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+/*
+ * Copyright (c) 2002 - 2003
+ * NetGroup, Politecnico di Torino (Italy)
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. Neither the name of the Politecnico di Torino nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+/*
+ * \file sockutils.c
+ *
+ * The goal of this file is to provide a common set of primitives for socket
+ * manipulation.
+ *
+ * Although the socket interface defined in the RFC 2553 (and its updates)
+ * is excellent, there are still differences between the behavior of those
+ * routines on UN*X and Windows, and between UN*Xes.
+ *
+ * These calls provide an interface similar to the socket interface, but
+ * that hides the differences between operating systems. It does not
+ * attempt to significantly improve on the socket interface in other
+ * ways.
+ */
+
+#include <string.h> /* for strerror() */
+#include <errno.h> /* for the errno variable */
+#include <stdio.h> /* for the stderr file */
+#include <stdlib.h> /* for malloc() and free() */
+#ifdef HAVE_LIMITS_H
+#include <limits.h>
+#else
+#define INT_MAX 2147483647
+#endif
+
+#include "portability.h"
+#include "sockutils.h"
+
+#ifdef _WIN32
+ /*
+ * Winsock initialization.
+ *
+ * Ask for WinSock 2.2.
+ */
+ #define WINSOCK_MAJOR_VERSION 2
+ #define WINSOCK_MINOR_VERSION 2
+
+ static int sockcount = 0; /*!< Variable that allows calling the WSAStartup() only one time */
+#endif
+
+/* Some minor differences between UNIX and Win32 */
+#ifdef _WIN32
+ #define SHUT_WR SD_SEND /* The control code for shutdown() is different in Win32 */
+#endif
+
+/* Size of the buffer that has to keep error messages */
+#define SOCK_ERRBUF_SIZE 1024
+
+/* Constants; used in order to keep strings here */
+#define SOCKET_NO_NAME_AVAILABLE "No name available"
+#define SOCKET_NO_PORT_AVAILABLE "No port available"
+#define SOCKET_NAME_NULL_DAD "Null address (possibly DAD Phase)"
+
+/****************************************************
+ * *
+ * Locally defined functions *
+ * *
+ ****************************************************/
+
+static int sock_ismcastaddr(const struct sockaddr *saddr);
+
+/****************************************************
+ * *
+ * Function bodies *
+ * *
+ ****************************************************/
+
+/*
+ * \brief It retrieves the error message after an error occurred in the socket interface.
+ *
+ * This function is defined because of the different way errors are returned in UNIX
+ * and Win32. This function provides a consistent way to retrieve the error message
+ * (after a socket error occurred) on all the platforms.
+ *
+ * \param caller: a pointer to a user-allocated string which contains a message that has
+ * to be printed *before* the true error message. It could be, for example, 'this error
+ * comes from the recv() call at line 31'. It may be NULL.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return No return values. The error message is returned in the 'string' parameter.
+ */
+void sock_geterror(const char *caller, char *errbuf, int errbuflen)
+{
+#ifdef _WIN32
+ int retval;
+ int code;
+ TCHAR message[SOCK_ERRBUF_SIZE]; /* It will be char (if we're using ascii) or wchar_t (if we're using unicode) */
+
+ if (errbuf == NULL)
+ return;
+
+ code = GetLastError();
+
+ retval = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS |
+ FORMAT_MESSAGE_MAX_WIDTH_MASK,
+ NULL, code, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
+ message, sizeof(message) / sizeof(TCHAR), NULL);
+
+ if (retval == 0)
+ {
+ if ((caller) && (*caller))
+ pcap_snprintf(errbuf, errbuflen, "%sUnable to get the exact error message", caller);
+ else
+ pcap_snprintf(errbuf, errbuflen, "Unable to get the exact error message");
+ return;
+ }
+ else
+ {
+ if ((caller) && (*caller))
+ pcap_snprintf(errbuf, errbuflen, "%s%s (code %d)", caller, message, code);
+ else
+ pcap_snprintf(errbuf, errbuflen, "%s (code %d)", message, code);
+ }
+#else
+ char *message;
+
+ if (errbuf == NULL)
+ return;
+
+ message = strerror(errno);
+
+ if ((caller) && (*caller))
+ pcap_snprintf(errbuf, errbuflen, "%s%s (code %d)", caller, message, errno);
+ else
+ pcap_snprintf(errbuf, errbuflen, "%s (code %d)", message, errno);
+#endif
+}
+
+/*
+ * \brief It initializes sockets.
+ *
+ * This function is pretty useless on UNIX, since socket initialization is not required.
+ * However it is required on Win32. In UNIX, this function appears to be completely empty.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if some errors occurred. The error message is returned
+ * in the 'errbuf' variable.
