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+//===-- PPCMachineFunctionInfo.h - Private data used for PowerPC --*- C++ -*-=//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file declares the PowerPC specific subclass of MachineFunctionInfo.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef PPC_MACHINE_FUNCTION_INFO_H
+#define PPC_MACHINE_FUNCTION_INFO_H
+
+#include "llvm/CodeGen/MachineFunction.h"
+
+namespace llvm {
+
+/// PPCFunctionInfo - This class is derived from MachineFunction private
+/// PowerPC target-specific information for each MachineFunction.
+class PPCFunctionInfo : public MachineFunctionInfo {
+ virtual void anchor();
+
+ /// FramePointerSaveIndex - Frame index of where the old frame pointer is
+ /// stored. Also used as an anchor for instructions that need to be altered
+ /// when using frame pointers (dyna_add, dyna_sub.)
+ int FramePointerSaveIndex;
+
+ /// ReturnAddrSaveIndex - Frame index of where the return address is stored.
+ ///
+ int ReturnAddrSaveIndex;
+
+ /// Frame index where the old base pointer is stored.
+ int BasePointerSaveIndex;
+
+ /// MustSaveLR - Indicates whether LR is defined (or clobbered) in the current
+ /// function. This is only valid after the initial scan of the function by
+ /// PEI.
+ bool MustSaveLR;
+
+ /// Does this function have any stack spills.
+ bool HasSpills;
+
+ /// Does this function spill using instructions with only r+r (not r+i)
+ /// forms.
+ bool HasNonRISpills;
+
+ /// SpillsCR - Indicates whether CR is spilled in the current function.
+ bool SpillsCR;
+
+ /// Indicates whether VRSAVE is spilled in the current function.
+ bool SpillsVRSAVE;
+
+ /// LRStoreRequired - The bool indicates whether there is some explicit use of
+ /// the LR/LR8 stack slot that is not obvious from scanning the code. This
+ /// requires that the code generator produce a store of LR to the stack on
+ /// entry, even though LR may otherwise apparently not be used.
+ bool LRStoreRequired;
+
+ /// MinReservedArea - This is the frame size that is at least reserved in a
+ /// potential caller (parameter+linkage area).
+ unsigned MinReservedArea;
+
+ /// TailCallSPDelta - Stack pointer delta used when tail calling. Maximum
+ /// amount the stack pointer is adjusted to make the frame bigger for tail
+ /// calls. Used for creating an area before the register spill area.
+ int TailCallSPDelta;
+
+ /// HasFastCall - Does this function contain a fast call. Used to determine
+ /// how the caller's stack pointer should be calculated (epilog/dynamicalloc).
+ bool HasFastCall;
+
+ /// VarArgsFrameIndex - FrameIndex for start of varargs area.
+ int VarArgsFrameIndex;
+ /// VarArgsStackOffset - StackOffset for start of stack
+ /// arguments.
+ int VarArgsStackOffset;
+ /// VarArgsNumGPR - Index of the first unused integer
+ /// register for parameter passing.
+ unsigned VarArgsNumGPR;
+ /// VarArgsNumFPR - Index of the first unused double
+ /// register for parameter passing.
+ unsigned VarArgsNumFPR;
+
+ /// CRSpillFrameIndex - FrameIndex for CR spill slot for 32-bit SVR4.
+ int CRSpillFrameIndex;
+
+ /// If any of CR[2-4] need to be saved in the prologue and restored in the
+ /// epilogue then they are added to this array. This is used for the
+ /// 64-bit SVR4 ABI.
+ SmallVector<unsigned, 3> MustSaveCRs;
+
+public:
+ explicit PPCFunctionInfo(MachineFunction &MF)
+ : FramePointerSaveIndex(0),
+ ReturnAddrSaveIndex(0),
+ BasePointerSaveIndex(0),
+ HasSpills(false),
+ HasNonRISpills(false),
+ SpillsCR(false),
+ SpillsVRSAVE(false),
+ LRStoreRequired(false),
+ MinReservedArea(0),
+ TailCallSPDelta(0),
+ HasFastCall(false),
+ VarArgsFrameIndex(0),
+ VarArgsStackOffset(0),
+ VarArgsNumGPR(0),
+ VarArgsNumFPR(0),
+ CRSpillFrameIndex(0) {}
+
+ int getFramePointerSaveIndex() const { return FramePointerSaveIndex; }
+ void setFramePointerSaveIndex(int Idx) { FramePointerSaveIndex = Idx; }
+
+ int getReturnAddrSaveIndex() const { return ReturnAddrSaveIndex; }
+ void setReturnAddrSaveIndex(int idx) { ReturnAddrSaveIndex = idx; }
+
+ int getBasePointerSaveIndex() const { return BasePointerSaveIndex; }
+ void setBasePointerSaveIndex(int Idx) { BasePointerSaveIndex = Idx; }
+
+ unsigned getMinReservedArea() const { return MinReservedArea; }
+ void setMinReservedArea(unsigned size) { MinReservedArea = size; }
+
+ int getTailCallSPDelta() const { return TailCallSPDelta; }
+ void setTailCallSPDelta(int size) { TailCallSPDelta = size; }
+
+ /// MustSaveLR - This is set when the prolog/epilog inserter does its initial
+ /// scan of the function. It is true if the LR/LR8 register is ever explicitly
+ /// defined/clobbered in the machine function (e.g. by calls and movpctolr,
+ /// which is used in PIC generation), or if the LR stack slot is explicitly
+ /// referenced by builtin_return_address.
+ void setMustSaveLR(bool U) { MustSaveLR = U; }
+ bool mustSaveLR() const { return MustSaveLR; }
+
+ void setHasSpills() { HasSpills = true; }
+ bool hasSpills() const { return HasSpills; }
+
+ void setHasNonRISpills() { HasNonRISpills = true; }
+ bool hasNonRISpills() const { return HasNonRISpills; }
+
+ void setSpillsCR() { SpillsCR = true; }
+ bool isCRSpilled() const { return SpillsCR; }
+
+ void setSpillsVRSAVE() { SpillsVRSAVE = true; }
+ bool isVRSAVESpilled() const { return SpillsVRSAVE; }
+
+ void setLRStoreRequired() { LRStoreRequired = true; }
+ bool isLRStoreRequired() const { return LRStoreRequired; }
+
+ void setHasFastCall() { HasFastCall = true; }
+ bool hasFastCall() const { return HasFastCall;}
+
+ int getVarArgsFrameIndex() const { return VarArgsFrameIndex; }
+ void setVarArgsFrameIndex(int Index) { VarArgsFrameIndex = Index; }
+
+ int getVarArgsStackOffset() const { return VarArgsStackOffset; }
+ void setVarArgsStackOffset(int Offset) { VarArgsStackOffset = Offset; }
+
+ unsigned getVarArgsNumGPR() const { return VarArgsNumGPR; }
+ void setVarArgsNumGPR(unsigned Num) { VarArgsNumGPR = Num; }
+
+ unsigned getVarArgsNumFPR() const { return VarArgsNumFPR; }
+ void setVarArgsNumFPR(unsigned Num) { VarArgsNumFPR = Num; }
+
+ int getCRSpillFrameIndex() const { return CRSpillFrameIndex; }
+ void setCRSpillFrameIndex(int idx) { CRSpillFrameIndex = idx; }
+
+ const SmallVectorImpl<unsigned> &
+ getMustSaveCRs() const { return MustSaveCRs; }
+ void addMustSaveCR(unsigned Reg) { MustSaveCRs.push_back(Reg); }
+};
+
+} // end of namespace llvm
+
+
+#endif