diff options
Diffstat (limited to 'contrib/llvm/lib/ExecutionEngine/MCJIT')
-rw-r--r-- | contrib/llvm/lib/ExecutionEngine/MCJIT/MCJIT.cpp | 541 | ||||
-rw-r--r-- | contrib/llvm/lib/ExecutionEngine/MCJIT/MCJIT.h | 339 | ||||
-rw-r--r-- | contrib/llvm/lib/ExecutionEngine/MCJIT/SectionMemoryManager.cpp | 177 |
3 files changed, 1057 insertions, 0 deletions
diff --git a/contrib/llvm/lib/ExecutionEngine/MCJIT/MCJIT.cpp b/contrib/llvm/lib/ExecutionEngine/MCJIT/MCJIT.cpp new file mode 100644 index 000000000000..195c45850c6a --- /dev/null +++ b/contrib/llvm/lib/ExecutionEngine/MCJIT/MCJIT.cpp @@ -0,0 +1,541 @@ +//===-- MCJIT.cpp - MC-based Just-in-Time Compiler ------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "MCJIT.h" +#include "llvm/ExecutionEngine/GenericValue.h" +#include "llvm/ExecutionEngine/JITEventListener.h" +#include "llvm/ExecutionEngine/JITMemoryManager.h" +#include "llvm/ExecutionEngine/MCJIT.h" +#include "llvm/ExecutionEngine/ObjectBuffer.h" +#include "llvm/ExecutionEngine/ObjectImage.h" +#include "llvm/PassManager.h" +#include "llvm/ExecutionEngine/SectionMemoryManager.h" +#include "llvm/IR/DataLayout.h" +#include "llvm/IR/DerivedTypes.h" +#include "llvm/IR/Function.h" +#include "llvm/IR/Module.h" +#include "llvm/MC/MCAsmInfo.h" +#include "llvm/Support/DynamicLibrary.h" +#include "llvm/Support/ErrorHandling.h" +#include "llvm/Support/MemoryBuffer.h" +#include "llvm/Support/MutexGuard.h" + +using namespace llvm; + +namespace { + +static struct RegisterJIT { + RegisterJIT() { MCJIT::Register(); } +} JITRegistrator; + +} + +extern "C" void LLVMLinkInMCJIT() { +} + +ExecutionEngine *MCJIT::createJIT(Module *M, + std::string *ErrorStr, + RTDyldMemoryManager *MemMgr, + bool GVsWithCode, + TargetMachine *TM) { + // Try to register the program as a source of symbols to resolve against. + // + // FIXME: Don't do this here. + sys::DynamicLibrary::LoadLibraryPermanently(0, NULL); + + return new MCJIT(M, TM, MemMgr ? MemMgr : new SectionMemoryManager(), + GVsWithCode); +} + +MCJIT::MCJIT(Module *m, TargetMachine *tm, RTDyldMemoryManager *MM, + bool AllocateGVsWithCode) + : ExecutionEngine(m), TM(tm), Ctx(0), MemMgr(this, MM), Dyld(&MemMgr), + ObjCache(0) { + + OwnedModules.addModule(m); + setDataLayout(TM->getDataLayout()); +} + +MCJIT::~MCJIT() { + MutexGuard locked(lock); + // FIXME: We are managing our modules, so we do not want the base class + // ExecutionEngine to manage them as well. To avoid double destruction + // of the first (and only) module added in ExecutionEngine constructor + // we remove it from EE and will destruct it ourselves. + // + // It may make sense to move our module manager (based on SmallStPtr) back + // into EE if the JIT and Interpreter can live with it. + // If so, additional functions: addModule, removeModule, FindFunctionNamed, + // runStaticConstructorsDestructors could be moved back to EE as well. + // + Modules.clear(); + Dyld.deregisterEHFrames(); + + LoadedObjectMap::iterator it, end = LoadedObjects.end(); + for (it = LoadedObjects.begin(); it != end; ++it) { + ObjectImage *Obj = it->second; + if (Obj) { + NotifyFreeingObject(*Obj); + delete Obj; + } + } + LoadedObjects.clear(); + delete TM; +} + +void MCJIT::addModule(Module *M) { + MutexGuard locked(lock); + OwnedModules.addModule(M); +} + +bool MCJIT::removeModule(Module *M) { + MutexGuard locked(lock); + return OwnedModules.removeModule(M); +} + + + +void MCJIT::setObjectCache(ObjectCache* NewCache) { + MutexGuard locked(lock); + ObjCache = NewCache; +} + +ObjectBufferStream* MCJIT::emitObject(Module *M) { + MutexGuard locked(lock); + + // This must be a module which has already been added but not loaded to this + // MCJIT instance, since these conditions are tested by our caller, + // generateCodeForModule. + + PassManager PM; + + PM.add(new DataLayout(*TM->getDataLayout())); + + // The RuntimeDyld will take ownership of this shortly + OwningPtr<ObjectBufferStream> CompiledObject(new ObjectBufferStream()); + + // Turn the machine code intermediate representation into bytes in memory + // that may be executed. + if (TM->addPassesToEmitMC(PM, Ctx, CompiledObject->getOStream(), false)) { + report_fatal_error("Target does not support MC emission!"); + } + + // Initialize passes. + PM.run(*M); + // Flush the output buffer to get the generated code into memory + CompiledObject->flush(); + + // If