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+//===-- SelectionDAGBuilder.h - Selection-DAG building --------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This implements routines for translating from LLVM IR into SelectionDAG IR.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef SELECTIONDAGBUILDER_H
+#define SELECTIONDAGBUILDER_H
+
+#include "llvm/Constants.h"
+#include "llvm/CodeGen/SelectionDAG.h"
+#include "llvm/ADT/APInt.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/CodeGen/SelectionDAGNodes.h"
+#include "llvm/CodeGen/ValueTypes.h"
+#include "llvm/Support/CallSite.h"
+#include "llvm/Support/ErrorHandling.h"
+#include <vector>
+
+namespace llvm {
+
+class AliasAnalysis;
+class AllocaInst;
+class BasicBlock;
+class BitCastInst;
+class BranchInst;
+class CallInst;
+class DbgValueInst;
+class ExtractElementInst;
+class ExtractValueInst;
+class FCmpInst;
+class FPExtInst;
+class FPToSIInst;
+class FPToUIInst;
+class FPTruncInst;
+class Function;
+class FunctionLoweringInfo;
+class GetElementPtrInst;
+class GCFunctionInfo;
+class ICmpInst;
+class IntToPtrInst;
+class IndirectBrInst;
+class InvokeInst;
+class InsertElementInst;
+class InsertValueInst;
+class Instruction;
+class LoadInst;
+class MachineBasicBlock;
+class MachineInstr;
+class MachineRegisterInfo;
+class MDNode;
+class PHINode;
+class PtrToIntInst;
+class ReturnInst;
+class SDDbgValue;
+class SExtInst;
+class SelectInst;
+class ShuffleVectorInst;
+class SIToFPInst;
+class StoreInst;
+class SwitchInst;
+class DataLayout;
+class TargetLibraryInfo;
+class TargetLowering;
+class TruncInst;
+class UIToFPInst;
+class UnreachableInst;
+class VAArgInst;
+class ZExtInst;
+
+//===----------------------------------------------------------------------===//
+/// SelectionDAGBuilder - This is the common target-independent lowering
+/// implementation that is parameterized by a TargetLowering object.
+///
+class SelectionDAGBuilder {
+ /// CurDebugLoc - current file + line number. Changes as we build the DAG.
+ DebugLoc CurDebugLoc;
+
+ DenseMap<const Value*, SDValue> NodeMap;
+
+ /// UnusedArgNodeMap - Maps argument value for unused arguments. This is used
+ /// to preserve debug information for incoming arguments.
+ DenseMap<const Value*, SDValue> UnusedArgNodeMap;
+
+ /// DanglingDebugInfo - Helper type for DanglingDebugInfoMap.
+ class DanglingDebugInfo {
+ const DbgValueInst* DI;
+ DebugLoc dl;
+ unsigned SDNodeOrder;
+ public:
+ DanglingDebugInfo() : DI(0), dl(DebugLoc()), SDNodeOrder(0) { }
+ DanglingDebugInfo(const DbgValueInst *di, DebugLoc DL, unsigned SDNO) :
+ DI(di), dl(DL), SDNodeOrder(SDNO) { }
+ const DbgValueInst* getDI() { return DI; }
+ DebugLoc getdl() { return dl; }
+ unsigned getSDNodeOrder() { return SDNodeOrder; }
+ };
+
+ /// DanglingDebugInfoMap - Keeps track of dbg_values for which we have not
+ /// yet seen the referent. We defer handling these until we do see it.
+ DenseMap<const Value*, DanglingDebugInfo> DanglingDebugInfoMap;
+
+public:
+ /// PendingLoads - Loads are not emitted to the program immediately. We bunch
+ /// them up and then emit token factor nodes when possible. This allows us to
+ /// get simple disambiguation between loads without worrying about alias
+ /// analysis.
+ SmallVector<SDValue, 8> PendingLoads;
+private:
+
+ /// PendingExports - CopyToReg nodes that copy values to virtual registers
+ /// for export to other blocks need to be emitted before any terminator
+ /// instruction, but they have no other ordering requirements. We bunch them
+ /// up and the emit a single tokenfactor for them just before terminator
+ /// instructions.
+ SmallVector<SDValue, 8> PendingExports;
+
+ /// SDNodeOrder - A unique monotonically increasing number used to order the
+ /// SDNodes we create.
+ unsigned SDNodeOrder;
+
+ /// Case - A struct to record the Value for a switch case, and the
+ /// case's target basic block.
