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+//===- MemCpyOptimizer.cpp - Optimize use of memcpy and friends -----------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This pass performs various transformations related to eliminating memcpy
+// calls, or transforming sets of stores into memset's.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "memcpyopt"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/Analysis/AliasAnalysis.h"
+#include "llvm/Analysis/Dominators.h"
+#include "llvm/Analysis/MemoryDependenceAnalysis.h"
+#include "llvm/Analysis/ValueTracking.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/GlobalVariable.h"
+#include "llvm/IR/IRBuilder.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/GetElementPtrTypeIterator.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Target/TargetLibraryInfo.h"
+#include "llvm/Transforms/Utils/Local.h"
+#include <list>
+using namespace llvm;
+
+STATISTIC(NumMemCpyInstr, "Number of memcpy instructions deleted");
+STATISTIC(NumMemSetInfer, "Number of memsets inferred");
+STATISTIC(NumMoveToCpy, "Number of memmoves converted to memcpy");
+STATISTIC(NumCpyToSet, "Number of memcpys converted to memset");
+
+static int64_t GetOffsetFromIndex(const GEPOperator *GEP, unsigned Idx,
+ bool &VariableIdxFound, const DataLayout &TD){
+ // Skip over the first indices.
+ gep_type_iterator GTI = gep_type_begin(GEP);
+ for (unsigned i = 1; i != Idx; ++i, ++GTI)
+ /*skip along*/;
+
+ // Compute the offset implied by the rest of the indices.
+ int64_t Offset = 0;
+ for (unsigned i = Idx, e = GEP->getNumOperands(); i != e; ++i, ++GTI) {
+ ConstantInt *OpC = dyn_cast<ConstantInt>(GEP->getOperand(i));
+ if (OpC == 0)
+ return VariableIdxFound = true;
+ if (OpC->isZero()) continue; // No offset.
+
+ // Handle struct indices, which add their field offset to the pointer.
+ if (StructType *STy = dyn_cast<StructType>(*GTI)) {
+ Offset += TD.getStructLayout(STy)->getElementOffset(OpC->getZExtValue());
+ continue;
+ }
+
+ // Otherwise, we have a sequential type like an array or vector. Multiply
+ // the index by the ElementSize.
+ uint64_t Size = TD.getTypeAllocSize(GTI.getIndexedType());
+ Offset += Size*OpC->getSExtValue();
+ }
+
+ return Offset;
+}
+
+/// IsPointerOffset - Return true if Ptr1 is provably equal to Ptr2 plus a
+/// constant offset, and return that constant offset. For example, Ptr1 might
+/// be &A[42], and Ptr2 might be &A[40]. In this case offset would be -8.
+static bool IsPointerOffset(Value *Ptr1, Value *Ptr2, int64_t &Offset,
+ const DataLayout &TD) {
+ Ptr1 = Ptr1->stripPointerCasts();
+ Ptr2 = Ptr2->stripPointerCasts();
+ GEPOperator *GEP1 = dyn_cast<GEPOperator>(Ptr1);
+ GEPOperator *GEP2 = dyn_cast<GEPOperator>(Ptr2);
+
+ bool VariableIdxFound = false;
+
+ // If one pointer is a GEP and the other isn't, then see if the GEP is a
+ // constant offset from the base, as in "P" and "gep P, 1".
+ if (GEP1 && GEP2 == 0 && GEP1->getOperand(0)->stripPointerCasts() == Ptr2) {
+ Offset = -GetOffsetFromIndex(GEP1, 1, VariableIdxFound, TD);
+ return !VariableIdxFound;
+ }
+
+ if (GEP2 && GEP1 == 0 && GEP2->getOperand(0)->stripPointerCasts() == Ptr1) {
+ Offset = GetOffsetFromIndex(GEP2, 1, VariableIdxFound, TD);
+ return !VariableIdxFound;
+ }
+
+ // Right now we handle the case when Ptr1/Ptr2 are both GEPs with an identical
+ // base. After that base, they may have some number of common (and
+ // potentially variable) indices. After that they handle some constant
+ // offset, which determines their offset from each other. At this point, we
+ // handle no other case.
+ if (!GEP1 || !GEP2 || GEP1->getOperand(0) != GEP2->getOperand(0))
+ return false;
+
+ // Skip any common indices and track the GEP types.
+ unsigned Idx = 1;
+ for (; Idx != GEP1->getNumOperands() && Idx != GEP2->getNumOperands(); ++Idx)
+ if (GEP1->getOperand(Idx) != GEP2->getOperand(Idx))
+ break;
+
+ int64_t Offset1 = GetOffsetFromIndex(GEP1, Idx, VariableIdxFound, TD);
+ int64_t Offset2 = GetOffsetFromIndex(GEP2, Idx, VariableIdxFound, TD);
+ if (VariableIdxFound) return false;
+
+ Offset = Offset2-Offset1;
+ return true;
+}
+
+
+/// MemsetRange - Represents a range of memset'd bytes with the ByteVal value.
+/// This allows us to analyze stores like:
+/// store 0 -> P+1
+/// store 0 -> P+0
+/// store 0 -> P+3
+/// store 0 -> P+2
+/// which sometimes happens with stores to arrays of structs etc. When we see
+/// the first store, we make a range [1, 2). The second store extends the range
+/// to [0, 2). The third makes a new range [2, 3). The fourth store joins the
+/// two ranges into [0, 3) which is memset'able.