we have an object cache, tell it about the new object. + // Note that we're using the compiled image, not the loaded image (as below). + if (ObjCache) { + // MemoryBuffer is a thin wrapper around the actual memory, so it's OK + // to create a temporary object here and delete it after the call. + OwningPtr<MemoryBuffer> MB(CompiledObject->getMemBuffer()); + ObjCache->notifyObjectCompiled(M, MB.get()); + } + + return CompiledObject.take(); +} + +void MCJIT::generateCodeForModule(Module *M) { + // Get a thread lock to make sure we aren't trying to load multiple times + MutexGuard locked(lock); + + // This must be a module which has already been added to this MCJIT instance. + assert(OwnedModules.ownsModule(M) && + "MCJIT::generateCodeForModule: Unknown module."); + + // Re-compilation is not supported + if (OwnedModules.hasModuleBeenLoaded(M)) + return; + + OwningPtr<ObjectBuffer> ObjectToLoad; + // Try to load the pre-compiled object from cache if possible + if (0 != ObjCache) { + OwningPtr<MemoryBuffer> PreCompiledObject(ObjCache->getObject(M)); + if (0 != PreCompiledObject.get()) + ObjectToLoad.reset(new ObjectBuffer(PreCompiledObject.take())); + } + + // If the cache did not contain a suitable object, compile the object + if (!ObjectToLoad) { + ObjectToLoad.reset(emitObject(M)); + assert(ObjectToLoad.get() && "Compilation did not produce an object."); + } + + // Load the object into the dynamic linker. + // MCJIT now owns the ObjectImage pointer (via its LoadedObjects map). + ObjectImage *LoadedObject = Dyld.loadObject(ObjectToLoad.take()); + LoadedObjects[M] = LoadedObject; + if (!LoadedObject) + report_fatal_error(Dyld.getErrorString()); + + // FIXME: Make this optional, maybe even move it to a JIT event listener + LoadedObject->registerWithDebugger(); + + NotifyObjectEmitted(*LoadedObject); + + OwnedModules.markModuleAsLoaded(M); +} + +void MCJIT::finalizeLoadedModules() { + MutexGuard locked(lock); + + // Resolve any outstanding relocations. + Dyld.resolveRelocations(); + + OwnedModules.markAllLoadedModulesAsFinalized(); + + // Register EH frame data for any module we own which has been loaded + Dyld.registerEHFrames(); + + // Set page permissions. + MemMgr.finalizeMemory(); +} + +// FIXME: Rename this. +void MCJIT::finalizeObject() { + MutexGuard locked(lock); + + for (ModulePtrSet::iterator I = OwnedModules.begin_added(), + E = OwnedModules.end_added(); + I != E; ++I) { + Module *M = *I; + generateCodeForModule(M); + } + + finalizeLoadedModules(); +} + +void MCJIT::finalizeModule(Module *M) { + MutexGuard locked(lock); + + // This must be a module which has already been added to this MCJIT instance. + assert(OwnedModules.ownsModule(M) && "MCJIT::finalizeModule: Unknown module."); + + // If the module hasn't been compiled, just do that. + if (!OwnedModules.hasModuleBeenLoaded(M)) + generateCodeForModule(M); + + finalizeLoadedModules(); +} + +void *MCJIT::getPointerToBasicBlock(BasicBlock *BB) { + report_fatal_error("not yet implemented"); +} + +uint64_t MCJIT::getExistingSymbolAddress(const std::string &Name) { + // Check with the RuntimeDyld to see if we already have this symbol. + if (Name[0] == '\1') + return Dyld.getSymbolLoadAddress(Name.substr(1)); + return Dyld.getSymbolLoadAddress((TM->getMCAsmInfo()->getGlobalPrefix() + + Name)); +} + +Module *MCJIT::findModuleForSymbol(const std::string &Name, + bool CheckFunctionsOnly) { + MutexGuard locked(lock); + + // If it hasn't already been generated, see if it's in one of our modules. + for (ModulePtrSet::iterator I = OwnedModules.begin_added(), + E = OwnedModules.end_added(); + I != E; ++I) { + Module *M = *I; + Function *F = M->getFunction(Name); + if (F && !F->isDeclaration()) + return M; + if (!CheckFunctionsOnly) { + GlobalVariable *G = M->getGlobalVariable(Name); + if (G && !G->isDeclaration()) + return M; + // FIXME: Do we need to worry about global aliases? + } + } + // We didn't find the symbol in any of our modules. + return NULL; +} + +uint64_t MCJIT::getSymbolAddress(const std::string &Name, + bool CheckFunctionsOnly) +{ + MutexGuard locked(lock); + + // First, check to see if we already have this symbol. + uint64_t Addr = getExistingSymbolAddress(Name); + if (Addr) + return Addr; + + // If it hasn't already been generated, see if it's in one of our modules. + Module *M = findModuleForSymbol(Name, CheckFunctionsOnly); + if (!M) + return 0; + + generateCodeForModule(M); + + // Check the RuntimeDyld table again, it should be there now. + return getExistingSymbolAddress(Name); +} + +uint64_t MCJIT::getGlobalValueAddress(const std::string &Name) { + MutexGuard locked(lock); + uint64_t Result = getSymbolAddress(Name, false); + if (Result != 0) + finalizeLoadedModules(); + return Result; +} + +uint64_t MCJIT::getFunctionAddress(const std::string &Name) { + MutexGuard locked(lock); + uint64_t Result = getSymbolAddress(Name, true); + if (Result != 0) + finalizeLoadedModules(); + return Result; +} + +// Deprecated. Use getFunctionAddress instead. +void *MCJIT::getPointerToFunction(Function *F) { + MutexGuard locked(lock); + + if (F->isDeclaration() || F->hasAvailableExternallyLinkage()) { + bool AbortOnFailure = !F->hasExternalWeakLinkage(); + void *Addr = getPointerToNamedFunction(F->getName(), AbortOnFailure); + addGlobalMapping(F, Addr); + return Addr; + } + + Module *M = F->getParent(); + bool HasBeenAddedButNotLoaded = OwnedModules.hasModuleBeenAddedButNotLoaded(M); + + // Make sure the relevant module has been compiled and loaded. + if (HasBeenAddedButNotLoaded) + generateCodeForModule(M); + else if (!OwnedModules.hasModuleBeenLoaded(M)) + // If this function doesn't belong to one of our modules, we're done. + return NULL; + + // FIXME: Should the Dyld be retaining module information? Probably not. + // FIXME: Should we be using the mangler for this? Probably. + // + // This is the accessor for the target address, so make sure to check the + // load address of the symbol, not the local address. + StringRef BaseName = F->getName(); + if (BaseName[0] == '\1') + return (void*)Dyld.getSymbolLoadAddress(BaseName.substr(1)); + return (void*)Dyld.getSymbolLoadAddress((TM->getMCAsmInfo()->getGlobalPrefix() + + BaseName).str()); +} + +void *MCJIT::recompileAndRelinkFunction(Function *F) { + report_fatal_error("not yet implemented"); +} + +void MCJIT::freeMachineCodeForFunction(Function *F) { + report_fatal_error("not yet implemented"); +} + +void MCJIT::runStaticConstructorsDestructorsInModulePtrSet( + bool isDtors, ModulePtrSet::iterator I, ModulePtrSet::iterator E) { + for (; I != E; ++I) { + ExecutionEngine::runStaticConstructorsDestructors(*I, isDtors); + } +} + +void MCJIT::runStaticConstructorsDestructors(bool isDtors) { + // Execute global ctors/dtors for each module in the program. + runStaticConstructorsDestructorsInModulePtrSet( + isDtors, OwnedModules.begin_added(), OwnedModules.end_added()); + runStaticConstructorsDestructorsInModulePtrSet( + isDtors, OwnedModules.begin_loaded(), OwnedModules.end_loaded()); + runStaticConstructorsDestructorsInModulePtrSet( + isDtors, OwnedModules.begin_finalized(), OwnedModules.end_finalized()); +} + +Function *MCJIT::FindFunctionNamedInModulePtrSet(const char *FnName, + ModulePtrSet::iterator I, + ModulePtrSet::iterator E) { + for (; I != E; ++I) { + if (Function *F = (*I)->getFunction(FnName)) + return F; + } + return 0; +} + +Function *MCJIT::FindFunctionNamed(const char *FnName) { + Function *F = FindFunctionNamedInModulePtrSet( + FnName, OwnedModules.begin_added(), OwnedModules.end_added()); + if (!F) + F = FindFunctionNamedInModulePtrSet(FnName, OwnedModules.begin_loaded(), + OwnedModules.end_loaded()); + if (!F) + F = FindFunctionNamedInModulePtrSet(FnName, OwnedModules.begin_finalized(), + OwnedModules.end_finalized()); + return F; +} + +GenericValue MCJIT::runFunction(Function *F, + const std::vector<GenericValue> &ArgValues) { + assert(F && "Function *F was null at entry to run()"); + + void *FPtr = getPointerToFunction(F); + assert(FPtr && "Pointer to fn's code was null after getPointerToFunction"); + FunctionType *FTy = F->getFunctionType(); + Type *RetTy = FTy->getReturnType(); + + assert((FTy->getNumParams() == ArgValues.size() || + (FTy->isVarArg() && FTy->getNumParams() <= ArgValues.size())) && + "Wrong number of arguments passed into function!"); + assert(FTy->getNumParams() == ArgValues.size() && + "This doesn't support passing arguments through varargs (yet)!"); + + // Handle some common cases first. These cases correspond to common `main' + // prototypes. + if (RetTy->isIntegerTy(32) || RetTy->isVoidTy()) { + switch (ArgValues.size()) { + case 3: + if (FTy->getParamType(0)->isIntegerTy(32) && + FTy->getParamType(1)->isPointerTy() && + FTy->getParamType(2)->isPointerTy()) { + int (*PF)(int, char **, const char **) = + (int(*)(int, char **, const char **))(intptr_t)FPtr; + + // Call the function. + GenericValue rv; + rv.IntVal = APInt(32, PF(ArgValues[0].IntVal.getZExtValue(), + (char **)GVTOP(ArgValues[1]), + (const char **)GVTOP(ArgValues[2]))); + return rv; + } + break; + case 2: + if (FTy->getParamType(0)->isIntegerTy(32) && + FTy->getParamType(1)->isPointerTy()) { + int (*PF)(int, char **) = (int(*)(int, char **))(intptr_t)FPtr; + + // Call the function. + GenericValue rv; + rv.IntVal = APInt(32, PF(ArgValues[0].IntVal.getZExtValue(), + (char **)GVTOP(ArgValues[1]))); + return rv; + } + break; + case 1: + if (FTy->getNumParams() == 1 && + FTy->getParamType(0)->isIntegerTy(32)) { + GenericValue rv; + int (*PF)(int) = (int(*)(int))(intptr_t)FPtr; + rv.IntVal = APInt(32, PF(ArgValues[0].IntVal.getZExtValue())); + return rv; + } + break; + } + } + + // Handle cases where no arguments are passed first. + if (ArgValues.empty()) { + GenericValue rv; + switch (RetTy->getTypeID()) { + default: llvm_unreachable("Unknown return type for function call!"); + case Type::IntegerTyID: { + unsigned BitWidth = cast<IntegerType>(RetTy)->getBitWidth(); + if (BitWidth == 1) + rv.IntVal = APInt(BitWidth, ((bool(*)())(intptr_t)FPtr)()); + else if (BitWidth <= 8) + rv.IntVal = APInt(BitWidth, ((char(*)())(intptr_t)FPtr)()); + else if (BitWidth <= 16) + rv.IntVal = APInt(BitWidth, ((short(*)())(intptr_t)FPtr)()); + else if (BitWidth <= 32) + rv.IntVal = APInt(BitWidth, ((int(*)())(intptr_t)FPtr)()); + else if (BitWidth <= 64) + rv.IntVal = APInt(BitWidth, ((int64_t(*)())(intptr_t)FPtr)()); + else + llvm_unreachable("Integer types > 64 bits not supported"); + return rv; + } + case Type::VoidTyID: + rv.IntVal = APInt(32, ((int(*)())(intptr_t)FPtr)()); + return rv; + case Type::FloatTyID: + rv.FloatVal = ((float(*)())(intptr_t)FPtr)(); + return rv; + case Type::DoubleTyID: + rv.DoubleVal = ((double(*)())(intptr_t)FPtr)(); + return rv; + case Type::X86_FP80TyID: + case Type::FP128TyID: + case Type::PPC_FP128TyID: + llvm_unreachable("long double not supported yet"); + case Type::PointerTyID: + return PTOGV(((void*(*)())(intptr_t)FPtr)()); + } + } + + llvm_unreachable("Full-featured argument passing not supported yet!"); +} + +void *MCJIT::getPointerToNamedFunction(const std::string &Name, + bool AbortOnFailure) { + if (!isSymbolSearchingDisabled()) { + void *ptr = MemMgr.getPointerToNamedFunction(Name, false); + if (ptr) + return ptr; + } + + /// If a LazyFunctionCreator is installed, use it to get/create the function. + if (LazyFunctionCreator) + if (void *RP = LazyFunctionCreator(Name)) + return RP; + + if (AbortOnFailure) { + report_fatal_error("Program used external function '"+Name+ + "' which could not be resolved!"); + } + return 0; +} + +void MCJIT::RegisterJITEventListener(JITEventListener *L) { + if (L == NULL) + return; + MutexGuard locked(lock); + EventListeners.push_back(L); +} +void MCJIT::UnregisterJITEventListener(JITEventListener *L) { + if (L == NULL) + return; + MutexGuard locked(lock); + SmallVector<JITEventListener*, 2>::reverse_iterator I= + std::find(EventListeners.rbegin(), EventListeners.rend(), L); + if (I != EventListeners.rend()) { + std::swap(*I, EventListeners.back()); + EventListeners.pop_back(); + } +} +void MCJIT::NotifyObjectEmitted(const ObjectImage& Obj) { + MutexGuard locked(lock); + MemMgr.notifyObjectLoaded(this, &Obj); + for (unsigned I = 0, S = EventListeners.size(); I < S; ++I) { + EventListeners[I]->NotifyObjectEmitted(Obj); + } +} +void MCJIT::NotifyFreeingObject(const ObjectImage& Obj) { + MutexGuard locked(lock); + for (unsigned I = 0, S = EventListeners.size(); I < S; ++I) { + EventListeners[I]->NotifyFreeingObject(Obj); + } +} + +uint64_t LinkingMemoryManager::getSymbolAddress(const std::string &Name) { + uint64_t Result = ParentEngine->getSymbolAddress(Name, false); + // If the symbols wasn't found and it begins with an underscore, try again + // without the underscore. + if (!Result && Name[0] == '_') + Result = ParentEngine->getSymbolAddress(Name.substr(1), false); + if (Result) + return Result; + return ClientMM->getSymbolAddress(Name); +} diff --git a/contrib/llvm/lib/ExecutionEngine/MCJIT/MCJIT.h b/contrib/llvm/lib/ExecutionEngine/MCJIT/MCJIT.h new file mode 100644 index 000000000000..86b478bff56f --- /dev/null +++ b/contrib/llvm/lib/ExecutionEngine/MCJIT/MCJIT.h @@ -0,0 +1,339 @@ +//===-- MCJIT.h - Class definition for the MCJIT ----------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_LIB_EXECUTIONENGINE_MCJIT_H +#define LLVM_LIB_EXECUTIONENGINE_MCJIT_H + +#include "llvm/ADT/DenseMap.h" +#include "llvm/ADT/SmallPtrSet.