ dst = font_bisearch(vf->vf_map[VFNT_MAP_BOLD],
+ vf->vf_map_count[VFNT_MAP_BOLD], c);
+ if (dst != 0)
+ goto found;
+ }
+ dst = font_bisearch(vf->vf_map[VFNT_MAP_NORMAL],
+ vf->vf_map_count[VFNT_MAP_NORMAL], c);
+
+found:
+ stride = howmany(vf->vf_width, 8) * vf->vf_height;
+ return (&vf->vf_bytes[dst * stride]);
+}
+
+static int
+load_mapping(int fd, struct vt_font *fp, int n)
+{
+ size_t i, size;
+ ssize_t rv;
+ vfnt_map_t *mp;
+
+ if (fp->vf_map_count[n] == 0)
+ return (0);
+
+ size = fp->vf_map_count[n] * sizeof(*mp);
+ mp = malloc(size);
+ if (mp == NULL)
+ return (ENOMEM);
+ fp->vf_map[n] = mp;
+
+ rv = read(fd, mp, size);
+ if (rv < 0 || (size_t)rv != size) {
+ free(fp->vf_map[n]);
+ fp->vf_map[n] = NULL;
+ return (EIO);
+ }
+
+ for (i = 0; i < fp->vf_map_count[n]; i++) {
+ mp[i].vfm_src = be32toh(mp[i].vfm_src);
+ mp[i].vfm_dst = be16toh(mp[i].vfm_dst);
+ mp[i].vfm_len = be16toh(mp[i].vfm_len);
+ }
+ return (0);
+}
+
+static int
+builtin_mapping(struct vt_font *fp, int n)
+{
+ size_t size;
+ struct vfnt_map *mp;
+
+ if (n >= VFNT_MAPS)
+ return (EINVAL);
+
+ if (fp->vf_map_count[n] == 0)
+ return (0);
+
+ size = fp->vf_map_count[n] * sizeof(*mp);
+ mp = malloc(size);
+ if (mp == NULL)
+ return (ENOMEM);
+ fp->vf_map[n] = mp;
+
+ memcpy(mp, DEFAULT_FONT_DATA.vfbd_font->vf_map[n], size);
+ return (0);
+}
+
+/*
+ * Load font from builtin or from file.
+ * We do need special case for builtin because the builtin font glyphs
+ * are compressed and we do need to uncompress them.
+ * Having single load_font() for both cases will help us to simplify
+ * font switch handling.
+ */
+static vt_font_bitmap_data_t *
+load_font(char *path)
+{
+ int fd, i;
+ uint32_t glyphs;
+ struct font_header fh;
+ struct fontlist *fl;
+ vt_font_bitmap_data_t *bp;
+ struct vt_font *fp;
+ size_t size;
+ ssize_t rv;
+
+ /* Get our entry from the font list. */
+ STAILQ_FOREACH(fl, &fonts, font_next) {
+ if (strcmp(fl->font_name, path) == 0)
+ break;
+ }
+ if (fl == NULL)
+ return (NULL); /* Should not happen. */
+
+ bp = fl->font_data;
+ if (bp->vfbd_font != NULL && fl->font_flags != FONT_RELOAD)
+ return (bp);
+
+ fd = -1;
+ /*
+ * Special case for builtin font.
+ * Builtin font is the very first font we load, we do not have
+ * previous loads to be released.
