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Diffstat (limited to 'contrib/llvm/lib/Transforms/Utils/Evaluator.cpp')
-rw-r--r-- | contrib/llvm/lib/Transforms/Utils/Evaluator.cpp | 596 |
1 files changed, 596 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Transforms/Utils/Evaluator.cpp b/contrib/llvm/lib/Transforms/Utils/Evaluator.cpp new file mode 100644 index 000000000000..cd130abf4519 --- /dev/null +++ b/contrib/llvm/lib/Transforms/Utils/Evaluator.cpp @@ -0,0 +1,596 @@ +//===- Evaluator.cpp - LLVM IR evaluator ----------------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// Function evaluator for LLVM IR. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Transforms/Utils/Evaluator.h" +#include "llvm/Analysis/ConstantFolding.h" +#include "llvm/IR/BasicBlock.h" +#include "llvm/IR/CallSite.h" +#include "llvm/IR/Constants.h" +#include "llvm/IR/DerivedTypes.h" +#include "llvm/IR/DiagnosticPrinter.h" +#include "llvm/IR/GlobalVariable.h" +#include "llvm/IR/IntrinsicInst.h" +#include "llvm/IR/Instructions.h" +#include "llvm/IR/Operator.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/raw_ostream.h" + +#define DEBUG_TYPE "evaluator" + +using namespace llvm; + +static inline bool +isSimpleEnoughValueToCommit(Constant *C, + SmallPtrSetImpl<Constant *> &SimpleConstants, + const DataLayout &DL); + +/// Return true if the specified constant can be handled by the code generator. +/// We don't want to generate something like: +/// void *X = &X/42; +/// because the code generator doesn't have a relocation that can handle that. +/// +/// This function should be called if C was not found (but just got inserted) +/// in SimpleConstants to avoid having to rescan the same constants all the +/// time. +static bool +isSimpleEnoughValueToCommitHelper(Constant *C, + SmallPtrSetImpl<Constant *> &SimpleConstants, + const DataLayout &DL) { + // Simple global addresses are supported, do not allow dllimport or + // thread-local globals. + if (auto *GV = dyn_cast<GlobalValue>(C)) + return !GV->hasDLLImportStorageClass() && !GV->isThreadLocal(); + + // Simple integer, undef, constant aggregate zero, etc are all supported. + if (C->getNumOperands() == 0 || isa<BlockAddress>(C)) + return true; + + // Aggregate values are safe if all their elements are. + if (isa<ConstantAggregate>(C)) { + for (Value *Op : C->operands()) + if (!isSimpleEnoughValueToCommit(cast<Constant>(Op), SimpleConstants, DL)) + return false; + return true; + } + + // We don't know exactly what relocations are allowed in constant expressions, + // so we allow &global+constantoffset, which is safe and uniformly supported + // across targets. + ConstantExpr *CE = cast<ConstantExpr>(C); + switch (CE->getOpcode()) { + case Instruction::BitCast: + // Bitcast is fine if the casted value is fine. + return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL); + + case Instruction::IntToPtr: + case Instruction::PtrToInt: + // int <=> ptr is fine if the int type is the same size as the + // pointer type. + if (DL.getTypeSizeInBits(CE->getType()) != + DL.getTypeSizeInBits(CE->getOperand(0)->getType())) + return false; + return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL); + + // GEP is fine if it is simple + constant offset. + case Instruction::GetElementPtr: + for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i) + if (!isa<ConstantInt>(CE->getOperand(i))) + return false; + return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL); + + case Instruction::Add: + // We allow simple+cst. + if (!isa<ConstantInt>(CE->getOperand(1))) + return false; + return