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ExecutionEngine/ExecutionEngine.h" +#include "llvm/ExecutionEngine/ObjectCache.h" +#include "llvm/ExecutionEngine/ObjectImage.h" +#include "llvm/ExecutionEngine/RuntimeDyld.h" +#include "llvm/IR/Module.h" + +namespace llvm { +class MCJIT; + +// This is a helper class that the MCJIT execution engine uses for linking +// functions across modules that it owns. It aggregates the memory manager +// that is passed in to the MCJIT constructor and defers most functionality +// to that object. +class LinkingMemoryManager : public RTDyldMemoryManager { +public: + LinkingMemoryManager(MCJIT *Parent, RTDyldMemoryManager *MM) + : ParentEngine(Parent), ClientMM(MM) {} + + virtual uint64_t getSymbolAddress(const std::string &Name); + + // Functions deferred to client memory manager + virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, + unsigned SectionID, StringRef SectionName) { + return ClientMM->allocateCodeSection(Size, Alignment, SectionID, SectionName); + } + + virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, + unsigned SectionID, StringRef SectionName, + bool IsReadOnly) { + return ClientMM->allocateDataSection(Size, Alignment, + SectionID, SectionName, IsReadOnly); + } + + virtual void notifyObjectLoaded(ExecutionEngine *EE, + const ObjectImage *Obj) { + ClientMM->notifyObjectLoaded(EE, Obj); + } + + virtual void registerEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size) { + ClientMM->registerEHFrames(Addr, LoadAddr, Size); + } + + virtual void deregisterEHFrames(uint8_t *Addr, + uint64_t LoadAddr, + size_t Size) { + ClientMM->deregisterEHFrames(Addr, LoadAddr, Size); + } + + virtual bool finalizeMemory(std::string *ErrMsg = 0) { + return ClientMM->finalizeMemory(ErrMsg); + } + +private: + MCJIT *ParentEngine; + OwningPtr<RTDyldMemoryManager> ClientMM; +}; + +// About Module states: added->loaded->finalized. +// +// The purpose of the "added" state is having modules in standby. (added=known +// but not compiled). The idea is that you can add a module to provide function +// definitions but if nothing in that module is referenced by a module in which +// a function is executed (note the wording here because it's not exactly the +// ideal case) then the module never gets compiled. This is sort of lazy +// compilation. +// +// The purpose of the "loaded" state (loaded=compiled and required sections +// copied into local memory but not yet ready for execution) is to have an +// intermediate state wherein clients can remap the addresses of sections, using +// MCJIT::mapSectionAddress, (in preparation for later copying to a new location +// or an external process) before relocations and page permissions are applied. +// +// It might not be obvious at first glance, but the "remote-mcjit" case in the +// lli tool does this. In that case, the intermediate action is taken by the +// RemoteMemoryManager in response to the notifyObjectLoaded function being +// called. + +class MCJIT : public ExecutionEngine { + MCJIT(Module *M, TargetMachine *tm, RTDyldMemoryManager *MemMgr, + bool AllocateGVsWithCode); + + typedef llvm::SmallPtrSet<Module *, 4> ModulePtrSet; + + class OwningModuleContainer { + public: + OwningModuleContainer() { + } + ~OwningModuleContainer() { + freeModulePtrSet(AddedModules); + freeModulePtrSet(LoadedModules); + freeModulePtrSet(FinalizedModules); + } + + ModulePtrSet::iterator begin_added() { return AddedModules.begin(); } + ModulePtrSet::iterator end_added() { return AddedModules.end(); } + + ModulePtrSet::iterator begin_loaded() { return LoadedModules.begin(); } + ModulePtrSet::iterator end_loaded() { return LoadedModules.end(); } + + ModulePtrSet::iterator begin_finalized() { return FinalizedModules.begin(); } + ModulePtrSet::iterator end_finalized() { return FinalizedModules.end(); } + + void addModule(Module *M) { + AddedModules.insert(M); + } + + bool removeModule(Module *M) { + return