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diff --git a/contrib/llvm/lib/Transforms/InstCombine/InstCombineLoadStoreAlloca.cpp b/contrib/llvm/lib/Transforms/InstCombine/InstCombineLoadStoreAlloca.cpp
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index 000000000000..e9c25d32c281
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+++ b/contrib/llvm/lib/Transforms/InstCombine/InstCombineLoadStoreAlloca.cpp
@@ -0,0 +1,850 @@
+//===- InstCombineLoadStoreAlloca.cpp -------------------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the visit functions for load, store and alloca.
+//
+//===----------------------------------------------------------------------===//
+
+#include "InstCombine.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/Analysis/Loads.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/Transforms/Utils/BasicBlockUtils.h"
+#include "llvm/Transforms/Utils/Local.h"
+using namespace llvm;
+
+#define DEBUG_TYPE "instcombine"
+
+STATISTIC(NumDeadStore, "Number of dead stores eliminated");
+STATISTIC(NumGlobalCopies, "Number of allocas copied from constant global");
+
+/// pointsToConstantGlobal - Return true if V (possibly indirectly) points to
+/// some part of a constant global variable. This intentionally only accepts
+/// constant expressions because we can't rewrite arbitrary instructions.
+static bool pointsToConstantGlobal(Value *V) {
+ if (GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
+ return GV->isConstant();
+
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
+ if (CE->getOpcode() == Instruction::BitCast ||
+ CE->getOpcode() == Instruction::AddrSpaceCast ||
+ CE->getOpcode() == Instruction::GetElementPtr)
+ return pointsToConstantGlobal(CE->getOperand(0));
+ }
+ return false;
+}
+
+/// isOnlyCopiedFromConstantGlobal - Recursively walk the uses of a (derived)
+/// pointer to an alloca. Ignore any reads of the pointer, return false if we
+/// see any stores or other unknown uses. If we see pointer arithmetic, keep
+/// track of whether it moves the pointer (with IsOffset) but otherwise traverse
+/// the uses. If we see a memcpy/memmove that targets an unoffseted pointer to
+/// the alloca, and if the source pointer is a pointer to a constant global, we
+/// can optimize this.
+static bool
+isOnlyCopiedFromConstantGlobal(Value *V, MemTransferInst *&TheCopy,
+ SmallVectorImpl<Instruction *> &ToDelete) {
+ // We track lifetime intrinsics as we encounter them. If we decide to go
+ // ahead and replace the value with the global, this lets the caller quickly
+ // eliminate the markers.
+
+ SmallVector<std::pair<Value *, bool>, 35> ValuesToInspect;
+ ValuesToInspect.push_back(std::make_pair(V, false));
+ while (!ValuesToInspect.empty()) {
+ auto ValuePair = ValuesToInspect.pop_back_val();
+ const bool IsOffset = ValuePair.second;
+ for (auto &U : ValuePair.first->uses()) {
+ Instruction *I = cast<Instruction>(U.getUser());
+
+ if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
+ // Ignore non-volatile loads, they are always ok.
+ if (!LI->isSimple()) return false;
+ continue;
+ }
+
+ if (isa<BitCastInst>(I) || isa<AddrSpaceCastInst>(I)) {
+ // If uses of the bitcast are ok, we are ok.
+ ValuesToInspect.push_back(std::make_pair(I, IsOffset));
+ continue;
+ }
+ if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I)) {
+ // If the GEP has all zero indices, it doesn't offset the pointer. If it
+ // doesn't, it does.
+ ValuesToInspect.push_back(
+ std::make_pair(I, IsOffset || !GEP->hasAllZeroIndices()));
+ continue;
+ }
+
+ if (CallSite CS = I) {
+ // If this is the function being called then we treat it like a load and
+ // ignore it.
+ if (CS.isCallee(&U))
+ continue;
+
+ // Inalloca arguments are clobbered by the call.
+ unsigned ArgNo = CS.getArgumentNo(&U);
+ if (CS.isInAllocaArgument(ArgNo))
+ return false;
+
+ // If this is a readonly/readnone call site, then we know it is just a
+ // load (but one that potentially returns the value itself), so we can
+ // ignore it if we know that the value isn't captured.
+ if (CS.onlyReadsMemory() &&
+ (CS.getInstruction()->use_empty() || CS.doesNotCapture(ArgNo)))
+ continue;
+
+ // If this is being passed as a byval argument, the caller is making a
+ // copy, so it is only a read of the alloca.
+ if (CS.isByValArgument(ArgNo))
+ continue;
+ }
+
+ // Lifetime intrinsics can be handled by the caller.
