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Diffstat (limited to 'contrib/llvm/lib/Transforms/Scalar/CodeGenPrepare.cpp')
-rw-r--r-- | contrib/llvm/lib/Transforms/Scalar/CodeGenPrepare.cpp | 2002 |
1 files changed, 2002 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Transforms/Scalar/CodeGenPrepare.cpp b/contrib/llvm/lib/Transforms/Scalar/CodeGenPrepare.cpp new file mode 100644 index 000000000000..007e9b79e20a --- /dev/null +++ b/contrib/llvm/lib/Transforms/Scalar/CodeGenPrepare.cpp @@ -0,0 +1,2002 @@ +//===- CodeGenPrepare.cpp - Prepare a function for code generation --------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This pass munges the code in the input function to better prepare it for +// SelectionDAG-based code generation. This works around limitations in it's +// basic-block-at-a-time approach. It should eventually be removed. +// +//===----------------------------------------------------------------------===// + +#define DEBUG_TYPE "codegenprepare" +#include "llvm/Transforms/Scalar.h" +#include "llvm/ADT/DenseMap.h" +#include "llvm/ADT/SmallSet.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/ADT/ValueMap.h" +#include "llvm/Analysis/DominatorInternals.h" +#include "llvm/Analysis/Dominators.h" +#include "llvm/Analysis/InstructionSimplify.h" +#include "llvm/Assembly/Writer.h" +#include "llvm/IR/Constants.h" +#include "llvm/IR/DataLayout.h" +#include "llvm/IR/DerivedTypes.h" +#include "llvm/IR/Function.h" +#include "llvm/IR/IRBuilder.h" +#include "llvm/IR/InlineAsm.h" +#include "llvm/IR/Instructions.h" +#include "llvm/IR/IntrinsicInst.h" +#include "llvm/Pass.h" +#include "llvm/Support/CallSite.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/GetElementPtrTypeIterator.h" +#include "llvm/Support/PatternMatch.h" +#include "llvm/Support/ValueHandle.h" +#include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetLibraryInfo.h" +#include "llvm/Target/TargetLowering.h" +#include "llvm/Transforms/Utils/BasicBlockUtils.h" +#include "llvm/Transforms/Utils/BuildLibCalls.h" +#include "llvm/Transforms/Utils/BypassSlowDivision.h" +#include "llvm/Transforms/Utils/Local.h" +using namespace llvm; +using namespace llvm::PatternMatch; + +STATISTIC(NumBlocksElim, "Number of blocks eliminated"); +STATISTIC(NumPHIsElim, "Number of trivial PHIs eliminated"); +STATISTIC(NumGEPsElim, "Number of GEPs converted to casts"); +STATISTIC(NumCmpUses, "Number of uses of Cmp expressions replaced with uses of " + "sunken Cmps"); +STATISTIC(NumCastUses, "Number of uses of Cast expressions replaced with uses " + "of sunken Casts"); +STATISTIC(NumMemoryInsts, "Number of memory instructions whose address " + "computations were sunk"); +STATISTIC(NumExtsMoved, "Number of [s|z]ext instructions combined with loads"); +STATISTIC(NumExtUses, "Number of uses of [s|z]ext instructions optimized"); +STATISTIC(NumRetsDup, "Number of return instructions duplicated"); +STATISTIC(NumDbgValueMoved, "Number of debug value instructions moved"); +STATISTIC(NumSelectsExpanded, "Number of selects turned into branches"); + +static cl::opt<bool> DisableBranchOpts( + "disable-cgp-branch-opts", cl::Hidden, cl::init(false), + cl::desc("Disable branch optimizations in CodeGenPrepare")); + +static cl::opt<bool> DisableSelectToBranch( + "disable-cgp-select2branch", cl::Hidden, cl::init(false), + cl::desc("Disable select to branch conversion.")); + +namespace { + class CodeGenPrepare : public FunctionPass { + /// TLI - Keep a pointer of a TargetLowering to consult for determining + /// transformation profitability. + const TargetMachine *TM; + const TargetLowering *TLI; + const TargetLibraryInfo *TLInfo; + DominatorTree *DT; + + /// CurInstIterator - As we scan instructions optimizing them, this is the + /// next instruction to optimize. Xforms that can invalidate this should + /// update it. + BasicBlock::iterator CurInstIterator; + + /// Keeps track of non-local addresses that have been sunk into a block. + /// This allows us to avoid inserting duplicate code for blocks with + /// multiple load/stores of the same address. + ValueMap<Value*, Value*> SunkAddrs; + + /// ModifiedDT - If CFG is modified in anyway, dominator tree may need to + /// be updated. + bool ModifiedDT; + + /// OptSize - True if optimizing for size. + bool OptSize; + + public: + static char ID; // Pass identification, replacement for typeid + explicit CodeGenPrepare(const TargetMachine *TM = 0) + : FunctionPass(ID), TM(TM), TLI(0) { + initializeCodeGenPreparePass(*PassRegistry::getPassRegistry()); + } + bool runOnFunction(Function &F); + + const char *getPassName() const { return "CodeGen Prepare"; } + + virtual void getAnalysisUsage(AnalysisUsage &AU) const { + AU.addPreserved<DominatorTree>(); + AU.addRequired<TargetLibraryInfo>(); + } + + private: + bool EliminateFallThrough(Function &F); + bool EliminateMostlyEmptyBlocks(Function &F); + bool CanMergeBlocks(const BasicBlock *BB, const BasicBlock *DestBB) const; + void EliminateMostlyEmptyBlock(BasicBlock *BB); + bool OptimizeBlock(BasicBlock &BB); + bool OptimizeInst(Instruction *I); + bool OptimizeMemoryInst(Instruction *I, Value *Addr, Type *AccessTy); + bool OptimizeInlineAsmInst(CallInst *CS); + bool OptimizeCallInst(CallInst *CI); + bool MoveExtToFormExtLoad(Instruction *I); + bool OptimizeExtUses(Instruction *I); + bool OptimizeSelectInst(SelectInst *SI); + bool DupRetToEnableTailCallOpts(BasicBlock *BB); + bool PlaceDbgValues(Function &F); + }; +} + +char CodeGenPrepare::ID = 0; +INITIALIZE_PASS_BEGIN(CodeGenPrepare, "codegenprepare", + "Optimize for code generation", false, false) +INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfo) +INITIALIZE_PASS_END(CodeGenPrepare, "codegenprepare", + "Optimize for code generation", false, false) + +FunctionPass *llvm::createCodeGenPreparePass(const TargetMachine *TM) { + return new CodeGenPrepare(TM); +} + +bool CodeGenPrepare::runOnFunction(Function &F) { + bool EverMadeChange = false; + + ModifiedDT = false; + if (TM) TLI = TM->getTargetLowering(); + TLInfo = &getAnalysis<TargetLibraryInfo>(); + DT = getAnalysisIfAvailable<DominatorTree>(); + OptSize = F.getAttributes().hasAttribute(AttributeSet::FunctionIndex, + Attribute::OptimizeForSize); + + /// This optimization identifies DIV instructions that can be + /// profitably bypassed and carried out with a shorter, faster divide. + if (!OptSize && TLI && TLI->isSlowDivBypassed()) { + const DenseMap<unsigned int, unsigned int> &BypassWidths = + TLI->getBypassSlowDivWidths(); + for (Function::iterator I = F.begin(); I != F.end(); I++) + EverMadeChange |= bypassSlowDivision(F, I, BypassWidths); + } + + // Eliminate blocks that contain only PHI nodes and an + // unconditional branch. + EverMadeChange |= EliminateMostlyEmptyBlocks(F); + + // llvm.dbg.value is far away from the value then iSel may not be able + // handle it properly. iSel will drop llvm.dbg.value if it can not + // find a node corresponding to the value. + EverMadeChange |= PlaceDbgValues(F); + + bool MadeChange = true; + while (MadeChange) { + MadeChange = false; + for (Function::iterator I = F.begin(); I != F.end(); ) { + BasicBlock *BB = I++; + MadeChange |= OptimizeBlock(*BB); + } + EverMadeChange |= MadeChange; + } + + SunkAddrs.clear(); + + if (!DisableBranchOpts) { + MadeChange = false; + SmallPtrSet<BasicBlock*, 8> WorkList; + for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) { + SmallVector<BasicBlock*, 2> Successors(succ_begin(BB), succ_end(BB)); + MadeChange |= ConstantFoldTerminator(BB, true); + if (!MadeChange) continue; + + for (SmallVectorImpl<BasicBlock*>::iterator + II = Successors.begin(), IE = Successors.end(); II != IE; ++II) + if (pred_begin(*II) == pred_end(*II)) + WorkList.insert(*II); + } + + // Delete the dead blocks and any of their dead successors. + MadeChange |= !WorkList.empty(); + while (!WorkList.empty()) { + BasicBlock *BB = *WorkList.begin(); + WorkList.erase(BB); + SmallVector<BasicBlock*, 2> Successors(succ_begin(BB), succ_end(BB)); + + DeleteDeadBlock(BB); + + for (SmallVectorImpl<BasicBlock*>::iterator + II = Successors.begin(), IE = Successors.end(); II != IE; ++II) + if (pred_begin(*II) == pred_end(*II)) + WorkList.insert(*II); + } + + // Merge pairs of basic blocks with unconditional branches, connected by + // a single edge. + if (EverMadeChange || MadeChange) + MadeChange |= EliminateFallThrough(F); + + if (MadeChange) + ModifiedDT = true; + EverMadeChange |= MadeChange; + } + + if (ModifiedDT && DT) + DT->DT->recalculate(F); + + return EverMadeChange; +} + +/// EliminateFallThrough - Merge basic blocks which are connected +/// by a single edge, where one of the basic blocks has a single successor +/// pointing to the other basic block, which has a single