+namespace {
+struct MemsetRange {
+ // Start/End - A semi range that describes the span that this range covers.
+ // The range is closed at the start and open at the end: [Start, End).
+ int64_t Start, End;
+
+ /// StartPtr - The getelementptr instruction that points to the start of the
+ /// range.
+ Value *StartPtr;
+
+ /// Alignment - The known alignment of the first store.
+ unsigned Alignment;
+
+ /// TheStores - The actual stores that make up this range.
+ SmallVector<Instruction*, 16> TheStores;
+
+ bool isProfitableToUseMemset(const DataLayout &TD) const;
+
+};
+} // end anon namespace
+
+bool MemsetRange::isProfitableToUseMemset(const DataLayout &TD) const {
+ // If we found more than 4 stores to merge or 16 bytes, use memset.
+ if (TheStores.size() >= 4 || End-Start >= 16) return true;
+
+ // If there is nothing to merge, don't do anything.
+ if (TheStores.size() < 2) return false;
+
+ // If any of the stores are a memset, then it is always good to extend the
+ // memset.
+ for (unsigned i = 0, e = TheStores.size(); i != e; ++i)
+ if (!isa<StoreInst>(TheStores[i]))
+ return true;
+
+ // Assume that the code generator is capable of merging pairs of stores
+ // together if it wants to.
+ if (TheStores.size() == 2) return false;
+
+ // If we have fewer than 8 stores, it can still be worthwhile to do this.
+ // For example, merging 4 i8 stores into an i32 store is useful almost always.
+ // However, merging 2 32-bit stores isn't useful on a 32-bit architecture (the
+ // memset will be split into 2 32-bit stores anyway) and doing so can
+ // pessimize the llvm optimizer.
+ //
+ // Since we don't have perfect knowledge here, make some assumptions: assume
+ // the maximum GPR width is the same size as the largest legal integer
+ // size. If so, check to see whether we will end up actually reducing the
+ // number of stores used.
+ unsigned Bytes = unsigned(End-Start);
+ unsigned MaxIntSize = TD.getLargestLegalIntTypeSize();
+ if (MaxIntSize == 0)
+ MaxIntSize = 1;
+ unsigned NumPointerStores = Bytes / MaxIntSize;
+
+ // Assume the remaining bytes if any are done a byte at a time.
+ unsigned NumByteStores = Bytes - NumPointerStores * MaxIntSize;
+
+ // If we will reduce the # stores (according to this heuristic), do the
+ // transformation. This encourages merging 4 x i8 -> i32 and 2 x i16 -> i32
+ // etc.
+ return TheStores.size() > NumPointerStores+NumByteStores;
+}
+
+
+namespace {
+class MemsetRanges {
+ /// Ranges - A sorted list of the memset ranges. We use std::list here
+ /// because each element is relatively large and expensive to copy.
+ std::list<MemsetRange> Ranges;
+ typedef std::list<MemsetRange>::iterator range_iterator;
+ const DataLayout &TD;
+public:
+ MemsetRanges(const DataLayout &td) : TD(td) {}
+
+ typedef std::list<MemsetRange>::const_iterator const_iterator;
+ const_iterator begin() const { return Ranges.begin(); }
+ const_iterator end() const { return Ranges.end(); }
+ bool empty() const { return Ranges.empty(); }
+
+ void addInst(int64_t OffsetFromFirst, Instruction *Inst) {
+ if (StoreInst *SI = dyn_cast<StoreInst>(Inst))
+ addStore(OffsetFromFirst, SI);
+ else
+ addMemSet(OffsetFromFirst, cast<MemSetInst>(Inst));
+ }
+
+ void addStore(int64_t OffsetFromFirst, StoreInst *SI) {
+ int64_t StoreSize = TD.getTypeStoreSize(SI->getOperand(0)->getType());
+
+ addRange(OffsetFromFirst, StoreSize,
+ SI->getPointerOperand(), SI->getAlignment(), SI);
+ }
+
+ void addMemSet(int64_t OffsetFromFirst, MemSetInst *MSI) {
+ int64_t Size = cast<ConstantInt>(MSI->getLength())->getZExtValue();
+ addRange(OffsetFromFirst, Size, MSI->getDest(), MSI->getAlignment(), MSI);
+ }
+
+ void addRange(int64_t Start, int64_t Size, Value *Ptr,
+ unsigned Alignment, Instruction *Inst);
+
+};
+
+} // end anon namespace
+
+
+/// addRange - Add a new store to the MemsetRanges data structure. This adds a
+/// new range for the specified store at the specified offset, merging into
+/// existing ranges as appropriate.
+///
+/// Do a linear search of the ranges to see if this can be joined and/or to
+/// find the insertion point in the list. We keep the ranges sorted for
+/// simplicity here. This is a linear search of a linked list, which is ugly,
+/// however the number of ranges is limited, so this won't get crazy slow.
+void MemsetRanges::addRange(int64_t Start, int64_t Size, Value *Ptr,
+ unsigned Alignment, Instruction *Inst) {
+ int64_t End = Start+Size;
+ range_iterator I = Ranges.begin(), E = Ranges.end();
+
+ while (I != E && Start > I->End)
+ ++I;
+
+ // We now know that I == E, in which case we didn't find anything to merge
+ // with, or that Start <= I->End. If End < I->Start or I == E, then we need
+ // to insert a new range. Handle this now.
