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Diffstat (limited to 'contrib/llvm/lib/Transforms/Scalar/LoopDeletion.cpp')
-rw-r--r-- | contrib/llvm/lib/Transforms/Scalar/LoopDeletion.cpp | 250 |
1 files changed, 250 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Transforms/Scalar/LoopDeletion.cpp b/contrib/llvm/lib/Transforms/Scalar/LoopDeletion.cpp new file mode 100644 index 000000000000..9e39d2ee84f0 --- /dev/null +++ b/contrib/llvm/lib/Transforms/Scalar/LoopDeletion.cpp @@ -0,0 +1,250 @@ +//===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the Dead Loop Deletion Pass. This pass is responsible +// for eliminating loops with non-infinite computable trip counts that have no +// side effects or volatile instructions, and do not contribute to the +// computation of the function's return value. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "loop-delete" +#include "llvm/Transforms/Scalar.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/Analysis/Dominators.h" +#include "llvm/Analysis/LoopPass.h" +#include "llvm/Analysis/ScalarEvolution.h" +using namespace llvm; + +STATISTIC(NumDeleted, "Number of loops deleted"); + +namespace { + class LoopDeletion : public LoopPass { + public: + static char ID; // Pass ID, replacement for typeid + LoopDeletion() : LoopPass(ID) { + initializeLoopDeletionPass(*PassRegistry::getPassRegistry()); + } + + // Possibly eliminate loop L if it is dead. + bool runOnLoop(Loop *L, LPPassManager &LPM); + + virtual void getAnalysisUsage(AnalysisUsage &AU) const { + AU.addRequired<DominatorTree>(); + AU.addRequired<LoopInfo>(); + AU.addRequired<ScalarEvolution>(); + AU.addRequiredID(LoopSimplifyID); + AU.addRequiredID(LCSSAID); + + AU.addPreserved<ScalarEvolution>(); + AU.addPreserved<DominatorTree>(); + AU.addPreserved<LoopInfo>(); + AU.addPreservedID(LoopSimplifyID); + AU.addPreservedID(LCSSAID); + } + + private: + bool isLoopDead(Loop *L, SmallVectorImpl<BasicBlock *> &exitingBlocks, + SmallVectorImpl<BasicBlock *> &exitBlocks, + bool &Changed, BasicBlock *Preheader); + + }; +} + +char LoopDeletion::ID = 0; +INITIALIZE_PASS_BEGIN(LoopDeletion, "loop-deletion", + "Delete dead loops", false, false) +INITIALIZE_PASS_DEPENDENCY(DominatorTree) +INITIALIZE_PASS_DEPENDENCY(LoopInfo) +INITIALIZE_PASS_DEPENDENCY(ScalarEvolution) +INITIALIZE_PASS_DEPENDENCY(LoopSimplify) +INITIALIZE_PASS_DEPENDENCY(LCSSA) +INITIALIZE_PASS_END(LoopDeletion, "loop-deletion", + "Delete dead loops", false, false) + +Pass *llvm::createLoopDeletionPass() { + return new LoopDeletion(); +} + +/// isLoopDead - Determined if a loop is dead. This assumes that we've already +/// checked for unique exit and exiting blocks, and that the code is in LCSSA +/// form. +bool LoopDeletion::isLoopDead(Loop *L, + SmallVectorImpl<BasicBlock *> &exitingBlocks, + SmallVectorImpl<BasicBlock *> &exitBlocks, + bool &Changed, BasicBlock *Preheader) { + BasicBlock *exitBlock = exitBlocks[0]; + + // Make sure that all PHI entries coming from the loop are loop invariant. + // Because the code is in LCSSA form, any values used outside of the loop + // must pass through a PHI in the exit block, meaning that this check is + // sufficient to guarantee that no loop-variant values are used outside + // of the loop. + BasicBlock::iterator BI = exitBlock->begin(); + while (PHINode *P = dyn_cast<PHINode>(BI)) { + Value *incoming = P->getIncomingValueForBlock(exitingBlocks[0]); + + // Make sure all exiting blocks produce the same incoming value for the exit + // block. If there are different incoming values for different exiting + // blocks, then it is impossible to statically determine which value should + // be used. + for (unsigned i = 1, e = exitingBlocks.size(); i < e; ++i) { + if (incoming != P->getIncomingValueForBlock(exitingBlocks[i])) + return false; + } + + if (Instruction *I = dyn_cast<Instruction>(incoming)) + if (!L->makeLoopInvariant(I, Changed, Preheader->getTerminator())) + return false; + + ++BI; + } + + // Make sure that no instructions in the block have potential side-effects. + // This includes instructions that could write to memory, and loads that are + // marked volatile. This could be made more aggressive by using aliasing + // information to identify readonly and readnone calls. + for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end(); + LI != LE; ++LI) { + for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end(); + BI != BE; ++BI) { + if (BI->mayHaveSideEffects()) + return false; + } + } + + return true; +} + +/// runOnLoop - Remove dead loops, by which we mean loops that do not impact the +/// observable behavior of the program other than finite running time. Note +/// we do ensure that this never remove a loop that might be infinite, as doing +/// so could change the halting/non-halting nature