+ struct Case {
+ const Constant *Low;
+ const Constant *High;
+ MachineBasicBlock* BB;
+ uint32_t ExtraWeight;
+
+ Case() : Low(0), High(0), BB(0), ExtraWeight(0) { }
+ Case(const Constant *low, const Constant *high, MachineBasicBlock *bb,
+ uint32_t extraweight) : Low(low), High(high), BB(bb),
+ ExtraWeight(extraweight) { }
+
+ APInt size() const {
+ const APInt &rHigh = cast<ConstantInt>(High)->getValue();
+ const APInt &rLow = cast<ConstantInt>(Low)->getValue();
+ return (rHigh - rLow + 1ULL);
+ }
+ };
+
+ struct CaseBits {
+ uint64_t Mask;
+ MachineBasicBlock* BB;
+ unsigned Bits;
+ uint32_t ExtraWeight;
+
+ CaseBits(uint64_t mask, MachineBasicBlock* bb, unsigned bits,
+ uint32_t Weight):
+ Mask(mask), BB(bb), Bits(bits), ExtraWeight(Weight) { }
+ };
+
+ typedef std::vector<Case> CaseVector;
+ typedef std::vector<CaseBits> CaseBitsVector;
+ typedef CaseVector::iterator CaseItr;
+ typedef std::pair<CaseItr, CaseItr> CaseRange;
+
+ /// CaseRec - A struct with ctor used in lowering switches to a binary tree
+ /// of conditional branches.
+ struct CaseRec {
+ CaseRec(MachineBasicBlock *bb, const Constant *lt, const Constant *ge,
+ CaseRange r) :
+ CaseBB(bb), LT(lt), GE(ge), Range(r) {}
+
+ /// CaseBB - The MBB in which to emit the compare and branch
+ MachineBasicBlock *CaseBB;
+ /// LT, GE - If nonzero, we know the current case value must be less-than or
+ /// greater-than-or-equal-to these Constants.
+ const Constant *LT;
+ const Constant *GE;
+ /// Range - A pair of iterators representing the range of case values to be
+ /// processed at this point in the binary search tree.
+ CaseRange Range;
+ };
+
+ typedef std::vector<CaseRec> CaseRecVector;
+
+ struct CaseBitsCmp {
+ bool operator()(const CaseBits &C1, const CaseBits &C2) {
+ return C1.Bits > C2.Bits;
+ }
+ };
+
+ size_t Clusterify(CaseVector &Cases, const SwitchInst &SI);
+
+ /// CaseBlock - This structure is used to communicate between
+ /// SelectionDAGBuilder and SDISel for the code generation of additional basic
+ /// blocks needed by multi-case switch statements.
+ struct CaseBlock {
+ CaseBlock(ISD::CondCode cc, const Value *cmplhs, const Value *cmprhs,
+ const Value *cmpmiddle,
+ MachineBasicBlock *truebb, MachineBasicBlock *falsebb,
+ MachineBasicBlock *me,
+ uint32_t trueweight = 0, uint32_t falseweight = 0)
+ : CC(cc), CmpLHS(cmplhs), CmpMHS(cmpmiddle), CmpRHS(cmprhs),
+ TrueBB(truebb), FalseBB(falsebb), ThisBB(me),
+ TrueWeight(trueweight), FalseWeight(falseweight) { }
+
+ // CC - the condition code to use for the case block's setcc node
+ ISD::CondCode CC;
+
+ // CmpLHS/CmpRHS/CmpMHS - The LHS/MHS/RHS of the comparison to emit.
+ // Emit by default LHS op RHS. MHS is used for range comparisons:
+ // If MHS is not null: (LHS <= MHS) and (MHS <= RHS).
+ const Value *CmpLHS, *CmpMHS, *CmpRHS;
+
+ // TrueBB/FalseBB - the block to branch to if the setcc is true/false.
+ MachineBasicBlock *TrueBB, *FalseBB;
+
+ // ThisBB - the block into which to emit the code for the setcc and branches
+ MachineBasicBlock *ThisBB;
+
+ // TrueWeight/FalseWeight - branch weights.
+ uint32_t TrueWeight, FalseWeight;
+ };
+
+ struct JumpTable {
+ JumpTable(unsigned R, unsigned J, MachineBasicBlock *M,
+ MachineBasicBlock *D): Reg(R), JTI(J), MBB(M), Default(D) {}
+
+ /// Reg - the virtual register containing the index of the jump table entry
+ //. to jump to.