+ if (I == E || End < I->Start) {
+ MemsetRange &R = *Ranges.insert(I, MemsetRange());
+ R.Start = Start;
+ R.End = End;
+ R.StartPtr = Ptr;
+ R.Alignment = Alignment;
+ R.TheStores.push_back(Inst);
+ return;
+ }
+
+ // This store overlaps with I, add it.
+ I->TheStores.push_back(Inst);
+
+ // At this point, we may have an interval that completely contains our store.
+ // If so, just add it to the interval and return.
+ if (I->Start <= Start && I->End >= End)
+ return;
+
+ // Now we know that Start <= I->End and End >= I->Start so the range overlaps
+ // but is not entirely contained within the range.
+
+ // See if the range extends the start of the range. In this case, it couldn't
+ // possibly cause it to join the prior range, because otherwise we would have
+ // stopped on *it*.
+ if (Start < I->Start) {
+ I->Start = Start;
+ I->StartPtr = Ptr;
+ I->Alignment = Alignment;
+ }
+
+ // Now we know that Start <= I->End and Start >= I->Start (so the startpoint
+ // is in or right at the end of I), and that End >= I->Start. Extend I out to
+ // End.
+ if (End > I->End) {
+ I->End = End;
+ range_iterator NextI = I;
+ while (++NextI != E && End >= NextI->Start) {
+ // Merge the range in.
+ I->TheStores.append(NextI->TheStores.begin(), NextI->TheStores.end());
+ if (NextI->End > I->End)
+ I->End = NextI->End;
+ Ranges.erase(NextI);
+ NextI = I;
+ }
+ }
+}
+
+//===----------------------------------------------------------------------===//
+// MemCpyOpt Pass
+//===----------------------------------------------------------------------===//
+
+namespace {
+ class MemCpyOpt : public FunctionPass {
+ MemoryDependenceAnalysis *MD;
+ TargetLibraryInfo *TLI;
+ const DataLayout *TD;
+ public:
+ static char ID; // Pass identification, replacement for typeid
+ MemCpyOpt() : FunctionPass(ID) {
+ initializeMemCpyOptPass(*PassRegistry::getPassRegistry());
+ MD = 0;
+ TLI = 0;
+ TD = 0;
+ }
+
+ bool runOnFunction(Function &F);
+
+ private:
+ // This transformation requires dominator postdominator info
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesCFG();
+ AU.addRequired<DominatorTree>();
+ AU.addRequired<MemoryDependenceAnalysis>();
+ AU.addRequired<AliasAnalysis>();
+ AU.addRequired<TargetLibraryInfo>();
+ AU.addPreserved<AliasAnalysis>();
+ AU.addPreserved<MemoryDependenceAnalysis>();
+ }
+
+ // Helper fuctions
+ bool processStore(StoreInst *SI, BasicBlock::iterator &BBI);
+ bool processMemSet(MemSetInst *SI, BasicBlock::iterator &BBI);
+ bool processMemCpy(MemCpyInst *M);
+ bool processMemMove(MemMoveInst *M);
+ bool performCallSlotOptzn(Instruction *cpy, Value *cpyDst, Value *cpySrc,
+ uint64_t cpyLen, unsigned cpyAlign, CallInst *C);
+ bool processMemCpyMemCpyDependence(MemCpyInst *M, MemCpyInst *MDep,
+ uint64_t MSize);
+ bool processByValArgument(CallSite CS, unsigned ArgNo);
+ Instruction *tryMergingIntoMemset(Instruction *I, Value *StartPtr,
+ Value *ByteVal);
+
+ bool iterateOnFunction(Function &F);
+ };
+
+ char MemCpyOpt::ID = 0;
+}
+
+// createMemCpyOptPass - The public interface to this file...
+FunctionPass *llvm::createMemCpyOptPass() { return new MemCpyOpt(); }
+
+INITIALIZE_PASS_BEGIN(MemCpyOpt, "memcpyopt", "MemCpy Optimization",
+ false, false)
+INITIALIZE_PASS_DEPENDENCY(DominatorTree)
+INITIALIZE_PASS_DEPENDENCY(MemoryDependenceAnalysis)
+INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo)
+INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
+INITIALIZE_PASS_END(MemCpyOpt, "memcpyopt", "MemCpy Optimization",
+ false, false)
+
+/// tryMergingIntoMemset - When scanning forward over instructions, we look for
+/// some other patterns to fold away. In particular, this looks for stores to
+/// neighboring locations of memory. If it sees enough consecutive ones, it
+/// attempts to merge them together into a memcpy/memset.
+Instruction *MemCpyOpt::tryMergingIntoMemset(Instruction *StartInst,
+ Value *StartPtr, Value *ByteVal) {
+ if (TD == 0) return 0;
+
+ // Okay, so we now have a single store that can be splatable. Scan to find
+ // all subsequent stores of the same value to offset from the same pointer.
+ // Join these together into ranges, so we can decide whether contiguous blocks
+ // are stored.
+ MemsetRanges Ranges(*TD);
+
+ BasicBlock::iterator BI = StartInst;
+ for (++BI; !isa<TerminatorInst>(BI); ++BI) {
+ if (!isa<StoreInst>(BI) && !isa<MemSetInst>(BI)) {
+ // If the instruction is readnone, ignore it, otherwise bail out. We
+ // don't even allow readonly here because we don't want something like:
+ // A[1] = 2; strlen(A); A[2] = 2; -> memcpy(A, ...); strlen(A).