+ if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
+ if (II->getIntrinsicID() == Intrinsic::lifetime_start ||
+ II->getIntrinsicID() == Intrinsic::lifetime_end) {
+ assert(II->use_empty() && "Lifetime markers have no result to use!");
+ ToDelete.push_back(II);
+ continue;
+ }
+ }
+
+ // If this is isn't our memcpy/memmove, reject it as something we can't
+ // handle.
+ MemTransferInst *MI = dyn_cast<MemTransferInst>(I);
+ if (!MI)
+ return false;
+
+ // If the transfer is using the alloca as a source of the transfer, then
+ // ignore it since it is a load (unless the transfer is volatile).
+ if (U.getOperandNo() == 1) {
+ if (MI->isVolatile()) return false;
+ continue;
+ }
+
+ // If we already have seen a copy, reject the second one.
+ if (TheCopy) return false;
+
+ // If the pointer has been offset from the start of the alloca, we can't
+ // safely handle this.
+ if (IsOffset) return false;
+
+ // If the memintrinsic isn't using the alloca as the dest, reject it.
+ if (U.getOperandNo() != 0) return false;
+
+ // If the source of the memcpy/move is not a constant global, reject it.
+ if (!pointsToConstantGlobal(MI->getSource()))
+ return false;
+
+ // Otherwise, the transform is safe. Remember the copy instruction.
+ TheCopy = MI;
+ }
+ }
+ return true;
+}
+
+/// isOnlyCopiedFromConstantGlobal - Return true if the specified alloca is only
+/// modified by a copy from a constant global. If we can prove this, we can
+/// replace any uses of the alloca with uses of the global directly.
+static MemTransferInst *
+isOnlyCopiedFromConstantGlobal(AllocaInst *AI,
+ SmallVectorImpl<Instruction *> &ToDelete) {
+ MemTransferInst *TheCopy = nullptr;
+ if (isOnlyCopiedFromConstantGlobal(AI, TheCopy, ToDelete))
+ return TheCopy;
+ return nullptr;
+}
+
+Instruction *InstCombiner::visitAllocaInst(AllocaInst &AI) {
+ // Ensure that the alloca array size argument has type intptr_t, so that
+ // any casting is exposed early.
+ if (DL) {
+ Type *IntPtrTy = DL->getIntPtrType(AI.getType());
+ if (AI.getArraySize()->getType() != IntPtrTy) {
+ Value *V = Builder->CreateIntCast(AI.getArraySize(),
+ IntPtrTy, false);
+ AI.setOperand(0, V);
+ return &AI;
+ }
+ }
+
+ // Convert: alloca Ty, C - where C is a constant != 1 into: alloca [C x Ty], 1
+ if (AI.isArrayAllocation()) { // Check C != 1
+ if (const ConstantInt *C = dyn_cast<ConstantInt>(AI.getArraySize())) {
+ Type *NewTy =
+ ArrayType::get(AI.getAllocatedType(), C->getZExtValue());
+ AllocaInst *New = Builder->CreateAlloca(NewTy, nullptr, AI.getName());
+ New->setAlignment(AI.getAlignment());
+
+ // Scan to the end of the allocation instructions, to skip over a block of
+ // allocas if possible...also skip interleaved debug info
+ //
+ BasicBlock::iterator It = New;
+ while (isa<AllocaInst>(*It) || isa<DbgInfoIntrinsic>(*It)) ++It;
+
+ // Now that I is pointing to the first non-allocation-inst in the block,
+ // insert our getelementptr instruction...
+ //
+ Type *IdxTy = DL
+ ? DL->getIntPtrType(AI.getType())
+ : Type::getInt64Ty(AI.getContext());
+ Value *NullIdx = Constant::getNullValue(IdxTy);
+ Value *Idx[2] = { NullIdx, NullIdx };
+ Instruction *GEP =
+ GetElementPtrInst::CreateInBounds(New, Idx, New->getName() + ".sub");
+ InsertNewInstBefore(GEP, *It);
+
+ // Now make everything use the getelementptr instead of the original
+ // allocation.
+ return ReplaceInstUsesWith(AI, GEP);
+ } else if (isa<UndefValue>(AI.getArraySize())) {
+ return ReplaceInstUsesWith(AI, Constant::getNullValue(AI.getType()));
+ }
+ }
+
+ if (DL && AI.getAllocatedType()->isSized()) {
+ // If the alignment is 0 (unspecified), assign it the preferred alignment.
+ if (AI.getAlignment() == 0)
+ AI.setAlignment(DL->getPrefTypeAlignment(AI.getAllocatedType()));
+
+ // Move all alloca's of zero byte objects to the entry block and merge them
+ // together. Note that we only do this for alloca's, because malloc should
+ // allocate and return a unique pointer, even for a zero byte allocation.
+ if (DL->getTypeAllocSize(AI.getAllocatedType()) == 0) {
+ // For a zero sized alloca there is no point in doing an array allocation.