+ */
+ if (fl->font_flags == FONT_BUILTIN) {
+ if ((fp = calloc(1, sizeof(struct vt_font))) == NULL)
+ return (NULL);
+
+ fp->vf_width = DEFAULT_FONT_DATA.vfbd_width;
+ fp->vf_height = DEFAULT_FONT_DATA.vfbd_height;
+
+ fp->vf_bytes = malloc(DEFAULT_FONT_DATA.vfbd_uncompressed_size);
+ if (fp->vf_bytes == NULL) {
+ free(fp);
+ return (NULL);
+ }
+
+ bp->vfbd_uncompressed_size =
+ DEFAULT_FONT_DATA.vfbd_uncompressed_size;
+ bp->vfbd_compressed_size =
+ DEFAULT_FONT_DATA.vfbd_compressed_size;
+
+ if (lz4_decompress(DEFAULT_FONT_DATA.vfbd_compressed_data,
+ fp->vf_bytes,
+ DEFAULT_FONT_DATA.vfbd_compressed_size,
+ DEFAULT_FONT_DATA.vfbd_uncompressed_size, 0) != 0) {
+ free(fp->vf_bytes);
+ free(fp);
+ return (NULL);
+ }
+
+ for (i = 0; i < VFNT_MAPS; i++) {
+ fp->vf_map_count[i] =
+ DEFAULT_FONT_DATA.vfbd_font->vf_map_count[i];
+ if (builtin_mapping(fp, i) != 0)
+ goto free_done;
+ }
+
+ bp->vfbd_font = fp;
+ return (bp);
+ }
+
+ fd = open(path, O_RDONLY);
+ if (fd < 0)
+ return (NULL);
+
+ size = sizeof(fh);
+ rv = read(fd, &fh, size);
+ if (rv < 0 || (size_t)rv != size) {
+ bp = NULL;
+ goto done;
+ }
+ if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC, sizeof(fh.fh_magic)) != 0) {
+ bp = NULL;
+ goto done;
+ }
+ if ((fp = calloc(1, sizeof(struct vt_font))) == NULL) {
+ bp = NULL;
+ goto done;
+ }
+ for (i = 0; i < VFNT_MAPS; i++)
+ fp->vf_map_count[i] = be32toh(fh.fh_map_count[i]);
+
+ glyphs = be32toh(fh.fh_glyph_count);
+ fp->vf_width = fh.fh_width;
+ fp->vf_height = fh.fh_height;
+
+ size = howmany(fp->vf_width, 8) * fp->vf_height * glyphs;
+ bp->vfbd_uncompressed_size = size;
+ if ((fp->vf_bytes = malloc(size)) == NULL)
+ goto free_done;
+
+ rv = read(fd, fp->vf_bytes, size);
+ if (rv < 0 || (size_t)rv != size)
+ goto free_done;
+ for (i = 0; i < VFNT_MAPS; i++) {
+ if (load_mapping(fd, fp, i) != 0)
+ goto free_done;
+ }
+
+ /*
+ * Reset builtin flag now as we have full font loaded.
+ */
+ if (fl->font_flags == FONT_BUILTIN)
+ fl->font_flags = FONT_AUTO;
+
+ /*
+ * Release previously loaded entries. We can do this now, as
+ * the new font is loaded. Note, there can be no console
+ * output till the new font is in place and teken is notified.
+ * We do need to keep fl->font_data for glyph dimensions.
+ */
+ STAILQ_FOREACH(fl, &fonts, font_next) {
+ if (fl->font_data->vfbd_font == NULL)
+ continue;
+
+ for (i = 0; i < VFNT_MAPS; i++)
+ free(fl->font_data->vfbd_font->vf_map[i]);
+ free(fl->font_data->vfbd_font->vf_bytes);
+ free(fl->font_data->vfbd_font);
+ fl->font_data->vfbd_font = NULL;
+ }
+
+ bp->vfbd_font = fp;
+ bp->vfbd_compressed_size = 0;
+
+done:
+ if (fd != -1)
+ close(fd);
+ return (bp);
+
+free_done:
+ for (i = 0; i < VFNT_MAPS; i++)
+ free(fp->vf_map[i]);
+ free(fp->vf_bytes);
+ free(fp);
+ bp = NULL;
+ goto done;
+}
+
+struct name_entry {
+ char *n_name;
+ SLIST_ENTRY(name_entry) n_entry;
+};
+
+SLIST_HEAD(name_list, name_entry);
+
+/* Read font names from index file. */
+static struct name_list *
+read_list(char *fonts)
+{
+ struct name_list *nl;
+ struct name_entry *np;
+ char *dir, *ptr;
+ char buf[PATH_MAX];
+ int fd, len;
+
+ dir = strdup(fonts);
+ if (dir == NULL)
+ return (NULL);
+
+ ptr = strrchr(dir, '/');
+ *ptr = '\0';
+
+ fd = open(fonts, O_RDONLY);
+ if (fd < 0)
+ return (NULL);
+
+ nl = malloc(sizeof(*nl));
+ if (nl == NULL) {
+ close(fd);
+ return (nl);
+ }
+
+ SLIST_INIT(nl);
+ while ((len = fgetstr(buf, sizeof (buf), fd)) >= 0) {
+ if (*buf == '#' || *buf == '\0')
+ continue;
+
+ if (bcmp(buf, "MENU", 4) == 0)
+ continue;
+
+ if (bcmp(buf, "FONT", 4) == 0)
+ continue;
+
+ ptr = strchr(buf, ':');
+ if (ptr == NULL)
+ continue;
+ else
+ *ptr = '\0';
+
+ np = malloc(sizeof(*np));
+ if (np == NULL) {
+ close(fd);
+ return (nl); /* return what we have */
+ }
+ if (asprintf(&np->n_name, "%s/%s", dir, buf) < 0) {
+ free(np);
+ close(fd);
+ return (nl); /* return what we have */
+ }
+ SLIST_INSERT_HEAD(nl, np, n_entry);
+ }
+ close(fd);
+ return (nl);
+}
+
+/*
+ * Read the font properties and insert new entry into the list.