+ */
+int sock_init(char *errbuf, int errbuflen)
+{
+#ifdef _WIN32
+ if (sockcount == 0)
+ {
+ WSADATA wsaData; /* helper variable needed to initialize Winsock */
+
+ if (WSAStartup(MAKEWORD(WINSOCK_MAJOR_VERSION,
+ WINSOCK_MINOR_VERSION), &wsaData) != 0)
+ {
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "Failed to initialize Winsock\n");
+
+ WSACleanup();
+
+ return -1;
+ }
+ }
+
+ sockcount++;
+#endif
+
+ return 0;
+}
+
+/*
+ * \brief It deallocates sockets.
+ *
+ * This function is pretty useless on UNIX, since socket deallocation is not required.
+ * However it is required on Win32. In UNIX, this function appears to be completely empty.
+ *
+ * \return No error values.
+ */
+void sock_cleanup(void)
+{
+#ifdef _WIN32
+ sockcount--;
+
+ if (sockcount == 0)
+ WSACleanup();
+#endif
+}
+
+/*
+ * \brief It checks if the sockaddr variable contains a multicast address.
+ *
+ * \return '0' if the address is multicast, '-1' if it is not.
+ */
+static int sock_ismcastaddr(const struct sockaddr *saddr)
+{
+ if (saddr->sa_family == PF_INET)
+ {
+ struct sockaddr_in *saddr4 = (struct sockaddr_in *) saddr;
+ if (IN_MULTICAST(ntohl(saddr4->sin_addr.s_addr))) return 0;
+ else return -1;
+ }
+ else
+ {
+ struct sockaddr_in6 *saddr6 = (struct sockaddr_in6 *) saddr;
+ if (IN6_IS_ADDR_MULTICAST(&saddr6->sin6_addr)) return 0;
+ else return -1;
+ }
+}
+
+/*
+ * \brief It initializes a network connection both from the client and the server side.
+ *
+ * In case of a client socket, this function calls socket() and connect().
+ * In the meanwhile, it checks for any socket error.
+ * If an error occurs, it writes the error message into 'errbuf'.
+ *
+ * In case of a server socket, the function calls socket(), bind() and listen().
+ *
+ * This function is usually preceeded by the sock_initaddress().
+ *
+ * \param addrinfo: pointer to an addrinfo variable which will be used to
+ * open the socket and such. This variable is the one returned by the previous call to
+ * sock_initaddress().
+ *
+ * \param server: '1' if this is a server socket, '0' otherwise.
+ *
+ * \param nconn: number of the connections that are allowed to wait into the listen() call.
+ * This value has no meanings in case of a client socket.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return the socket that has been opened (that has to be used in the following sockets calls)
+ * if everything is fine, '0' if some errors occurred. The error message is returned
+ * in the 'errbuf' variable.
+ */
+SOCKET sock_open(struct addrinfo *addrinfo, int server, int nconn, char *errbuf, int errbuflen)
+{
+ SOCKET sock;
+
+ sock = socket(addrinfo->ai_family, addrinfo->ai_socktype, addrinfo->ai_protocol);
+ if (sock == -1)
+ {
+ sock_geterror("socket(): ", errbuf, errbuflen);
+ return -1;
+ }
+
+
+ /* This is a server socket */
+ if (server)
+ {
+#ifdef BSD
+ /*
+ * Force the use of IPv6-only addresses; in BSD you can accept both v4 and v6
+ * connections if you have a "NULL" pointer as the nodename in the getaddrinfo()
+ * This behavior is not clear in the RFC 2553, so each system implements the
+ * bind() differently from this point of view
+ */
+ if (addrinfo->ai_family == PF_INET6)
+ {
+ int on;
+
+ if (setsockopt(sock, IPPROTO_IPV6, IPV6_BINDV6ONLY, (char *)&on, sizeof (int)) == -1)
+ {
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "setsockopt(IPV6_BINDV6ONLY)");
+ return -1;
+ }
+ }
+#endif
+
+ /* WARNING: if the address is a mcast one, I should place the proper Win32 code here */
+ if (bind(sock, addrinfo->ai_addr, (int) addrinfo->ai_addrlen) != 0)
+ {
+ sock_geterror("bind(): ", errbuf, errbuflen);
+ return -1;
+ }
+
+ if (addrinfo->ai_socktype == SOCK_STREAM)
+ if (listen(sock, nconn) == -1)
+ {
+ sock_geterror("listen(): ", errbuf, errbuflen);
+ return -1;
+ }
+
+ /* server side ended */
+ return sock;
+ }
+ else /* we're the client */
+ {
+ struct addrinfo *tempaddrinfo;
+ char *errbufptr;
+ size_t bufspaceleft;
+
+ tempaddrinfo = addrinfo;
+ errbufptr = errbuf;
+ bufspaceleft = errbuflen;
+ *errbufptr = 0;
+
+ /*
+ * We have to loop though all the addinfo returned.