AddedModules.erase(M) || LoadedModules.erase(M) || + FinalizedModules.erase(M); + } + + bool hasModuleBeenAddedButNotLoaded(Module *M) { + return AddedModules.count(M) != 0; + } + + bool hasModuleBeenLoaded(Module *M) { + // If the module is in either the "loaded" or "finalized" sections it + // has been loaded. + return (LoadedModules.count(M) != 0 ) || (FinalizedModules.count(M) != 0); + } + + bool hasModuleBeenFinalized(Module *M) { + return FinalizedModules.count(M) != 0; + } + + bool ownsModule(Module* M) { + return (AddedModules.count(M) != 0) || (LoadedModules.count(M) != 0) || + (FinalizedModules.count(M) != 0); + } + + void markModuleAsLoaded(Module *M) { + // This checks against logic errors in the MCJIT implementation. + // This function should never be called with either a Module that MCJIT + // does not own or a Module that has already been loaded and/or finalized. + assert(AddedModules.count(M) && + "markModuleAsLoaded: Module not found in AddedModules"); + + // Remove the module from the "Added" set. + AddedModules.erase(M); + + // Add the Module to the "Loaded" set. + LoadedModules.insert(M); + } + + void markModuleAsFinalized(Module *M) { + // This checks against logic errors in the MCJIT implementation. + // This function should never be called with either a Module that MCJIT + // does not own, a Module that has not been loaded or a Module that has + // already been finalized. + assert(LoadedModules.count(M) && + "markModuleAsFinalized: Module not found in LoadedModules"); + + // Remove the module from the "Loaded" section of the list. + LoadedModules.erase(M); + + // Add the Module to the "Finalized" section of the list by inserting it + // before the 'end' iterator. + FinalizedModules.insert(M); + } + + void markAllLoadedModulesAsFinalized() { + for (ModulePtrSet::iterator I = LoadedModules.begin(), + E = LoadedModules.end(); + I != E; ++I) { + Module *M = *I; + FinalizedModules.insert(M); + } + LoadedModules.clear(); + } + + private: + ModulePtrSet AddedModules; + ModulePtrSet LoadedModules; + ModulePtrSet FinalizedModules; + + void freeModulePtrSet(ModulePtrSet& MPS) { + // Go through the module set and delete everything. + for (ModulePtrSet::iterator I = MPS.begin(), E = MPS.end(); I != E; ++I) { + Module *M = *I; + delete M; + } + MPS.clear(); + } + }; + + TargetMachine *TM; + MCContext *Ctx; + LinkingMemoryManager MemMgr; + RuntimeDyld Dyld; + SmallVector<JITEventListener*, 2> EventListeners; + + OwningModuleContainer OwnedModules; + + typedef DenseMap<Module *, ObjectImage *> LoadedObjectMap; + LoadedObjectMap LoadedObjects; + + // An optional ObjectCache to be notified of compiled objects and used to + // perform lookup of pre-compiled code to avoid re-compilation. + ObjectCache *ObjCache; + + Function *FindFunctionNamedInModulePtrSet(const char *FnName, + ModulePtrSet::iterator I, + ModulePtrSet::iterator E); + + void runStaticConstructorsDestructorsInModulePtrSet(bool isDtors, + ModulePtrSet::iterator I, + ModulePtrSet::iterator E); + +public: + ~MCJIT(); + + /// @name ExecutionEngine interface implementation + /// @{ + virtual void addModule(Module *M); + virtual bool removeModule(Module *M); + + /// FindFunctionNamed - Search all of the active modules to find the one that + /// defines FnName. This is very slow operation and shouldn't be used for + /// general code. + virtual Function *FindFunctionNamed(const char *FnName); + + /// Sets the object manager that MCJIT should use to avoid compilation. + virtual void setObjectCache(ObjectCache *manager); + + virtual void generateCodeForModule(Module *M); + + /// finalizeObject - ensure the module is fully processed and is usable. + /// + /// It is the user-level function for completing the process of making the + /// object usable for execution. It should be called after sections within an + /// object have been relocated using mapSectionAddress. When this method is + /// called the MCJIT execution engine will reapply relocations for a loaded + /// object. + /// Is it OK to finalize a set of modules, add modules and finalize again. + // FIXME: Do we really need both of these? + virtual void finalizeObject(); + virtual void finalizeModule(Module *); + void finalizeLoadedModules(); + + /// runStaticConstructorsDestructors - This method is used to execute all of + /// the static constructors or destructors for a program. + /// + /// \param