+ if (BI->mayWriteToMemory() || BI->mayReadFromMemory())
+ break;
+ continue;
+ }
+
+ if (StoreInst *NextStore = dyn_cast<StoreInst>(BI)) {
+ // If this is a store, see if we can merge it in.
+ if (!NextStore->isSimple()) break;
+
+ // Check to see if this stored value is of the same byte-splattable value.
+ if (ByteVal != isBytewiseValue(NextStore->getOperand(0)))
+ break;
+
+ // Check to see if this store is to a constant offset from the start ptr.
+ int64_t Offset;
+ if (!IsPointerOffset(StartPtr, NextStore->getPointerOperand(),
+ Offset, *TD))
+ break;
+
+ Ranges.addStore(Offset, NextStore);
+ } else {
+ MemSetInst *MSI = cast<MemSetInst>(BI);
+
+ if (MSI->isVolatile() || ByteVal != MSI->getValue() ||
+ !isa<ConstantInt>(MSI->getLength()))
+ break;
+
+ // Check to see if this store is to a constant offset from the start ptr.
+ int64_t Offset;
+ if (!IsPointerOffset(StartPtr, MSI->getDest(), Offset, *TD))
+ break;
+
+ Ranges.addMemSet(Offset, MSI);
+ }
+ }
+
+ // If we have no ranges, then we just had a single store with nothing that
+ // could be merged in. This is a very common case of course.
+ if (Ranges.empty())
+ return 0;
+
+ // If we had at least one store that could be merged in, add the starting
+ // store as well. We try to avoid this unless there is at least something
+ // interesting as a small compile-time optimization.
+ Ranges.addInst(0, StartInst);
+
+ // If we create any memsets, we put it right before the first instruction that
+ // isn't part of the memset block. This ensure that the memset is dominated
+ // by any addressing instruction needed by the start of the block.
+ IRBuilder<> Builder(BI);
+
+ // Now that we have full information about ranges, loop over the ranges and
+ // emit memset's for anything big enough to be worthwhile.
+ Instruction *AMemSet = 0;
+ for (MemsetRanges::const_iterator I = Ranges.begin(), E = Ranges.end();
+ I != E; ++I) {
+ const MemsetRange &Range = *I;
+
+ if (Range.TheStores.size() == 1) continue;
+
+ // If it is profitable to lower this range to memset, do so now.
+ if (!Range.isProfitableToUseMemset(*TD))
+ continue;
+
+ // Otherwise, we do want to transform this! Create a new memset.
+ // Get the starting pointer of the block.
+ StartPtr = Range.StartPtr;
+
+ // Determine alignment
+ unsigned Alignment = Range.Alignment;
+ if (Alignment == 0) {
+ Type *EltType =
+ cast<PointerType>(StartPtr->getType())->getElementType();
+ Alignment = TD->getABITypeAlignment(EltType);
+ }
+
+ AMemSet =
+ Builder.CreateMemSet(StartPtr, ByteVal, Range.End-Range.Start, Alignment);
+
+ DEBUG(dbgs() << "Replace stores:\n";
+ for (unsigned i = 0, e = Range.TheStores.size(); i != e; ++i)
+ dbgs() << *Range.TheStores[i] << '\n';
+ dbgs() << "With: " << *AMemSet << '\n');
+
+ if (!Range.TheStores.empty())
+ AMemSet->setDebugLoc(Range.TheStores[0]->getDebugLoc());
+
+ // Zap all the stores.
+ for (SmallVectorImpl<Instruction *>::const_iterator
+ SI = Range.TheStores.begin(),
+ SE = Range.TheStores.end(); SI != SE; ++SI) {
+ MD->removeInstruction(*SI);
+ (*SI)->eraseFromParent();
+ }
+ ++NumMemSetInfer;
+ }
+
+ return AMemSet;
+}
+
+
+bool MemCpyOpt::processStore(StoreInst *SI, BasicBlock::iterator &BBI) {
+ if (!SI->isSimple()) return false;
+
+ if (TD == 0) return false;
+
+ // Detect cases where we're performing call slot forwarding, but
+ // happen to be using a load-store pair to implement it, rather than
+ // a memcpy.
+ if (LoadInst *LI = dyn_cast<LoadInst>(SI->getOperand(0))) {
+ if (LI->isSimple() && LI->hasOneUse() &&
+ LI->getParent() == SI->getParent()) {
+ MemDepResult ldep = MD->getDependency(LI);
+ CallInst *C = 0;
+ if (ldep.isClobber() && !isa<MemCpyInst>(ldep.getInst()))
+ C = dyn_cast<CallInst>(ldep.getInst());
+
+ if (C) {
+ // Check that nothing touches the dest of the "copy" between
+ // the call and the store.
+ AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
+ AliasAnalysis::Location StoreLoc = AA.getLocation(SI);
+ for (BasicBlock::iterator I = --BasicBlock::iterator(SI),
+ E = C; I != E; --I) {
+ if (AA.getModRefInfo(&*I, StoreLoc) != AliasAnalysis::NoModRef) {
+ C = 0;
+ break;
+ }
+ }
+ }
+
+ if (C) {
+ unsigned storeAlign = SI->getAlignment();
+ if (!storeAlign)
+ storeAlign = TD->getABITypeAlignment(SI->getOperand(0)->getType());
+ unsigned loadAlign = LI->getAlignment();
+ if (!loadAlign)
+ loadAlign = TD->getABITypeAlignment(LI->getType());
+
+ bool changed = performCallSlotOptzn(LI,
+ SI->getPointerOperand()->stripPointerCasts(),
+ LI->getPointerOperand()->stripPointerCasts(),
+ TD->getTypeStoreSize(SI->getOperand(0)->getType()),
+ std::min(storeAlign, loadAlign), C);
+ if (changed) {
+ MD->removeInstruction(SI);
+ SI->eraseFromParent();
+ MD->removeInstruction(LI);
+ LI->eraseFromParent();
+ ++NumMemCpyInstr;
+ return true;
+ }
+ }
+ }
+ }
+
+ // There are two cases that are interesting for this code to handle: memcpy
+ // and memset. Right now we only handle memset.
