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Diffstat (limited to 'contrib/texinfo/info/window.h')
-rw-r--r-- | contrib/texinfo/info/window.h | 229 |
1 files changed, 0 insertions, 229 deletions
diff --git a/contrib/texinfo/info/window.h b/contrib/texinfo/info/window.h deleted file mode 100644 index 5bde64a10acc..000000000000 --- a/contrib/texinfo/info/window.h +++ /dev/null @@ -1,229 +0,0 @@ -/* window.h -- Structure and flags used in manipulating Info windows. */ - -/* This file is part of GNU Info, a program for reading online documentation - stored in Info format. - - Copyright (C) 1993 Free Software Foundation, Inc. - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2, or (at your option) - any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - - Written by Brian Fox (bfox@ai.mit.edu). */ - -#if !defined (_WINDOW_H_) -#define _WINDOW_H_ - -#include "nodes.h" -#include "infomap.h" - -/* Smallest number of visible lines in a window. The actual height is - always one more than this number because each window has a modeline. */ -#define WINDOW_MIN_HEIGHT 2 - -/* Smallest number of screen lines that can be used to fully present a - window. This number includes the modeline of the window. */ -#define WINDOW_MIN_SIZE (WINDOW_MIN_HEIGHT + 1) - -/* The exact same elements are used within the WINDOW_STATE structure and a - subsection of the WINDOW structure. We could define a structure which - contains this elements, and include that structure in each of WINDOW_STATE - and WINDOW. But that would lead references in the code such as - window->state->node which we would like to avoid. Instead, we #define the - elements here, and simply include the define in both data structures. Thus, - if you need to change window state information, here is where you would - do it. NB> The last element does NOT end with a semi-colon. */ -#define WINDOW_STATE_DECL \ - NODE *node; /* The node displayed in this window. */ \ - int pagetop; /* LINE_STARTS[PAGETOP] is first line in WINDOW. */ \ - long point /* Offset within NODE of the cursor position. */ - -/* Structure which defines a window. Windows are doubly linked, next - and prev. The list of windows is kept on WINDOWS. The structure member - window->height is the total height of the window. The position location - (0, window->height + window->first_row) is the first character of this - windows modeline. The number of lines that can be displayed in a window - is equal to window->height - 1. */ -typedef struct __window__ { - struct __window__ *next; /* Next window in this chain. */ - struct __window__ *prev; /* Previous window in this chain. */ - int width; /* Width of this window. */ - int height; /* Height of this window. */ - int first_row; /* Offset of the first line in the_screen. */ - int goal_column; /* The column we would like the cursor to appear in. */ - Keymap keymap; /* Keymap used to read commands in this window. */ - WINDOW_STATE_DECL; /* Node, pagetop and point. */ - char *modeline; /* Calculated text of the modeline for this window. */ - char **line_starts; /* Array of printed line starts for this node. */ - int line_count; /* Number of lines appearing in LINE_STARTS. */ - int flags; /* See below for details. */ -} WINDOW; - -typedef struct { - WINDOW_STATE_DECL; /* What gets saved. */ -} WINDOW_STATE; - -#define W_UpdateWindow 0x01 /* WINDOW needs updating. */ -#define W_WindowIsPerm 0x02 /* This WINDOW is a permanent object. */ -#define W_WindowVisible 0x04 /* This WINDOW is currently visible. */ -#define W_InhibitMode 0x08 /* This WINDOW has no modeline. */ -#define W_NoWrap 0x10 /* Lines do not wrap in this window. */ -#define W_InputWindow 0x20 /* Window accepts input. */ -#define W_TempWindow 0x40 /* Window is less important. */ - -extern WINDOW *windows; /* List of visible Info windows. */ -extern WINDOW *active_window; /* The currently active window. */ -extern WINDOW *the_screen; /* The Info screen is just another window. */ -extern WINDOW *the_echo_area; /* THE_ECHO_AREA is a window in THE_SCREEN. */ - -/* Global variable control redisplay of scrolled windows. If non-zero, it - is the desired number of lines to scroll the window in order to make - point visible. A user might set this to 1 for smooth scrolling. If - set to zero, the line containing point is centered within the window. */ -extern int window_scroll_step; - - /* Make the modeline member for WINDOW. */ -extern void window_make_modeline (); - -/* Initalize the window system by creating THE_SCREEN and THE_ECHO_AREA. - Create the first window ever, and make it permanent. - You pass WIDTH and HEIGHT; the dimensions of the total screen size. */ -extern void window_initialize_windows (); - -/* Make a new window showing NODE, and return that window structure. - The new window is made to be the active window. If NODE is passed - as NULL, then show the node showing in the active window. If the - window could not be made return a NULL pointer. The active window - is not changed.