isDtors - Run the destructors instead of constructors. + void runStaticConstructorsDestructors(bool isDtors); + + virtual void *getPointerToBasicBlock(BasicBlock *BB); + + virtual void *getPointerToFunction(Function *F); + + virtual void *recompileAndRelinkFunction(Function *F); + + virtual void freeMachineCodeForFunction(Function *F); + + virtual GenericValue runFunction(Function *F, + const std::vector<GenericValue> &ArgValues); + + /// getPointerToNamedFunction - This method returns the address of the + /// specified function by using the dlsym function call. As such it is only + /// useful for resolving library symbols, not code generated symbols. + /// + /// If AbortOnFailure is false and no function with the given name is + /// found, this function silently returns a null pointer. Otherwise, + /// it prints a message to stderr and aborts. + /// + virtual void *getPointerToNamedFunction(const std::string &Name, + bool AbortOnFailure = true); + + /// mapSectionAddress - map a section to its target address space value. + /// Map the address of a JIT section as returned from the memory manager + /// to the address in the target process as the running code will see it. + /// This is the address which will be used for relocation resolution. + virtual void mapSectionAddress(const void *LocalAddress, + uint64_t TargetAddress) { + Dyld.mapSectionAddress(LocalAddress, TargetAddress); + } + virtual void RegisterJITEventListener(JITEventListener *L); + virtual void UnregisterJITEventListener(JITEventListener *L); + + // If successful, these function will implicitly finalize all loaded objects. + // To get a function address within MCJIT without causing a finalize, use + // getSymbolAddress. + virtual uint64_t getGlobalValueAddress(const std::string &Name); + virtual uint64_t getFunctionAddress(const std::string &Name); + + /// @} + /// @name (Private) Registration Interfaces + /// @{ + + static void Register() { + MCJITCtor = createJIT; + } + + static ExecutionEngine *createJIT(Module *M, + std::string *ErrorStr, + RTDyldMemoryManager *MemMgr, + bool GVsWithCode, + TargetMachine *TM); + + // @} + + // This is not directly exposed via the ExecutionEngine API, but it is + // used by the LinkingMemoryManager. + uint64_t getSymbolAddress(const std::string &Name, + bool CheckFunctionsOnly); + +protected: + /// emitObject -- Generate a JITed object in memory from the specified module + /// Currently, MCJIT only supports a single module and the module passed to + /// this function call is expected to be the contained module. The module + /// is passed as a parameter here to prepare for multiple module support in + /// the future. + ObjectBufferStream* emitObject(Module *M); + + void NotifyObjectEmitted(const ObjectImage& Obj); + void NotifyFreeingObject(const ObjectImage& Obj); + + uint64_t getExistingSymbolAddress(const std::string &Name); + Module *findModuleForSymbol(const std::string &Name, + bool CheckFunctionsOnly); +}; + +} // End llvm namespace + +#endif diff --git a/contrib/llvm/lib/ExecutionEngine/MCJIT/SectionMemoryManager.cpp b/contrib/llvm/lib/ExecutionEngine/MCJIT/SectionMemoryManager.cpp new file mode 100644 index 000000000000..cf90e77e3895 --- /dev/null +++ b/contrib/llvm/lib/ExecutionEngine/MCJIT/SectionMemoryManager.cpp @@ -0,0 +1,177 @@ +//===- SectionMemoryManager.cpp - Memory manager for MCJIT/RtDyld *- C++ -*-==// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the section-based memory manager used by the MCJIT +// execution engine and RuntimeDyld +// +//===----------------------------------------------------------------------===// + +#include "llvm/Config/config.h" +#include "llvm/ExecutionEngine/SectionMemoryManager.h" +#include "llvm/Support/MathExtras.h" + +namespace llvm { + +uint8_t *SectionMemoryManager::allocateDataSection(uintptr_t Size, + unsigned Alignment, + unsigned SectionID, + StringRef SectionName, + bool IsReadOnly) { + if (IsReadOnly) + return allocateSection(RODataMem, Size, Alignment); + return allocateSection(RWDataMem, Size, Alignment); +} + +uint8_t *SectionMemoryManager::allocateCodeSection(uintptr_t Size, + unsigned Alignment, + unsigned SectionID, + StringRef SectionName) { + return allocateSection(CodeMem, Size, Alignment); +} + +uint8_t *SectionMemoryManager::allocateSection(MemoryGroup &MemGroup, + uintptr_t Size, + unsigned Alignment) { + if (!Alignment) + Alignment = 16; + + assert(!