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Diffstat (limited to 'contrib/llvm/lib/Support/ThreadPool.cpp')
-rw-r--r-- | contrib/llvm/lib/Support/ThreadPool.cpp | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/contrib/llvm/lib/Support/ThreadPool.cpp b/contrib/llvm/lib/Support/ThreadPool.cpp new file mode 100644 index 000000000000..22b7550d4971 --- /dev/null +++ b/contrib/llvm/lib/Support/ThreadPool.cpp @@ -0,0 +1,145 @@ +//==-- llvm/Support/ThreadPool.cpp - A ThreadPool implementation -*- C++ -*-==// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements a crude C++11 based thread pool. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Support/ThreadPool.h" + +#include "llvm/Config/llvm-config.h" +#include "llvm/Support/raw_ostream.h" + +using namespace llvm; + +#if LLVM_ENABLE_THREADS + +// Default to std::thread::hardware_concurrency +ThreadPool::ThreadPool() : ThreadPool(std::thread::hardware_concurrency()) {} + +ThreadPool::ThreadPool(unsigned ThreadCount) + : ActiveThreads(0), EnableFlag(true) { + // Create ThreadCount threads that will loop forever, wait on QueueCondition + // for tasks to be queued or the Pool to be destroyed. + Threads.reserve(ThreadCount); + for (unsigned ThreadID = 0; ThreadID < ThreadCount; ++ThreadID) { + Threads.emplace_back([&] { + while (true) { + PackagedTaskTy Task; + { + std::unique_lock<std::mutex> LockGuard(QueueLock); + // Wait for tasks to be pushed in the queue + QueueCondition.wait(LockGuard, + [&] { return !EnableFlag || !Tasks.empty(); }); + // Exit condition + if (!EnableFlag && Tasks.empty()) + return; + // Yeah, we have a task, grab it and release the lock on the queue + + // We first need to signal that we are active before popping the queue + // in order for wait() to properly detect that even if the queue is + // empty, there is still a task in flight. + { + ++ActiveThreads; + std::unique_lock<std::mutex> LockGuard(CompletionLock); + } + Task = std::move(Tasks.front()); + Tasks.pop(); + } + // Run the task we just grabbed + Task(); + + { + // Adjust `ActiveThreads`, in case someone waits on ThreadPool::wait() + std::unique_lock<std::mutex> LockGuard(CompletionLock); + --ActiveThreads; + } + + // Notify task completion, in case someone waits on ThreadPool::wait() + CompletionCondition.notify_all(); + } + }); + } +} + +void ThreadPool::wait() { + // Wait for all threads to complete and the queue to be empty + std::unique_lock<std::mutex> LockGuard(CompletionLock); + // The order of the checks for ActiveThreads and Tasks.empty() matters because + // any active threads might be modifying the Tasks queue, and this would be a + // race. + CompletionCondition.wait(LockGuard, + [&] { return !ActiveThreads && Tasks.empty(); }); +} + +std::shared_future<void> ThreadPool::asyncImpl(TaskTy Task) { + /// Wrap the Task in a packaged_task to return a future object. + PackagedTaskTy PackagedTask(std::move(Task)); + auto Future = PackagedTask.get_future(); + { + // Lock the queue and push the new task + std::unique_lock<std::mutex> LockGuard(QueueLock); + + // Don't allow enqueueing after disabling the pool + assert(EnableFlag && "Queuing a thread during ThreadPool destruction"); + + Tasks.push(std::move(PackagedTask)); + } + QueueCondition.notify_one(); + return Future.share(); +} + +// The destructor joins all threads, waiting for completion. +ThreadPool::~ThreadPool() { + { + std::unique_lock<std::mutex> LockGuard(QueueLock); + EnableFlag = false; + } + QueueCondition.notify_all(); + for (auto &Worker : Threads) + Worker.join(); +} + +#else // LLVM_ENABLE_THREADS Disabled + +ThreadPool::ThreadPool() : ThreadPool(0) {} + +// No threads are launched, issue a warning if ThreadCount is not 0 +ThreadPool::ThreadPool(unsigned ThreadCount) + : ActiveThreads(0) { + if (ThreadCount) { + errs() << "Warning: request a ThreadPool with " << ThreadCount + << " threads, but LLVM_ENABLE_THREADS has been turned off\n"; + } +} + +void ThreadPool::wait() { + // Sequential implementation running the tasks + while (!Tasks.empty()) { + auto Task = std::move(Tasks.front()); + Tasks.pop(); + Task(); + } +} + +std::shared_future<void> ThreadPool::asyncImpl(TaskTy Task) { + // Get a Future with launch::deferred execution using std::async + auto Future = std::async(std::launch::deferred, std::move(Task)).share(); + // Wrap the future so that both ThreadPool::wait() can operate and the + // returned future can be sync'ed on. + PackagedTaskTy PackagedTask([Future]() { Future.get(); }); + Tasks.push(std::move(PackagedTask)); + return Future; +} + +ThreadPool::~ThreadPool() { + wait(); +} + +#endif |