+ * The font list is built in descending order.
+ */
+static bool
+insert_font(char *name, FONT_FLAGS flags)
+{
+ struct font_header fh;
+ struct fontlist *fp, *previous, *entry, *next;
+ size_t size;
+ ssize_t rv;
+ int fd;
+ char *font_name;
+
+ font_name = NULL;
+ if (flags == FONT_BUILTIN) {
+ /*
+ * We only install builtin font once, while setting up
+ * initial console. Since this will happen very early,
+ * we assume asprintf will not fail. Once we have access to
+ * files, the builtin font will be replaced by font loaded
+ * from file.
+ */
+ if (!STAILQ_EMPTY(&fonts))
+ return (false);
+
+ fh.fh_width = DEFAULT_FONT_DATA.vfbd_width;
+ fh.fh_height = DEFAULT_FONT_DATA.vfbd_height;
+
+ (void) asprintf(&font_name, "%dx%d",
+ DEFAULT_FONT_DATA.vfbd_width,
+ DEFAULT_FONT_DATA.vfbd_height);
+ } else {
+ fd = open(name, O_RDONLY);
+ if (fd < 0)
+ return (false);
+ rv = read(fd, &fh, sizeof(fh));
+ close(fd);
+ if (rv < 0 || (size_t)rv != sizeof(fh))
+ return (false);
+
+ if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC,
+ sizeof(fh.fh_magic)) != 0)
+ return (false);
+ font_name = strdup(name);
+ }
+
+ if (font_name == NULL)
+ return (false);
+
+ /*
+ * If we have an entry with the same glyph dimensions, replace
+ * the file name and mark us. We only support unique dimensions.
+ */
+ STAILQ_FOREACH(entry, &fonts, font_next) {
+ if (fh.fh_width == entry->font_data->vfbd_width &&
+ fh.fh_height == entry->font_data->vfbd_height) {
+ free(entry->font_name);
+ entry->font_name = font_name;
+ entry->font_flags = FONT_RELOAD;
+ return (true);
+ }
+ }
+
+ fp = calloc(sizeof(*fp), 1);
+ if (fp == NULL) {
+ free(font_name);
+ return (false);
+ }
+ fp->font_data = calloc(sizeof(*fp->font_data), 1);
+ if (fp->font_data == NULL) {
+ free(font_name);
+ free(fp);
+ return (false);
+ }
+ fp->font_name = font_name;
+ fp->font_flags = flags;
+ fp->font_load = load_font;
+ fp->font_data->vfbd_width = fh.fh_width;
+ fp->font_data->vfbd_height = fh.fh_height;
+
+ if (STAILQ_EMPTY(&fonts)) {
+ STAILQ_INSERT_HEAD(&fonts, fp, font_next);
+ return (true);
+ }
+
+ previous = NULL;
+ size = fp->font_data->vfbd_width * fp->font_data->vfbd_height;
+
+ STAILQ_FOREACH(entry, &fonts, font_next) {
+ vt_font_bitmap_data_t *bd;
+
+ bd = entry->font_data;
+ /* Should fp be inserted before the entry? */
+ if (size > bd->vfbd_width * bd->vfbd_height) {
+ if (previous == NULL) {
+ STAILQ_INSERT_HEAD(&fonts, fp, font_next);
+ } else {
+ STAILQ_INSERT_AFTER(&fonts, previous, fp,
+ font_next);
+ }
+ return (true);
+ }
+ next = STAILQ_NEXT(entry, font_next);
+ if (next == NULL ||
+ size > next->font_data->vfbd_width *
+ next->font_data->vfbd_height) {
+ STAILQ_INSERT_AFTER(&fonts, entry, fp, font_next);
+ return (true);
+ }
+ previous = entry;
+ }
+ return (true);
+}
+
+static int
+font_set(struct env_var *ev __unused, int flags __unused, const void *value)
+{
+ struct fontlist *fl;
+ char *eptr;
+ unsigned long x = 0, y = 0;
+
+ /*
+ * Attempt to extract values from "XxY" string. In case of error,
+ * we have unmaching glyph dimensions and will just output the
+ * available values.