predecessor. +bool CodeGenPrepare::EliminateFallThrough(Function &F) { + bool Changed = false; + // Scan all of the blocks in the function, except for the entry block. + for (Function::iterator I = ++F.begin(), E = F.end(); I != E; ) { + BasicBlock *BB = I++; + // If the destination block has a single pred, then this is a trivial + // edge, just collapse it. + BasicBlock *SinglePred = BB->getSinglePredecessor(); + + // Don't merge if BB's address is taken. + if (!SinglePred || SinglePred == BB || BB->hasAddressTaken()) continue; + + BranchInst *Term = dyn_cast<BranchInst>(SinglePred->getTerminator()); + if (Term && !Term->isConditional()) { + Changed = true; + DEBUG(dbgs() << "To merge:\n"<< *SinglePred << "\n\n\n"); + // Remember if SinglePred was the entry block of the function. + // If so, we will need to move BB back to the entry position. + bool isEntry = SinglePred == &SinglePred->getParent()->getEntryBlock(); + MergeBasicBlockIntoOnlyPred(BB, this); + + if (isEntry && BB != &BB->getParent()->getEntryBlock()) + BB->moveBefore(&BB->getParent()->getEntryBlock()); + + // We have erased a block. Update the iterator. + I = BB; + } + } + return Changed; +} + +/// EliminateMostlyEmptyBlocks - eliminate blocks that contain only PHI nodes, +/// debug info directives, and an unconditional branch. Passes before isel +/// (e.g. LSR/loopsimplify) often split edges in ways that are non-optimal for +/// isel. Start by eliminating these blocks so we can split them the way we +/// want them. +bool CodeGenPrepare::EliminateMostlyEmptyBlocks(Function &F) { + bool MadeChange = false; + // Note that this intentionally skips the entry block. + for (Function::iterator I = ++F.begin(), E = F.end(); I != E; ) { + BasicBlock *BB = I++; + + // If this block doesn't end with an uncond branch, ignore it. + BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator()); + if (!BI || !BI->isUnconditional()) + continue; + + // If the instruction before the branch (skipping debug info) isn't a phi + // node, then other stuff is happening here. + BasicBlock::iterator BBI = BI; + if (BBI != BB->begin()) { + --BBI; + while (isa<DbgInfoIntrinsic>(BBI)) { + if (BBI == BB->begin()) + break; + --BBI; + } + if (!isa<DbgInfoIntrinsic>(BBI) && !isa<PHINode>(BBI)) + continue; + } + + // Do not break infinite loops. + BasicBlock *DestBB = BI->getSuccessor(0); + if (DestBB == BB) + continue; + + if (!CanMergeBlocks(BB, DestBB)) + continue; + + EliminateMostlyEmptyBlock(BB); + MadeChange = true; + } + return MadeChange; +} + +/// CanMergeBlocks - Return true if we can merge BB into DestBB if there is a +/// single uncond branch between them, and BB contains no other non-phi +/// instructions. +bool CodeGenPrepare::CanMergeBlocks(const BasicBlock *BB, + const BasicBlock *DestBB) const { + // We only want to eliminate blocks whose phi nodes are used by phi nodes in + // the successor. If there are more complex condition (e.g. preheaders), + // don't mess around with them. + BasicBlock::const_iterator BBI = BB->begin(); + while (const PHINode *PN = dyn_cast<PHINode>(BBI++)) { + for (Value::const_use_iterator UI = PN->use_begin(), E = PN->use_end(); + UI != E; ++UI) { + const Instruction *User = cast<Instruction>(*UI); + if (User->getParent() != DestBB || !isa<PHINode>(User)) + return false; + // If User is inside DestBB block and it is a PHINode then check + // incoming value. If incoming value is not from BB then this is + // a complex condition (e.g. preheaders) we want to avoid here. + if (User->getParent() == DestBB) { + if (const PHINode *UPN = dyn_cast<PHINode>(User)) + for (unsigned I = 0, E = UPN->getNumIncomingValues(); I != E; ++I) { + Instruction *Insn = dyn_cast<Instruction>(UPN->getIncomingValue(I)); + if (Insn && Insn->getParent() == BB && + Insn->getParent() != UPN->getIncomingBlock(I)) + return false; + } + } + } + } + + // If BB and DestBB contain any common predecessors, then the phi nodes in BB + // and DestBB may have conflicting incoming values for the block. If so, we + // can't merge the block. + const PHINode *DestBBPN = dyn_cast<PHINode>(DestBB->begin()); + if (!DestBBPN) return true; // no conflict. + + // Collect the preds of BB. + SmallPtrSet<const BasicBlock*, 16> BBPreds; + if (const PHINode *BBPN = dyn_cast<PHINode>(BB->begin())) { + // It is faster to get preds from a PHI than with pred_iterator. + for (unsigned i = 0, e = BBPN->getNumIncomingValues(); i != e; ++i) + BBPreds.insert(BBPN->getIncomingBlock(i)); + } else { + BBPreds.insert(pred_begin(BB), pred_end(BB)); + } + + // Walk the preds of DestBB. + for (unsigned i = 0, e = DestBBPN->getNumIncomingValues(); i != e; ++i) { + BasicBlock *Pred = DestBBPN->getIncomingBlock(i); + if (BBPreds.count(Pred)) { // Common predecessor? + BBI = DestBB->begin(); + while (const PHINode *PN = dyn_cast<PHINode>(BBI++)) { + const Value *V1 = PN->getIncomingValueForBlock(Pred); + const Value *V2 = PN->getIncomingValueForBlock(BB); + + // If V2 is a phi node in BB, look up what the mapped value will be. + if (const PHINode *V2PN = dyn_cast<PHINode>(V2)) + if (V2PN->getParent() == BB) + V2 = V2PN->getIncomingValueForBlock(Pred); + + // If there is a conflict, bail out. + if (V1 != V2) return false; + } + } + } + + return true; +} + + +/// EliminateMostlyEmptyBlock - Eliminate a basic block that have only phi's and +/// an unconditional branch in it. +void CodeGenPrepare::EliminateMostlyEmptyBlock(BasicBlock *BB) { + BranchInst *BI = cast<BranchInst>(BB->getTerminator()); + BasicBlock *DestBB = BI->getSuccessor(0); + + DEBUG(dbgs() << "MERGING MOSTLY EMPTY BLOCKS - BEFORE:\n" << *BB << *DestBB); + + // If the destination block has a single pred, then this is a trivial edge, + // just collapse it. + if (BasicBlock *SinglePred = DestBB->getSinglePredecessor()) { + if (SinglePred != DestBB) { + // Remember if SinglePred was the entry block of the function. If so, we + // will need to move BB back to the entry position. + bool isEntry = SinglePred == &SinglePred->getParent()->getEntryBlock(); + MergeBasicBlockIntoOnlyPred(DestBB, this); + + if (isEntry && BB != &BB->getParent()->getEntryBlock()) + BB->moveBefore(&BB->getParent()->getEntryBlock()); + + DEBUG(dbgs() << "AFTER:\n" << *DestBB << "\n\n\n"); + return; + } + } + + // Otherwise, we have multiple predecessors of BB. Update the PHIs in DestBB + // to handle the new incoming edges it is about to have. + PHINode *PN; + for (BasicBlock::iterator BBI = DestBB->begin(); + (PN = dyn_cast<PHINode>(BBI)); ++BBI) { + // Remove the incoming value for BB, and remember it. + Value *InVal = PN->removeIncomingValue(BB, false); + + // Two options: either the InVal is a phi node defined in BB or it is some + // value that dominates BB. + PHINode *InValPhi = dyn_cast<PHINode>(InVal); + if (InValPhi && InValPhi->getParent() == BB) { + // Add all of the input values of the input PHI as inputs of this phi. + for (unsigned i = 0, e = InValPhi->getNumIncomingValues(); i != e; ++i) + PN->addIncoming(InValPhi->getIncomingValue(i), + InValPhi->getIncomingBlock(i)); + } else { + // Otherwise, add one instance of the dominating value for each edge that + // we will be adding. + if (PHINode *BBPN = dyn_cast<PHINode>(BB->begin())) { + for (unsigned i = 0, e = BBPN->getNumIncomingValues(); i != e; ++i) + PN->addIncoming(InVal, BBPN->getIncomingBlock(i)); + } else { + for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) + PN->addIncoming(InVal, *PI); + } + } + } + + // The PHIs are now updated, change everything that refers to BB to use + // DestBB and remove BB. + BB->replaceAllUsesWith(DestBB); + if (DT && !ModifiedDT) { + BasicBlock *BBIDom = DT->getNode(BB)->getIDom()->getBlock(); + BasicBlock *DestBBIDom = DT->getNode(DestBB)->getIDom()->getBlock(); + BasicBlock *NewIDom = DT->findNearestCommonDominator(BBIDom, DestBBIDom); + DT->changeImmediateDominator(DestBB, NewIDom); + DT->eraseNode(BB); + } + BB->eraseFromParent(); + ++NumBlocksElim; + + DEBUG(dbgs() << "AFTER:\n" << *DestBB << "\n\n\n"); +} + +/// OptimizeNoopCopyExpression - If the specified cast instruction is a noop +/// copy (e.g. it's casting from one pointer type to another, i32->i8 on PPC), +/// sink it into user blocks to reduce the number of virtual +/// registers that must be created and coalesced. +/// +/// Return true if any changes are made. +/// +static bool OptimizeNoopCopyExpression(CastInst *CI, const TargetLowering &TLI){ + // If this is a noop copy, + EVT SrcVT = TLI.getValueType(CI->getOperand(0)->getType()); + EVT DstVT = TLI.getValueType(CI->getType()); + + // This is an fp<->int conversion? + if (SrcVT.isInteger() != DstVT.isInteger()) + return false; + + // If this is an extension, it will be a zero or sign extension, which + // isn't a noop. + if (SrcVT.bitsLT(DstVT)) return false; + + // If these values will be promoted, find out what they will be promoted + // to. This helps us consider truncates on PPC as noop copies when they + // are. + if (TLI.getTypeAction(CI->getContext(), SrcVT) == + TargetLowering::TypePromoteInteger) + SrcVT = TLI.getTypeToTransformTo(CI->getContext(), SrcVT); + if (TLI.getTypeAction(CI->getContext(), DstVT) == + TargetLowering::TypePromoteInteger) + DstVT = TLI.getTypeToTransformTo(CI->getContext(), DstVT); + + // If, after promotion, these are the same types, this is a noop copy. + if (SrcVT != DstVT) + return false; + + BasicBlock *DefBB = CI->getParent(); + + /// InsertedCasts - Only insert a cast in each block once. + DenseMap<BasicBlock*, CastInst*> InsertedCasts; + + bool MadeChange = false; + for (Value::use_iterator UI = CI->use_begin(), E = CI->use_end(); + UI != E; ) { + Use &TheUse = UI.getUse(); + Instruction *User = cast<Instruction>(*UI); + + // Figure out which BB this cast is used in. For PHI's this is the + // appropriate predecessor block. + BasicBlock *UserBB = User->getParent(); + if (PHINode *PN = dyn_cast<PHINode>(User)) { + UserBB = PN->getIncomingBlock(UI); + } + + // Preincrement use iterator so we don't invalidate it. + ++UI; + + // If this user is in the same block as the cast, don't change the cast. + if (UserBB == DefBB) continue; + + // If we have already inserted a cast into this block, use it. + CastInst *&InsertedCast = InsertedCasts[UserBB]; + + if (!InsertedCast) { + BasicBlock::iterator InsertPt = UserBB->getFirstInsertionPt(); + InsertedCast = + CastInst::Create(CI->getOpcode(), CI->getOperand(0), CI->getType(), "", + InsertPt); + MadeChange = true; + } + + // Replace a use of the cast with a use of the new cast. + TheUse = InsertedCast; + ++NumCastUses; + } + + // If we removed all uses, nuke the cast. + if (CI->use_empty()) { + CI->eraseFromParent(); + MadeChange = true; + } + + return MadeChange; +} + +/// OptimizeCmpExpression - sink the given CmpInst into user blocks to reduce +/// the number of virtual registers that must be created and coalesced. This is +/// a clear win except on targets with multiple condition code registers +/// (PowerPC), where it might lose; some adjustment may be wanted there. +/// +/// Return true if any changes are made. +static bool OptimizeCmpExpression(CmpInst *CI) { + BasicBlock *DefBB = CI->getParent(); + + /// InsertedCmp - Only insert a cmp in each block once. + DenseMap<BasicBlock*, CmpInst*> InsertedCmps; + + bool MadeChange = false; + for (Value::use_iterator UI = CI->use_begin(), E = CI->use_end(); + UI != E; ) { + Use &TheUse = UI.getUse(); + Instruction *User = cast<Instruction>(*UI); + + // Preincrement use iterator so we don't invalidate it. + ++UI; + + // Don't bother for PHI nodes. + if (isa<PHINode>(User)) + continue; + + // Figure out which BB this cmp is used in. + BasicBlock *UserBB = User->getParent(); + + // If this user is in the same block as the cmp, don't change the cmp. + if (UserBB == DefBB) continue; + + // If we have already inserted a cmp into this block, use it. + CmpInst *&InsertedCmp = InsertedCmps[UserBB]; + + if (!InsertedCmp) { + BasicBlock::iterator InsertPt = UserBB->getFirstInsertionPt(); + InsertedCmp = + CmpInst::Create(CI->getOpcode(), + CI->getPredicate(), CI->getOperand(0), + CI->getOperand(1), "", InsertPt); + MadeChange = true; + } + + // Replace a use of the cmp with a use of the new cmp. + TheUse = InsertedCmp; + ++NumCmpUses; + } + + // If we removed all uses, nuke the cmp. + if (CI->use_empty()) + CI->eraseFromParent(); + + return MadeChange; +} + +namespace { +class CodeGenPrepareFortifiedLibCalls : public SimplifyFortifiedLibCalls { +protected: + void replaceCall(Value *With) { + CI->replaceAllUsesWith(With); + CI->eraseFromParent(); + } + bool isFoldable(unsigned SizeCIOp, unsigned, bool) const { + if (ConstantInt *SizeCI = + dyn_cast<ConstantInt>(CI->getArgOperand(SizeCIOp))) + return SizeCI->isAllOnesValue(); + return false; + } +}; +} // end anonymous namespace + +bool CodeGenPrepare::OptimizeCallInst(CallInst *CI) { + BasicBlock *BB = CI->getParent(); + + // Lower inline assembly if we can. + // If we found an inline asm expession, and if the target knows how to + // lower it to normal LLVM code, do so now. + if (TLI && isa<InlineAsm>(CI->getCalledValue())) { + if (TLI->ExpandInlineAsm(CI)) { + // Avoid invalidating the iterator. + CurInstIterator = BB->begin(); + // Avoid processing instructions out of order, which could cause + // reuse before a value is defined. + SunkAddrs.clear(); + return true; + } + // Sink address computing for memory operands into the block. + if (OptimizeInlineAsmInst(CI)) + return true; + } + + // Lower all uses of llvm.objectsize.* + IntrinsicInst *II = dyn_cast<IntrinsicInst>(CI); + if (II && II->getIntrinsicID() == Intrinsic::objectsize) { + bool Min = (cast<ConstantInt>(II->getArgOperand(1))->getZExtValue() == 1); + Type *ReturnTy = CI->getType(); + Constant *RetVal = ConstantInt::get(ReturnTy, Min ? 0 : -1ULL); + + // Substituting this can cause recursive simplifications, which can + // invalidate our iterator. Use a WeakVH to hold onto it in case this + // happens. + WeakVH IterHandle(CurInstIterator); + + replaceAndRecursivelySimplify(CI, RetVal, TLI ? TLI->getDataLayout() : 0, + TLInfo, ModifiedDT ? 0 : DT); + + // If the iterator instruction was recursively deleted, start over at the + // start of the block. + if (IterHandle != CurInstIterator) { + CurInstIterator = BB->begin(); + SunkAddrs.clear(); + } + return true; + } + + if (II && TLI) { + SmallVector<Value*, 2> PtrOps; + Type *AccessTy; + if (TLI->GetAddrModeArguments(II, PtrOps, AccessTy)) + while (!PtrOps.empty()) + if (OptimizeMemoryInst(II, PtrOps.pop_back_val(), AccessTy)) + return true; + } + + // From here on out we're working with named functions. + if (CI->getCalledFunction() == 0) return false; + + // We'll need DataLayout from here on out. + const DataLayout *TD = TLI ? TLI->getDataLayout() : 0; + if (!TD) return false; + + // Lower all default uses of _chk calls. This is very similar + // to what InstCombineCalls does, but here we are only lowering calls + // that have the default "don't know" as the objectsize. Anything else + // should be left alone. + CodeGenPrepareFortifiedLibCalls Simplifier; + return Simplifier.fold(CI, TD, TLInfo); +} + +/// DupRetToEnableTailCallOpts - Look for opportunities to duplicate return +/// instructions to the predecessor to enable tail call optimizations. The +/// case it is currently looking for is: +/// @code +/// bb0: +/// %tmp0 = tail call i32 @f0() +/// br label %return +/// bb1: +/// %tmp1 = tail call i32 @f1() +/// br label %return +/// bb2: +/// %tmp2 = tail call i32 @f2() +/// br label %return +/// return: +/// %retval = phi i32 [ %tmp0, %bb0 ], [ %tmp1, %bb1 ], [ %tmp2, %bb2 ] +/// ret i32 %retval +/// @endcode +/// +/// => +/// +/// @code +/// bb0: +/// %tmp0 = tail call i32 @f0() +/// ret i32 %tmp0 +/// bb1: +/// %tmp1 = tail call i32 @f1() +/// ret i32 %tmp1 +/// bb2: +/// %tmp2 = tail call i32 @f2() +/// ret i32 %tmp2 +/// @endcode +bool CodeGenPrepare::DupRetToEnableTailCallOpts(BasicBlock *BB) { + if (!TLI) + return false; + + ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator()); + if (!RI) + return false; + + PHINode *PN = 0; + BitCastInst *BCI = 0; + Value *V = RI->getReturnValue(); + if (V) { + BCI = dyn_cast<BitCastInst>(V); + if (BCI) + V = BCI->getOperand(0); + + PN = dyn_cast<PHINode>(V); + if (!PN) + return false; + } + + if (PN && PN->getParent() != BB) + return false; + + // It's not safe to eliminate the sign / zero extension of the return value. + // See llvm::isInTailCallPosition(). + const Function *F = BB->getParent(); + AttributeSet CallerAttrs = F->getAttributes(); + if (CallerAttrs.hasAttribute(AttributeSet::ReturnIndex, Attribute::ZExt) || + CallerAttrs.hasAttribute(AttributeSet::ReturnIndex, Attribute::SExt)) + return false; + + // Make sure there are no instructions between the PHI and return, or that the + // return is the first instruction in the block. + if (PN) { + BasicBlock::iterator BI = BB->begin(); + do { ++BI; } while (isa<DbgInfoIntrinsic>(BI)); + if (&*BI == BCI) + // Also skip over the bitcast. + ++BI; + if (&*BI != RI) + return false; + } else { + BasicBlock::iterator BI = BB->begin(); + while (isa<DbgInfoIntrinsic>(BI)) ++BI; + if (&*BI != RI) + return false; + } + + /// Only dup the ReturnInst if the CallInst is likely to be emitted as a tail + /// call. + SmallVector<CallInst*, 4> TailCalls; + if (PN) { + for (unsigned I = 0, E = PN->getNumIncomingValues(); I != E; ++I) { + CallInst *CI = dyn_cast<CallInst>(PN->getIncomingValue(I)); + // Make sure the phi value is indeed