+
+ // Ensure that the value being stored is something that can be memset'able a
+ // byte at a time like "0" or "-1" or any width, as well as things like
+ // 0xA0A0A0A0 and 0.0.
+ if (Value *ByteVal = isBytewiseValue(SI->getOperand(0)))
+ if (Instruction *I = tryMergingIntoMemset(SI, SI->getPointerOperand(),
+ ByteVal)) {
+ BBI = I; // Don't invalidate iterator.
+ return true;
+ }
+
+ return false;
+}
+
+bool MemCpyOpt::processMemSet(MemSetInst *MSI, BasicBlock::iterator &BBI) {
+ // See if there is another memset or store neighboring this memset which
+ // allows us to widen out the memset to do a single larger store.
+ if (isa<ConstantInt>(MSI->getLength()) && !MSI->isVolatile())
+ if (Instruction *I = tryMergingIntoMemset(MSI, MSI->getDest(),
+ MSI->getValue())) {
+ BBI = I; // Don't invalidate iterator.
+ return true;
+ }
+ return false;
+}
+
+
+/// performCallSlotOptzn - takes a memcpy and a call that it depends on,
+/// and checks for the possibility of a call slot optimization by having
+/// the call write its result directly into the destination of the memcpy.
+bool MemCpyOpt::performCallSlotOptzn(Instruction *cpy,
+ Value *cpyDest, Value *cpySrc,
+ uint64_t cpyLen, unsigned cpyAlign,
+ CallInst *C) {
+ // The general transformation to keep in mind is
+ //
+ // call @func(..., src, ...)
+ // memcpy(dest, src, ...)
+ //
+ // ->
+ //
+ // memcpy(dest, src, ...)
+ // call @func(..., dest, ...)
+ //
+ // Since moving the memcpy is technically awkward, we additionally check that
+ // src only holds uninitialized values at the moment of the call, meaning that
+ // the memcpy can be discarded rather than moved.
+
+ // Deliberately get the source and destination with bitcasts stripped away,
+ // because we'll need to do type comparisons based on the underlying type.
+ CallSite CS(C);
+
+ // Require that src be an alloca. This simplifies the reasoning considerably.
+ AllocaInst *srcAlloca = dyn_cast<AllocaInst>(cpySrc);
+ if (!srcAlloca)
+ return false;
+
+ // Check that all of src is copied to dest.
+ if (TD == 0) return false;
+
+ ConstantInt *srcArraySize = dyn_cast<ConstantInt>(srcAlloca->getArraySize());
+ if (!srcArraySize)
+ return false;
+
+ uint64_t srcSize = TD->getTypeAllocSize(srcAlloca->getAllocatedType()) *
+ srcArraySize->getZExtValue();
+
+ if (cpyLen < srcSize)
+ return false;
+
+ // Check that accessing the first srcSize bytes of dest will not cause a
+ // trap. Otherwise the transform is invalid since it might cause a trap
+ // to occur earlier than it otherwise would.
+ if (AllocaInst *A = dyn_cast<AllocaInst>(cpyDest)) {
+ // The destination is an alloca. Check it is larger than srcSize.
+ ConstantInt *destArraySize = dyn_cast<ConstantInt>(A->getArraySize());
+ if (!destArraySize)
+ return false;
+
+ uint64_t destSize = TD->getTypeAllocSize(A->getAllocatedType()) *
+ destArraySize->getZExtValue();
+
+ if (destSize < srcSize)
+ return false;
+ } else if (Argument *A = dyn_cast<Argument>(cpyDest)) {
+ // If the destination is an sret parameter then only accesses that are
+ // outside of the returned struct type can trap.
+ if (!A->hasStructRetAttr())
+ return false;
+
+ Type *StructTy = cast<PointerType>(A->getType())->getElementType();
+ if (!StructTy->isSized()) {
+ // The call may never return and hence the copy-instruction may never
+ // be executed, and therefore it's not safe to say "the destination
+ // has at least <cpyLen> bytes, as implied by the copy-instruction",
+ return false;
+ }
+
+ uint64_t destSize = TD->getTypeAllocSize(StructTy);
+ if (destSize < srcSize)
+ return false;
+ } else {
+ return false;
+ }
+
+ // Check that dest points to memory that is at least as aligned as src.
+ unsigned srcAlign = srcAlloca->getAlignment();
+ if (!srcAlign)
+ srcAlign = TD->getABITypeAlignment(srcAlloca->getAllocatedType());
+ bool isDestSufficientlyAligned = srcAlign <= cpyAlign;
+ // If dest is not aligned enough and we can't increase its alignment then
+ // bail out.
+ if (!isDestSufficientlyAligned && !isa<AllocaInst>(cpyDest))
+ return false;
+
+ // Check that src is not accessed except via the call and the memcpy. This
+ // guarantees that it holds only undefined values when passed in (so the final
+ // memcpy can be dropped), that it is not read or written between the call and
+ // the memcpy, and that writing beyond the end of it is undefined.