+ */
+ if (value != NULL) {
+ x = strtoul(value, &eptr, 10);
+ if (*eptr == 'x')
+ y = strtoul(eptr + 1, &eptr, 10);
+ }
+ STAILQ_FOREACH(fl, &fonts, font_next) {
+ if (fl->font_data->vfbd_width == x &&
+ fl->font_data->vfbd_height == y)
+ break;
+ }
+ if (fl != NULL) {
+ /* Reset any FONT_MANUAL flag. */
+ reset_font_flags();
+
+ /* Mark this font manually loaded */
+ fl->font_flags = FONT_MANUAL;
+ cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
+ return (CMD_OK);
+ }
+
+ printf("Available fonts:\n");
+ STAILQ_FOREACH(fl, &fonts, font_next) {
+ printf(" %dx%d\n", fl->font_data->vfbd_width,
+ fl->font_data->vfbd_height);
+ }
+ return (CMD_OK);
+}
+
+void
+bios_text_font(bool use_vga_font)
+{
+ if (use_vga_font)
+ (void) insert_font(VGA_8X16_FONT, FONT_MANUAL);
+ else
+ (void) insert_font(DEFAULT_8X16_FONT, FONT_MANUAL);
+}
+
+void
+autoload_font(bool bios)
+{
+ struct name_list *nl;
+ struct name_entry *np;
+
+ nl = read_list("/boot/fonts/INDEX.fonts");
+ if (nl == NULL)
+ return;
+
+ while (!SLIST_EMPTY(nl)) {
+ np = SLIST_FIRST(nl);
+ SLIST_REMOVE_HEAD(nl, n_entry);
+ if (insert_font(np->n_name, FONT_AUTO) == false)
+ printf("failed to add font: %s\n", np->n_name);
+ free(np->n_name);
+ free(np);
+ }
+
+ /*
+ * If vga text mode was requested, load vga.font (8x16 bold) font.
+ */
+ if (bios) {
+ bios_text_font(true);
+ }
+
+ (void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
+}
+
+COMMAND_SET(load_font, "loadfont", "load console font from file", command_font);
+
+static int
+command_font(int argc, char *argv[])
+{
+ int i, c, rc;
+ struct fontlist *fl;
+ vt_font_bitmap_data_t *bd;
+ bool list;
+
+ list = false;
+ optind = 1;
+ optreset = 1;
+ rc = CMD_OK;
+
+ while ((c = getopt(argc, argv, "l")) != -1) {
+ switch (c) {
+ case 'l':
+ list = true;
+ break;
+ case '?':
+ default:
+ return (CMD_ERROR);
+ }
+ }
+
+ argc -= optind;
+ argv += optind;
+
+ if (argc > 1 || (list && argc != 0)) {
+ printf("Usage: loadfont [-l] | [file.fnt]\n");
+ return (CMD_ERROR);
+ }
+
+ if (list) {
+ STAILQ_FOREACH(fl, &fonts, font_next) {
+ printf("font %s: %dx%d%s\n", fl->font_name,
+ fl->font_data->vfbd_width,
+ fl->font_data->vfbd_height,
+ fl->font_data->vfbd_font == NULL? "" : " loaded");
+ }
+ return (CMD_OK);
+ }
+
+ /* Clear scren */
+ cons_clear();
+
+ if (argc == 1) {
+ char *name = argv[0];
+
+ if (insert_font(name, FONT_MANUAL) == false) {
+ printf("loadfont error: failed to load: %s\n", name);
+ return (CMD_ERROR);
+ }
+
+ (void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
+ return (CMD_OK);
+ }
+
+ if (argc == 0) {
+ /*
+ * Walk entire font list, release any loaded font, and set
+ * autoload flag. The font list does have at least the builtin
+ * default font.