(Alignment & (Alignment - 1)) && "Alignment must be a power of two."); + + uintptr_t RequiredSize = Alignment * ((Size + Alignment - 1)/Alignment + 1); + uintptr_t Addr = 0; + + // Look in the list of free memory regions and use a block there if one + // is available. + for (int i = 0, e = MemGroup.FreeMem.size(); i != e; ++i) { + sys::MemoryBlock &MB = MemGroup.FreeMem[i]; + if (MB.size() >= RequiredSize) { + Addr = (uintptr_t)MB.base(); + uintptr_t EndOfBlock = Addr + MB.size(); + // Align the address. + Addr = (Addr + Alignment - 1) & ~(uintptr_t)(Alignment - 1); + // Store cutted free memory block. + MemGroup.FreeMem[i] = sys::MemoryBlock((void*)(Addr + Size), + EndOfBlock - Addr - Size); + return (uint8_t*)Addr; + } + } + + // No pre-allocated free block was large enough. Allocate a new memory region. + // Note that all sections get allocated as read-write. The permissions will + // be updated later based on memory group. + // + // FIXME: It would be useful to define a default allocation size (or add + // it as a constructor parameter) to minimize the number of allocations. + // + // FIXME: Initialize the Near member for each memory group to avoid + // interleaving. + error_code ec; + sys::MemoryBlock MB = sys::Memory::allocateMappedMemory(RequiredSize, + &MemGroup.Near, + sys::Memory::MF_READ | + sys::Memory::MF_WRITE, + ec); + if (ec) { + // FIXME: Add error propogation to the interface. + return NULL; + } + + // Save this address as the basis for our next request + MemGroup.Near = MB; + + MemGroup.AllocatedMem.push_back(MB); + Addr = (uintptr_t)MB.base(); + uintptr_t EndOfBlock = Addr + MB.size(); + + // Align the address. + Addr = (Addr + Alignment - 1) & ~(uintptr_t)(Alignment - 1); + + // The allocateMappedMemory may allocate much more memory than we need. In + // this case, we store the unused memory as a free memory block. + unsigned FreeSize = EndOfBlock-Addr-Size; + if (FreeSize > 16) + MemGroup.FreeMem.push_back(sys::MemoryBlock((void*)(Addr + Size), FreeSize)); + + // Return aligned address + return (uint8_t*)Addr; +} + +bool SectionMemoryManager::finalizeMemory(std::string *ErrMsg) +{ + // FIXME: Should in-progress permissions be reverted if an error occurs? + error_code ec; + + // Don't allow free memory blocks to be used after setting protection flags. + CodeMem.FreeMem.clear(); + + // Make code memory executable. + ec = applyMemoryGroupPermissions(CodeMem, + sys::Memory::MF_READ | sys::Memory::MF_EXEC); + if (ec) { + if (ErrMsg) { + *ErrMsg = ec.message(); + } + return true; + } + + // Don't allow free memory blocks to be used after setting protection flags. + RODataMem.FreeMem.clear(); + + // Make read-only data memory read-only. + ec = applyMemoryGroupPermissions(RODataMem, + sys::Memory::MF_READ | sys::Memory::MF_EXEC); + if (ec) { + if (ErrMsg) { + *ErrMsg = ec.message(); + } + return true; + } + + // Read-write data memory already has the correct permissions + + // Some platforms with separate data cache and instruction cache require + // explicit cache flush, otherwise JIT code manipulations (like resolved + // relocations) will get to the data cache but not to the instruction cache. + invalidateInstructionCache(); + + return false; +} + +error_code SectionMemoryManager::applyMemoryGroupPermissions(MemoryGroup &MemGroup, + unsigned Permissions) { + + for (int i = 0, e = MemGroup.AllocatedMem.size(); i != e; ++i) { + error_code ec; + ec = sys::Memory::protectMappedMemory(MemGroup.AllocatedMem[i], + Permissions); + if (ec) { + return ec; + } + } + + return error_code::success(); +} + +void SectionMemoryManager::invalidateInstructionCache() { + for (int i = 0, e = CodeMem.AllocatedMem.size(); i != e; ++i) + sys::Memory::InvalidateInstructionCache(CodeMem.AllocatedMem[i].base(), + CodeMem.AllocatedMem[i].size()); +} + +SectionMemoryManager::~SectionMemoryManager() { + for (unsigned i = 0, e = CodeMem.AllocatedMem.size(); i != e; ++i) + sys::Memory::releaseMappedMemory(CodeMem.AllocatedMem[i]); + for (unsigned i = 0, e = RWDataMem.AllocatedMem.size(); i != e; ++i) + sys::Memory::releaseMappedMemory(RWDataMem.AllocatedMem[i]); + for (unsigned i = 0, e = RODataMem.AllocatedMem.size(); i != e; ++i) + sys::Memory::releaseMappedMemory(RODataMem.AllocatedMem[i]); +} + +} // namespace llvm + |