of a program. +/// NOTE: This entire process relies pretty heavily on LoopSimplify and LCSSA +/// in order to make various safety checks work. +bool LoopDeletion::runOnLoop(Loop *L, LPPassManager &LPM) { + // We can only remove the loop if there is a preheader that we can + // branch from after removing it. + BasicBlock *preheader = L->getLoopPreheader(); + if (!preheader) + return false; + + // If LoopSimplify form is not available, stay out of trouble. + if (!L->hasDedicatedExits()) + return false; + + // We can't remove loops that contain subloops. If the subloops were dead, + // they would already have been removed in earlier executions of this pass. + if (L->begin() != L->end()) + return false; + + SmallVector<BasicBlock*, 4> exitingBlocks; + L->getExitingBlocks(exitingBlocks); + + SmallVector<BasicBlock*, 4> exitBlocks; + L->getUniqueExitBlocks(exitBlocks); + + // We require that the loop only have a single exit block. Otherwise, we'd + // be in the situation of needing to be able to solve statically which exit + // block will be branched to, or trying to preserve the branching logic in + // a loop invariant manner. + if (exitBlocks.size() != 1) + return false; + + // Finally, we have to check that the loop really is dead. + bool Changed = false; + if (!isLoopDead(L, exitingBlocks, exitBlocks, Changed, preheader)) + return Changed; + + // Don't remove loops for which we can't solve the trip count. + // They could be infinite, in which case we'd be changing program behavior. + ScalarEvolution &SE = getAnalysis<ScalarEvolution>(); + const SCEV *S = SE.getMaxBackedgeTakenCount(L); + if (isa<SCEVCouldNotCompute>(S)) + return Changed; + + // Now that we know the removal is safe, remove the loop by changing the + // branch from the preheader to go to the single exit block. + BasicBlock *exitBlock = exitBlocks[0]; + + // Because we're deleting a large chunk of code at once, the sequence in which + // we remove things is very important to avoid invalidation issues. Don't + // mess with this unless you have good reason and know what you're doing. + + // Tell ScalarEvolution that the loop is deleted. Do this before + // deleting the loop so that ScalarEvolution can look at the loop + // to determine what it needs to clean up. + SE.forgetLoop(L); + + // Connect the preheader directly to the exit block. + TerminatorInst *TI = preheader->getTerminator(); + TI->replaceUsesOfWith(L->getHeader(), exitBlock); + + // Rewrite phis in the exit block to get their inputs from + // the preheader instead of the exiting block. + BasicBlock *exitingBlock = exitingBlocks[0]; + BasicBlock::iterator BI = exitBlock->begin(); + while (PHINode *P = dyn_cast<PHINode>(BI)) { + int j = P->getBasicBlockIndex(exitingBlock); + assert(j >= 0 && "Can't find exiting block in exit block's phi node!"); + P->setIncomingBlock(j, preheader); + for (unsigned i = 1; i < exitingBlocks.size(); ++i) + P->removeIncomingValue(exitingBlocks[i]); + ++BI; + } + + // Update the dominator tree and remove the instructions and blocks that will + // be deleted from the reference counting scheme. + DominatorTree &DT = getAnalysis<DominatorTree>(); + SmallVector<DomTreeNode*, 8> ChildNodes; + for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end(); + LI != LE; ++LI) { + // Move all of the block's children to be children of the preheader, which + // allows us to remove the domtree entry for the block. + ChildNodes.insert(ChildNodes.begin(), DT[*LI]->begin(), DT[*LI]->end()); + for (SmallVectorImpl<DomTreeNode *>::iterator DI = ChildNodes.begin(), + DE = ChildNodes.end(); DI != DE; ++DI) { + DT.changeImmediateDominator(*DI, DT[preheader]); + } + + ChildNodes.clear(); + DT.eraseNode(*LI); + + // Remove the block from the reference counting scheme, so that we can + // delete it freely later. + (*LI)->dropAllReferences(); + } + + // Erase the instructions and the blocks without having to worry + // about ordering because we already dropped the references. + // NOTE: This iteration is safe because erasing the block does not remove its + // entry from the loop's block list. We do that in the next section. + for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end(); + LI != LE; ++LI) + (*LI)->eraseFromParent(); + + // Finally, the blocks from loopinfo. This has to happen late because + // otherwise our loop iterators won't work. + LoopInfo &loopInfo = getAnalysis<LoopInfo>(); + SmallPtrSet<BasicBlock*, 8> blocks; + blocks.insert(L->block_begin(), L->block_end()); + for (SmallPtrSet<BasicBlock*,8>::iterator I = blocks.begin(), + E = blocks.end(); I != E; ++I) + loopInfo.removeBlock(*I); + + // The last step is to inform the loop pass manager that we've + // eliminated this loop. + LPM.deleteLoopFromQueue(L); + Changed = true; + + ++NumDeleted; + + return Changed; +} |