+ */
+ STAILQ_FOREACH(fl, &fonts, font_next) {
+ if (fl->font_data->vfbd_font != NULL) {
+
+ bd = fl->font_data;
+ /*
+ * Note the setup_font() is releasing
+ * font bytes.
+ */
+ for (i = 0; i < VFNT_MAPS; i++)
+ free(bd->vfbd_font->vf_map[i]);
+ free(fl->font_data->vfbd_font);
+ fl->font_data->vfbd_font = NULL;
+ fl->font_data->vfbd_uncompressed_size = 0;
+ fl->font_flags = FONT_AUTO;
+ }
+ }
+ (void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
+ }
+ return (rc);
+}
+
+bool
+gfx_get_edid_resolution(struct vesa_edid_info *edid, edid_res_list_t *res)
+{
+ struct resolution *rp, *p;
+
+ /*
+ * Walk detailed timings tables (4).
+ */
+ if ((edid->display.supported_features
+ & EDID_FEATURE_PREFERRED_TIMING_MODE) != 0) {
+ /* Walk detailed timing descriptors (4) */
+ for (int i = 0; i < DET_TIMINGS; i++) {
+ /*
+ * Reserved value 0 is not used for display decriptor.
+ */
+ if (edid->detailed_timings[i].pixel_clock == 0)
+ continue;
+ if ((rp = malloc(sizeof(*rp))) == NULL)
+ continue;
+ rp->width = GET_EDID_INFO_WIDTH(edid, i);
+ rp->height = GET_EDID_INFO_HEIGHT(edid, i);
+ if (rp->width > 0 && rp->width <= EDID_MAX_PIXELS &&
+ rp->height > 0 && rp->height <= EDID_MAX_LINES)
+ TAILQ_INSERT_TAIL(res, rp, next);
+ else
+ free(rp);
+ }
+ }
+
+ /*
+ * Walk standard timings list (8).
+ */
+ for (int i = 0; i < STD_TIMINGS; i++) {
+ /* Is this field unused? */
+ if (edid->standard_timings[i] == 0x0101)
+ continue;
+
+ if ((rp = malloc(sizeof(*rp))) == NULL)
+ continue;
+
+ rp->width = HSIZE(edid->standard_timings[i]);
+ switch (RATIO(edid->standard_timings[i])) {
+ case RATIO1_1:
+ rp->height = HSIZE(edid->standard_timings[i]);
+ if (edid->header.version > 1 ||
+ edid->header.revision > 2) {
+ rp->height = rp->height * 10 / 16;
+ }
+ break;
+ case RATIO4_3:
+ rp->height = HSIZE(edid->standard_timings[i]) * 3 / 4;
+ break;
+ case RATIO5_4:
+ rp->height = HSIZE(edid->standard_timings[i]) * 4 / 5;
+ break;
+ case RATIO16_9:
+ rp->height = HSIZE(edid->standard_timings[i]) * 9 / 16;
+ break;
+ }
+
+ /*
+ * Create resolution list in decreasing order, except keep
+ * first entry (preferred timing mode).
+ */
+ TAILQ_FOREACH(p, res, next) {
+ if (p->width * p->height < rp->width * rp->height) {
+ /* Keep preferred mode first */
+ if (TAILQ_FIRST(res) == p)
+ TAILQ_INSERT_AFTER(res, p, rp, next);
+ else
+ TAILQ_INSERT_BEFORE(p, rp, next);
+ break;
+ }
+ if (TAILQ_NEXT(p, next) == NULL) {
+ TAILQ_INSERT_TAIL(res, rp, next);
+ break;
+ }
+ }
+ }
+ return (!TAILQ_EMPTY(res));
+}
diff --git a/stand/common/gfx_fb.h b/stand/common/gfx_fb.h
new file mode 100644
index 000000000000..1424b8223136
--- /dev/null
+++ b/stand/common/gfx_fb.h
@@ -0,0 +1,274 @@
+/*-
+ * SPDX-License-Identifier: BSD-2-Clause
+ *
+ * Copyright 2020 Toomas Soome
+ * Copyright 2020 RackTop Systems, Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ *
+ * $FreeBSD$
+ */
+
+#ifndef _GFX_FB_H
+#define _GFX_FB_H
+
+#include <sys/font.h>
+#include <teken.h>
+#include <stdbool.h>
+#include <machine/metadata.h>
+#include <pnglite.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define EDID_MAGIC { 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00 }
+
+struct edid_header {
+ uint8_t header[8]; /* fixed header pattern */
+ uint16_t manufacturer_id;
+ uint16_t product_code;
+ uint32_t serial_number;
+ uint8_t week_of_manufacture;