+ unsigned Reg;
+ /// JTI - the JumpTableIndex for this jump table in the function.
+ unsigned JTI;
+ /// MBB - the MBB into which to emit the code for the indirect jump.
+ MachineBasicBlock *MBB;
+ /// Default - the MBB of the default bb, which is a successor of the range
+ /// check MBB. This is when updating PHI nodes in successors.
+ MachineBasicBlock *Default;
+ };
+ struct JumpTableHeader {
+ JumpTableHeader(APInt F, APInt L, const Value *SV, MachineBasicBlock *H,
+ bool E = false):
+ First(F), Last(L), SValue(SV), HeaderBB(H), Emitted(E) {}
+ APInt First;
+ APInt Last;
+ const Value *SValue;
+ MachineBasicBlock *HeaderBB;
+ bool Emitted;
+ };
+ typedef std::pair<JumpTableHeader, JumpTable> JumpTableBlock;
+
+ struct BitTestCase {
+ BitTestCase(uint64_t M, MachineBasicBlock* T, MachineBasicBlock* Tr,
+ uint32_t Weight):
+ Mask(M), ThisBB(T), TargetBB(Tr), ExtraWeight(Weight) { }
+ uint64_t Mask;
+ MachineBasicBlock *ThisBB;
+ MachineBasicBlock *TargetBB;
+ uint32_t ExtraWeight;
+ };
+
+ typedef SmallVector<BitTestCase, 3> BitTestInfo;
+
+ struct BitTestBlock {
+ BitTestBlock(APInt F, APInt R, const Value* SV,
+ unsigned Rg, EVT RgVT, bool E,
+ MachineBasicBlock* P, MachineBasicBlock* D,
+ const BitTestInfo& C):
+ First(F), Range(R), SValue(SV), Reg(Rg), RegVT(RgVT), Emitted(E),
+ Parent(P), Default(D), Cases(C) { }
+ APInt First;
+ APInt Range;
+ const Value *SValue;
+ unsigned Reg;
+ EVT RegVT;
+ bool Emitted;
+ MachineBasicBlock *Parent;
+ MachineBasicBlock *Default;
+ BitTestInfo Cases;
+ };
+
+public:
+ // TLI - This is information that describes the available target features we
+ // need for lowering. This indicates when operations are unavailable,
+ // implemented with a libcall, etc.
+ const TargetMachine &TM;
+ const TargetLowering &TLI;
+ SelectionDAG &DAG;
+ const DataLayout *TD;
+ AliasAnalysis *AA;
+ const TargetLibraryInfo *LibInfo;
+
+ /// SwitchCases - Vector of CaseBlock structures used to communicate
+ /// SwitchInst code generation information.
+ std::vector<CaseBlock> SwitchCases;
+ /// JTCases - Vector of JumpTable structures used to communicate
+ /// SwitchInst code generation information.
+ std::vector<JumpTableBlock> JTCases;
+ /// BitTestCases - Vector of BitTestBlock structures used to communicate
+ /// SwitchInst code generation information.
+ std::vector<BitTestBlock> BitTestCases;
+
+ // Emit PHI-node-operand constants only once even if used by multiple
+ // PHI nodes.
+ DenseMap<const Constant *, unsigned> ConstantsOut;
+
+ /// FuncInfo - Information about the function as a whole.
+ ///
+ FunctionLoweringInfo &FuncInfo;
+
+ /// OptLevel - What optimization level we're generating code for.
+ ///
+ CodeGenOpt::Level OptLevel;
+
+ /// GFI - Garbage collection metadata for the function.
+ GCFunctionInfo *GFI;
+
+ /// LPadToCallSiteMap - Map a landing pad to the call site indexes.
+ DenseMap<MachineBasicBlock*, SmallVector<unsigned, 4> > LPadToCallSiteMap;
+
+ /// HasTailCall - This is set to true if a call in the current
+ /// block has been translated as a tail call. In this case,
+ /// no subsequent DAG nodes should be created.
+ ///
+ bool HasTailCall;
+
+ LLVMContext *Context;
+
+ SelectionDAGBuilder(SelectionDAG &dag, FunctionLoweringInfo &funcinfo,
+ CodeGenOpt::Level ol)
+ : SDNodeOrder(0), TM(dag.getTarget()), TLI(dag.getTargetLoweringInfo()),
+ DAG(dag), FuncInfo(funcinfo), OptLevel(ol),
+ HasTailCall(false) {
+ }
+
+ void init(GCFunctionInfo *gfi, AliasAnalysis &aa,
+ const TargetLibraryInfo *li);
+
+ /// clear - Clear out the current SelectionDAG and the associated
+ /// state and prepare this SelectionDAGBuilder object to be used
+ /// for a new block. This doesn't clear out information about
+ /// additional blocks that are needed to complete switch lowering
+ /// or PHI node updating; that information is cleared out as it is
+ /// consumed.