isSimpleEnoughValueToCommit(CE->getOperand(0), SimpleConstants, DL); + } + return false; +} + +static inline bool +isSimpleEnoughValueToCommit(Constant *C, + SmallPtrSetImpl<Constant *> &SimpleConstants, + const DataLayout &DL) { + // If we already checked this constant, we win. + if (!SimpleConstants.insert(C).second) + return true; + // Check the constant. + return isSimpleEnoughValueToCommitHelper(C, SimpleConstants, DL); +} + +/// Return true if this constant is simple enough for us to understand. In +/// particular, if it is a cast to anything other than from one pointer type to +/// another pointer type, we punt. We basically just support direct accesses to +/// globals and GEP's of globals. This should be kept up to date with +/// CommitValueTo. +static bool isSimpleEnoughPointerToCommit(Constant *C) { + // Conservatively, avoid aggregate types. This is because we don't + // want to worry about them partially overlapping other stores. + if (!cast<PointerType>(C->getType())->getElementType()->isSingleValueType()) + return false; + + if (GlobalVariable *GV = dyn_cast<GlobalVariable>(C)) + // Do not allow weak/*_odr/linkonce linkage or external globals. + return GV->hasUniqueInitializer(); + + if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) { + // Handle a constantexpr gep. + if (CE->getOpcode() == Instruction::GetElementPtr && + isa<GlobalVariable>(CE->getOperand(0)) && + cast<GEPOperator>(CE)->isInBounds()) { + GlobalVariable *GV = cast<GlobalVariable>(CE->getOperand(0)); + // Do not allow weak/*_odr/linkonce/dllimport/dllexport linkage or + // external globals. + if (!GV->hasUniqueInitializer()) + return false; + + // The first index must be zero. + ConstantInt *CI = dyn_cast<ConstantInt>(*std::next(CE->op_begin())); + if (!CI || !CI->isZero()) return false; + + // The remaining indices must be compile-time known integers within the + // notional bounds of the corresponding static array types. + if (!CE->isGEPWithNoNotionalOverIndexing()) + return false; + + return ConstantFoldLoadThroughGEPConstantExpr(GV->getInitializer(), CE); + + // A constantexpr bitcast from a pointer to another pointer is a no-op, + // and we know how to evaluate it by moving the bitcast from the pointer + // operand to the value operand. + } else if (CE->getOpcode() == Instruction::BitCast && + isa<GlobalVariable>(CE->getOperand(0))) { + // Do not allow weak/*_odr/linkonce/dllimport/dllexport linkage or + // external globals. + return cast<GlobalVariable>(CE->getOperand(0))->hasUniqueInitializer(); + } + } + + return false; +} + +/// Return the value that would be computed by a load from P after the stores +/// reflected by 'memory' have been performed. If we can't decide, return null. +Constant *Evaluator::ComputeLoadResult(Constant *P) { + // If this memory location has been recently stored, use the stored value: it + // is the most up-to-date. + DenseMap<Constant*, Constant*>::const_iterator I = MutatedMemory.find(P); + if (I != MutatedMemory.end()) return I->second; + + // Access it. + if (GlobalVariable *GV = dyn_cast<GlobalVariable>(P)) { + if (GV->hasDefinitiveInitializer()) + return GV->getInitializer(); + return nullptr; + } + + // Handle a constantexpr getelementptr. + if (ConstantExpr *CE = dyn_cast<ConstantExpr>(P)) + if (CE->getOpcode() == Instruction::GetElementPtr && + isa<GlobalVariable>(CE->getOperand(0))) { + GlobalVariable *GV = cast<GlobalVariable>(CE->getOperand(0)); + if (GV->hasDefinitiveInitializer()) + return ConstantFoldLoadThroughGEPConstantExpr(GV->getInitializer(), CE); + } + + return nullptr; // don't know how to evaluate. +} + +/// Evaluate all