+ uint8_t year_of_manufacture;
+ uint8_t version;
+ uint8_t revision;
+};
+
+struct edid_basic_display_parameters {
+ uint8_t video_input_parameters;
+ uint8_t max_horizontal_image_size;
+ uint8_t max_vertical_image_size;
+ uint8_t display_gamma;
+ uint8_t supported_features;
+};
+
+struct edid_chromaticity_coordinates {
+ uint8_t red_green_lo;
+ uint8_t blue_white_lo;
+ uint8_t red_x_hi;
+ uint8_t red_y_hi;
+ uint8_t green_x_hi;
+ uint8_t green_y_hi;
+ uint8_t blue_x_hi;
+ uint8_t blue_y_hi;
+ uint8_t white_x_hi;
+ uint8_t white_y_hi;
+};
+
+struct edid_detailed_timings {
+ uint16_t pixel_clock;
+ uint8_t horizontal_active_lo;
+ uint8_t horizontal_blanking_lo;
+ uint8_t horizontal_hi;
+ uint8_t vertical_active_lo;
+ uint8_t vertical_blanking_lo;
+ uint8_t vertical_hi;
+ uint8_t horizontal_sync_offset_lo;
+ uint8_t horizontal_sync_pulse_width_lo;
+ uint8_t vertical_sync_lo;
+ uint8_t sync_hi;
+ uint8_t horizontal_image_size_lo;
+ uint8_t vertical_image_size_lo;
+ uint8_t image_size_hi;
+ uint8_t horizontal_border;
+ uint8_t vertical_border;
+ uint8_t features;
+};
+
+struct vesa_edid_info {
+ struct edid_header header;
+ struct edid_basic_display_parameters display;
+#define EDID_FEATURE_PREFERRED_TIMING_MODE (1 << 1)
+ struct edid_chromaticity_coordinates chromaticity;
+ uint8_t established_timings_1;
+ uint8_t established_timings_2;
+ uint8_t manufacturer_reserved_timings;
+ uint16_t standard_timings[8];
+ struct edid_detailed_timings detailed_timings[4];
+ uint8_t number_of_extensions;
+ uint8_t checksum;
+} __packed;
+
+#define STD_TIMINGS 8
+#define DET_TIMINGS 4
+
+#define HSIZE(x) (((x & 0xff) + 31) * 8)
+#define RATIO(x) ((x & 0xC000) >> 14)
+#define RATIO1_1 0
+/* EDID Ver. 1.3 redefined this */
+#define RATIO16_10 RATIO1_1
+#define RATIO4_3 1
+#define RATIO5_4 2
+#define RATIO16_9 3
+
+/*
+ * Number of pixels and lines is 12-bit int, valid values 0-4095.
+ */
+#define EDID_MAX_PIXELS 4095
+#define EDID_MAX_LINES 4095
+
+#define GET_EDID_INFO_WIDTH(edid_info, timings_num) \
+ ((edid_info)->detailed_timings[(timings_num)].horizontal_active_lo | \
+ (((uint32_t)(edid_info)->detailed_timings[(timings_num)].horizontal_hi & \
+ 0xf0) << 4))
+
+#define GET_EDID_INFO_HEIGHT(edid_info, timings_num) \
+ ((edid_info)->detailed_timings[(timings_num)].vertical_active_lo | \
+ (((uint32_t)(edid_info)->detailed_timings[(timings_num)].vertical_hi & \
+ 0xf0) << 4))
+
+struct resolution {
+ uint32_t width;
+ uint32_t height;
+ TAILQ_ENTRY(resolution) next;
+};
+
+typedef TAILQ_HEAD(edid_resolution, resolution) edid_res_list_t;
+
+struct vesa_flat_panel_info {
+ uint16_t HSize; /* Horizontal Size in Pixels */
+ uint16_t VSize; /* Vertical Size in Lines */
+ uint16_t FPType; /* Flat Panel Type */
+ uint8_t RedBPP; /* Red Bits Per Primary */
+ uint8_t GreenBPP; /* Green Bits Per Primary */
+ uint8_t BlueBPP; /* Blue Bits Per Primary */
+ uint8_t ReservedBPP; /* Reserved Bits Per Primary */
+ uint32_t RsvdOffScrnMemSize; /* Size in KB of Offscreen Memory */
+ uint32_t RsvdOffScrnMemPtr; /* Pointer to reserved offscreen memory */
+ uint8_t Reserved[14]; /* remainder of FPInfo */
+} __packed;
+
+#define COLOR_FORMAT_VGA 0
+#define COLOR_FORMAT_RGB 1
+#define NCOLORS 16
+#define NCMAP 256
+extern uint32_t cmap[NCMAP];
+
+enum FB_TYPE {
+ FB_TEXT = -1,
+ FB_GOP,
+ FB_UGA,
+ FB_VBE
+};
+