+ // This is helpful if the array size is a complicated expression not used
+ // elsewhere.
+ if (AI.isArrayAllocation()) {
+ AI.setOperand(0, ConstantInt::get(AI.getArraySize()->getType(), 1));
+ return &AI;
+ }
+
+ // Get the first instruction in the entry block.
+ BasicBlock &EntryBlock = AI.getParent()->getParent()->getEntryBlock();
+ Instruction *FirstInst = EntryBlock.getFirstNonPHIOrDbg();
+ if (FirstInst != &AI) {
+ // If the entry block doesn't start with a zero-size alloca then move
+ // this one to the start of the entry block. There is no problem with
+ // dominance as the array size was forced to a constant earlier already.
+ AllocaInst *EntryAI = dyn_cast<AllocaInst>(FirstInst);
+ if (!EntryAI || !EntryAI->getAllocatedType()->isSized() ||
+ DL->getTypeAllocSize(EntryAI->getAllocatedType()) != 0) {
+ AI.moveBefore(FirstInst);
+ return &AI;
+ }
+
+ // If the alignment of the entry block alloca is 0 (unspecified),
+ // assign it the preferred alignment.
+ if (EntryAI->getAlignment() == 0)
+ EntryAI->setAlignment(
+ DL->getPrefTypeAlignment(EntryAI->getAllocatedType()));
+ // Replace this zero-sized alloca with the one at the start of the entry
+ // block after ensuring that the address will be aligned enough for both
+ // types.
+ unsigned MaxAlign = std::max(EntryAI->getAlignment(),
+ AI.getAlignment());
+ EntryAI->setAlignment(MaxAlign);
+ if (AI.getType() != EntryAI->getType())
+ return new BitCastInst(EntryAI, AI.getType());
+ return ReplaceInstUsesWith(AI, EntryAI);
+ }
+ }
+ }
+
+ if (AI.getAlignment()) {
+ // Check to see if this allocation is only modified by a memcpy/memmove from
+ // a constant global whose alignment is equal to or exceeds that of the
+ // allocation. If this is the case, we can change all users to use
+ // the constant global instead. This is commonly produced by the CFE by
+ // constructs like "void foo() { int A[] = {1,2,3,4,5,6,7,8,9...}; }" if 'A'
+ // is only subsequently read.
+ SmallVector<Instruction *, 4> ToDelete;
+ if (MemTransferInst *Copy = isOnlyCopiedFromConstantGlobal(&AI, ToDelete)) {
+ unsigned SourceAlign = getOrEnforceKnownAlignment(Copy->getSource(),
+ AI.getAlignment(), DL);
+ if (AI.getAlignment() <= SourceAlign) {
+ DEBUG(dbgs() << "Found alloca equal to global: " << AI << '\n');
+ DEBUG(dbgs() << " memcpy = " << *Copy << '\n');
+ for (unsigned i = 0, e = ToDelete.size(); i != e; ++i)
+ EraseInstFromFunction(*ToDelete[i]);
+ Constant *TheSrc = cast<Constant>(Copy->getSource());
+ Constant *Cast
+ = ConstantExpr::getPointerBitCastOrAddrSpaceCast(TheSrc, AI.getType());
+ Instruction *NewI = ReplaceInstUsesWith(AI, Cast);
+ EraseInstFromFunction(*Copy);
+ ++NumGlobalCopies;
+ return NewI;
+ }
+ }
+ }
+
+ // At last, use the generic allocation site handler to aggressively remove
+ // unused allocas.
+ return visitAllocSite(AI);
+}
+
+
+/// InstCombineLoadCast - Fold 'load (cast P)' -> cast (load P)' when possible.
+static Instruction *InstCombineLoadCast(InstCombiner &IC, LoadInst &LI,
+ const DataLayout *DL) {
+ User *CI = cast<User>(LI.getOperand(0));
+ Value *CastOp = CI->getOperand(0);
+
+ PointerType *DestTy = cast<PointerType>(CI->getType());
+ Type *DestPTy = DestTy->getElementType();
+ if (PointerType *SrcTy = dyn_cast<PointerType>(CastOp->getType())) {
+
+ // If the address spaces don't match, don't eliminate the cast.
+ if (DestTy->getAddressSpace() != SrcTy->getAddressSpace())
+ return nullptr;
+
+ Type *SrcPTy = SrcTy->getElementType();
+
+ if (DestPTy->isIntegerTy() || DestPTy->isPointerTy() ||
+ DestPTy->isVectorTy()) {
+ // If the source is an array, the code below will not succeed. Check to
+ // see if a trivial 'gep P, 0, 0' will help matters. Only do this for
+ // constants.