+ SmallVector<User*, 8> srcUseList(srcAlloca->use_begin(),
+ srcAlloca->use_end());
+ while (!srcUseList.empty()) {
+ User *UI = srcUseList.pop_back_val();
+
+ if (isa<BitCastInst>(UI)) {
+ for (User::use_iterator I = UI->use_begin(), E = UI->use_end();
+ I != E; ++I)
+ srcUseList.push_back(*I);
+ } else if (GetElementPtrInst *G = dyn_cast<GetElementPtrInst>(UI)) {
+ if (G->hasAllZeroIndices())
+ for (User::use_iterator I = UI->use_begin(), E = UI->use_end();
+ I != E; ++I)
+ srcUseList.push_back(*I);
+ else
+ return false;
+ } else if (UI != C && UI != cpy) {
+ return false;
+ }
+ }
+
+ // Since we're changing the parameter to the callsite, we need to make sure
+ // that what would be the new parameter dominates the callsite.
+ DominatorTree &DT = getAnalysis<DominatorTree>();
+ if (Instruction *cpyDestInst = dyn_cast<Instruction>(cpyDest))
+ if (!DT.dominates(cpyDestInst, C))
+ return false;
+
+ // In addition to knowing that the call does not access src in some
+ // unexpected manner, for example via a global, which we deduce from
+ // the use analysis, we also need to know that it does not sneakily
+ // access dest. We rely on AA to figure this out for us.
+ AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
+ AliasAnalysis::ModRefResult MR = AA.getModRefInfo(C, cpyDest, srcSize);
+ // If necessary, perform additional analysis.
+ if (MR != AliasAnalysis::NoModRef)
+ MR = AA.callCapturesBefore(C, cpyDest, srcSize, &DT);
+ if (MR != AliasAnalysis::NoModRef)
+ return false;
+
+ // All the checks have passed, so do the transformation.
+ bool changedArgument = false;
+ for (unsigned i = 0; i < CS.arg_size(); ++i)
+ if (CS.getArgument(i)->stripPointerCasts() == cpySrc) {
+ Value *Dest = cpySrc->getType() == cpyDest->getType() ? cpyDest
+ : CastInst::CreatePointerCast(cpyDest, cpySrc->getType(),
+ cpyDest->getName(), C);
+ changedArgument = true;
+ if (CS.getArgument(i)->getType() == Dest->getType())
+ CS.setArgument(i, Dest);
+ else
+ CS.setArgument(i, CastInst::CreatePointerCast(Dest,
+ CS.getArgument(i)->getType(), Dest->getName(), C));
+ }
+
+ if (!changedArgument)
+ return false;
+
+ // If the destination wasn't sufficiently aligned then increase its alignment.
+ if (!isDestSufficientlyAligned) {
+ assert(isa<AllocaInst>(cpyDest) && "Can only increase alloca alignment!");
+ cast<AllocaInst>(cpyDest)->setAlignment(srcAlign);
+ }
+
+ // Drop any cached information about the call, because we may have changed
+ // its dependence information by changing its parameter.
+ MD->removeInstruction(C);
+
+ // Remove the memcpy.
+ MD->removeInstruction(cpy);
+ ++NumMemCpyInstr;
+
+ return true;
+}
+
+/// processMemCpyMemCpyDependence - We've found that the (upward scanning)
+/// memory dependence of memcpy 'M' is the memcpy 'MDep'. Try to simplify M to
+/// copy from MDep's input if we can. MSize is the size of M's copy.
+///
+bool MemCpyOpt::processMemCpyMemCpyDependence(MemCpyInst *M, MemCpyInst *MDep,
+ uint64_t MSize) {
+ // We can only transforms memcpy's where the dest of one is the source of the
+ // other.
+ if (M->getSource() != MDep->getDest() || MDep->isVolatile())
+ return false;
+
+ // If dep instruction is reading from our current input, then it is a noop
+ // transfer and substituting the input won't change this instruction. Just
+ // ignore the input and let someone else zap MDep. This handles cases like:
+ // memcpy(a <- a)
+ // memcpy(b <- a)
+ if (M->getSource() == MDep->getSource())
+ return false;
+
+ // Second, the length of the memcpy's must be the same, or the preceding one
+ // must be larger than the following one.
+ ConstantInt *MDepLen = dyn_cast<ConstantInt>(MDep->getLength());
+ ConstantInt *MLen = dyn_cast<ConstantInt>(M->getLength());
+ if (!MDepLen || !MLen || MDepLen->getZExtValue() < MLen->getZExtValue())
+ return false;
+
+ AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
+
+ // Verify that the copied-from memory doesn't change in between the two
+ // transfers. For example, in:
+ // memcpy(a <- b)
+ // *b = 42;
+ // memcpy(c <- a)
+ // It would be invalid to transform the second memcpy into memcpy(c <- b).
+ //
+ // TODO: If the code between M and MDep is transparent to the destination "c",
+ // then we could still perform the xform by moving M up to the first memcpy.
+ //
+ // NOTE: This is conservative, it will stop on any read from the source loc,
+ // not just the defining memcpy.
+ MemDepResult SourceDep =
+ MD->getPointerDependencyFrom(AA.getLocationForSource(MDep),
+ false, M, M->getParent());
+ if (!SourceDep.isClobber() || SourceDep.getInst() != MDep)
+ return false;
+
+ // If the dest of the second might alias the source of the first, then the
+ // source and dest might overlap. We still want to eliminate the intermediate
+ // value, but we have to generate a memmove instead of memcpy.