+enum COLOR_TYPE {
+ CT_INDEXED,
+ CT_RGB
+};
+
+struct gen_fb {
+ uint64_t fb_addr;
+ uint64_t fb_size;
+ uint32_t fb_height;
+ uint32_t fb_width;
+ uint32_t fb_stride;
+ uint32_t fb_mask_red;
+ uint32_t fb_mask_green;
+ uint32_t fb_mask_blue;
+ uint32_t fb_mask_reserved;
+ uint32_t fb_bpp;
+};
+
+typedef struct teken_gfx {
+ enum FB_TYPE tg_fb_type;
+ enum COLOR_TYPE tg_ctype;
+ unsigned tg_mode;
+ teken_t tg_teken; /* Teken core */
+ teken_pos_t tg_cursor; /* Where cursor was drawn */
+ bool tg_cursor_visible;
+ teken_pos_t tg_tp; /* Terminal dimensions */
+ teken_pos_t tg_origin; /* Point of origin in pixels */
+ uint8_t *tg_glyph; /* Memory for glyph */
+ size_t tg_glyph_size;
+ struct vt_font tg_font;
+ struct gen_fb tg_fb;
+ teken_funcs_t *tg_functions;
+ void *tg_private;
+} teken_gfx_t;
+
+extern font_list_t fonts;
+extern teken_gfx_t gfx_state;
+
+typedef enum {
+ GfxFbBltVideoFill,
+ GfxFbBltVideoToBltBuffer,
+ GfxFbBltBufferToVideo,
+ GfxFbBltVideoToVideo,
+ GfxFbBltOperationMax,
+} GFXFB_BLT_OPERATION;
+
+int gfxfb_blt(void *, GFXFB_BLT_OPERATION, uint32_t, uint32_t,
+ uint32_t, uint32_t, uint32_t, uint32_t, uint32_t);
+
+int generate_cons_palette(uint32_t *, int, uint32_t, int, uint32_t, int,
+ uint32_t, int);
+bool console_update_mode(bool);
+void setup_font(teken_gfx_t *, teken_unit_t, teken_unit_t);
+uint8_t *font_lookup(const struct vt_font *, teken_char_t,
+ const teken_attr_t *);
+void bios_text_font(bool);
+
+/* teken callbacks. */
+tf_cursor_t gfx_fb_cursor;
+tf_putchar_t gfx_fb_putchar;
+tf_fill_t gfx_fb_fill;
+tf_copy_t gfx_fb_copy;
+tf_param_t gfx_fb_param;
+
+/* Screen buffer element */
+struct text_pixel {
+ teken_char_t c;
+ teken_attr_t a;
+};
+
+extern const int cons_to_vga_colors[NCOLORS];
+
+/* Screen buffer to track changes on the terminal screen. */
+extern struct text_pixel *screen_buffer;
+bool is_same_pixel(struct text_pixel *, struct text_pixel *);
+
+bool gfx_get_edid_resolution(struct vesa_edid_info *, edid_res_list_t *);
+void gfx_framework_init(void);
+void gfx_fb_cons_display(uint32_t, uint32_t, uint32_t, uint32_t, void *);
+void gfx_fb_setpixel(uint32_t, uint32_t);
+void gfx_fb_drawrect(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t);
+void gfx_term_drawrect(uint32_t, uint32_t, uint32_t, uint32_t);
+void gfx_fb_line(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t);
+void gfx_fb_bezier(uint32_t, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t,
+ uint32_t);
+
+#define FL_PUTIMAGE_BORDER 0x1
+#define FL_PUTIMAGE_NOSCROLL 0x2
+#define FL_PUTIMAGE_DEBUG 0x80
+
+int gfx_fb_putimage(png_t *, uint32_t, uint32_t, uint32_t, uint32_t, uint32_t);
+bool gfx_parse_mode_str(char *, int *, int *, int *);
+void term_image_display(teken_gfx_t *, const teken_rect_t *);
+
+void reset_font_flags(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GFX_FB_H */
diff --git a/stand/common/module.c b/stand/common/module.c
index bd8d091d91c9..247fc54b6021 100644
--- a/stand/common/module.c
+++ b/stand/common/module.c
@@ -38,6 +38,8 @@ __FBSDID("$FreeBSD$");
#include <sys/module.h>
#include <sys/queue.h>
#include <sys/stdint.h>
+#include <sys/font.h>
+#include <gfx_fb.h>
#if defined(LOADER_FDT_SUPPORT)
#include <fdt_platform.h>
@@ -91,7 +93,6 @@ static char *kld_ext_list[] = {
NULL
};
-
/*
* load an object, either a disk file or code module.