produced by the tail call. + if (CI && CI->hasOneUse() && CI->getParent() == PN->getIncomingBlock(I) && + TLI->mayBeEmittedAsTailCall(CI)) + TailCalls.push_back(CI); + } + } else { + SmallPtrSet<BasicBlock*, 4> VisitedBBs; + for (pred_iterator PI = pred_begin(BB), PE = pred_end(BB); PI != PE; ++PI) { + if (!VisitedBBs.insert(*PI)) + continue; + + BasicBlock::InstListType &InstList = (*PI)->getInstList(); + BasicBlock::InstListType::reverse_iterator RI = InstList.rbegin(); + BasicBlock::InstListType::reverse_iterator RE = InstList.rend(); + do { ++RI; } while (RI != RE && isa<DbgInfoIntrinsic>(&*RI)); + if (RI == RE) + continue; + + CallInst *CI = dyn_cast<CallInst>(&*RI); + if (CI && CI->use_empty() && TLI->mayBeEmittedAsTailCall(CI)) + TailCalls.push_back(CI); + } + } + + bool Changed = false; + for (unsigned i = 0, e = TailCalls.size(); i != e; ++i) { + CallInst *CI = TailCalls[i]; + CallSite CS(CI); + + // Conservatively require the attributes of the call to match those of the + // return. Ignore noalias because it doesn't affect the call sequence. + AttributeSet CalleeAttrs = CS.getAttributes(); + if (AttrBuilder(CalleeAttrs, AttributeSet::ReturnIndex). + removeAttribute(Attribute::NoAlias) != + AttrBuilder(CalleeAttrs, AttributeSet::ReturnIndex). + removeAttribute(Attribute::NoAlias)) + continue; + + // Make sure the call instruction is followed by an unconditional branch to + // the return block. + BasicBlock *CallBB = CI->getParent(); + BranchInst *BI = dyn_cast<BranchInst>(CallBB->getTerminator()); + if (!BI || !BI->isUnconditional() || BI->getSuccessor(0) != BB) + continue; + + // Duplicate the return into CallBB. + (void)FoldReturnIntoUncondBranch(RI, BB, CallBB); + ModifiedDT = Changed = true; + ++NumRetsDup; + } + + // If we eliminated all predecessors of the block, delete the block now. + if (Changed && !BB->hasAddressTaken() && pred_begin(BB) == pred_end(BB)) + BB->eraseFromParent(); + + return Changed; +} + +//===----------------------------------------------------------------------===// +// Memory Optimization +//===----------------------------------------------------------------------===// + +namespace { + +/// ExtAddrMode - This is an extended version of TargetLowering::AddrMode +/// which holds actual Value*'s for register values. +struct ExtAddrMode : public TargetLowering::AddrMode { + Value *BaseReg; + Value *ScaledReg; + ExtAddrMode() : BaseReg(0), ScaledReg(0) {} + void print(raw_ostream &OS) const; + void dump() const; + + bool operator==(const ExtAddrMode& O) const { + return (BaseReg == O.BaseReg) && (ScaledReg == O.ScaledReg) && + (BaseGV == O.BaseGV) && (BaseOffs == O.BaseOffs) && + (HasBaseReg == O.HasBaseReg) && (Scale == O.Scale); + } +}; + +#ifndef NDEBUG +static inline raw_ostream &operator<<(raw_ostream &OS, const ExtAddrMode &AM) { + AM.print(OS); + return OS; +} +#endif + +void ExtAddrMode::print(raw_ostream &OS) const { + bool NeedPlus = false; + OS << "["; + if (BaseGV) { + OS << (NeedPlus ? " + " : "") + << "GV:"; + WriteAsOperand(OS, BaseGV, /*PrintType=*/false); + NeedPlus = true; + } + + if (BaseOffs) + OS << (NeedPlus ? " + " : "") << BaseOffs, NeedPlus = true; + + if (BaseReg) { + OS << (NeedPlus ? " + " : "") + << "Base:"; + WriteAsOperand(OS, BaseReg, /*PrintType=*/false); + NeedPlus = true; + } + if (Scale) { + OS << (NeedPlus ? " + " : "") + << Scale << "*"; + WriteAsOperand(OS, ScaledReg, /*PrintType=*/false); + } + + OS << ']'; +} + +#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) +void ExtAddrMode::dump() const { + print(dbgs()); + dbgs() << '\n'; +} +#endif + + +/// \brief A helper class for matching addressing modes. +/// +/// This encapsulates the logic for matching the target-legal addressing modes. +class AddressingModeMatcher { + SmallVectorImpl<Instruction*> &AddrModeInsts; + const TargetLowering &TLI; + + /// AccessTy/MemoryInst - This is the type for the access (e.g. double) and + /// the memory instruction that we're computing this address for. + Type *AccessTy; + Instruction *MemoryInst; + + /// AddrMode - This is the addressing mode that we're building up. This is + /// part of the return value of this addressing mode matching stuff. + ExtAddrMode &AddrMode; + + /// IgnoreProfitability - This is set to true when we should not do + /// profitability checks. When true, IsProfitableToFoldIntoAddressingMode + /// always returns true. + bool IgnoreProfitability; + + AddressingModeMatcher(SmallVectorImpl<Instruction*> &AMI, + const TargetLowering &T, Type *AT, + Instruction *MI, ExtAddrMode &AM) + : AddrModeInsts(AMI), TLI(T), AccessTy(AT), MemoryInst(MI), AddrMode(AM) { + IgnoreProfitability = false; + } +public: + + /// Match - Find the maximal addressing mode that a load/store of V can fold, + /// give an access type of AccessTy. This returns a list of involved + /// instructions in AddrModeInsts. + static ExtAddrMode Match(Value *V, Type *AccessTy, + Instruction *MemoryInst, + SmallVectorImpl<Instruction*> &AddrModeInsts, + const TargetLowering &TLI) { + ExtAddrMode Result; + + bool Success = + AddressingModeMatcher(AddrModeInsts, TLI, AccessTy, + MemoryInst, Result).MatchAddr(V, 0); + (void)Success; assert(Success && "Couldn't select *anything*?"); + return Result; + } +private: + bool MatchScaledValue(Value *ScaleReg, int64_t Scale, unsigned Depth); + bool MatchAddr(Value *V, unsigned Depth); + bool MatchOperationAddr(User *Operation, unsigned Opcode, unsigned Depth); + bool IsProfitableToFoldIntoAddressingMode(Instruction *I, + ExtAddrMode &AMBefore, + ExtAddrMode &AMAfter); + bool ValueAlreadyLiveAtInst(Value *Val, Value *KnownLive1, Value *KnownLive2); +}; + +/// MatchScaledValue - Try adding ScaleReg*Scale to the current addressing mode. +/// Return true and update AddrMode if this addr mode is legal for the target, +/// false if not. +bool AddressingModeMatcher::MatchScaledValue(Value *ScaleReg, int64_t Scale, + unsigned Depth) { + // If Scale is 1, then this is the same as adding ScaleReg to the addressing + // mode. Just process that directly. + if (Scale == 1) + return MatchAddr(ScaleReg, Depth); + + // If the scale is 0, it takes nothing to add this. + if (Scale == 0) + return true; + + // If we already have a scale of this value, we can add to it, otherwise, we + // need an available scale field. + if (AddrMode.Scale != 0 && AddrMode.ScaledReg != ScaleReg) + return false; + + ExtAddrMode TestAddrMode = AddrMode; + + // Add scale to turn X*4+X*3 -> X*7. This could also do things like + // [A+B + A*7] -> [B+A*8]. + TestAddrMode.Scale += Scale; + TestAddrMode.ScaledReg = ScaleReg; + + // If the new address isn't legal, bail out. + if (!TLI.isLegalAddressingMode(TestAddrMode, AccessTy)) + return false; + + // It was legal, so commit it. + AddrMode = TestAddrMode; + + // Okay, we decided that we can add ScaleReg+Scale to AddrMode. Check now + // to see if ScaleReg is actually X+C. If so, we can turn this into adding + // X*Scale + C*Scale to addr mode. + ConstantInt *CI = 0; Value *AddLHS = 0; + if (isa<Instruction>(ScaleReg) && // not a constant expr. + match(ScaleReg, m_Add(m_Value(AddLHS), m_ConstantInt(CI)))) { + TestAddrMode.ScaledReg = AddLHS; + TestAddrMode.BaseOffs += CI->getSExtValue()*TestAddrMode.Scale; + + // If this addressing mode is legal, commit it and remember that we folded + // this instruction. + if (TLI.isLegalAddressingMode(TestAddrMode, AccessTy)) { + AddrModeInsts.push_back(cast<Instruction>(ScaleReg)); + AddrMode = TestAddrMode; + return true; + } + } + + // Otherwise, not (x+c)*scale, just return what we have. + return true; +} + +/// MightBeFoldableInst - This is a little filter, which returns true if an +/// addressing computation involving I might be folded into a load/store +/// accessing it. This doesn't need to be perfect, but needs to accept at least +/// the set of instructions that MatchOperationAddr can. +static bool MightBeFoldableInst(Instruction *I) { + switch (I->getOpcode()) { + case Instruction::BitCast: + // Don't touch identity bitcasts. + if (I->getType() == I->getOperand(0)->getType()) + return false; + return I->getType()->isPointerTy() || I->getType()->isIntegerTy(); + case Instruction::PtrToInt: + // PtrToInt is always a noop, as we know that the int type is pointer sized. + return true; + case Instruction::IntToPtr: + // We know the input is intptr_t, so this is foldable. + return true; + case Instruction::Add: + return true; + case Instruction::Mul: + case Instruction::Shl: + // Can only handle X*C and X << C. + return isa<ConstantInt>(I->getOperand(1)); + case Instruction::GetElementPtr: + return true; + default: + return false; + } +} + +/// MatchOperationAddr - Given an instruction or constant expr, see if we can +/// fold the operation into the