+ * For instance, we can have both IPv6 and IPv4 addresses, but the service we're trying
+ * to connect to is unavailable in IPv6, so we have to try in IPv4 as well
+ */
+ while (tempaddrinfo)
+ {
+
+ if (connect(sock, tempaddrinfo->ai_addr, (int) tempaddrinfo->ai_addrlen) == -1)
+ {
+ size_t msglen;
+ char TmpBuffer[100];
+ char SocketErrorMessage[SOCK_ERRBUF_SIZE];
+
+ /*
+ * We have to retrieve the error message before any other socket call completes, otherwise
+ * the error message is lost
+ */
+ sock_geterror(NULL, SocketErrorMessage, sizeof(SocketErrorMessage));
+
+ /* Returns the numeric address of the host that triggered the error */
+ sock_getascii_addrport((struct sockaddr_storage *) tempaddrinfo->ai_addr, TmpBuffer, sizeof(TmpBuffer), NULL, 0, NI_NUMERICHOST, TmpBuffer, sizeof(TmpBuffer));
+
+ pcap_snprintf(errbufptr, bufspaceleft,
+ "Is the server properly installed on %s? connect() failed: %s", TmpBuffer, SocketErrorMessage);
+
+ /* In case more then one 'connect' fails, we manage to keep all the error messages */
+ msglen = strlen(errbufptr);
+
+ errbufptr[msglen] = ' ';
+ errbufptr[msglen + 1] = 0;
+
+ bufspaceleft = bufspaceleft - (msglen + 1);
+ errbufptr += (msglen + 1);
+
+ tempaddrinfo = tempaddrinfo->ai_next;
+ }
+ else
+ break;
+ }
+
+ /*
+ * Check how we exit from the previous loop
+ * If tempaddrinfo is equal to NULL, it means that all the connect() failed.
+ */
+ if (tempaddrinfo == NULL)
+ {
+ closesocket(sock);
+ return -1;
+ }
+ else
+ return sock;
+ }
+}
+
+/*
+ * \brief Closes the present (TCP and UDP) socket connection.
+ *
+ * This function sends a shutdown() on the socket in order to disable send() calls
+ * (while recv() ones are still allowed). Then, it closes the socket.
+ *
+ * \param sock: the socket identifier of the connection that has to be closed.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if some errors occurred. The error message is returned
+ * in the 'errbuf' variable.
+ */
+int sock_close(SOCKET sock, char *errbuf, int errbuflen)
+{
+ /*
+ * SHUT_WR: subsequent calls to the send function are disallowed.
+ * For TCP sockets, a FIN will be sent after all data is sent and
+ * acknowledged by the Server.
+ */
+ if (shutdown(sock, SHUT_WR))
+ {
+ sock_geterror("shutdown(): ", errbuf, errbuflen);
+ /* close the socket anyway */
+ closesocket(sock);
+ return -1;
+ }
+
+ closesocket(sock);
+ return 0;
+}
+
+/*
+ * \brief Checks that the address, port and flags given are valids and it returns an 'addrinfo' structure.
+ *
+ * This function basically calls the getaddrinfo() calls, and it performs a set of sanity checks
+ * to control that everything is fine (e.g. a TCP socket cannot have a mcast address, and such).
+ * If an error occurs, it writes the error message into 'errbuf'.
+ *
+ * \param host: a pointer to a string identifying the host. It can be
+ * a host name, a numeric literal address, or NULL or "" (useful
+ * in case of a server socket which has to bind to all addresses).
+ *
+ * \param port: a pointer to a user-allocated buffer containing the network port to use.
+ *
+ * \param hints: an addrinfo variable (passed by reference) containing the flags needed to create the
+ * addrinfo structure appropriately.
+ *
+ * \param addrinfo: it represents the true returning value. This is a pointer to an addrinfo variable
+ * (passed by reference), which will be allocated by this function and returned back to the caller.
+ * This variable will be used in the next sockets calls.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if some errors occurred. The error message is returned
+ * in the 'errbuf' variable. The addrinfo variable that has to be used in the following sockets calls is
+ * returned into the addrinfo parameter.
+ *
+ * \warning The 'addrinfo' variable has to be deleted by the programmer by calling freeaddrinfo() when
+ * it is no longer needed.
+ *
+ * \warning This function requires the 'hints' variable as parameter. The semantic of this variable is the same
+ * of the one of the corresponding variable used into the standard getaddrinfo() socket function. We suggest
+ * the programmer to look at that function in order to set the 'hints' variable appropriately.
+ */
+int sock_initaddress(const char *host, const char *port,
+ struct addrinfo *hints, struct addrinfo **addrinfo, char *errbuf, int errbuflen)
+{
+ int retval;
+
+ retval = getaddrinfo(host, port, hints, addrinfo);
+ if (retval != 0)
+ {
+ /*
+ * if the getaddrinfo() fails, you have to use gai_strerror(), instead of using the standard
+ * error routines (errno) in UNIX; Winsock suggests using the GetLastError() instead.
+ */
+ if (errbuf)
+ {
+#ifdef _WIN32
+ sock_geterror("getaddrinfo(): ", errbuf, errbuflen);
+#else
+ pcap_snprintf(errbuf, errbuflen, "getaddrinfo() %s", gai_strerror(retval));
+#endif
+ }
+ return -1;
+ }
+ /*
+ * \warning SOCKET: I should check all the accept() in order to bind to all addresses in case
+ * addrinfo has more han one pointers
+ */
+
+ /*
+ * This software only supports PF_INET and PF_INET6.