+ if (ArrayType *ASrcTy = dyn_cast<ArrayType>(SrcPTy))
+ if (Constant *CSrc = dyn_cast<Constant>(CastOp))
+ if (ASrcTy->getNumElements() != 0) {
+ Type *IdxTy = DL
+ ? DL->getIntPtrType(SrcTy)
+ : Type::getInt64Ty(SrcTy->getContext());
+ Value *Idx = Constant::getNullValue(IdxTy);
+ Value *Idxs[2] = { Idx, Idx };
+ CastOp = ConstantExpr::getGetElementPtr(CSrc, Idxs);
+ SrcTy = cast<PointerType>(CastOp->getType());
+ SrcPTy = SrcTy->getElementType();
+ }
+
+ if (IC.getDataLayout() &&
+ (SrcPTy->isIntegerTy() || SrcPTy->isPointerTy() ||
+ SrcPTy->isVectorTy()) &&
+ // Do not allow turning this into a load of an integer, which is then
+ // casted to a pointer, this pessimizes pointer analysis a lot.
+ (SrcPTy->isPtrOrPtrVectorTy() ==
+ LI.getType()->isPtrOrPtrVectorTy()) &&
+ IC.getDataLayout()->getTypeSizeInBits(SrcPTy) ==
+ IC.getDataLayout()->getTypeSizeInBits(DestPTy)) {
+
+ // Okay, we are casting from one integer or pointer type to another of
+ // the same size. Instead of casting the pointer before the load, cast
+ // the result of the loaded value.
+ LoadInst *NewLoad =
+ IC.Builder->CreateLoad(CastOp, LI.isVolatile(), CI->getName());
+ NewLoad->setAlignment(LI.getAlignment());
+ NewLoad->setAtomic(LI.getOrdering(), LI.getSynchScope());
+ // Now cast the result of the load.
+ PointerType *OldTy = dyn_cast<PointerType>(NewLoad->getType());
+ PointerType *NewTy = dyn_cast<PointerType>(LI.getType());
+ if (OldTy && NewTy &&
+ OldTy->getAddressSpace() != NewTy->getAddressSpace()) {
+ return new AddrSpaceCastInst(NewLoad, LI.getType());
+ }
+
+ return new BitCastInst(NewLoad, LI.getType());
+ }
+ }
+ }
+ return nullptr;
+}
+
+Instruction *InstCombiner::visitLoadInst(LoadInst &LI) {
+ Value *Op = LI.getOperand(0);
+
+ // Attempt to improve the alignment.
+ if (DL) {
+ unsigned KnownAlign =
+ getOrEnforceKnownAlignment(Op, DL->getPrefTypeAlignment(LI.getType()),DL);
+ unsigned LoadAlign = LI.getAlignment();
+ unsigned EffectiveLoadAlign = LoadAlign != 0 ? LoadAlign :
+ DL->getABITypeAlignment(LI.getType());
+
+ if (KnownAlign > EffectiveLoadAlign)
+ LI.setAlignment(KnownAlign);
+ else if (LoadAlign == 0)
+ LI.setAlignment(EffectiveLoadAlign);
+ }
+
+ // load (cast X) --> cast (load X) iff safe.
+ if (isa<CastInst>(Op))
+ if (Instruction *Res = InstCombineLoadCast(*this, LI, DL))
+ return Res;
+
+ // None of the following transforms are legal for volatile/atomic loads.
+ // FIXME: Some of it is okay for atomic loads; needs refactoring.
+ if (!LI.isSimple()) return nullptr;
+
+ // Do really simple store-to-load forwarding and load CSE, to catch cases
+ // where there are several consecutive memory accesses to the same location,
+ // separated by a few arithmetic operations.
+ BasicBlock::iterator BBI = &LI;
+ if (Value *AvailableVal = FindAvailableLoadedValue(Op, LI.getParent(), BBI,6))
+ return ReplaceInstUsesWith(LI, AvailableVal);
+
+ // load(gep null, ...) -> unreachable
+ if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(Op)) {
+ const Value *GEPI0 = GEPI->getOperand(0);
+ // TODO: Consider a target hook for valid address spaces for this xform.
+ if (isa<ConstantPointerNull>(GEPI0) && GEPI->getPointerAddressSpace() == 0){
+ // Insert a new store to null instruction before the load to indicate
+ // that this code is not reachable. We do this instead of inserting
+ // an unreachable instruction directly because we cannot modify the
+ // CFG.
+ new StoreInst(UndefValue::get(LI.getType()),
+ Constant::getNullValue(Op->getType()), &LI);
+ return ReplaceInstUsesWith(LI, UndefValue::get(LI.getType()));
+ }
+ }
+
+ // load null/undef -> unreachable
+ // TODO: Consider a target hook for valid address spaces for this xform.
+ if (isa<UndefValue>(Op) ||
+ (isa<ConstantPointerNull>(Op) && LI.getPointerAddressSpace() == 0)) {
+ // Insert a new store to null instruction before the load to indicate that
+ // this code is not reachable. We do this instead of inserting an
+ // unreachable instruction directly because we cannot modify the CFG.