instructions in block BB, returning true if successful, false +/// if we can't evaluate it. NewBB returns the next BB that control flows into, +/// or null upon return. +bool Evaluator::EvaluateBlock(BasicBlock::iterator CurInst, + BasicBlock *&NextBB) { + // This is the main evaluation loop. + while (1) { + Constant *InstResult = nullptr; + + DEBUG(dbgs() << "Evaluating Instruction: " << *CurInst << "\n"); + + if (StoreInst *SI = dyn_cast<StoreInst>(CurInst)) { + if (!SI->isSimple()) { + DEBUG(dbgs() << "Store is not simple! Can not evaluate.\n"); + return false; // no volatile/atomic accesses. + } + Constant *Ptr = getVal(SI->getOperand(1)); + if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr)) { + DEBUG(dbgs() << "Folding constant ptr expression: " << *Ptr); + Ptr = ConstantFoldConstantExpression(CE, DL, TLI); + DEBUG(dbgs() << "; To: " << *Ptr << "\n"); + } + if (!isSimpleEnoughPointerToCommit(Ptr)) { + // If this is too complex for us to commit, reject it. + DEBUG(dbgs() << "Pointer is too complex for us to evaluate store."); + return false; + } + + Constant *Val = getVal(SI->getOperand(0)); + + // If this might be too difficult for the backend to handle (e.g. the addr + // of one global variable divided by another) then we can't commit it. + if (!isSimpleEnoughValueToCommit(Val, SimpleConstants, DL)) { + DEBUG(dbgs() << "Store value is too complex to evaluate store. " << *Val + << "\n"); + return false; + } + + if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr)) { + if (CE->getOpcode() == Instruction::BitCast) { + DEBUG(dbgs() << "Attempting to resolve bitcast on constant ptr.\n"); + // If we're evaluating a store through a bitcast, then we need + // to pull the bitcast off the pointer type and push it onto the + // stored value. + Ptr = CE->getOperand(0); + + Type *NewTy = cast<PointerType>(Ptr->getType())->getElementType(); + + // In order to push the bitcast onto the stored value, a bitcast + // from NewTy to Val's type must be legal. If it's not, we can try + // introspecting NewTy to find a legal conversion. + while (!Val->getType()->canLosslesslyBitCastTo(NewTy)) { + // If NewTy is a struct, we can convert the pointer to the struct + // into a pointer to its first member. + // FIXME: This could be extended to support arrays as well. + if (StructType *STy = dyn_cast<StructType>(NewTy)) { + NewTy = STy->getTypeAtIndex(0U); + + IntegerType *IdxTy = IntegerType::get(NewTy->getContext(), 32); + Constant *IdxZero = ConstantInt::get(IdxTy, 0, false); + Constant * const IdxList[] = {IdxZero, IdxZero}; + + Ptr = ConstantExpr::getGetElementPtr(nullptr, Ptr, IdxList); + if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr)) + Ptr = ConstantFoldConstantExpression(CE, DL, TLI); + + // If we can't improve the situation by introspecting NewTy, + // we have to give up. + } else { + DEBUG(dbgs() << "Failed to bitcast constant ptr, can not " + "evaluate.\n"); + return false; + } + } + + // If we found compatible types, go ahead and push the bitcast + // onto the stored value. + Val = ConstantExpr::getBitCast(Val, NewTy); + + DEBUG(dbgs() << "Evaluated bitcast: " << *Val << "\n"); + } + } + + MutatedMemory[Ptr] = Val; + } else if (BinaryOperator *BO = dyn_cast<BinaryOperator>(CurInst)) { + InstResult = ConstantExpr::get(BO->getOpcode(), + getVal(BO->getOperand(0)), + getVal(BO->getOperand(1))); + DEBUG(dbgs() << "Found a BinaryOperator! Simplifying: " << *InstResult + << "\n"); + } else if (CmpInst *CI = dyn_cast<CmpInst>(CurInst)) { + InstResult = ConstantExpr::getCompare(CI->getPredicate(), + getVal(CI->getOperand(0)), + getVal(CI->getOperand(1))); + DEBUG(dbgs() << "Found