+ *
+ * XXX - should we just check that at least *one* address is
+ * either PF_INET or PF_INET6, and, when using the list,
+ * ignore all addresses that are neither? (What, no IPX
+ * support? :-))
+ */
+ if (((*addrinfo)->ai_family != PF_INET) &&
+ ((*addrinfo)->ai_family != PF_INET6))
+ {
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "getaddrinfo(): socket type not supported");
+ return -1;
+ }
+
+ /*
+ * You can't do multicast (or broadcast) TCP.
+ */
+ if (((*addrinfo)->ai_socktype == SOCK_STREAM) &&
+ (sock_ismcastaddr((*addrinfo)->ai_addr) == 0))
+ {
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "getaddrinfo(): multicast addresses are not valid when using TCP streams");
+ return -1;
+ }
+
+ return 0;
+}
+
+/*
+ * \brief It sends the amount of data contained into 'buffer' on the given socket.
+ *
+ * This function basically calls the send() socket function and it checks that all
+ * the data specified in 'buffer' (of size 'size') will be sent. If an error occurs,
+ * it writes the error message into 'errbuf'.
+ * In case the socket buffer does not have enough space, it loops until all data
+ * has been sent.
+ *
+ * \param socket: the connected socket currently opened.
+ *
+ * \param buffer: a char pointer to a user-allocated buffer in which data is contained.
+ *
+ * \param size: number of bytes that have to be sent.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if some errors occurred. The error message is returned
+ * in the 'errbuf' variable.
+ */
+int sock_send(SOCKET socket, const char *buffer, int size, char *errbuf, int errbuflen)
+{
+ int nsent;
+
+send:
+#ifdef linux
+ /*
+ * Another pain... in Linux there's this flag
+ * MSG_NOSIGNAL
+ * Requests not to send SIGPIPE on errors on stream-oriented
+ * sockets when the other end breaks the connection.
+ * The EPIPE error is still returned.
+ */
+ nsent = send(socket, buffer, size, MSG_NOSIGNAL);
+#else
+ nsent = send(socket, buffer, size, 0);
+#endif
+
+ if (nsent == -1)
+ {
+ sock_geterror("send(): ", errbuf, errbuflen);
+ return -1;
+ }
+
+ if (nsent != size)
+ {
+ size -= nsent;
+ buffer += nsent;
+ goto send;
+ }
+
+ return 0;
+}
+
+/*
+ * \brief It copies the amount of data contained into 'buffer' into 'tempbuf'.
+ * and it checks for buffer overflows.
+ *
+ * This function basically copies 'size' bytes of data contained into 'buffer'
+ * into 'tempbuf', starting at offset 'offset'. Before that, it checks that the
+ * resulting buffer will not be larger than 'totsize'. Finally, it updates
+ * the 'offset' variable in order to point to the first empty location of the buffer.
+ *
+ * In case the function is called with 'checkonly' equal to 1, it does not copy
+ * the data into the buffer. It only checks for buffer overflows and it updates the
+ * 'offset' variable. This mode can be useful when the buffer already contains the
+ * data (maybe because the producer writes directly into the target buffer), so
+ * only the buffer overflow check has to be made.
+ * In this case, both 'buffer' and 'tempbuf' can be NULL values.
+ *
+ * This function is useful in case the userland application does not know immediately
+ * all the data it has to write into the socket. This function provides a way to create
+ * the "stream" step by step, appending the new data to the old one. Then, when all the
+ * data has been bufferized, the application can call the sock_send() function.
+ *
+ * \param buffer: a char pointer to a user-allocated buffer that keeps the data
+ * that has to be copied.
+ *
+ * \param size: number of bytes that have to be copied.
+ *
+ * \param tempbuf: user-allocated buffer (of size 'totsize') in which data
+ * has to be copied.
+ *
+ * \param offset: an index into 'tempbuf' which keeps the location of its first
+ * empty location.
+ *
+ * \param totsize: total size of the buffer in which data is being copied.
+ *
+ * \param checkonly: '1' if we do not want to copy data into the buffer and we
+ * want just do a buffer ovreflow control, '0' if data has to be copied as well.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if some errors occurred. The error message
+ * is returned in the 'errbuf' variable. When the function returns, 'tempbuf' will
+ * have the new string appended, and 'offset' will keep the length of that buffer.
+ * In case of 'checkonly == 1', data is not copied, but 'offset' is updated in any case.
+ *
+ * \warning This function assumes that the buffer in which data has to be stored is
+ * large 'totbuf' bytes.
+ *
+ * \warning In case of 'checkonly', be carefully to call this function *before* copying
+ * the data into the buffer. Otherwise, the control about the buffer overflow is useless.
