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+//===-- LoopUnroll.cpp - Loop unroller pass -------------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This pass implements a simple loop unroller. It works best when loops have
+// been canonicalized by the -indvars pass, allowing it to determine the trip
+// counts of loops easily.
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "loop-unroll"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/Analysis/CodeMetrics.h"
+#include "llvm/Analysis/LoopPass.h"
+#include "llvm/Analysis/ScalarEvolution.h"
+#include "llvm/Analysis/TargetTransformInfo.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include "llvm/Transforms/Utils/UnrollLoop.h"
+#include <climits>
+
+using namespace llvm;
+
+static cl::opt<unsigned>
+UnrollThreshold("unroll-threshold", cl::init(150), cl::Hidden,
+ cl::desc("The cut-off point for automatic loop unrolling"));
+
+static cl::opt<unsigned>
+UnrollCount("unroll-count", cl::init(0), cl::Hidden,
+ cl::desc("Use this unroll count for all loops, for testing purposes"));
+
+static cl::opt<bool>
+UnrollAllowPartial("unroll-allow-partial", cl::init(false), cl::Hidden,
+ cl::desc("Allows loops to be partially unrolled until "
+ "-unroll-threshold loop size is reached."));
+
+static cl::opt<bool>
+UnrollRuntime("unroll-runtime", cl::ZeroOrMore, cl::init(false), cl::Hidden,
+ cl::desc("Unroll loops with run-time trip counts"));
+
+namespace {
+ class LoopUnroll : public LoopPass {
+ public:
+ static char ID; // Pass ID, replacement for typeid
+ LoopUnroll(int T = -1, int C = -1, int P = -1, int R = -1) : LoopPass(ID) {
+ CurrentThreshold = (T == -1) ? UnrollThreshold : unsigned(T);
+ CurrentCount = (C == -1) ? UnrollCount : unsigned(C);
+ CurrentAllowPartial = (P == -1) ? UnrollAllowPartial : (bool)P;
+ CurrentRuntime = (R == -1) ? UnrollRuntime : (bool)R;
+
+ UserThreshold = (T != -1) || (UnrollThreshold.getNumOccurrences() > 0);
+ UserAllowPartial = (P != -1) ||
+ (UnrollAllowPartial.getNumOccurrences() > 0);
+ UserRuntime = (R != -1) || (UnrollRuntime.getNumOccurrences() > 0);
+ UserCount = (C != -1) || (UnrollCount.getNumOccurrences() > 0);
+
+ initializeLoopUnrollPass(*PassRegistry::getPassRegistry());
+ }
+
+ /// A magic value for use with the Threshold parameter to indicate
+ /// that the loop unroll should be performed regardless of how much
+ /// code expansion would result.
+ static const unsigned NoThreshold = UINT_MAX;
+
+ // Threshold to use when optsize is specified (and there is no
+ // explicit -unroll-threshold).
+ static const unsigned OptSizeUnrollThreshold = 50;
+
+ // Default unroll count for loops with run-time trip count if
+ // -unroll-count is not set
+ static const unsigned UnrollRuntimeCount = 8;
+
+ unsigned CurrentCount;
+ unsigned CurrentThreshold;
+ bool CurrentAllowPartial;
+ bool CurrentRuntime;
+ bool UserCount; // CurrentCount is user-specified.
+ bool UserThreshold; // CurrentThreshold is user-specified.
+ bool UserAllowPartial; // CurrentAllowPartial is user-specified.
+ bool UserRuntime; // CurrentRuntime is user-specified.
+
+ bool runOnLoop(Loop *L, LPPassManager &LPM);
+
+ /// This transformation requires natural loop information & requires that
+ /// loop preheaders be inserted into the CFG...
+ ///
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.addRequired<LoopInfo>();
+ AU.addPreserved<LoopInfo>();
+ AU.addRequiredID(LoopSimplifyID);
+ AU.addPreservedID(LoopSimplifyID);
+ AU.addRequiredID(LCSSAID);
+ AU.addPreservedID(LCSSAID);
+ AU.addRequired<ScalarEvolution>();
+ AU.addPreserved<ScalarEvolution>();
+ AU.addRequired<TargetTransformInfo>();
+ // FIXME: Loop unroll requires LCSSA. And LCSSA requires dom info.
+ // If loop unroll does not preserve dom info then LCSSA pass on next
+ // loop will receive invalid dom info.
+ // For now, recreate dom info, if loop is unrolled.
+ AU.addPreserved<DominatorTree>();
+ }
+ };
+}
+
+char LoopUnroll::ID = 0;
+INITIALIZE_PASS_BEGIN(LoopUnroll, "loop-unroll", "Unroll loops", false, false)
+INITIALIZE_AG_DEPENDENCY(TargetTransformInfo)
+INITIALIZE_PASS_DEPENDENCY(LoopInfo)
+INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
+INITIALIZE_PASS_DEPENDENCY(LCSSA)
+INITIALIZE_PASS_DEPENDENCY(ScalarEvolution)
+INITIALIZE_PASS_END(LoopUnroll, "loop-unroll", "Unroll loops", false, false)
+
+Pass *llvm::createLoopUnrollPass(int Threshold, int Count, int AllowPartial,
+ int Runtime) {
+ return new LoopUnroll(Threshold, Count, AllowPartial, Runtime);
+}
+
+/// ApproximateLoopSize - Approximate the size of the loop.