a CmpInst! Simplifying: " << *InstResult + << "\n"); + } else if (CastInst *CI = dyn_cast<CastInst>(CurInst)) { + InstResult = ConstantExpr::getCast(CI->getOpcode(), + getVal(CI->getOperand(0)), + CI->getType()); + DEBUG(dbgs() << "Found a Cast! Simplifying: " << *InstResult + << "\n"); + } else if (SelectInst *SI = dyn_cast<SelectInst>(CurInst)) { + InstResult = ConstantExpr::getSelect(getVal(SI->getOperand(0)), + getVal(SI->getOperand(1)), + getVal(SI->getOperand(2))); + DEBUG(dbgs() << "Found a Select! Simplifying: " << *InstResult + << "\n"); + } else if (auto *EVI = dyn_cast<ExtractValueInst>(CurInst)) { + InstResult = ConstantExpr::getExtractValue( + getVal(EVI->getAggregateOperand()), EVI->getIndices()); + DEBUG(dbgs() << "Found an ExtractValueInst! Simplifying: " << *InstResult + << "\n"); + } else if (auto *IVI = dyn_cast<InsertValueInst>(CurInst)) { + InstResult = ConstantExpr::getInsertValue( + getVal(IVI->getAggregateOperand()), + getVal(IVI->getInsertedValueOperand()), IVI->getIndices()); + DEBUG(dbgs() << "Found an InsertValueInst! Simplifying: " << *InstResult + << "\n"); + } else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(CurInst)) { + Constant *P = getVal(GEP->getOperand(0)); + SmallVector<Constant*, 8> GEPOps; + for (User::op_iterator i = GEP->op_begin() + 1, e = GEP->op_end(); + i != e; ++i) + GEPOps.push_back(getVal(*i)); + InstResult = + ConstantExpr::getGetElementPtr(GEP->getSourceElementType(), P, GEPOps, + cast<GEPOperator>(GEP)->isInBounds()); + DEBUG(dbgs() << "Found a GEP! Simplifying: " << *InstResult + << "\n"); + } else if (LoadInst *LI = dyn_cast<LoadInst>(CurInst)) { + + if (!LI->isSimple()) { + DEBUG(dbgs() << "Found a Load! Not a simple load, can not evaluate.\n"); + return false; // no volatile/atomic accesses. + } + + Constant *Ptr = getVal(LI->getOperand(0)); + if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr)) { + Ptr = ConstantFoldConstantExpression(CE, DL, TLI); + DEBUG(dbgs() << "Found a constant pointer expression, constant " + "folding: " << *Ptr << "\n"); + } + InstResult = ComputeLoadResult(Ptr); + if (!InstResult) { + DEBUG(dbgs() << "Failed to compute load result. Can not evaluate load." + "\n"); + return false; // Could not evaluate load. + } + + DEBUG(dbgs() << "Evaluated load: " << *InstResult << "\n"); + } else if (AllocaInst *AI = dyn_cast<AllocaInst>(CurInst)) { + if (AI->isArrayAllocation()) { + DEBUG(dbgs() << "Found an array alloca. Can not evaluate.\n"); + return false; // Cannot handle array allocs. + } + Type *Ty = AI->getAllocatedType(); + AllocaTmps.push_back( + make_unique<GlobalVariable>(Ty, false, GlobalValue::InternalLinkage, + UndefValue::get(Ty), AI->getName())); + InstResult = AllocaTmps.back().get(); + DEBUG(dbgs() << "Found an alloca. Result: " << *InstResult << "\n"); + } else if (isa<CallInst>(CurInst) || isa<InvokeInst>(CurInst)) { + CallSite CS(&*CurInst); + + // Debug info can safely be ignored here. + if (isa<DbgInfoIntrinsic>(CS.getInstruction())) { + DEBUG(dbgs() << "Ignoring debug info.\n"); + ++CurInst; + continue; + } + + // Cannot handle inline asm. + if (isa<InlineAsm>(CS.getCalledValue())) { + DEBUG(dbgs() << "Found inline asm, can not evaluate.\n"); + return false; + } + + if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(CS.getInstruction())) { + if (MemSetInst *MSI = dyn_cast<MemSetInst>(II)) { + if (MSI->isVolatile()) { + DEBUG(dbgs() << "Can not optimize a volatile memset " << + "intrinsic.