+ */
+int sock_bufferize(const char *buffer, int size, char *tempbuf, int *offset, int totsize, int checkonly, char *errbuf, int errbuflen)
+{
+ if ((*offset + size) > totsize)
+ {
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "Not enough space in the temporary send buffer.");
+ return -1;
+ }
+
+ if (!checkonly)
+ memcpy(tempbuf + (*offset), buffer, size);
+
+ (*offset) += size;
+
+ return 0;
+}
+
+/*
+ * \brief It waits on a connected socket and it manages to receive data.
+ *
+ * This function basically calls the recv() socket function and it checks that no
+ * error occurred. If that happens, it writes the error message into 'errbuf'.
+ *
+ * This function changes its behavior according to the 'receiveall' flag: if we
+ * want to receive exactly 'size' byte, it loops on the recv() until all the requested
+ * data is arrived. Otherwise, it returns the data currently available.
+ *
+ * In case the socket does not have enough data available, it cycles on the recv()
+ * until the requested data (of size 'size') is arrived.
+ * In this case, it blocks until the number of bytes read is equal to 'size'.
+ *
+ * \param sock: the connected socket currently opened.
+ *
+ * \param buffer: a char pointer to a user-allocated buffer in which data has to be stored
+ *
+ * \param size: size of the allocated buffer. WARNING: this indicates the number of bytes
+ * that we are expecting to be read.
+ *
+ * \param receiveall: if '0' (or SOCK_RECEIVEALL_NO), it returns as soon as some data
+ * is ready; otherwise, (or SOCK_RECEIVEALL_YES) it waits until 'size' data has been
+ * received (in case the socket does not have enough data available).
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return the number of bytes read if everything is fine, '-1' if some errors occurred.
+ * The error message is returned in the 'errbuf' variable.
+ */
+
+/*
+ * On UN*X, recv() returns ssize_t.
+ * On Windows, there *is* no ssize_t, and it returns an int.
+ * Define ssize_t as int on Windows so we can use it as the return value
+ * from recv().
+ */
+#ifdef _WIN32
+typedef int ssize_t;
+#endif
+
+int sock_recv(SOCKET sock, void *buffer, size_t size, int receiveall,
+ char *errbuf, int errbuflen)
+{
+ char *bufp = buffer;
+ int remaining;
+ ssize_t nread;
+
+ if (size == 0)
+ {
+ SOCK_ASSERT("I have been requested to read zero bytes", 1);
+ return 0;
+ }
+ if (size > INT_MAX)
+ {
+ pcap_snprintf(errbuf, errbuflen, "Can't read more than %u bytes with sock_recv",
+ INT_MAX);
+ return -1;
+ }
+
+ bufp = (char *) buffer;
+ remaining = (int) size;
+
+ /*
+ * We don't use MSG_WAITALL because it's not supported in
+ * Win32.
+ */
+ for (;;) {
+ nread = recv(sock, bufp, remaining, 0);
+
+ if (nread == -1)
+ {
+#ifndef _WIN32
+ if (errno == EINTR)
+ return -3;
+#endif
+ sock_geterror("recv(): ", errbuf, errbuflen);
+ return -1;
+ }
+
+ if (nread == 0)
+ {
+ if (errbuf)
+ {
+ pcap_snprintf(errbuf, errbuflen,
+ "The other host terminated the connection.");
+ }
+ return -1;
+ }
+
+ /*
+ * Do we want to read the amount requested, or just return
+ * what we got?
+ */
+ if (!receiveall)
+ {
+ /*
+ * Just return what we got.
+ */
+ return (int) nread;
+ }
+
+ bufp += nread;
+ remaining -= nread;
+
+ if (remaining == 0)
+ return (int) size;
+ }
+}
+
+/*
+ * \brief It discards N bytes that are currently waiting to be read on the current socket.
+ *
+ * This function is useful in case we receive a message we cannot understand (e.g.
+ * wrong version number when receiving a network packet), so that we have to discard all
+ * data before reading a new message.
+ *
+ * This function will read 'size' bytes from the socket and discard them.
+ * It defines an internal buffer in which data will be copied; however, in case
+ * this buffer is not large enough, it will cycle in order to read everything as well.
+ *
+ * \param sock: the connected socket currently opened.
+ *
+ * \param size: number of bytes that have to be discarded.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '0' if everything is fine, '-1' if some errors occurred.
+ * The error message is returned in the 'errbuf' variable.
+ */
+int sock_discard(SOCKET sock, int size, char *errbuf, int errbuflen)
+{
+#define TEMP_BUF_SIZE 32768
+
+ char buffer[TEMP_BUF_SIZE]; /* network buffer, to be used when the message is discarded */
+
+ /*
+ * A static allocation avoids the need of a 'malloc()' each time we want to discard a message
+ * Our feeling is that a buffer if 32KB is enough for most of the application;
+ * in case this is not enough, the "while" loop discards the message by calling the
+ * sockrecv() several times.