+static unsigned ApproximateLoopSize(const Loop *L, unsigned &NumCalls,
+ bool &NotDuplicatable,
+ const TargetTransformInfo &TTI) {
+ CodeMetrics Metrics;
+ for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
+ I != E; ++I)
+ Metrics.analyzeBasicBlock(*I, TTI);
+ NumCalls = Metrics.NumInlineCandidates;
+ NotDuplicatable = Metrics.notDuplicatable;
+
+ unsigned LoopSize = Metrics.NumInsts;
+
+ // Don't allow an estimate of size zero. This would allows unrolling of loops
+ // with huge iteration counts, which is a compile time problem even if it's
+ // not a problem for code quality.
+ if (LoopSize == 0) LoopSize = 1;
+
+ return LoopSize;
+}
+
+bool LoopUnroll::runOnLoop(Loop *L, LPPassManager &LPM) {
+ LoopInfo *LI = &getAnalysis<LoopInfo>();
+ ScalarEvolution *SE = &getAnalysis<ScalarEvolution>();
+ const TargetTransformInfo &TTI = getAnalysis<TargetTransformInfo>();
+
+ BasicBlock *Header = L->getHeader();
+ DEBUG(dbgs() << "Loop Unroll: F[" << Header->getParent()->getName()
+ << "] Loop %" << Header->getName() << "\n");
+ (void)Header;
+
+ TargetTransformInfo::UnrollingPreferences UP;
+ UP.Threshold = CurrentThreshold;
+ UP.OptSizeThreshold = OptSizeUnrollThreshold;
+ UP.Count = CurrentCount;
+ UP.Partial = CurrentAllowPartial;
+ UP.Runtime = CurrentRuntime;
+ TTI.getUnrollingPreferences(L, UP);
+
+ // Determine the current unrolling threshold. While this is normally set
+ // from UnrollThreshold, it is overridden to a smaller value if the current
+ // function is marked as optimize-for-size, and the unroll threshold was
+ // not user specified.
+ unsigned Threshold = UserThreshold ? CurrentThreshold : UP.Threshold;
+ if (!UserThreshold &&
+ Header->getParent()->getAttributes().
+ hasAttribute(AttributeSet::FunctionIndex,
+ Attribute::OptimizeForSize))
+ Threshold = UP.OptSizeThreshold;
+
+ // Find trip count and trip multiple if count is not available
+ unsigned TripCount = 0;
+ unsigned TripMultiple = 1;
+ // Find "latch trip count". UnrollLoop assumes that control cannot exit
+ // via the loop latch on any iteration prior to TripCount. The loop may exit
+ // early via an earlier branch.
+ BasicBlock *LatchBlock = L->getLoopLatch();
+ if (LatchBlock) {
+ TripCount = SE->getSmallConstantTripCount(L, LatchBlock);
+ TripMultiple = SE->getSmallConstantTripMultiple(L, LatchBlock);
+ }
+
+ bool Runtime = UserRuntime ? CurrentRuntime : UP.Runtime;
+
+ // Use a default unroll-count if the user doesn't specify a value
+ // and the trip count is a run-time value. The default is different
+ // for run-time or compile-time trip count loops.
+ unsigned Count = UserCount ? CurrentCount : UP.Count;
+ if (Runtime && Count == 0 && TripCount == 0)
+ Count = UnrollRuntimeCount;
+
+ if (Count == 0) {
+ // Conservative heuristic: if we know the trip count, see if we can
+ // completely unroll (subject to the threshold, checked below); otherwise
+ // try to find greatest modulo of the trip count which is still under
+ // threshold value.
+ if (TripCount == 0)
+ return false;
+ Count = TripCount;
+ }
+
+ // Enforce the threshold.
+ if (Threshold != NoThreshold) {
+ unsigned NumInlineCandidates;
+ bool notDuplicatable;
+ unsigned LoopSize = ApproximateLoopSize(L, NumInlineCandidates,
+ notDuplicatable, TTI);
+ DEBUG(dbgs() << " Loop Size = " << LoopSize << "\n");
+ if (notDuplicatable) {
+ DEBUG(dbgs() << " Not unrolling loop which contains non duplicatable"
+ << " instructions.\n");
+ return false;
+ }
+ if (NumInlineCandidates != 0) {
+ DEBUG(dbgs() << " Not unrolling loop with inlinable calls.\n");
+ return false;
+ }
+ uint64_t Size = (uint64_t)LoopSize*Count;
+ if (TripCount != 1 && Size > Threshold) {
+ DEBUG(dbgs() << " Too large to fully unroll with count: " << Count
+ << " because size: " << Size << ">" << Threshold << "\n");
+ bool AllowPartial = UserAllowPartial ? CurrentAllowPartial : UP.Partial;
+ if (!AllowPartial && !(Runtime && TripCount == 0)) {
+ DEBUG(dbgs() << " will not try to unroll partially because "
+ << "-unroll-allow-partial not given\n");
+ return false;
+ }
+ if (TripCount) {
+ // Reduce unroll count to be modulo of TripCount for partial unrolling
+ Count = Threshold / LoopSize;
+ while (Count != 0 && TripCount%Count != 0)
+ Count--;
+ }
+ else if (Runtime) {
+ // Reduce unroll count to be a lower power-of-two value
+ while (Count != 0 && Size > Threshold) {
+ Count >>= 1;
+ Size = LoopSize*Count;
+ }
+ }
+ if (Count < 2) {
+ DEBUG(dbgs() << " could not unroll partially\n");
+ return false;
+ }
+ DEBUG(dbgs() << " partially unrolling with count: " << Count << "\n");
+ }
+ }
+
+ // Unroll the loop.
+ if (!UnrollLoop(L, Count, TripCount, Runtime, TripMultiple, LI, &LPM))
+ return false;
+
+ return true;
+}