+ bool UseMemMove = false;
+ if (!AA.isNoAlias(AA.getLocationForDest(M), AA.getLocationForSource(MDep)))
+ UseMemMove = true;
+
+ // If all checks passed, then we can transform M.
+
+ // Make sure to use the lesser of the alignment of the source and the dest
+ // since we're changing where we're reading from, but don't want to increase
+ // the alignment past what can be read from or written to.
+ // TODO: Is this worth it if we're creating a less aligned memcpy? For
+ // example we could be moving from movaps -> movq on x86.
+ unsigned Align = std::min(MDep->getAlignment(), M->getAlignment());
+
+ IRBuilder<> Builder(M);
+ if (UseMemMove)
+ Builder.CreateMemMove(M->getRawDest(), MDep->getRawSource(), M->getLength(),
+ Align, M->isVolatile());
+ else
+ Builder.CreateMemCpy(M->getRawDest(), MDep->getRawSource(), M->getLength(),
+ Align, M->isVolatile());
+
+ // Remove the instruction we're replacing.
+ MD->removeInstruction(M);
+ M->eraseFromParent();
+ ++NumMemCpyInstr;
+ return true;
+}
+
+
+/// processMemCpy - perform simplification of memcpy's. If we have memcpy A
+/// which copies X to Y, and memcpy B which copies Y to Z, then we can rewrite
+/// B to be a memcpy from X to Z (or potentially a memmove, depending on
+/// circumstances). This allows later passes to remove the first memcpy
+/// altogether.
+bool MemCpyOpt::processMemCpy(MemCpyInst *M) {
+ // We can only optimize statically-sized memcpy's that are non-volatile.
+ ConstantInt *CopySize = dyn_cast<ConstantInt>(M->getLength());
+ if (CopySize == 0 || M->isVolatile()) return false;
+
+ // If the source and destination of the memcpy are the same, then zap it.
+ if (M->getSource() == M->getDest()) {
+ MD->removeInstruction(M);
+ M->eraseFromParent();
+ return false;
+ }
+
+ // If copying from a constant, try to turn the memcpy into a memset.
+ if (GlobalVariable *GV = dyn_cast<GlobalVariable>(M->getSource()))
+ if (GV->isConstant() && GV->hasDefinitiveInitializer())
+ if (Value *ByteVal = isBytewiseValue(GV->getInitializer())) {
+ IRBuilder<> Builder(M);
+ Builder.CreateMemSet(M->getRawDest(), ByteVal, CopySize,
+ M->getAlignment(), false);
+ MD->removeInstruction(M);
+ M->eraseFromParent();
+ ++NumCpyToSet;
+ return true;
+ }
+
+ // The are two possible optimizations we can do for memcpy:
+ // a) memcpy-memcpy xform which exposes redundance for DSE.
+ // b) call-memcpy xform for return slot optimization.
+ MemDepResult DepInfo = MD->getDependency(M);
+ if (DepInfo.isClobber()) {
+ if (CallInst *C = dyn_cast<CallInst>(DepInfo.getInst())) {
+ if (performCallSlotOptzn(M, M->getDest(), M->getSource(),
+ CopySize->getZExtValue(), M->getAlignment(),
+ C)) {
+ MD->removeInstruction(M);
+ M->eraseFromParent();
+ return true;
+ }
+ }
+ }
+
+ AliasAnalysis::Location SrcLoc = AliasAnalysis::getLocationForSource(M);
+ MemDepResult SrcDepInfo = MD->getPointerDependencyFrom(SrcLoc, true,
+ M, M->getParent());
+ if (SrcDepInfo.isClobber()) {
+ if (MemCpyInst *MDep = dyn_cast<MemCpyInst>(SrcDepInfo.getInst()))
+ return processMemCpyMemCpyDependence(M, MDep, CopySize->getZExtValue());
+ }
+
+ return false;
+}
+
+/// processMemMove - Transforms memmove calls to memcpy calls when the src/dst
+/// are guaranteed not to alias.
+bool MemCpyOpt::processMemMove(MemMoveInst *M) {
+ AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
+
+ if (!TLI->has(LibFunc::memmove))
+ return false;
+
+ // See if the pointers alias.
+ if (!AA.isNoAlias(AA.getLocationForDest(M), AA.getLocationForSource(M)))
+ return false;
+
+ DEBUG(dbgs() << "MemCpyOpt: Optimizing memmove -> memcpy: " << *M << "\n");
+
+ // If not, then we know we can transform this.
+ Module *Mod = M->getParent()->getParent()->getParent();
+ Type *ArgTys[3] = { M->getRawDest()->getType(),
+ M->getRawSource()->getType(),
+ M->getLength()->getType() };
+ M->setCalledFunction(Intrinsic::getDeclaration(Mod, Intrinsic::memcpy,
+ ArgTys));
+
+ // MemDep may have over conservative information about this instruction, just
+ // conservatively flush it from the cache.
+ MD->removeInstruction(M);
+
+ ++NumMoveToCpy;
+ return true;
+}
+
+/// processByValArgument - This is called on every byval argument in call sites.
+bool MemCpyOpt::processByValArgument(CallSite CS, unsigned ArgNo) {
+ if (TD == 0) return false;
+
+ // Find out what feeds this byval argument.