+ * We do not want to create a bigger variable because this causes the program to exit on
+ * some platforms (e.g. BSD)
+ */
+ while (size > TEMP_BUF_SIZE)
+ {
+ if (sock_recv(sock, buffer, TEMP_BUF_SIZE, SOCK_RECEIVEALL_YES, errbuf, errbuflen) == -1)
+ return -1;
+
+ size -= TEMP_BUF_SIZE;
+ }
+
+ /*
+ * If there is still data to be discarded
+ * In this case, the data can fit into the temporary buffer
+ */
+ if (size)
+ {
+ if (sock_recv(sock, buffer, size, SOCK_RECEIVEALL_YES, errbuf, errbuflen) == -1)
+ return -1;
+ }
+
+ SOCK_ASSERT("I'm currently discarding data\n", 1);
+
+ return 0;
+}
+
+/*
+ * \brief Checks that one host (identified by the sockaddr_storage structure) belongs to an 'allowed list'.
+ *
+ * This function is useful after an accept() call in order to check if the connecting
+ * host is allowed to connect to me. To do that, we have a buffer that keeps the list of the
+ * allowed host; this function checks the sockaddr_storage structure of the connecting host
+ * against this host list, and it returns '0' is the host is included in this list.
+ *
+ * \param hostlist: pointer to a string that contains the list of the allowed host.
+ *
+ * \param sep: a string that keeps the separators used between the hosts (for example the
+ * space character) in the host list.
+ *
+ * \param from: a sockaddr_storage structure, as it is returned by the accept() call.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return It returns:
+ * - '1' if the host list is empty
+ * - '0' if the host belongs to the host list (and therefore it is allowed to connect)
+ * - '-1' in case the host does not belong to the host list (and therefore it is not allowed to connect
+ * - '-2' in case or error. The error message is returned in the 'errbuf' variable.
+ */
+int sock_check_hostlist(char *hostlist, const char *sep, struct sockaddr_storage *from, char *errbuf, int errbuflen)
+{
+ /* checks if the connecting host is among the ones allowed */
+ if ((hostlist) && (hostlist[0]))
+ {
+ char *token; /* temp, needed to separate items into the hostlist */
+ struct addrinfo *addrinfo, *ai_next;
+ char *temphostlist;
+ char *lasts;
+
+ /*
+ * The problem is that strtok modifies the original variable by putting '0' at the end of each token
+ * So, we have to create a new temporary string in which the original content is kept
+ */
+ temphostlist = strdup(hostlist);
+ if (temphostlist == NULL)
+ {
+ sock_geterror("sock_check_hostlist(), malloc() failed", errbuf, errbuflen);
+ return -2;
+ }
+
+ token = pcap_strtok_r(temphostlist, sep, &lasts);
+
+ /* it avoids a warning in the compilation ('addrinfo used but not initialized') */
+ addrinfo = NULL;
+
+ while (token != NULL)
+ {
+ struct addrinfo hints;
+ int retval;
+
+ addrinfo = NULL;
+ memset(&hints, 0, sizeof(struct addrinfo));
+ hints.ai_family = PF_UNSPEC;
+ hints.ai_socktype = SOCK_STREAM;
+
+ retval = getaddrinfo(token, "0", &hints, &addrinfo);
+ if (retval != 0)
+ {
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "getaddrinfo() %s", gai_strerror(retval));
+
+ SOCK_ASSERT(errbuf, 1);
+
+ /* Get next token */
+ token = pcap_strtok_r(NULL, sep, &lasts);
+ continue;
+ }
+
+ /* ai_next is required to preserve the content of addrinfo, in order to deallocate it properly */
+ ai_next = addrinfo;
+ while (ai_next)
+ {
+ if (sock_cmpaddr(from, (struct sockaddr_storage *) ai_next->ai_addr) == 0)
+ {
+ free(temphostlist);
+ return 0;
+ }
+
+ /*
+ * If we are here, it means that the current address does not matches
+ * Let's try with the next one in the header chain
+ */
+ ai_next = ai_next->ai_next;
+ }
+
+ freeaddrinfo(addrinfo);
+ addrinfo = NULL;
+
+ /* Get next token */
+ token = pcap_strtok_r(NULL, sep, &lasts);
+ }
+
+ if (addrinfo)
+ {
+ freeaddrinfo(addrinfo);
+ addrinfo = NULL;
+ }
+
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "The host is not in the allowed host list. Connection refused.");
+
+ free(temphostlist);
+ return -1;
+ }
+
+ /* No hostlist, so we have to return 'empty list' */
+ return 1;
+}
+
+/*
+ * \brief Compares two addresses contained into two sockaddr_storage structures.
+ *
+ * This function is useful to compare two addresses, given their internal representation,
+ * i.e. an sockaddr_storage structure.
+ *
+ * The two structures do not need to be sockaddr_storage; you can have both 'sockaddr_in' and
+ * sockaddr_in6, properly acsted in order to be compliant to the function interface.
+ *
+ * This function will return '0' if the two addresses matches, '-1' if not.
+ *
+ * \param first: a sockaddr_storage structure, (for example the one that is returned by an
+ * accept() call), containing the first address to compare.
+ *
+ * \param second: a sockaddr_storage structure containing the second address to compare.
+ *
+ * \return '0' if the addresses are equal, '-1' if they are different.