addressing mode. If so, update the addressing +/// mode and return true, otherwise return false without modifying AddrMode. +bool AddressingModeMatcher::MatchOperationAddr(User *AddrInst, unsigned Opcode, + unsigned Depth) { + // Avoid exponential behavior on extremely deep expression trees. + if (Depth >= 5) return false; + + switch (Opcode) { + case Instruction::PtrToInt: + // PtrToInt is always a noop, as we know that the int type is pointer sized. + return MatchAddr(AddrInst->getOperand(0), Depth); + case Instruction::IntToPtr: + // This inttoptr is a no-op if the integer type is pointer sized. + if (TLI.getValueType(AddrInst->getOperand(0)->getType()) == + TLI.getPointerTy(AddrInst->getType()->getPointerAddressSpace())) + return MatchAddr(AddrInst->getOperand(0), Depth); + return false; + case Instruction::BitCast: + // BitCast is always a noop, and we can handle it as long as it is + // int->int or pointer->pointer (we don't want int<->fp or something). + if ((AddrInst->getOperand(0)->getType()->isPointerTy() || + AddrInst->getOperand(0)->getType()->isIntegerTy()) && + // Don't touch identity bitcasts. These were probably put here by LSR, + // and we don't want to mess around with them. Assume it knows what it + // is doing. + AddrInst->getOperand(0)->getType() != AddrInst->getType()) + return MatchAddr(AddrInst->getOperand(0), Depth); + return false; + case Instruction::Add: { + // Check to see if we can merge in the RHS then the LHS. If so, we win. + ExtAddrMode BackupAddrMode = AddrMode; + unsigned OldSize = AddrModeInsts.size(); + if (MatchAddr(AddrInst->getOperand(1), Depth+1) && + MatchAddr(AddrInst->getOperand(0), Depth+1)) + return true; + + // Restore the old addr mode info. + AddrMode = BackupAddrMode; + AddrModeInsts.resize(OldSize); + + // Otherwise this was over-aggressive. Try merging in the LHS then the RHS. + if (MatchAddr(AddrInst->getOperand(0), Depth+1) && + MatchAddr(AddrInst->getOperand(1), Depth+1)) + return true; + + // Otherwise we definitely can't merge the ADD in. + AddrMode = BackupAddrMode; + AddrModeInsts.resize(OldSize); + break; + } + //case Instruction::Or: + // TODO: We can handle "Or Val, Imm" iff this OR is equivalent to an ADD. + //break; + case Instruction::Mul: + case Instruction::Shl: { + // Can only handle X*C and X << C. + ConstantInt *RHS = dyn_cast<ConstantInt>(AddrInst->getOperand(1)); + if (!RHS) return false; + int64_t Scale = RHS->getSExtValue(); + if (Opcode == Instruction::Shl) + Scale = 1LL << Scale; + + return MatchScaledValue(AddrInst->getOperand(0), Scale, Depth); + } + case Instruction::GetElementPtr: { + // Scan the GEP. We check it if it contains constant offsets and at most + // one variable offset. + int VariableOperand = -1; + unsigned VariableScale = 0; + + int64_t ConstantOffset = 0; + const DataLayout *TD = TLI.getDataLayout(); + gep_type_iterator GTI = gep_type_begin(AddrInst); + for (unsigned i = 1, e = AddrInst->getNumOperands(); i != e; ++i, ++GTI) { + if (StructType *STy = dyn_cast<StructType>(*GTI)) { + const StructLayout *SL = TD->getStructLayout(STy); + unsigned Idx = + cast<ConstantInt>(AddrInst->getOperand(i))->getZExtValue(); + ConstantOffset += SL->getElementOffset(Idx); + } else { + uint64_t TypeSize = TD->getTypeAllocSize(GTI.getIndexedType()); + if (ConstantInt *CI = dyn_cast<ConstantInt>(AddrInst->getOperand(i))) { + ConstantOffset += CI->getSExtValue()*TypeSize; + } else if (TypeSize) { // Scales of zero don't do anything. + // We only allow one variable index at the moment. + if (VariableOperand != -1) + return false; + + // Remember the variable index. + VariableOperand = i; + VariableScale = TypeSize; + } + } + } + + // A common case is for the GEP to only do a constant offset. In this case, + // just add it to the disp field and check validity. + if (VariableOperand == -1) { + AddrMode.BaseOffs += ConstantOffset; + if (ConstantOffset == 0 || TLI.isLegalAddressingMode(AddrMode, AccessTy)){ + // Check to see if we can fold the base pointer in too. + if (MatchAddr(AddrInst->getOperand(0), Depth+1)) + return true; + } + AddrMode.BaseOffs -= ConstantOffset; + return false; + } + + // Save the valid addressing mode in case we can't match. + ExtAddrMode BackupAddrMode = AddrMode; + unsigned OldSize = AddrModeInsts.size(); + + // See if the scale and offset amount is valid for this target. + AddrMode.BaseOffs += ConstantOffset; + + // Match the base operand of the GEP. + if (!MatchAddr(AddrInst->getOperand(0), Depth+1)) { + // If it couldn't be matched, just stuff the value in a register. + if (AddrMode.HasBaseReg) { + AddrMode = BackupAddrMode; + AddrModeInsts.resize(OldSize); + return false; + } + AddrMode.HasBaseReg = true; + AddrMode.BaseReg = AddrInst->getOperand(0); + } + + // Match the remaining variable portion of the GEP. + if (!MatchScaledValue(AddrInst->getOperand(VariableOperand), VariableScale, + Depth)) { + // If it couldn't be matched, try stuffing the base into a register + // instead of matching it, and retrying the match of the scale. + AddrMode = BackupAddrMode; + AddrModeInsts.resize(OldSize); + if (AddrMode.HasBaseReg) + return false; + AddrMode.HasBaseReg = true; + AddrMode.BaseReg = AddrInst->getOperand(0); + AddrMode.BaseOffs += ConstantOffset; + if (!MatchScaledValue(AddrInst->getOperand(VariableOperand), + VariableScale, Depth)) { + // If even that didn't work, bail. + AddrMode = BackupAddrMode; + AddrModeInsts.resize(OldSize); + return false; + } + } + + return true; + } + } + return false; +} + +/// MatchAddr - If we can, try to add the value of 'Addr' into the current +/// addressing mode. If Addr can't be added to AddrMode this returns false and +/// leaves AddrMode unmodified. This assumes that Addr is either a pointer type +/// or intptr_t for the target. +/// +bool AddressingModeMatcher::MatchAddr(Value *Addr, unsigned Depth) { + if (ConstantInt *CI = dyn_cast<ConstantInt>(Addr)) { + // Fold in immediates if legal for the target. + AddrMode.BaseOffs += CI->getSExtValue(); + if (TLI.isLegalAddressingMode(AddrMode, AccessTy)) + return true; + AddrMode.BaseOffs -= CI->getSExtValue(); + } else if (GlobalValue *GV = dyn_cast<GlobalValue>(Addr)) { + // If this is a global variable, try to fold it into the addressing mode. + if (AddrMode.BaseGV == 0) { + AddrMode.BaseGV = GV; + if (TLI.isLegalAddressingMode(AddrMode, AccessTy)) + return true; + AddrMode.BaseGV = 0; + } + } else if (Instruction *I = dyn_cast<Instruction>(Addr)) { + ExtAddrMode BackupAddrMode = AddrMode; + unsigned OldSize = AddrModeInsts.size(); + + // Check to see if it is possible to fold this operation. + if (MatchOperationAddr(I, I->getOpcode(), Depth)) { + // Okay, it's possible to fold this. Check to see if it is actually + // *profitable* to do so. We use a simple cost model to avoid increasing + // register pressure too much. + if (I->hasOneUse() || + IsProfitableToFoldIntoAddressingMode(I, BackupAddrMode, AddrMode)) { + AddrModeInsts.push_back(I); + return true; + } + + // It isn't profitable to do this, roll back. + //cerr << "NOT FOLDING: " << *I; + AddrMode = BackupAddrMode; + AddrModeInsts.resize(OldSize); + } + } else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Addr)) { + if (MatchOperationAddr(CE, CE->getOpcode(), Depth)) + return true; + } else if (isa<ConstantPointerNull>(Addr)) { + // Null pointer gets folded without affecting the addressing mode. + return true; + } + + // Worse case, the target should support [reg] addressing modes. :) + if (!AddrMode.HasBaseReg) { + AddrMode.HasBaseReg = true; + AddrMode.BaseReg = Addr; + // Still check for legality in case the target supports [imm] but not [i+r]. + if (TLI.isLegalAddressingMode(AddrMode, AccessTy)) + return true; + AddrMode.HasBaseReg = false; + AddrMode.BaseReg = 0; + } + + // If the base register is already taken, see if we can do [r+r]. + if (AddrMode.Scale == 0) { + AddrMode.Scale = 1; + AddrMode.ScaledReg = Addr; + if (TLI.isLegalAddressingMode(AddrMode, AccessTy)) + return true; + AddrMode.Scale = 0; + AddrMode.ScaledReg = 0; + } + // Couldn't match. + return false; +} + +/// IsOperandAMemoryOperand - Check to see if all uses of OpVal by the specified +/// inline asm call are due to memory operands. If so, return true, otherwise +/// return false. +static bool IsOperandAMemoryOperand(CallInst *CI, InlineAsm *IA, Value *OpVal, + const TargetLowering &TLI) { + TargetLowering::AsmOperandInfoVector TargetConstraints = TLI.ParseConstraints(ImmutableCallSite(CI)); + for (unsigned i = 0, e = TargetConstraints.size(); i != e; ++i) { + TargetLowering::AsmOperandInfo &OpInfo = TargetConstraints[i]; + + // Compute the constraint code and ConstraintType to use. + TLI.ComputeConstraintToUse(OpInfo, SDValue()); + + // If this asm operand