diff options
Diffstat (limited to 'contrib/llvm/lib/Target/X86/X86FloatingPoint.cpp')
-rw-r--r-- | contrib/llvm/lib/Target/X86/X86FloatingPoint.cpp | 34 |
1 files changed, 22 insertions, 12 deletions
diff --git a/contrib/llvm/lib/Target/X86/X86FloatingPoint.cpp b/contrib/llvm/lib/Target/X86/X86FloatingPoint.cpp index 313920e02c3e..5582526541ba 100644 --- a/contrib/llvm/lib/Target/X86/X86FloatingPoint.cpp +++ b/contrib/llvm/lib/Target/X86/X86FloatingPoint.cpp @@ -123,18 +123,26 @@ namespace { EdgeBundles *Bundles; // Return a bitmask of FP registers in block's live-in list. - static unsigned calcLiveInMask(MachineBasicBlock *MBB) { + static unsigned calcLiveInMask(MachineBasicBlock *MBB, bool RemoveFPs) { unsigned Mask = 0; - for (const auto &LI : MBB->liveins()) { - if (LI.PhysReg < X86::FP0 || LI.PhysReg > X86::FP6) - continue; - Mask |= 1 << (LI.PhysReg - X86::FP0); + for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(); + I != MBB->livein_end(); ) { + MCPhysReg Reg = I->PhysReg; + static_assert(X86::FP6 - X86::FP0 == 6, "sequential regnums"); + if (Reg >= X86::FP0 && Reg <= X86::FP6) { + Mask |= 1 << (Reg - X86::FP0); + if (RemoveFPs) { + I = MBB->removeLiveIn(I); + continue; + } + } + ++I; } return Mask; } // Partition all the CFG edges into LiveBundles. - void bundleCFG(MachineFunction &MF); + void bundleCFGRecomputeKillFlags(MachineFunction &MF); MachineBasicBlock *MBB; // Current basic block @@ -327,7 +335,7 @@ bool FPS::runOnMachineFunction(MachineFunction &MF) { TII = MF.getSubtarget().getInstrInfo(); // Prepare cross-MBB liveness. - bundleCFG(MF); + bundleCFGRecomputeKillFlags(MF); StackTop = 0; @@ -375,13 +383,15 @@ bool FPS::runOnMachineFunction(MachineFunction &MF) { /// registers live-out from a block is identical to the live-in set of all /// successors. This is not enforced by the normal live-in lists since /// registers may be implicitly defined, or not used by all successors. -void FPS::bundleCFG(MachineFunction &MF) { +void FPS::bundleCFGRecomputeKillFlags(MachineFunction &MF) { assert(LiveBundles.empty() && "Stale data in LiveBundles"); LiveBundles.resize(Bundles->getNumBundles()); // Gather the actual live-in masks for all MBBs. for (MachineBasicBlock &MBB : MF) { - const unsigned Mask = calcLiveInMask(&MBB); + setKillFlags(MBB); + + const unsigned Mask = calcLiveInMask(&MBB, false); if (!Mask) continue; // Update MBB ingoing bundle mask. @@ -396,7 +406,6 @@ bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) { bool Changed = false; MBB = &BB; - setKillFlags(BB); setupBlockStack(); for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I) { @@ -453,6 +462,7 @@ bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) { unsigned Reg = DeadRegs[i]; // Check if Reg is live on the stack. An inline-asm register operand that // is in the clobber list and marked dead might not be live on the stack. + static_assert(X86::FP7 - X86::FP0 == 7, "sequential FP regnumbers"); if (Reg >= X86::FP0 && Reg <= X86::FP6 && isLive(Reg-X86::FP0)) { DEBUG(dbgs() << "Register FP#" << Reg-X86::FP0 << " is dead!\n"); freeStackSlotAfter(I, Reg-X86::FP0); @@ -506,7 +516,6 @@ void FPS::setupBlockStack() { // Push the fixed live-in registers. for (unsigned i = Bundle.FixCount; i > 0; --i) { - MBB->addLiveIn(X86::ST0+i-1); DEBUG(dbgs() << "Live-in st(" << (i-1) << "): %FP" << unsigned(Bundle.FixStack[i-1]) << '\n'); pushReg(Bundle.FixStack[i-1]); @@ -515,7 +524,8 @@ void FPS::setupBlockStack() { // Kill off unwanted live-ins. This can happen with a critical edge. // FIXME: We could keep these live registers around as zombies. They may need // to be revived at the end of a short block. It might save a few instrs. - adjustLiveRegs(calcLiveInMask(MBB), MBB->begin()); + unsigned Mask = calcLiveInMask(MBB, /*RemoveFPs=*/true); + adjustLiveRegs(Mask, MBB->begin()); DEBUG(MBB->dump()); } |