+ */
+int sock_cmpaddr(struct sockaddr_storage *first, struct sockaddr_storage *second)
+{
+ if (first->ss_family == second->ss_family)
+ {
+ if (first->ss_family == AF_INET)
+ {
+ if (memcmp(&(((struct sockaddr_in *) first)->sin_addr),
+ &(((struct sockaddr_in *) second)->sin_addr),
+ sizeof(struct in_addr)) == 0)
+ return 0;
+ }
+ else /* address family is AF_INET6 */
+ {
+ if (memcmp(&(((struct sockaddr_in6 *) first)->sin6_addr),
+ &(((struct sockaddr_in6 *) second)->sin6_addr),
+ sizeof(struct in6_addr)) == 0)
+ return 0;
+ }
+ }
+
+ return -1;
+}
+
+/*
+ * \brief It gets the address/port the system picked for this socket (on connected sockets).
+ *
+ * It is used to return the address and port the server picked for our socket on the local machine.
+ * It works only on:
+ * - connected sockets
+ * - server sockets
+ *
+ * On unconnected client sockets it does not work because the system dynamically chooses a port
+ * only when the socket calls a send() call.
+ *
+ * \param sock: the connected socket currently opened.
+ *
+ * \param address: it contains the address that will be returned by the function. This buffer
+ * must be properly allocated by the user. The address can be either literal or numeric depending
+ * on the value of 'Flags'.
+ *
+ * \param addrlen: the length of the 'address' buffer.
+ *
+ * \param port: it contains the port that will be returned by the function. This buffer
+ * must be properly allocated by the user.
+ *
+ * \param portlen: the length of the 'port' buffer.
+ *
+ * \param flags: a set of flags (the ones defined into the getnameinfo() standard socket function)
+ * that determine if the resulting address must be in numeric / literal form, and so on.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return It returns '-1' if this function succeeds, '0' otherwise.
+ * The address and port corresponding are returned back in the buffers 'address' and 'port'.
+ * In any case, the returned strings are '0' terminated.
+ *
+ * \warning If the socket is using a connectionless protocol, the address may not be available
+ * until I/O occurs on the socket.
+ */
+int sock_getmyinfo(SOCKET sock, char *address, int addrlen, char *port, int portlen, int flags, char *errbuf, int errbuflen)
+{
+ struct sockaddr_storage mysockaddr;
+ socklen_t sockaddrlen;
+
+
+ sockaddrlen = sizeof(struct sockaddr_storage);
+
+ if (getsockname(sock, (struct sockaddr *) &mysockaddr, &sockaddrlen) == -1)
+ {
+ sock_geterror("getsockname(): ", errbuf, errbuflen);
+ return 0;
+ }
+ else
+ {
+ /* Returns the numeric address of the host that triggered the error */
+ return sock_getascii_addrport(&mysockaddr, address, addrlen, port, portlen, flags, errbuf, errbuflen);
+ }
+
+ return 0;
+}
+
+/*
+ * \brief It retrieves two strings containing the address and the port of a given 'sockaddr' variable.
+ *
+ * This function is basically an extended version of the inet_ntop(), which does not exist in
+ * Winsock because the same result can be obtained by using the getnameinfo().
+ * However, differently from inet_ntop(), this function is able to return also literal names
+ * (e.g. 'localhost') dependently from the 'Flags' parameter.
+ *
+ * The function accepts a sockaddr_storage variable (which can be returned by several functions
+ * like bind(), connect(), accept(), and more) and it transforms its content into a 'human'
+ * form. So, for instance, it is able to translate an hex address (stored in binary form) into
+ * a standard IPv6 address like "::1".
+ *
+ * The behavior of this function depends on the parameters we have in the 'Flags' variable, which
+ * are the ones allowed in the standard getnameinfo() socket function.
+ *
+ * \param sockaddr: a 'sockaddr_in' or 'sockaddr_in6' structure containing the address that
+ * need to be translated from network form into the presentation form. This structure must be
+ * zero-ed prior using it, and the address family field must be filled with the proper value.
+ * The user must cast any 'sockaddr_in' or 'sockaddr_in6' structures to 'sockaddr_storage' before
+ * calling this function.
+ *
+ * \param address: it contains the address that will be returned by the function. This buffer
+ * must be properly allocated by the user. The address can be either literal or numeric depending
+ * on the value of 'Flags'.
+ *
+ * \param addrlen: the length of the 'address' buffer.
+ *
+ * \param port: it contains the port that will be returned by the function. This buffer
+ * must be properly allocated by the user.
+ *
+ * \param portlen: the length of the 'port' buffer.
+ *
+ * \param flags: a set of flags (the ones defined into the getnameinfo() standard socket function)
+ * that determine if the resulting address must be in numeric / literal form, and so on.
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return It returns '-1' if this function succeeds, '0' otherwise.
+ * The address and port corresponding to the given SockAddr are returned back in the buffers 'address'
+ * and 'port'.
+ * In any case, the returned strings are '0' terminated.