+ new StoreInst(UndefValue::get(LI.getType()),
+ Constant::getNullValue(Op->getType()), &LI);
+ return ReplaceInstUsesWith(LI, UndefValue::get(LI.getType()));
+ }
+
+ // Instcombine load (constantexpr_cast global) -> cast (load global)
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Op))
+ if (CE->isCast())
+ if (Instruction *Res = InstCombineLoadCast(*this, LI, DL))
+ return Res;
+
+ if (Op->hasOneUse()) {
+ // Change select and PHI nodes to select values instead of addresses: this
+ // helps alias analysis out a lot, allows many others simplifications, and
+ // exposes redundancy in the code.
+ //
+ // Note that we cannot do the transformation unless we know that the
+ // introduced loads cannot trap! Something like this is valid as long as
+ // the condition is always false: load (select bool %C, int* null, int* %G),
+ // but it would not be valid if we transformed it to load from null
+ // unconditionally.
+ //
+ if (SelectInst *SI = dyn_cast<SelectInst>(Op)) {
+ // load (select (Cond, &V1, &V2)) --> select(Cond, load &V1, load &V2).
+ unsigned Align = LI.getAlignment();
+ if (isSafeToLoadUnconditionally(SI->getOperand(1), SI, Align, DL) &&
+ isSafeToLoadUnconditionally(SI->getOperand(2), SI, Align, DL)) {
+ LoadInst *V1 = Builder->CreateLoad(SI->getOperand(1),
+ SI->getOperand(1)->getName()+".val");
+ LoadInst *V2 = Builder->CreateLoad(SI->getOperand(2),
+ SI->getOperand(2)->getName()+".val");
+ V1->setAlignment(Align);
+ V2->setAlignment(Align);
+ return SelectInst::Create(SI->getCondition(), V1, V2);
+ }
+
+ // load (select (cond, null, P)) -> load P
+ if (Constant *C = dyn_cast<Constant>(SI->getOperand(1)))
+ if (C->isNullValue()) {
+ LI.setOperand(0, SI->getOperand(2));
+ return &LI;
+ }
+
+ // load (select (cond, P, null)) -> load P
+ if (Constant *C = dyn_cast<Constant>(SI->getOperand(2)))
+ if (C->isNullValue()) {
+ LI.setOperand(0, SI->getOperand(1));
+ return &LI;
+ }
+ }
+ }
+ return nullptr;
+}
+
+/// InstCombineStoreToCast - Fold store V, (cast P) -> store (cast V), P
+/// when possible. This makes it generally easy to do alias analysis and/or
+/// SROA/mem2reg of the memory object.
+static Instruction *InstCombineStoreToCast(InstCombiner &IC, StoreInst &SI) {
+ User *CI = cast<User>(SI.getOperand(1));
+ Value *CastOp = CI->getOperand(0);
+
+ Type *DestPTy = CI->getType()->getPointerElementType();
+ PointerType *SrcTy = dyn_cast<PointerType>(CastOp->getType());
+ if (!SrcTy) return nullptr;
+
+ Type *SrcPTy = SrcTy->getElementType();
+
+ if (!DestPTy->isIntegerTy() && !DestPTy->isPointerTy())
+ return nullptr;
+
+ /// NewGEPIndices - If SrcPTy is an aggregate type, we can emit a "noop gep"
+ /// to its first element. This allows us to handle things like:
+ /// store i32 xxx, (bitcast {foo*, float}* %P to i32*)
+ /// on 32-bit hosts.
+ SmallVector<Value*, 4> NewGEPIndices;
+
+ // If the source is an array, the code below will not succeed. Check to
+ // see if a trivial 'gep P, 0, 0' will help matters. Only do this for
+ // constants.
+ if (SrcPTy->isArrayTy() || SrcPTy->isStructTy()) {
+ // Index through pointer.
+ Constant *Zero = Constant::getNullValue(Type::getInt32Ty(SI.getContext()));
+ NewGEPIndices.push_back(Zero);
+
+ while (1) {
+ if (StructType *STy = dyn_cast<StructType>(SrcPTy)) {
+ if (!STy->getNumElements()) /* Struct can be empty {} */
+ break;
+ NewGEPIndices.push_back(Zero);
+ SrcPTy = STy->getElementType(0);
+ } else if (ArrayType *ATy = dyn_cast<ArrayType>(SrcPTy)) {
+ NewGEPIndices.push_back(Zero);
+ SrcPTy = ATy->getElementType();
+ } else {
+ break;
+ }
+ }
+
+ SrcTy = PointerType::get(SrcPTy, SrcTy->getAddressSpace());
+ }
+
+ if (!SrcPTy->isIntegerTy() && !SrcPTy->isPointerTy())
+ return nullptr;
+
+ // If the pointers point into different address spaces don't do the
+ // transformation.
