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diff --git a/contrib/llvm/lib/Target/Hexagon/HexagonFixupHwLoops.cpp b/contrib/llvm/lib/Target/Hexagon/HexagonFixupHwLoops.cpp
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+++ b/contrib/llvm/lib/Target/Hexagon/HexagonFixupHwLoops.cpp
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+//===---- HexagonFixupHwLoops.cpp - Fixup HW loops too far from LOOPn. ----===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+// The loop start address in the LOOPn instruction is encoded as a distance
+// from the LOOPn instruction itself. If the start address is too far from
+// the LOOPn instruction, the loop needs to be set up manually, i.e. via
+// direct transfers to SAn and LCn.
+// This pass will identify and convert such LOOPn instructions to a proper
+// form.
+//===----------------------------------------------------------------------===//
+
+
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/CodeGen/RegisterScavenging.h"
+#include "llvm/PassSupport.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "Hexagon.h"
+#include "HexagonTargetMachine.h"
+
+using namespace llvm;
+
+namespace llvm {
+ void initializeHexagonFixupHwLoopsPass(PassRegistry&);
+}
+
+namespace {
+ struct HexagonFixupHwLoops : public MachineFunctionPass {
+ public:
+ static char ID;
+
+ HexagonFixupHwLoops() : MachineFunctionPass(ID) {
+ initializeHexagonFixupHwLoopsPass(*PassRegistry::getPassRegistry());
+ }
+
+ virtual bool runOnMachineFunction(MachineFunction &MF);
+
+ const char *getPassName() const { return "Hexagon Hardware Loop Fixup"; }
+
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesCFG();
+ MachineFunctionPass::getAnalysisUsage(AU);
+ }
+
+ private:
+ /// \brief Maximum distance between the loop instr and the basic block.
+ /// Just an estimate.
+ static const unsigned MAX_LOOP_DISTANCE = 200;
+
+ /// \brief Check the offset between each loop instruction and
+ /// the loop basic block to determine if we can use the LOOP instruction
+ /// or if we need to set the LC/SA registers explicitly.
+ bool fixupLoopInstrs(MachineFunction &MF);
+
+ /// \brief Add the instruction to set the LC and SA registers explicitly.
+ void convertLoopInstr(MachineFunction &MF,
+ MachineBasicBlock::iterator &MII,
+ RegScavenger &RS);
+
+ };
+
+ char HexagonFixupHwLoops::ID = 0;
+}
+
+INITIALIZE_PASS(HexagonFixupHwLoops, "hwloopsfixup",
+ "Hexagon Hardware Loops Fixup", false, false)
+
+FunctionPass *llvm::createHexagonFixupHwLoops() {
+ return new HexagonFixupHwLoops();
+}
+
+
+/// \brief Returns true if the instruction is a hardware loop instruction.
+static bool isHardwareLoop(const MachineInstr *MI) {
+ return MI->getOpcode() == Hexagon::LOOP0_r ||
+ MI->getOpcode() == Hexagon::LOOP0_i;
+}
+
+
+bool HexagonFixupHwLoops::runOnMachineFunction(MachineFunction &MF) {
+ bool Changed = fixupLoopInstrs(MF);
+ return Changed;
+}
+
+
+/// \brief For Hexagon, if the loop label is to far from the
+/// loop instruction then we need to set the LC0 and SA0 registers
+/// explicitly instead of using LOOP(start,count). This function
+/// checks the distance, and generates register assignments if needed.
+///
+/// This function makes two passes over the basic blocks. The first
+/// pass computes the offset of the basic block from the start.
+/// The second pass checks all the loop instructions.
+bool HexagonFixupHwLoops::fixupLoopInstrs(MachineFunction &MF) {
+
+ // Offset of the current instruction from the start.
+ unsigned InstOffset = 0;
+ // Map for each basic block to it's first instruction.
+ DenseMap<MachineBasicBlock*, unsigned> BlockToInstOffset;
+
+ // First pass - compute the offset of each basic block.
+ for (MachineFunction::iterator MBB = MF.begin(), MBBe = MF.end();
+ MBB != MBBe; ++MBB) {
+ BlockToInstOffset[MBB] = InstOffset;
+ InstOffset += (MBB->size() * 4);
+ }
+
+ // Second pass - check each loop instruction to see if it needs to
+ // be converted.
+ InstOffset = 0;
+ bool Changed = false;
+ RegScavenger RS;
+
+ // Loop over all the basic blocks.
+ for (MachineFunction::iterator MBB = MF.begin(), MBBe = MF.end();
+ MBB != MBBe; ++MBB) {
+ InstOffset = BlockToInstOffset[MBB];
+ RS.enterBasicBlock(MBB);
+
+ // Loop over all the instructions.
+ MachineBasicBlock::iterator MIE = MBB->end();
+ MachineBasicBlock::iterator MII = MBB->begin();
+ while (MII != MIE) {
+ if (isHardwareLoop(MII)) {
+ RS.forward(MII);
+ assert(MII->getOperand(0).isMBB() &&
+ "Expect a basic block as loop operand");
+ int Sub = InstOffset - BlockToInstOffset[MII->getOperand(0).getMBB()];
+ unsigned Dist = Sub > 0 ? Sub : -Sub;
+ if (Dist > MAX_LOOP_DISTANCE) {
+ // Convert to explicity setting LC0 and SA0.
+ convertLoopInstr(MF, MII, RS);
+ MII = MBB->erase(MII);
+ Changed = true;
+ } else {
+ ++MII;
+ }
+ } else {
+ ++MII;
+ }
+ InstOffset += 4;
+ }
+ }
+
+ return Changed;
+}
+
+
+/// \brief convert a loop instruction to a sequence of instructions that
+/// set the LC0 and SA0 register explicitly.
+void HexagonFixupHwLoops::convertLoopInstr(MachineFunction &MF,
+ MachineBasicBlock::iterator &MII,
+ RegScavenger &RS) {
+ const TargetInstrInfo *TII = MF.getTarget().getInstrInfo();
+ MachineBasicBlock *MBB = MII->getParent();
+ DebugLoc DL = MII->getDebugLoc();
+ unsigned Scratch = RS.scavengeRegister(&Hexagon::IntRegsRegClass, MII, 0);
+
+ // First, set the LC0 with the trip count.
+ if (MII->getOperand(1).isReg()) {
+ // Trip count is a register
+ BuildMI(*MBB, MII, DL, TII->get(Hexagon::TFCR), Hexagon::LC0)
+ .addReg(MII->getOperand(1).getReg());
+ } else {
+ // Trip count is an immediate.
+ BuildMI(*MBB, MII, DL, TII->get(Hexagon::TFRI), Scratch)
+ .addImm(MII->getOperand(1).getImm());
+ BuildMI(*MBB, MII, DL, TII->get(Hexagon::TFCR), Hexagon::LC0)
+ .addReg(Scratch);
+ }
+ // Then, set the SA0 with the loop start address.
+ BuildMI(*MBB, MII, DL, TII->get(Hexagon::CONST32_Label), Scratch)
+ .addMBB(MII->getOperand(0).getMBB());
+ BuildMI(*MBB, MII, DL, TII->get(Hexagon::TFCR), Hexagon::SA0)
+ .addReg(Scratch);
+}