\n"); + return false; + } + Constant *Ptr = getVal(MSI->getDest()); + Constant *Val = getVal(MSI->getValue()); + Constant *DestVal = ComputeLoadResult(getVal(Ptr)); + if (Val->isNullValue() && DestVal && DestVal->isNullValue()) { + // This memset is a no-op. + DEBUG(dbgs() << "Ignoring no-op memset.\n"); + ++CurInst; + continue; + } + } + + if (II->getIntrinsicID() == Intrinsic::lifetime_start || + II->getIntrinsicID() == Intrinsic::lifetime_end) { + DEBUG(dbgs() << "Ignoring lifetime intrinsic.\n"); + ++CurInst; + continue; + } + + if (II->getIntrinsicID() == Intrinsic::invariant_start) { + // We don't insert an entry into Values, as it doesn't have a + // meaningful return value. + if (!II->use_empty()) { + DEBUG(dbgs() << "Found unused invariant_start. Can't evaluate.\n"); + return false; + } + ConstantInt *Size = cast<ConstantInt>(II->getArgOperand(0)); + Value *PtrArg = getVal(II->getArgOperand(1)); + Value *Ptr = PtrArg->stripPointerCasts(); + if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Ptr)) { + Type *ElemTy = GV->getValueType(); + if (!Size->isAllOnesValue() && + Size->getValue().getLimitedValue() >= + DL.getTypeStoreSize(ElemTy)) { + Invariants.insert(GV); + DEBUG(dbgs() << "Found a global var that is an invariant: " << *GV + << "\n"); + } else { + DEBUG(dbgs() << "Found a global var, but can not treat it as an " + "invariant.\n"); + } + } + // Continue even if we do nothing. + ++CurInst; + continue; + } else if (II->getIntrinsicID() == Intrinsic::assume) { + DEBUG(dbgs() << "Skipping assume intrinsic.\n"); + ++CurInst; + continue; + } + + DEBUG(dbgs() << "Unknown intrinsic. Can not evaluate.\n"); + return false; + } + + // Resolve function pointers. + Function *Callee = dyn_cast<Function>(getVal(CS.getCalledValue())); + if (!Callee || Callee->isInterposable()) { + DEBUG(dbgs() << "Can not resolve function pointer.\n"); + return false; // Cannot resolve. + } + + SmallVector<Constant*, 8> Formals; + for (User::op_iterator i = CS.arg_begin(), e = CS.arg_end(); i != e; ++i) + Formals.push_back(getVal(*i)); + + if (Callee->isDeclaration()) { + // If this is a function we can constant fold, do it. + if (Constant *C = ConstantFoldCall(Callee, Formals, TLI)) { + InstResult = C; + DEBUG(dbgs() << "Constant folded function call. Result: " << + *InstResult << "\n"); + } else { + DEBUG(dbgs() << "Can not constant fold function call.\n"); + return false; + } + } else { + if (Callee->getFunctionType()->isVarArg()) { + DEBUG(dbgs() << "Can not constant fold vararg function call.\n"); + return false; + } + + Constant *RetVal = nullptr; + // Execute the call, if successful, use the return value. + ValueStack.emplace_back(); + if (!EvaluateFunction(Callee, RetVal, Formals)) { + DEBUG(dbgs() << "Failed to evaluate function.\n"); + return false; + } + ValueStack.pop_back(); + InstResult = RetVal; + + if (InstResult) { + DEBUG(dbgs() << "Successfully evaluated function. Result: " + << *InstResult << "\n\n"); + } else { + DEBUG(dbgs() << "Successfully evaluated function. Result: 0\n\n"); + } + } + } else if (isa<TerminatorInst>(CurInst)) { + DEBUG(dbgs() << "Found a terminator instruction.\n"); + + if (BranchInst *BI = dyn_cast<BranchInst>(CurInst)) { + if (BI->isUnconditional()) { + NextBB = BI->getSuccessor(0); + } else { + ConstantInt *Cond = + dyn_cast<ConstantInt>(getVal(BI->getCondition())); + if (!Cond) return false; // Cannot determine. + + NextBB = BI->getSuccessor(!Cond->getZExtValue()); + } + } else if (SwitchInst *SI = dyn_cast<SwitchInst>(CurInst)) { + ConstantInt *Val = + dyn_cast<ConstantInt>(getVal(SI->getCondition())); + if (!Val) return false; // Cannot determine. + NextBB = SI->findCaseValue(Val).getCaseSuccessor(); + } else if (IndirectBrInst *IBI = dyn_cast<IndirectBrInst>(CurInst)) { + Value *Val = getVal(IBI->getAddress())->stripPointerCasts(); + if (BlockAddress *BA = dyn_cast<BlockAddress>(Val)) + NextBB = BA->getBasicBlock(); + else + return false; // Cannot determine. + } else if (isa<ReturnInst>(CurInst)) { + NextBB = nullptr; + } else { + // invoke, unwind, resume, unreachable. + DEBUG(dbgs() << "Can not handle terminator."); + return false; // Cannot handle this terminator. + } + + // We succeeded at evaluating this block! + DEBUG(dbgs() << "Successfully evaluated block.\n"); + return true; + } else { + // Did not know how to evaluate this! + DEBUG(dbgs() << "Failed to evaluate block due to unhandled instruction." + "\n"); + return false; + } + + if (!CurInst->use_empty()) { + if (ConstantExpr *CE = dyn_cast<ConstantExpr>(InstResult)) + InstResult = ConstantFoldConstantExpression(CE, DL, TLI); + + setVal(&*CurInst, InstResult); + } + + // If we just processed an invoke, we finished evaluating the block. + if (InvokeInst *II = dyn_cast<InvokeInst>(CurInst)) { + NextBB = II->getNormalDest(); + DEBUG(dbgs() << "Found an invoke instruction. Finished Block.\n\n"); + return true; + } + + // Advance program counter. + ++CurInst; + } +} + +/// Evaluate a call to function F, returning true if successful, false if we +/// can't evaluate it. ActualArgs contains the formal arguments for the +/// function. +bool Evaluator::EvaluateFunction(Function *F, Constant *&RetVal, + const SmallVectorImpl<Constant*> &ActualArgs) { + // Check to see if this function is already executing (recursion). If so, + // bail out. TODO: we might want to accept limited recursion. + if (std::find(CallStack.begin(), CallStack.end(), F) != CallStack.end()) + return false; + + CallStack.push_back(F); + + // Initialize arguments to the incoming values specified. + unsigned ArgNo = 0; + for (Function::arg_iterator AI = F->arg_begin(), E = F->arg_end(); AI != E; + ++AI, ++ArgNo) + setVal(&*AI, ActualArgs[ArgNo]); + + // ExecutedBlocks - We only handle non-looping, non-recursive code. As such, + // we can only evaluate any one basic block at most once. This set keeps + // track of what we have executed so we can detect recursive cases etc. + SmallPtrSet<BasicBlock*, 32> ExecutedBlocks; + + // CurBB - The current basic block we're evaluating. + BasicBlock *CurBB = &F->front(); + + BasicBlock::iterator CurInst = CurBB->begin(); + + while (1) { + BasicBlock *NextBB = nullptr; // Initialized to avoid compiler warnings. + DEBUG(dbgs() << "Trying to evaluate BB: " << *CurBB << "\n"); + + if (!EvaluateBlock(CurInst, NextBB)) + return false; + + if (!NextBB) { + // Successfully running until there's no next block means that we found + // the return. Fill it the return value and pop the call stack. + ReturnInst *RI = cast<ReturnInst>(CurBB->getTerminator()); + if (RI->getNumOperands()) + RetVal = getVal(RI->getOperand(0)); + CallStack.pop_back(); + return true; + } + + // Okay, we succeeded in evaluating this control flow. See if we have + // executed the new block before. If so, we have a looping function, + // which we cannot evaluate in reasonable time. + if (!ExecutedBlocks.insert(NextBB).second) + return false; // looped! + + // Okay, we have never been in this block before. Check to see if there + // are any PHI nodes. If so, evaluate them with information about where + // we came from. + PHINode *PN = nullptr; + for (CurInst = NextBB->begin(); + (PN = dyn_cast<PHINode>(CurInst)); ++CurInst) + setVal(PN, getVal(PN->getIncomingValueForBlock(CurBB))); + + // Advance to the next block. + CurBB = NextBB; + } +} + |