+ */
+int sock_getascii_addrport(const struct sockaddr_storage *sockaddr, char *address, int addrlen, char *port, int portlen, int flags, char *errbuf, int errbuflen)
+{
+ socklen_t sockaddrlen;
+ int retval; /* Variable that keeps the return value; */
+
+ retval = -1;
+
+#ifdef _WIN32
+ if (sockaddr->ss_family == AF_INET)
+ sockaddrlen = sizeof(struct sockaddr_in);
+ else
+ sockaddrlen = sizeof(struct sockaddr_in6);
+#else
+ sockaddrlen = sizeof(struct sockaddr_storage);
+#endif
+
+ if ((flags & NI_NUMERICHOST) == 0) /* Check that we want literal names */
+ {
+ if ((sockaddr->ss_family == AF_INET6) &&
+ (memcmp(&((struct sockaddr_in6 *) sockaddr)->sin6_addr, "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", sizeof(struct in6_addr)) == 0))
+ {
+ if (address)
+ strlcpy(address, SOCKET_NAME_NULL_DAD, addrlen);
+ return retval;
+ }
+ }
+
+ if (getnameinfo((struct sockaddr *) sockaddr, sockaddrlen, address, addrlen, port, portlen, flags) != 0)
+ {
+ /* If the user wants to receive an error message */
+ if (errbuf)
+ {
+ sock_geterror("getnameinfo(): ", errbuf, errbuflen);
+ errbuf[errbuflen - 1] = 0;
+ }
+
+ if (address)
+ {
+ strlcpy(address, SOCKET_NO_NAME_AVAILABLE, addrlen);
+ address[addrlen - 1] = 0;
+ }
+
+ if (port)
+ {
+ strlcpy(port, SOCKET_NO_PORT_AVAILABLE, portlen);
+ port[portlen - 1] = 0;
+ }
+
+ retval = 0;
+ }
+
+ return retval;
+}
+
+/*
+ * \brief It translates an address from the 'presentation' form into the 'network' form.
+ *
+ * This function basically replaces inet_pton(), which does not exist in Winsock because
+ * the same result can be obtained by using the getaddrinfo().
+ * An additional advantage is that 'Address' can be both a numeric address (e.g. '127.0.0.1',
+ * like in inet_pton() ) and a literal name (e.g. 'localhost').
+ *
+ * This function does the reverse job of sock_getascii_addrport().
+ *
+ * \param address: a zero-terminated string which contains the name you have to
+ * translate. The name can be either literal (e.g. 'localhost') or numeric (e.g. '::1').
+ *
+ * \param sockaddr: a user-allocated sockaddr_storage structure which will contains the
+ * 'network' form of the requested address.
+ *
+ * \param addr_family: a constant which can assume the following values:
+ * - 'AF_INET' if we want to ping an IPv4 host
+ * - 'AF_INET6' if we want to ping an IPv6 host
+ * - 'AF_UNSPEC' if we do not have preferences about the protocol used to ping the host
+ *
+ * \param errbuf: a pointer to an user-allocated buffer that will contain the complete
+ * error message. This buffer has to be at least 'errbuflen' in length.
+ * It can be NULL; in this case the error cannot be printed.
+ *
+ * \param errbuflen: length of the buffer that will contains the error. The error message cannot be
+ * larger than 'errbuflen - 1' because the last char is reserved for the string terminator.
+ *
+ * \return '-1' if the translation succeeded, '-2' if there was some non critical error, '0'
+ * otherwise. In case it fails, the content of the SockAddr variable remains unchanged.
+ * A 'non critical error' can occur in case the 'Address' is a literal name, which can be mapped
+ * to several network addresses (e.g. 'foo.bar.com' => '10.2.2.2' and '10.2.2.3'). In this case
+ * the content of the SockAddr parameter will be the address corresponding to the first mapping.
+ *
+ * \warning The sockaddr_storage structure MUST be allocated by the user.
+ */
+int sock_present2network(const char *address, struct sockaddr_storage *sockaddr, int addr_family, char *errbuf, int errbuflen)
+{
+ int retval;
+ struct addrinfo *addrinfo;
+ struct addrinfo hints;
+
+ memset(&hints, 0, sizeof(hints));
+
+ hints.ai_family = addr_family;
+
+ if ((retval = sock_initaddress(address, "22222" /* fake port */, &hints, &addrinfo, errbuf, errbuflen)) == -1)
+ return 0;
+
+ if (addrinfo->ai_family == PF_INET)
+ memcpy(sockaddr, addrinfo->ai_addr, sizeof(struct sockaddr_in));
+ else
+ memcpy(sockaddr, addrinfo->ai_addr, sizeof(struct sockaddr_in6));
+
+ if (addrinfo->ai_next != NULL)
+ {
+ freeaddrinfo(addrinfo);
+
+ if (errbuf)
+ pcap_snprintf(errbuf, errbuflen, "More than one socket requested; using the first one returned");
+ return -2;
+ }
+
+ freeaddrinfo(addrinfo);
+ return -1;
+}