is our Value*, and if it isn't an indirect memory + // operand, we can't fold it! + if (OpInfo.CallOperandVal == OpVal && + (OpInfo.ConstraintType != TargetLowering::C_Memory || + !OpInfo.isIndirect)) + return false; + } + + return true; +} + +/// FindAllMemoryUses - Recursively walk all the uses of I until we find a +/// memory use. If we find an obviously non-foldable instruction, return true. +/// Add the ultimately found memory instructions to MemoryUses. +static bool FindAllMemoryUses(Instruction *I, + SmallVectorImpl<std::pair<Instruction*,unsigned> > &MemoryUses, + SmallPtrSet<Instruction*, 16> &ConsideredInsts, + const TargetLowering &TLI) { + // If we already considered this instruction, we're done. + if (!ConsideredInsts.insert(I)) + return false; + + // If this is an obviously unfoldable instruction, bail out. + if (!MightBeFoldableInst(I)) + return true; + + // Loop over all the uses, recursively processing them. + for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); + UI != E; ++UI) { + User *U = *UI; + + if (LoadInst *LI = dyn_cast<LoadInst>(U)) { + MemoryUses.push_back(std::make_pair(LI, UI.getOperandNo())); + continue; + } + + if (StoreInst *SI = dyn_cast<StoreInst>(U)) { + unsigned opNo = UI.getOperandNo(); + if (opNo == 0) return true; // Storing addr, not into addr. + MemoryUses.push_back(std::make_pair(SI, opNo)); + continue; + } + + if (CallInst *CI = dyn_cast<CallInst>(U)) { + InlineAsm *IA = dyn_cast<InlineAsm>(CI->getCalledValue()); + if (!IA) return true; + + // If this is a memory operand, we're cool, otherwise bail out. + if (!IsOperandAMemoryOperand(CI, IA, I, TLI)) + return true; + continue; + } + + if (FindAllMemoryUses(cast<Instruction>(U), MemoryUses, ConsideredInsts, + TLI)) + return true; + } + + return false; +} + +/// ValueAlreadyLiveAtInst - Retrn true if Val is already known to be live at +/// the use site that we're folding it into. If so, there is no cost to +/// include it in the addressing mode. KnownLive1 and KnownLive2 are two values +/// that we know are live at the instruction already. +bool AddressingModeMatcher::ValueAlreadyLiveAtInst(Value *Val,Value *KnownLive1, + Value *KnownLive2) { + // If Val is either of the known-live values, we know it is live! + if (Val == 0 || Val == KnownLive1 || Val == KnownLive2) + return true; + + // All values other than instructions and arguments (e.g. constants) are live. + if (!isa<Instruction>(Val) && !isa<Argument>(Val)) return true; + + // If Val is a constant sized alloca in the entry block, it is live, this is + // true because it is just a reference to the stack/frame pointer, which is + // live for the whole function. + if (AllocaInst *AI = dyn_cast<AllocaInst>(Val)) + if (AI->isStaticAlloca()) + return true; + + // Check to see if this value is already used in the memory instruction's + // block. If so, it's already live into the block at the very least, so we + // can reasonably fold it. + return Val->isUsedInBasicBlock(MemoryInst->getParent()); +} + +/// IsProfitableToFoldIntoAddressingMode - It is possible for the addressing +/// mode of the machine to fold the specified instruction into a load or store +/// that ultimately uses it. However, the specified instruction has multiple +/// uses. Given this, it may actually increase register pressure to fold it +/// into the load. For example, consider this code: +/// +/// X = ... +/// Y = X+1 +/// use(Y) -> nonload/store +/// Z = Y+1 +/// load Z +/// +/// In this case, Y has multiple uses, and can be folded into the load of Z +/// (yielding load [X+2]). However, doing this will cause both "X" and "X+1" to +/// be live at the use(Y) line. If we don't fold Y into load Z, we use one +/// fewer register. Since Y can't be folded into "use(Y)" we don't increase the +/// number of computations either. +/// +/// Note that this (like most of CodeGenPrepare) is just a rough heuristic. If +/// X was live across 'load Z' for other reasons, we actually *would* want to +/// fold the addressing mode in the Z case. This would make Y die earlier. +bool AddressingModeMatcher:: +IsProfitableToFoldIntoAddressingMode(Instruction *I, ExtAddrMode &AMBefore, + ExtAddrMode &AMAfter) { + if (IgnoreProfitability) return true; + + // AMBefore is the addressing mode before this instruction was folded into it, + // and AMAfter is the addressing mode after the instruction was folded. Get + // the set of registers referenced by AMAfter and subtract out those + // referenced by AMBefore: this is the set of values which folding in this + // address extends the lifetime of. + // + // Note that there are only two potential values being referenced here, + // BaseReg and ScaleReg (global addresses are always available, as are any + // folded immediates). + Value *BaseReg = AMAfter.BaseReg, *ScaledReg = AMAfter.ScaledReg; + + // If the BaseReg or ScaledReg was referenced by the previous addrmode, their + // lifetime wasn't extended by adding this instruction. + if (ValueAlreadyLiveAtInst(BaseReg, AMBefore.BaseReg, AMBefore.ScaledReg)) + BaseReg = 0; + if (ValueAlreadyLiveAtInst(ScaledReg, AMBefore.BaseReg, AMBefore.ScaledReg)) + ScaledReg = 0; + + // If folding this instruction (and it's subexprs) didn't extend any live + // ranges, we're ok with it. + if (BaseReg == 0 && ScaledReg == 0) + return true; + + // If all uses of this instruction are ultimately load/store/inlineasm's, + // check to see if their addressing modes will include this instruction. If + // so, we can fold it into all uses, so it doesn't matter if it has multiple + // uses. + SmallVector<std::pair<Instruction*,unsigned>, 16> MemoryUses; + SmallPtrSet<Instruction*, 16> ConsideredInsts; + if (FindAllMemoryUses(I, MemoryUses, ConsideredInsts, TLI)) + return false; // Has a non-memory, non-foldable use! + + // Now that we know that all uses of this instruction are part of a chain of + // computation involving only operations that could theoretically be folded + // into a memory use, loop over each of these uses and see if they could + // *actually* fold the instruction. + SmallVector<Instruction*, 32> MatchedAddrModeInsts; + for (unsigned i = 0, e = MemoryUses.size(); i != e; ++i) { + Instruction *User = MemoryUses[i].first; + unsigned OpNo = MemoryUses[i].second; + + // Get the access type of this use. If the use isn't a pointer, we don't + // know what it accesses. + Value *Address = User->getOperand(OpNo); + if (!Address->getType()->isPointerTy()) + return false; + Type *AddressAccessTy = Address->getType()->getPointerElementType(); + + // Do a match against the root of this address, ignoring profitability. This + // will tell us if the addressing mode for the memory operation will + // *actually* cover the shared instruction. + ExtAddrMode Result; + AddressingModeMatcher Matcher(MatchedAddrModeInsts, TLI, AddressAccessTy, + MemoryInst, Result); + Matcher.IgnoreProfitability = true; + bool Success = Matcher.MatchAddr(Address, 0); + (void)Success; assert(Success && "Couldn't select *anything*?"); + + // If the match didn't cover I, then it won't be shared by it. + if (std::find(MatchedAddrModeInsts.begin(), MatchedAddrModeInsts.end(), + I) == MatchedAddrModeInsts.end()) + return false; + + MatchedAddrModeInsts.clear(); + } + + return true; +} + +} // end anonymous namespace + +/// IsNonLocalValue - Return true if the specified values are defined in a +/// different basic block than BB. +static bool IsNonLocalValue(Value *V, BasicBlock *BB) { + if (Instruction *I = dyn_cast<Instruction>(V)) + return I->getParent() != BB; + return false; +} + +/// OptimizeMemoryInst - Load and Store Instructions often have +/// addressing modes that can do significant amounts of computation. As such, +/// instruction selection will try to get the load or store to do as much +/// computation as possible for the program. The problem is that isel can only +/// see within a single block. As such, we sink as much legal addressing mode +/// stuff into the block as possible. +/// +/// This method is used to optimize both load/store and inline asms with memory +/// operands. +bool CodeGenPrepare::OptimizeMemoryInst(Instruction *MemoryInst, Value *Addr, + Type *AccessTy) { + Value *Repl = Addr; + + // Try to collapse single-value PHI nodes. This is necessary to undo + // unprofitable PRE transformations. + SmallVector<Value*, 8> worklist; + SmallPtrSet<Value*, 16> Visited; + worklist.push_back(Addr); + + // Use a worklist to iteratively look through PHI nodes, and ensure that + // the addressing mode obtained from the non-PHI roots of the graph + // are equivalent. + Value *Consensus = 0; + unsigned NumUsesConsensus = 0; + bool IsNumUsesConsensusValid = false; + SmallVector<Instruction*, 16> AddrModeInsts; + ExtAddrMode AddrMode; + while (!worklist.empty()) { + Value *V = worklist.back(); + worklist.pop_back(); + + // Break use-def graph loops. + if (!Visited.insert(V)) { + Consensus = 0; + break; + } + + // For a PHI node, push all of its incoming values. + if (PHINode *P = dyn_cast<PHINode>(V)) { + for (unsigned i = 0, e = P->getNumIncomingValues(); i != e; ++i) + worklist.push_back(P->getIncomingValue(i)); + continue; + } + + // For non-PHIs, determine the addressing mode being computed. + SmallVector<Instruction*, 16> NewAddrModeInsts; + ExtAddrMode NewAddrMode = + AddressingModeMatcher::Match(V, AccessTy, MemoryInst, + NewAddrModeInsts, *TLI); + + // This check is broken into two cases with very similar code to avoid using + // getNumUses() as much as possible. Some values have a lot of uses, so + // calling getNumUses() unconditionally caused a significant compile-time + // regression. + if (!Consensus) { + Consensus = V; + AddrMode = NewAddrMode; + AddrModeInsts = NewAddrModeInsts; + continue; + } else if (NewAddrMode == AddrMode) { + if (!IsNumUsesConsensusValid) { + NumUsesConsensus = Consensus->getNumUses(); + IsNumUsesConsensusValid = true; + } + + // Ensure that the obtained addressing mode is equivalent to that obtained + // for all other roots of the PHI traversal. Also, when choosing one + // such root as representative, select the one with the most uses in order + // to keep the cost modeling heuristics in AddressingModeMatcher + // applicable. + unsigned NumUses = V->getNumUses(); + if (NumUses > NumUsesConsensus) { + Consensus = V; + NumUsesConsensus = NumUses; + AddrModeInsts = NewAddrModeInsts; + } + continue; + } + + Consensus = 0; + break; + } + + // If the addressing mode couldn't be determined, or if multiple different + // ones were determined, bail out now. + if (!Consensus) return false; + + // Check to see if any of the instructions supersumed by this addr mode are + // non-local to I's BB. + bool AnyNonLocal = false; + for (unsigned i = 0, e = AddrModeInsts.size(); i != e; ++i) { + if (IsNonLocalValue(AddrModeInsts[i], MemoryInst->getParent())) { + AnyNonLocal = true; + break; + } + } + + // If all the instructions matched are already in this BB, don't do anything. + if (!AnyNonLocal) { + DEBUG(dbgs() << "CGP: Found local addrmode: " << AddrMode << "\n"); + return false; + } + + // Insert this computation right after this user. Since our caller is + // scanning from the top of the BB to the bottom, reuse of the expr are + // guaranteed to happen later. + IRBuilder<> Builder(MemoryInst); + + // Now that we determined the addressing expression we want to use and know + // that we have to sink it into this block. Check to see if we have already + // done this for some other load/store instr in this block. If so, reuse the + // computation. + Value *&SunkAddr = SunkAddrs[Addr]; + if (SunkAddr) { + DEBUG(dbgs() << "CGP: Reusing nonlocal addrmode: " << AddrMode << " for " + << *MemoryInst); + if (SunkAddr->getType() != Addr->getType()) + SunkAddr = Builder.CreateBitCast(SunkAddr, Addr->getType()); + } else { + DEBUG(dbgs() << "CGP: SINKING nonlocal addrmode: " << AddrMode << " for " + << *MemoryInst); + Type *IntPtrTy = TLI->getDataLayout()->getIntPtrType(Addr->getType()); + Value *Result = 0; + + // Start with the base register. Do this first so that subsequent address + // matching finds it last, which will prevent it from trying to match it + // as the scaled value in case it happens to be a mul. That would be + // problematic if we've sunk a different mul for the scale, because then + // we'd end up sinking both muls. + if (AddrMode.BaseReg) { + Value *V = AddrMode.BaseReg; + if (V->getType()->isPointerTy()) + V = Builder.CreatePtrToInt(V, IntPtrTy, "sunkaddr"); + if (V->getType() != IntPtrTy) + V = Builder.CreateIntCast(V, IntPtrTy, /*isSigned=*/true, "sunkaddr"); + Result = V; + } + + // Add the scale value. + if (AddrMode.Scale) { + Value *V = AddrMode.ScaledReg; + if (V->getType() == IntPtrTy) { + // done. + } else if (V->getType()->isPointerTy()) { + V = Builder.CreatePtrToInt(V, IntPtrTy, "sunkaddr"); + } else if (cast<IntegerType>(IntPtrTy)->getBitWidth() < + cast<IntegerType>(V->getType())->getBitWidth()) { + V = Builder.CreateTrunc(V, IntPtrTy, "sunkaddr"); + } else { + V = Builder.CreateSExt(V, IntPtrTy, "sunkaddr"); + } + if (AddrMode.Scale != 1) + V = Builder.CreateMul(V, ConstantInt::get(IntPtrTy, AddrMode.Scale), + "sunkaddr"); + if (Result) + Result = Builder.CreateAdd(Result, V, "sunkaddr"); + else + Result = V; + } + + // Add in the BaseGV if present. + if (AddrMode.BaseGV) { + Value *V = Builder.CreatePtrToInt(AddrMode.BaseGV, IntPtrTy, "sunkaddr"); + if (Result) + Result = Builder.CreateAdd(Result, V, "sunkaddr"); + else + Result = V; + } + + // Add in the Base Offset if present. + if (AddrMode.BaseOffs) { + Value *V = ConstantInt::get(IntPtrTy, AddrMode.BaseOffs); + if (Result) + Result = Builder.CreateAdd(Result, V, "sunkaddr"); + else + Result = V; + } + + if (Result == 0) + SunkAddr = Constant::getNullValue(Addr->getType()); + else + SunkAddr = Builder.CreateIntToPtr(Result, Addr->getType(), "sunkaddr"); + } + + MemoryInst->replaceUsesOfWith(Repl, SunkAddr); + + // If we have no uses, recursively delete the value and all dead instructions + // using it. + if (Repl->use_empty()) { + // This can cause recursive deletion, which can invalidate our iterator. + // Use a WeakVH to hold onto it in case this happens. + WeakVH IterHandle(CurInstIterator); + BasicBlock *BB = CurInstIterator->getParent(); + + RecursivelyDeleteTriviallyDeadInstructions(Repl, TLInfo); + + if (IterHandle != CurInstIterator) { + // If the iterator instruction was recursively deleted, start over at the + // start of the block. + CurInstIterator = BB->begin(); + SunkAddrs.clear(); + } + } + ++NumMemoryInsts; + return true; +} + +/// OptimizeInlineAsmInst - If there are any memory operands, use +/// OptimizeMemoryInst to sink their address computing into the block when +/// possible / profitable. +bool CodeGenPrepare::OptimizeInlineAsmInst(CallInst *CS) { + bool MadeChange = false; + + TargetLowering::AsmOperandInfoVector + TargetConstraints = TLI->ParseConstraints(CS); + unsigned ArgNo = 0; + for (unsigned i = 0, e = TargetConstraints.size(); i != e; ++i) { + TargetLowering::AsmOperandInfo &OpInfo = TargetConstraints[i]; + + // Compute the constraint code and ConstraintType to use. + TLI->ComputeConstraintToUse(OpInfo, SDValue()); + + if (OpInfo.ConstraintType == TargetLowering::C_Memory && + OpInfo.isIndirect) { + Value *OpVal = CS->getArgOperand(ArgNo++); + MadeChange |= OptimizeMemoryInst(CS, OpVal, OpVal->getType()); + } else if (OpInfo.Type == InlineAsm::isInput) + ArgNo++; + } + + return MadeChange; +} + +/// MoveExtToFormExtLoad - Move a zext or sext fed by a load into the same +/// basic block as the load, unless conditions are unfavorable. This allows +/// SelectionDAG to fold the extend into the load. +/// +bool CodeGenPrepare::MoveExtToFormExtLoad(Instruction *I) { + // Look for a load being extended. + LoadInst *LI = dyn_cast<LoadInst>(I->getOperand(0)); + if (!LI) return false; + + // If they're already in the same block, there's nothing to do. + if (LI->getParent() == I->getParent()) + return false; + + // If the load has other users and the truncate is not free, this probably + // isn't worthwhile. + if (!LI->hasOneUse() && + TLI && (TLI->isTypeLegal(TLI->getValueType(LI->getType())) || + !TLI->isTypeLegal(TLI->getValueType(I->getType()))) && + !TLI->isTruncateFree(I->getType(), LI->getType())) + return false; + + // Check whether the target supports casts folded into loads. + unsigned LType; + if (isa<ZExtInst>(I)) + LType = ISD::ZEXTLOAD; + else { + assert(isa<SExtInst>(I) && "Unexpected ext type!"); + LType = ISD::SEXTLOAD; + } + if (TLI && !TLI->isLoadExtLegal(LType, TLI->getValueType(LI->getType()))) + return false; + + // Move the extend into the same block as the load, so that SelectionDAG + // can fold it. + I->removeFromParent(); + I->insertAfter(LI); + ++NumExtsMoved; + return true; +} + +bool CodeGenPrepare::OptimizeExtUses(Instruction *I) { + BasicBlock *DefBB = I->getParent(); + + // If the result of a {s|z}ext and its source are both live out, rewrite all + // other uses of the source with result of extension. + Value *Src = I->getOperand(0); + if (Src->hasOneUse()) + return false; + + // Only do this xform if truncating is free. + if (TLI && !TLI->isTruncateFree(I->getType(), Src->getType())) + return false; + + // Only safe to perform the optimization if the source is also defined in + // this block. + if (!isa<Instruction>(Src) || DefBB != cast<Instruction>(Src)->getParent()) + return false; + + bool DefIsLiveOut = false; + for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); + UI != E; ++UI) { + Instruction *User = cast<Instruction>(*UI); + + // Figure out which BB this ext is used in. + BasicBlock *UserBB = User->getParent(); + if (UserBB == DefBB) continue; + DefIsLiveOut = true; + break; + } + if (!DefIsLiveOut) + return false; + + // Make sure none of the uses are PHI nodes. + for (Value::use_iterator UI = Src->use_begin(), E = Src->use_end(); + UI != E; ++UI) { + Instruction *User = cast<Instruction>(*UI); + BasicBlock *UserBB = User->getParent(); + if (UserBB == DefBB) continue; + // Be conservative. We don't want this xform to end up introducing + // reloads just before load / store instructions. + if (isa<PHINode>(User) || isa<LoadInst>(User) || isa<StoreInst>(User)) + return false; + } + + // InsertedTruncs - Only insert one trunc in each block once. + DenseMap<BasicBlock*, Instruction*> InsertedTruncs; + + bool MadeChange = false; + for (Value::use_iterator UI = Src->use_begin(), E = Src->use_end(); + UI != E; ++UI) { + Use &TheUse = UI.getUse(); + Instruction *User = cast<Instruction>(*UI); + + // Figure out which BB this ext is used in. + BasicBlock *UserBB = User->getParent(); + if (UserBB == DefBB) continue; + + // Both src and def are live in this block. Rewrite the use. + Instruction *&InsertedTrunc = InsertedTruncs[UserBB]; + + if (!InsertedTrunc) { + BasicBlock::iterator InsertPt = UserBB->getFirstInsertionPt(); + InsertedTrunc = new TruncInst(I, Src->getType(), "", InsertPt); + } + + // Replace a use of the {s|z}ext source with a use of the result. + TheUse = InsertedTrunc; + ++NumExtUses; + MadeChange = true; + } + + return MadeChange; +} + +/// isFormingBranchFromSelectProfitable - Returns true if a SelectInst should be +/// turned into an explicit branch. +static bool isFormingBranchFromSelectProfitable(SelectInst *SI) { + // FIXME: This should use the same heuristics as IfConversion to determine + // whether a select is better represented as a branch. This requires that + // branch probability metadata is preserved for the select, which is not the + // case currently. + + CmpInst *Cmp = dyn_cast<CmpInst>(SI->getCondition()); + + // If the branch is predicted right, an out of order CPU can avoid blocking on + // the compare. Emit cmovs on compares with a memory operand as branches to + // avoid stalls on the load from memory. If the compare has more than one use + // there's probably another cmov or setcc around so it's not worth emitting a + // branch. + if (!Cmp) + return false; + + Value *CmpOp0 = Cmp->getOperand(0); + Value *CmpOp1 = Cmp->getOperand(1); + + // We check that the memory operand has one use to avoid uses of the loaded + // value directly after the compare, making branches unprofitable. + return Cmp->hasOneUse() && + ((isa<LoadInst>(CmpOp0) && CmpOp0->hasOneUse()) || + (isa<LoadInst>(CmpOp1) && CmpOp1->hasOneUse())); +} + + +/// If we have a SelectInst that will likely profit from branch prediction, +/// turn it into a branch. +bool CodeGenPrepare::OptimizeSelectInst(SelectInst *SI) { + bool VectorCond = !SI->getCondition()->getType()->isIntegerTy(1); + + // Can we convert the 'select' to CF ? + if (DisableSelectToBranch || OptSize || !TLI || VectorCond) + return false; + + TargetLowering::SelectSupportKind SelectKind; + if (VectorCond) + SelectKind = TargetLowering::VectorMaskSelect; + else if (SI->getType()->isVectorTy()) + SelectKind = TargetLowering::ScalarCondVectorVal; + else + SelectKind = TargetLowering::ScalarValSelect; + + // Do we have efficient codegen support for this kind of 'selects' ? + if (TLI->isSelectSupported(SelectKind)) { + // We have efficient codegen support for the select instruction. + // Check if it is profitable to keep this 'select'. + if (!TLI->isPredictableSelectExpensive() || + !isFormingBranchFromSelectProfitable(SI)) + return false; + } + + ModifiedDT = true; + + // First, we split the block containing the select into 2 blocks. + BasicBlock *StartBlock = SI->getParent(); + BasicBlock::iterator SplitPt = ++(BasicBlock::iterator(SI)); + BasicBlock *NextBlock = StartBlock->splitBasicBlock(SplitPt, "select.end"); + + // Create a new block serving as the landing pad for the branch. + BasicBlock *SmallBlock = BasicBlock::Create(SI->getContext(), "select.mid", + NextBlock->getParent(), NextBlock); + + // Move the unconditional branch from the block with the select in it into our + // landing pad block. + StartBlock->getTerminator()->eraseFromParent(); + BranchInst::Create(NextBlock, SmallBlock); + + // Insert the real conditional branch based on the original condition. + BranchInst::Create(NextBlock, SmallBlock, SI->getCondition(), SI); + + // The select itself is replaced with a PHI Node. + PHINode *PN = PHINode::Create(SI->getType(), 2, "", NextBlock->begin()); + PN->takeName(SI); + PN->addIncoming(SI->getTrueValue(), StartBlock); + PN->addIncoming(SI->getFalseValue(), SmallBlock); + SI->replaceAllUsesWith(PN); + SI->eraseFromParent(); + + // Instruct OptimizeBlock to skip to the next block. + CurInstIterator = StartBlock->end(); + ++NumSelectsExpanded; + return true; +} + +bool CodeGenPrepare::OptimizeInst(Instruction *I) { + if (PHINode *P = dyn_cast<PHINode>(I)) { + // It is possible for very late stage optimizations (such as SimplifyCFG) + // to introduce PHI nodes too late to be cleaned up. If we detect such a + // trivial PHI, go ahead and zap it here. + if (Value *V = SimplifyInstruction(P, TLI ? TLI->getDataLayout() : 0, + TLInfo, DT)) { + P->replaceAllUsesWith(V); + P->eraseFromParent(); + ++NumPHIsElim; + return true; + } + return false; + } + + if (CastInst *CI = dyn_cast<CastInst>(I)) { + // If the source of the cast is a constant, then this should have + // already been constant folded. The only reason NOT to constant fold + // it is if something (e.g. LSR) was careful to place the constant + // evaluation in a block other than then one that uses it (e.g. to hoist + // the address of globals out of a loop). If this is the case, we don't + // want to forward-subst the cast. + if (isa<Constant>(CI->getOperand(0))) + return false; + + if (TLI && OptimizeNoopCopyExpression(CI, *TLI)) + return true; + + if (isa<ZExtInst>(I) || isa<SExtInst>(I)) { + bool MadeChange = MoveExtToFormExtLoad(I); + return MadeChange | OptimizeExtUses(I); + } + return false; + } + + if (CmpInst *CI = dyn_cast<CmpInst>(I)) + return OptimizeCmpExpression(CI); + + if (LoadInst *LI = dyn_cast<LoadInst>(I)) { + if (TLI) + return OptimizeMemoryInst(I, I->getOperand(0), LI->getType()); + return false; + } + + if (StoreInst *SI = dyn_cast<StoreInst>(I)) { + if (TLI) + return OptimizeMemoryInst(I, SI->getOperand(1), + SI->getOperand(0)->getType()); + return false; + } + + if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(I)) { + if (GEPI->hasAllZeroIndices()) { + /// The GEP operand must be a pointer, so must its result -> BitCast + Instruction *NC = new BitCastInst(GEPI->getOperand(0), GEPI->getType(), + GEPI->getName(), GEPI); + GEPI->replaceAllUsesWith(NC); + GEPI->eraseFromParent(); + ++NumGEPsElim; + OptimizeInst(NC); + return true; + } + return false; + } + + if (CallInst *CI = dyn_cast<CallInst>(I)) + return OptimizeCallInst(CI); + + if (SelectInst *SI = dyn_cast<SelectInst>(I)) + return OptimizeSelectInst(SI); + + return false; +} + +// In this pass we look for GEP and cast instructions that are used +// across basic blocks and rewrite them to improve basic-block-at-a-time +// selection. +bool CodeGenPrepare::OptimizeBlock(BasicBlock &BB) { + SunkAddrs.clear(); + bool MadeChange = false; + + CurInstIterator = BB.begin(); + while (CurInstIterator != BB.end()) + MadeChange |= OptimizeInst(CurInstIterator++); + + MadeChange |= DupRetToEnableTailCallOpts(&BB); + + return MadeChange; +} + +// llvm.dbg.value is far away from the value then iSel may not be able +// handle it properly. iSel will drop llvm.dbg.value if it can not +// find a node corresponding to the value. +bool CodeGenPrepare::PlaceDbgValues(Function &F) { + bool MadeChange = false; + for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) { + Instruction *PrevNonDbgInst = NULL; + for (BasicBlock::iterator BI = I->begin(), BE = I->end(); BI != BE;) { + Instruction *Insn = BI; ++BI; + DbgValueInst *DVI = dyn_cast<DbgValueInst>(Insn); + if (!DVI) { + PrevNonDbgInst = Insn; + continue; + } + + Instruction *VI = dyn_cast_or_null<Instruction>(DVI->getValue()); + if (VI && VI != PrevNonDbgInst && !VI->isTerminator()) { + DEBUG(dbgs() << "Moving Debug Value before :\n" << *DVI << ' ' << *VI); + DVI->removeFromParent(); + if (isa<PHINode>(VI)) + DVI->insertBefore(VI->getParent()->getFirstInsertionPt()); + else + DVI->insertAfter(VI); + MadeChange = true; + ++NumDbgValueMoved; + } + } + } + return MadeChange; +} |