*/ -extern WINDOW *window_make_window (); - -/* Delete WINDOW from the list of known windows. If this window was the - active window, make the next window in the chain be the active window, - or the previous window in the chain if there is no next window. */ -extern void window_delete_window (); - -/* A function to call when the screen changes size, and some windows have - to get deleted. The function is called with the window to be deleted - as an argument, and it can't do anything about the window getting deleted; - it can only clean up dangling references to that window. */ -extern VFunction *window_deletion_notifier; - -/* Set WINDOW to display NODE. */ -extern void window_set_node_of_window (); - -/* Tell the window system that the size of the screen has changed. This - causes lots of interesting things to happen. The permanent windows - are resized, as well as every visible window. You pass WIDTH and HEIGHT; - the dimensions of the total screen size. */ -extern void window_new_screen_size (); - -/* Change the height of WINDOW by AMOUNT. This also automagically adjusts - the previous and next windows in the chain. If there is only one user - window, then no change takes place. */ -extern void window_change_window_height (); - -/* Adjust the pagetop of WINDOW such that the cursor point will be visible. */ -extern void window_adjust_pagetop (); - -/* Tile all of the windows currently displayed in the global variable - WINDOWS. If argument DO_INTERNALS is non-zero, tile windows displaying - internal nodes as well. */ -#define DONT_TILE_INTERNALS 0 -#define TILE_INTERNALS 1 -extern void window_tile_windows (); - -/* Toggle the state of line wrapping in WINDOW. This can do a bit of fancy - redisplay. */ -extern void window_toggle_wrap (); - -/* For every window in CHAIN, set the flags member to have FLAG set. */ -extern void window_mark_chain (); - -/* For every window in CHAIN, clear the flags member of FLAG. */ -extern void window_unmark_chain (); - -/* Make WINDOW start displaying at PERCENT percentage of its node. */ -extern void window_goto_percentage (); - -/* Build a new node which has FORMAT printed with ARG1 and ARG2 as the - contents. */ -extern NODE *build_message_node (); - -/* Useful functions can be called from outside of window.c. */ -extern void initialize_message_buffer (); - -/* Print FORMAT with ARG1,2 to the end of the current message buffer. */ -extern void printf_to_message_buffer (); - -/* Convert the contents of the message buffer to a node. */ -extern NODE *message_buffer_to_node (); - -/* Return the length of the most recently printed line in message buffer. */ -extern int message_buffer_length_this_line (); - -/* Pad STRING to COUNT characters by inserting blanks. */ -extern int pad_to (); - -/* Make a message appear in the echo area, built from FORMAT, ARG1 and ARG2. - The arguments are treated similar to printf () arguments, but not all of - printf () hair is present. The message appears immediately. If there was - already a message appearing in the echo area, it is removed. */ -extern void window_message_in_echo_area (); - -/* Place a temporary message in the echo area built from FORMAT, ARG1 - and ARG2. The message appears immediately, but does not destroy - any existing message. A future call to unmessage_in_echo_area () - restores the old contents. */ -extern void message_in_echo_area (); -extern void unmessage_in_echo_area (); - -/* Clear the echo area, removing any message that is already present. - The echo area is cleared immediately. */ -extern void window_clear_echo_area (); - -/* Quickly guess the approximate number of lines to that NODE would - take to display. This really only counts carriage returns. */ -extern int window_physical_lines (); - -/* Calculate a list of line starts for the node belonging to WINDOW. The line - starts are pointers to the actual text within WINDOW->NODE. */ -extern void calculate_line_starts (); - -/* Given WINDOW, recalculate the line starts for the node it displays. */ -extern void recalculate_line_starts (); - -/* Return the number of characters it takes to display CHARACTER on the - screen at HPOS. */ -extern int character_width (); - -/* Return the number of characters it takes to display STRING on the - screen at HPOS. */ -extern int string_width (); - -/* Return the index of the line containing point. */ -extern int window_line_of_point (); - -/* Get and return the goal column for this window. */ -extern int window_get_goal_column (); - -/* Get and return the printed column offset of the cursor in this window. */ -extern int window_get_cursor_column (); - -/* Get and Set the node, pagetop, and point of WINDOW. */ -extern void window_get_state (), window_set_state (); - -/* Count the number of characters in LINE that precede the printed column - offset of GOAL. */ -extern int window_chars_to_goal (); - -#endif /* !_WINDOW_H_ */ |