*
@@ -616,6 +617,92 @@ file_load_dependencies(struct preloaded_file *base_file)
return (error);
}
+vm_offset_t
+build_font_module(vm_offset_t addr)
+{
+ vt_font_bitmap_data_t *bd;
+ struct vt_font *fd;
+ struct preloaded_file *fp;
+ size_t size;
+ uint32_t checksum;
+ int i;
+ struct font_info fi;
+ struct fontlist *fl;
+ uint64_t fontp;
+
+ if (STAILQ_EMPTY(&fonts))
+ return (addr);
+
+ /* We can't load first */
+ if ((file_findfile(NULL, NULL)) == NULL) {
+ printf("Can not load font module: %s\n",
+ "the kernel is not loaded");
+ return (addr);
+ }
+
+ /* helper pointers */
+ bd = NULL;
+ STAILQ_FOREACH(fl, &fonts, font_next) {
+ if (gfx_state.tg_font.vf_width == fl->font_data->vfbd_width &&
+ gfx_state.tg_font.vf_height == fl->font_data->vfbd_height) {
+ /*
+ * Kernel does have better built in font.
+ */
+ if (fl->font_flags == FONT_BUILTIN)
+ return (addr);
+
+ bd = fl->font_data;
+ break;
+ }
+ }
+ if (bd == NULL)
+ return (addr);
+ fd = bd->vfbd_font;
+
+ fi.fi_width = fd->vf_width;
+ checksum = fi.fi_width;
+ fi.fi_height = fd->vf_height;
+ checksum += fi.fi_height;
+ fi.fi_bitmap_size = bd->vfbd_uncompressed_size;
+ checksum += fi.fi_bitmap_size;
+
+ size = roundup2(sizeof (struct font_info), 8);
+ for (i = 0; i < VFNT_MAPS; i++) {
+ fi.fi_map_count[i] = fd->vf_map_count[i];
+ checksum += fi.fi_map_count[i];
+ size += fd->vf_map_count[i] * sizeof (struct vfnt_map);
+ size += roundup2(size, 8);
+ }
+ size += bd->vfbd_uncompressed_size;
+
+ fi.fi_checksum = -checksum;
+
+ fp = file_findfile(NULL, "elf kernel");
+ if (fp == NULL)
+ fp = file_findfile(NULL, "elf64 kernel");
+ if (fp == NULL)
+ panic("can't find kernel file");
+
+ fontp = addr;
+ addr += archsw.arch_copyin(&fi, addr, sizeof (struct font_info));
+ addr = roundup2(addr, 8);
+
+ /* Copy maps. */
+ for (i = 0; i < VFNT_MAPS; i++) {
+ if (fd->vf_map_count[i] != 0) {
+ addr += archsw.arch_copyin(fd->vf_map[i], addr,
+ fd->vf_map_count[i] * sizeof (struct vfnt_map));
+ addr = roundup2(addr, 8);
+ }
+ }
+
+ /* Copy the bitmap. */
+ addr += archsw.arch_copyin(fd->vf_bytes, addr, fi.fi_bitmap_size);
+
+ /* Looks OK so far; populate control structure */
+ file_addmetadata(fp, MODINFOMD_FONT, sizeof(fontp), &fontp);
+ return (addr);
+}
#ifdef LOADER_VERIEXEC_VECTX
#define VECTX_HANDLE(fd) vctx