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-rw-r--r--contrib/llvm/tools/clang/lib/CodeGen/CGCleanup.cpp35
1 files changed, 20 insertions, 15 deletions
diff --git a/contrib/llvm/tools/clang/lib/CodeGen/CGCleanup.cpp b/contrib/llvm/tools/clang/lib/CodeGen/CGCleanup.cpp
index 41ecd8111790..9c5dd1f23721 100644
--- a/contrib/llvm/tools/clang/lib/CodeGen/CGCleanup.cpp
+++ b/contrib/llvm/tools/clang/lib/CodeGen/CGCleanup.cpp
@@ -49,8 +49,7 @@ DominatingValue<RValue>::saved_type::save(CodeGenFunction &CGF, RValue rv) {
if (rv.isComplex()) {
CodeGenFunction::ComplexPairTy V = rv.getComplexVal();
const llvm::Type *ComplexTy =
- llvm::StructType::get(CGF.getLLVMContext(),
- V.first->getType(), V.second->getType(),
+ llvm::StructType::get(V.first->getType(), V.second->getType(),
(void*) 0);
llvm::Value *addr = CGF.CreateTempAlloca(ComplexTy, "saved-complex");
CGF.StoreComplexToAddr(V, addr, /*volatile*/ false);
@@ -257,9 +256,7 @@ void CodeGenFunction::initFullExprCleanup() {
if (cleanup.isEHCleanup()) cleanup.setTestFlagInEHCleanup();
}
-EHScopeStack::Cleanup::~Cleanup() {
- llvm_unreachable("Cleanup is indestructable");
-}
+void EHScopeStack::Cleanup::anchor() {}
/// All the branch fixups on the EH stack have propagated out past the
/// outermost normal cleanup; resolve them all by adding cases to the
@@ -421,13 +418,13 @@ static llvm::BasicBlock *SimplifyCleanupEntry(CodeGenFunction &CGF,
// Kill the branch.
Br->eraseFromParent();
- // Merge the blocks.
- Pred->getInstList().splice(Pred->end(), Entry->getInstList());
-
// Replace all uses of the entry with the predecessor, in case there
// are phis in the cleanup.
Entry->replaceAllUsesWith(Pred);
+ // Merge the blocks.
+ Pred->getInstList().splice(Pred->end(), Entry->getInstList());
+
// Kill the entry block.
Entry->eraseFromParent();
@@ -439,10 +436,10 @@ static llvm::BasicBlock *SimplifyCleanupEntry(CodeGenFunction &CGF,
static void EmitCleanup(CodeGenFunction &CGF,
EHScopeStack::Cleanup *Fn,
- bool ForEH,
+ EHScopeStack::Cleanup::Flags flags,
llvm::Value *ActiveFlag) {
// EH cleanups always occur within a terminate scope.
- if (ForEH) CGF.EHStack.pushTerminate();
+ if (flags.isForEHCleanup()) CGF.EHStack.pushTerminate();
// If there's an active flag, load it and skip the cleanup if it's
// false.
@@ -457,7 +454,7 @@ static void EmitCleanup(CodeGenFunction &CGF,
}
// Ask the cleanup to emit itself.
- Fn->Emit(CGF, ForEH);
+ Fn->Emit(CGF, flags);
assert(CGF.HaveInsertPoint() && "cleanup ended with no insertion point?");
// Emit the continuation block if there was an active flag.
@@ -465,7 +462,7 @@ static void EmitCleanup(CodeGenFunction &CGF,
CGF.EmitBlock(ContBB);
// Leave the terminate scope.
- if (ForEH) CGF.EHStack.popTerminate();
+ if (flags.isForEHCleanup()) CGF.EHStack.popTerminate();
}
static void ForwardPrebranchedFallthrough(llvm::BasicBlock *Exit,
@@ -540,6 +537,12 @@ void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) {
RequiresNormalCleanup = true;
}
+ EHScopeStack::Cleanup::Flags cleanupFlags;
+ if (Scope.isNormalCleanup())
+ cleanupFlags.setIsNormalCleanupKind();
+ if (Scope.isEHCleanup())
+ cleanupFlags.setIsEHCleanupKind();
+
// Even if we don't need the normal cleanup, we might still have
// prebranched fallthrough to worry about.
if (Scope.isNormalCleanup() && !RequiresNormalCleanup &&
@@ -663,7 +666,7 @@ void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) {
EHStack.popCleanup();
- EmitCleanup(*this, Fn, /*ForEH*/ false, NormalActiveFlag);
+ EmitCleanup(*this, Fn, cleanupFlags, NormalActiveFlag);
// Otherwise, the best approach is to thread everything through
// the cleanup block and then try to clean up after ourselves.
@@ -774,7 +777,7 @@ void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) {
EHStack.popCleanup();
assert(EHStack.hasNormalCleanups() == HasEnclosingCleanups);
- EmitCleanup(*this, Fn, /*ForEH*/ false, NormalActiveFlag);
+ EmitCleanup(*this, Fn, cleanupFlags, NormalActiveFlag);
// Append the prepared cleanup prologue from above.
llvm::BasicBlock *NormalExit = Builder.GetInsertBlock();
@@ -857,7 +860,9 @@ void CodeGenFunction::PopCleanupBlock(bool FallthroughIsBranchThrough) {
CGBuilderTy::InsertPoint SavedIP = Builder.saveAndClearIP();
EmitBlock(EHEntry);
- EmitCleanup(*this, Fn, /*ForEH*/ true, EHActiveFlag);
+
+ cleanupFlags.setIsForEHCleanup();
+ EmitCleanup(*this, Fn, cleanupFlags, EHActiveFlag);
// Append the prepared cleanup prologue from above.
llvm::BasicBlock *EHExit = Builder.GetInsertBlock();