+ if (SrcTy->getAddressSpace() != CI->getType()->getPointerAddressSpace())
+ return nullptr;
+
+ // If the pointers point to values of different sizes don't do the
+ // transformation.
+ if (!IC.getDataLayout() ||
+ IC.getDataLayout()->getTypeSizeInBits(SrcPTy) !=
+ IC.getDataLayout()->getTypeSizeInBits(DestPTy))
+ return nullptr;
+
+ // If the pointers point to pointers to different address spaces don't do the
+ // transformation. It is not safe to introduce an addrspacecast instruction in
+ // this case since, depending on the target, addrspacecast may not be a no-op
+ // cast.
+ if (SrcPTy->isPointerTy() && DestPTy->isPointerTy() &&
+ SrcPTy->getPointerAddressSpace() != DestPTy->getPointerAddressSpace())
+ return nullptr;
+
+ // Okay, we are casting from one integer or pointer type to another of
+ // the same size. Instead of casting the pointer before
+ // the store, cast the value to be stored.
+ Value *NewCast;
+ Instruction::CastOps opcode = Instruction::BitCast;
+ Type* CastSrcTy = DestPTy;
+ Type* CastDstTy = SrcPTy;
+ if (CastDstTy->isPointerTy()) {
+ if (CastSrcTy->isIntegerTy())
+ opcode = Instruction::IntToPtr;
+ } else if (CastDstTy->isIntegerTy()) {
+ if (CastSrcTy->isPointerTy())
+ opcode = Instruction::PtrToInt;
+ }
+
+ // SIOp0 is a pointer to aggregate and this is a store to the first field,
+ // emit a GEP to index into its first field.
+ if (!NewGEPIndices.empty())
+ CastOp = IC.Builder->CreateInBoundsGEP(CastOp, NewGEPIndices);
+
+ Value *SIOp0 = SI.getOperand(0);
+ NewCast = IC.Builder->CreateCast(opcode, SIOp0, CastDstTy,
+ SIOp0->getName()+".c");
+ SI.setOperand(0, NewCast);
+ SI.setOperand(1, CastOp);
+ return &SI;
+}
+
+/// equivalentAddressValues - Test if A and B will obviously have the same
+/// value. This includes recognizing that %t0 and %t1 will have the same
+/// value in code like this:
+/// %t0 = getelementptr \@a, 0, 3
+/// store i32 0, i32* %t0
+/// %t1 = getelementptr \@a, 0, 3
+/// %t2 = load i32* %t1
+///
+static bool equivalentAddressValues(Value *A, Value *B) {
+ // Test if the values are trivially equivalent.
+ if (A == B) return true;
+
+ // Test if the values come form identical arithmetic instructions.
+ // This uses isIdenticalToWhenDefined instead of isIdenticalTo because
+ // its only used to compare two uses within the same basic block, which
+ // means that they'll always either have the same value or one of them
+ // will have an undefined value.
+ if (isa<BinaryOperator>(A) ||
+ isa<CastInst>(A) ||
+ isa<PHINode>(A) ||
+ isa<GetElementPtrInst>(A))
+ if (Instruction *BI = dyn_cast<Instruction>(B))
+ if (cast<Instruction>(A)->isIdenticalToWhenDefined(BI))
+ return true;
+
+ // Otherwise they may not be equivalent.
+ return false;
+}
+
+Instruction *InstCombiner::visitStoreInst(StoreInst &SI) {
+ Value *Val = SI.getOperand(0);
+ Value *Ptr = SI.getOperand(1);
+
+ // Attempt to improve the alignment.
+ if (DL) {
+ unsigned KnownAlign =
+ getOrEnforceKnownAlignment(Ptr, DL->getPrefTypeAlignment(Val->getType()),
+ DL);
+ unsigned StoreAlign = SI.getAlignment();
+ unsigned EffectiveStoreAlign = StoreAlign != 0 ? StoreAlign :
+ DL->getABITypeAlignment(Val->getType());
+
+ if (KnownAlign > EffectiveStoreAlign)
+ SI.setAlignment(KnownAlign);
+ else if (StoreAlign == 0)
+ SI.setAlignment(EffectiveStoreAlign);
+ }
+
+ // Don't hack volatile/atomic stores.
+ // FIXME: Some bits are legal for atomic stores; needs refactoring.
+ if (!SI.isSimple()) return nullptr;
+
+ // If the RHS is an alloca with a single use, zapify the store, making the
+ // alloca dead.
