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-rw-r--r--include/llvm/InlineAsm.h47
1 files changed, 45 insertions, 2 deletions
diff --git a/include/llvm/InlineAsm.h b/include/llvm/InlineAsm.h
index 2ac0fcab7960..f4d125b4dc39 100644
--- a/include/llvm/InlineAsm.h
+++ b/include/llvm/InlineAsm.h
@@ -146,6 +146,49 @@ public:
return V->getValueID() == Value::InlineAsmVal;
}
+
+ // These are helper methods for dealing with flags in the INLINEASM SDNode
+ // in the backend.
+
+ enum {
+ Op_InputChain = 0,
+ Op_AsmString = 1,
+ Op_MDNode = 2,
+ Op_FirstOperand = 3,
+
+ Kind_RegUse = 1,
+ Kind_RegDef = 2,
+ Kind_Imm = 3,
+ Kind_Mem = 4,
+ Kind_RegDefEarlyClobber = 6,
+
+ Flag_MatchingOperand = 0x80000000
+ };
+
+ static unsigned getFlagWord(unsigned Kind, unsigned NumOps) {
+ assert(((NumOps << 3) & ~0xffff) == 0 && "Too many inline asm operands!");
+ return Kind | (NumOps << 3);
+ }
+
+ /// getFlagWordForMatchingOp - Augment an existing flag word returned by
+ /// getFlagWord with information indicating that this input operand is tied
+ /// to a previous output operand.
+ static unsigned getFlagWordForMatchingOp(unsigned InputFlag,
+ unsigned MatchedOperandNo) {
+ return InputFlag | Flag_MatchingOperand | (MatchedOperandNo << 16);
+ }
+
+ static unsigned getKind(unsigned Flags) {
+ return Flags & 7;
+ }
+
+ static bool isRegDefKind(unsigned Flag){ return getKind(Flag) == Kind_RegDef;}
+ static bool isImmKind(unsigned Flag) { return getKind(Flag) == Kind_Imm; }
+ static bool isMemKind(unsigned Flag) { return getKind(Flag) == Kind_Mem; }
+ static bool isRegDefEarlyClobberKind(unsigned Flag) {
+ return getKind(Flag) == Kind_RegDefEarlyClobber;
+ }
+
/// getNumOperandRegisters - Extract the number of registers field from the
/// inline asm operand flag.
static unsigned getNumOperandRegisters(unsigned Flag) {
@@ -155,9 +198,9 @@ public:
/// isUseOperandTiedToDef - Return true if the flag of the inline asm
/// operand indicates it is an use operand that's matched to a def operand.
static bool isUseOperandTiedToDef(unsigned Flag, unsigned &Idx) {
- if ((Flag & 0x80000000) == 0)
+ if ((Flag & Flag_MatchingOperand) == 0)
return false;
- Idx = (Flag & ~0x80000000) >> 16;
+ Idx = (Flag & ~Flag_MatchingOperand) >> 16;
return true;
}