+ Value *ByValArg = CS.getArgument(ArgNo);
+ Type *ByValTy = cast<PointerType>(ByValArg->getType())->getElementType();
+ uint64_t ByValSize = TD->getTypeAllocSize(ByValTy);
+ MemDepResult DepInfo =
+ MD->getPointerDependencyFrom(AliasAnalysis::Location(ByValArg, ByValSize),
+ true, CS.getInstruction(),
+ CS.getInstruction()->getParent());
+ if (!DepInfo.isClobber())
+ return false;
+
+ // If the byval argument isn't fed by a memcpy, ignore it. If it is fed by
+ // a memcpy, see if we can byval from the source of the memcpy instead of the
+ // result.
+ MemCpyInst *MDep = dyn_cast<MemCpyInst>(DepInfo.getInst());
+ if (MDep == 0 || MDep->isVolatile() ||
+ ByValArg->stripPointerCasts() != MDep->getDest())
+ return false;
+
+ // The length of the memcpy must be larger or equal to the size of the byval.
+ ConstantInt *C1 = dyn_cast<ConstantInt>(MDep->getLength());
+ if (C1 == 0 || C1->getValue().getZExtValue() < ByValSize)
+ return false;
+
+ // Get the alignment of the byval. If the call doesn't specify the alignment,
+ // then it is some target specific value that we can't know.
+ unsigned ByValAlign = CS.getParamAlignment(ArgNo+1);
+ if (ByValAlign == 0) return false;
+
+ // If it is greater than the memcpy, then we check to see if we can force the
+ // source of the memcpy to the alignment we need. If we fail, we bail out.
+ if (MDep->getAlignment() < ByValAlign &&
+ getOrEnforceKnownAlignment(MDep->getSource(),ByValAlign, TD) < ByValAlign)
+ return false;
+
+ // Verify that the copied-from memory doesn't change in between the memcpy and
+ // the byval call.
+ // memcpy(a <- b)
+ // *b = 42;
+ // foo(*a)
+ // It would be invalid to transform the second memcpy into foo(*b).
+ //
+ // NOTE: This is conservative, it will stop on any read from the source loc,
+ // not just the defining memcpy.
+ MemDepResult SourceDep =
+ MD->getPointerDependencyFrom(AliasAnalysis::getLocationForSource(MDep),
+ false, CS.getInstruction(), MDep->getParent());
+ if (!SourceDep.isClobber() || SourceDep.getInst() != MDep)
+ return false;
+
+ Value *TmpCast = MDep->getSource();
+ if (MDep->getSource()->getType() != ByValArg->getType())
+ TmpCast = new BitCastInst(MDep->getSource(), ByValArg->getType(),
+ "tmpcast", CS.getInstruction());
+
+ DEBUG(dbgs() << "MemCpyOpt: Forwarding memcpy to byval:\n"
+ << " " << *MDep << "\n"
+ << " " << *CS.getInstruction() << "\n");
+
+ // Otherwise we're good! Update the byval argument.
+ CS.setArgument(ArgNo, TmpCast);
+ ++NumMemCpyInstr;
+ return true;
+}
+
+/// iterateOnFunction - Executes one iteration of MemCpyOpt.
+bool MemCpyOpt::iterateOnFunction(Function &F) {
+ bool MadeChange = false;
+
+ // Walk all instruction in the function.
+ for (Function::iterator BB = F.begin(), BBE = F.end(); BB != BBE; ++BB) {
+ for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;) {
+ // Avoid invalidating the iterator.
+ Instruction *I = BI++;
+
+ bool RepeatInstruction = false;
+
+ if (StoreInst *SI = dyn_cast<StoreInst>(I))
+ MadeChange |= processStore(SI, BI);
+ else if (MemSetInst *M = dyn_cast<MemSetInst>(I))
+ RepeatInstruction = processMemSet(M, BI);
+ else if (MemCpyInst *M = dyn_cast<MemCpyInst>(I))
+ RepeatInstruction = processMemCpy(M);
+ else if (MemMoveInst *M = dyn_cast<MemMoveInst>(I))
+ RepeatInstruction = processMemMove(M);
+ else if (CallSite CS = (Value*)I) {
+ for (unsigned i = 0, e = CS.arg_size(); i != e; ++i)
+ if (CS.isByValArgument(i))
+ MadeChange |= processByValArgument(CS, i);
+ }
+
+ // Reprocess the instruction if desired.
+ if (RepeatInstruction) {
+ if (BI != BB->begin()) --BI;
+ MadeChange = true;
+ }
+ }
+ }
+
+ return MadeChange;
+}
+
+// MemCpyOpt::runOnFunction - This is the main transformation entry point for a
+// function.
+//
+bool MemCpyOpt::runOnFunction(Function &F) {
+ bool MadeChange = false;
+ MD = &getAnalysis<MemoryDependenceAnalysis>();
+ TD = getAnalysisIfAvailable<DataLayout>();
+ TLI = &getAnalysis<TargetLibraryInfo>();
+
+ // If we don't have at least memset and memcpy, there is little point of doing
+ // anything here. These are required by a freestanding implementation, so if
+ // even they are disabled, there is no point in trying hard.
+ if (!TLI->has(LibFunc::memset) || !TLI->has(LibFunc::memcpy))
+ return false;
+
+ while (1) {
+ if (!iterateOnFunction(F))
+ break;
+ MadeChange = true;
+ }
+
+ MD = 0;
+ return MadeChange;
+}