+ if (Ptr->hasOneUse()) {
+ if (isa<AllocaInst>(Ptr))
+ return EraseInstFromFunction(SI);
+ if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr)) {
+ if (isa<AllocaInst>(GEP->getOperand(0))) {
+ if (GEP->getOperand(0)->hasOneUse())
+ return EraseInstFromFunction(SI);
+ }
+ }
+ }
+
+ // Do really simple DSE, to catch cases where there are several consecutive
+ // stores to the same location, separated by a few arithmetic operations. This
+ // situation often occurs with bitfield accesses.
+ BasicBlock::iterator BBI = &SI;
+ for (unsigned ScanInsts = 6; BBI != SI.getParent()->begin() && ScanInsts;
+ --ScanInsts) {
+ --BBI;
+ // Don't count debug info directives, lest they affect codegen,
+ // and we skip pointer-to-pointer bitcasts, which are NOPs.
+ if (isa<DbgInfoIntrinsic>(BBI) ||
+ (isa<BitCastInst>(BBI) && BBI->getType()->isPointerTy())) {
+ ScanInsts++;
+ continue;
+ }
+
+ if (StoreInst *PrevSI = dyn_cast<StoreInst>(BBI)) {
+ // Prev store isn't volatile, and stores to the same location?
+ if (PrevSI->isSimple() && equivalentAddressValues(PrevSI->getOperand(1),
+ SI.getOperand(1))) {
+ ++NumDeadStore;
+ ++BBI;
+ EraseInstFromFunction(*PrevSI);
+ continue;
+ }
+ break;
+ }
+
+ // If this is a load, we have to stop. However, if the loaded value is from
+ // the pointer we're loading and is producing the pointer we're storing,
+ // then *this* store is dead (X = load P; store X -> P).
+ if (LoadInst *LI = dyn_cast<LoadInst>(BBI)) {
+ if (LI == Val && equivalentAddressValues(LI->getOperand(0), Ptr) &&
+ LI->isSimple())
+ return EraseInstFromFunction(SI);
+
+ // Otherwise, this is a load from some other location. Stores before it
+ // may not be dead.
+ break;
+ }
+
+ // Don't skip over loads or things that can modify memory.
+ if (BBI->mayWriteToMemory() || BBI->mayReadFromMemory())
+ break;
+ }
+
+ // store X, null -> turns into 'unreachable' in SimplifyCFG
+ if (isa<ConstantPointerNull>(Ptr) && SI.getPointerAddressSpace() == 0) {
+ if (!isa<UndefValue>(Val)) {
+ SI.setOperand(0, UndefValue::get(Val->getType()));
+ if (Instruction *U = dyn_cast<Instruction>(Val))
+ Worklist.Add(U); // Dropped a use.
+ }
+ return nullptr; // Do not modify these!
+ }
+
+ // store undef, Ptr -> noop
+ if (isa<UndefValue>(Val))
+ return EraseInstFromFunction(SI);
+
+ // If the pointer destination is a cast, see if we can fold the cast into the
+ // source instead.
+ if (isa<CastInst>(Ptr))
+ if (Instruction *Res = InstCombineStoreToCast(*this, SI))
+ return Res;
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ptr))
+ if (CE->isCast())
+ if (Instruction *Res = InstCombineStoreToCast(*this, SI))
+ return Res;
+
+
+ // If this store is the last instruction in the basic block (possibly
+ // excepting debug info instructions), and if the block ends with an
+ // unconditional branch, try to move it to the successor block.
+ BBI = &SI;
+ do {
+ ++BBI;
+ } while (isa<DbgInfoIntrinsic>(BBI) ||
+ (isa<BitCastInst>(BBI) && BBI->getType()->isPointerTy()));
+ if (BranchInst *BI = dyn_cast<BranchInst>(BBI))
+ if (BI->isUnconditional())
+ if (SimplifyStoreAtEndOfBlock(SI))
+ return nullptr; // xform done!
+
+ return nullptr;
+}
+
+/// SimplifyStoreAtEndOfBlock - Turn things like:
+/// if () { *P = v1; } else { *P = v2 }
+/// into a phi node with a store in the successor.
+///
+/// Simplify things like:
+/// *P = v1; if () { *P = v2; }
+/// into a phi node with a store in the successor.
+///
+bool InstCombiner::SimplifyStoreAtEndOfBlock(StoreInst &SI) {
+ BasicBlock *StoreBB = SI.getParent();
+
+ // Check to see if the successor block has exactly two incoming edges. If
+ // so, see if the other predecessor contains a store to the same location.
+ // if so, insert a PHI node (if needed) and move the stores down.
+ BasicBlock *DestBB = StoreBB->getTerminator()->getSuccessor(0);
+
+ // Determine whether Dest has exactly two predecessors and, if so, compute
+ // the other predecessor.
+ pred_iterator PI = pred_begin(DestBB);
+ BasicBlock *P = *PI;
+ BasicBlock *OtherBB = nullptr;
+
+ if (P != StoreBB)
+ OtherBB = P;
+
+ if (++PI == pred_end(DestBB))
+ return false;
+
+ P = *PI;
+ if (P != StoreBB) {
+ if (OtherBB)
+ return false;
+ OtherBB = P;
+ }
+ if (++PI != pred_end(DestBB))
+ return false;
+
+ // Bail out if all the relevant blocks aren't distinct (this can happen,
+ // for example, if SI is in an infinite loop)
+ if (StoreBB == DestBB || OtherBB == DestBB)
+ return false;
+
+ // Verify that the other block ends in a branch and is not otherwise empty.
+ BasicBlock::iterator BBI = OtherBB->getTerminator();
+ BranchInst *OtherBr = dyn_cast<BranchInst>(BBI);
+ if (!OtherBr || BBI == OtherBB->begin())
+ return false;
+
+ // If the other block ends in an unconditional branch, check for the 'if then
+ // else' case. there is an instruction before the branch.
+ StoreInst *OtherStore = nullptr;
+ if (OtherBr->isUnconditional()) {
+ --BBI;
+ // Skip over debugging info.
+ while (isa<DbgInfoIntrinsic>(BBI) ||
+ (isa<BitCastInst>(BBI) && BBI->getType()->isPointerTy())) {
+ if (BBI==OtherBB->begin())
+ return false;
+ --BBI;
+ }
+ // If this isn't a store, isn't a store to the same location, or is not the
+ // right kind of store, bail out.
+ OtherStore = dyn_cast<StoreInst>(BBI);
+ if (!OtherStore || OtherStore->getOperand(1) != SI.getOperand(1) ||
+ !SI.isSameOperationAs(OtherStore))
+ return false;
+ } else {
+ // Otherwise, the other block ended with a conditional branch. If one of the
+ // destinations is StoreBB, then we have the if/then case.
+ if (OtherBr->getSuccessor(0) != StoreBB &&
+ OtherBr->getSuccessor(1) != StoreBB)
+ return false;
+
+ // Okay, we know that OtherBr now goes to Dest and StoreBB, so this is an
+ // if/then triangle. See if there is a store to the same ptr as SI that
+ // lives in OtherBB.
+ for (;; --BBI) {
+ // Check to see if we find the matching store.
+ if ((OtherStore = dyn_cast<StoreInst>(BBI))) {
+ if (OtherStore->getOperand(1) != SI.getOperand(1) ||
+ !SI.isSameOperationAs(OtherStore))
+ return false;
+ break;
+ }
+ // If we find something that may be using or overwriting the stored
+ // value, or if we run out of instructions, we can't do the xform.
+ if (BBI->mayReadFromMemory() || BBI->mayWriteToMemory() ||
+ BBI == OtherBB->begin())
+ return false;
+ }
+
+ // In order to eliminate the store in OtherBr, we have to
+ // make sure nothing reads or overwrites the stored value in
+ // StoreBB.
+ for (BasicBlock::iterator I = StoreBB->begin(); &*I != &SI; ++I) {
+ // FIXME: This should really be AA driven.
+ if (I->mayReadFromMemory() || I->mayWriteToMemory())
+ return false;
+ }
+ }
+
+ // Insert a PHI node now if we need it.
+ Value *MergedVal = OtherStore->getOperand(0);
+ if (MergedVal != SI.getOperand(0)) {
+ PHINode *PN = PHINode::Create(MergedVal->getType(), 2, "storemerge");
+ PN->addIncoming(SI.getOperand(0), SI.getParent());
+ PN->addIncoming(OtherStore->getOperand(0), OtherBB);
+ MergedVal = InsertNewInstBefore(PN, DestBB->front());
+ }
+
+ // Advance to a place where it is safe to insert the new store and
+ // insert it.
+ BBI = DestBB->getFirstInsertionPt();
+ StoreInst *NewSI = new StoreInst(MergedVal, SI.getOperand(1),
+ SI.isVolatile(),
+ SI.getAlignment(),
+ SI.getOrdering(),
+ SI.getSynchScope());
+ InsertNewInstBefore(NewSI, *BBI);
+ NewSI->setDebugLoc(OtherStore->getDebugLoc());
+
+ // If the two stores had the same TBAA tag, preserve it.
+ if (MDNode *TBAATag = SI.getMetadata(LLVMContext::MD_tbaa))
+ if ((TBAATag = MDNode::getMostGenericTBAA(TBAATag,
+ OtherStore->getMetadata(LLVMContext::MD_tbaa))))
+ NewSI->setMetadata(LLVMContext::MD_tbaa, TBAATag);
+
+
+ // Nuke the old stores.
+ EraseInstFromFunction(SI);
+ EraseInstFromFunction(*OtherStore);
+ return true;
+}