+ void clear();
+
+ /// clearDanglingDebugInfo - Clear the dangling debug information
+ /// map. This function is separated from the clear so that debug
+ /// information that is dangling in a basic block can be properly
+ /// resolved in a different basic block. This allows the
+ /// SelectionDAG to resolve dangling debug information attached
+ /// to PHI nodes.
+ void clearDanglingDebugInfo();
+
+ /// getRoot - Return the current virtual root of the Selection DAG,
+ /// flushing any PendingLoad items. This must be done before emitting
+ /// a store or any other node that may need to be ordered after any
+ /// prior load instructions.
+ ///
+ SDValue getRoot();
+
+ /// getControlRoot - Similar to getRoot, but instead of flushing all the
+ /// PendingLoad items, flush all the PendingExports items. It is necessary
+ /// to do this before emitting a terminator instruction.
+ ///
+ SDValue getControlRoot();
+
+ DebugLoc getCurDebugLoc() const { return CurDebugLoc; }
+
+ unsigned getSDNodeOrder() const { return SDNodeOrder; }
+
+ void CopyValueToVirtualRegister(const Value *V, unsigned Reg);
+
+ /// AssignOrderingToNode - Assign an ordering to the node. The order is gotten
+ /// from how the code appeared in the source. The ordering is used by the
+ /// scheduler to effectively turn off scheduling.
+ void AssignOrderingToNode(const SDNode *Node);
+
+ void visit(const Instruction &I);
+
+ void visit(unsigned Opcode, const User &I);
+
+ // resolveDanglingDebugInfo - if we saw an earlier dbg_value referring to V,
+ // generate the debug data structures now that we've seen its definition.
+ void resolveDanglingDebugInfo(const Value *V, SDValue Val);
+ SDValue getValue(const Value *V);
+ SDValue getNonRegisterValue(const Value *V);
+ SDValue getValueImpl(const Value *V);
+
+ void setValue(const Value *V, SDValue NewN) {
+ SDValue &N = NodeMap[V];
+ assert(N.getNode() == 0 && "Already set a value for this node!");
+ N = NewN;
+ }
+
+ void setUnusedArgValue(const Value *V, SDValue NewN) {
+ SDValue &N = UnusedArgNodeMap[V];
+ assert(N.getNode() == 0 && "Already set a value for this node!");
+ N = NewN;
+ }
+
+ void FindMergedConditions(const Value *Cond, MachineBasicBlock *TBB,
+ MachineBasicBlock *FBB, MachineBasicBlock *CurBB,
+ MachineBasicBlock *SwitchBB, unsigned Opc);
+ void EmitBranchForMergedCondition(const Value *Cond, MachineBasicBlock *TBB,
+ MachineBasicBlock *FBB,
+ MachineBasicBlock *CurBB,
+ MachineBasicBlock *SwitchBB);
+ bool ShouldEmitAsBranches(const std::vector<CaseBlock> &Cases);
+ bool isExportableFromCurrentBlock(const Value *V, const BasicBlock *FromBB);
+ void CopyToExportRegsIfNeeded(const Value *V);
+ void ExportFromCurrentBlock(const Value *V);
+ void LowerCallTo(ImmutableCallSite CS, SDValue Callee, bool IsTailCall,
+ MachineBasicBlock *LandingPad = NULL);
+
+ /// UpdateSplitBlock - When an MBB was split during scheduling, update the
+ /// references that ned to refer to the last resulting block.
+ void UpdateSplitBlock(MachineBasicBlock *First, MachineBasicBlock *Last);
+
+private:
+ // Terminator instructions.
+ void visitRet(const ReturnInst &I);
+ void visitBr(const BranchInst &I);
+ void visitSwitch(const SwitchInst &I);
+ void visitIndirectBr(const IndirectBrInst &I);
+ void visitUnreachable(const UnreachableInst &I) { /* noop */ }
+
+ // Helpers for visitSwitch
+ bool handleSmallSwitchRange(CaseRec& CR,
+ CaseRecVector& WorkList,
+ const Value* SV,
+ MachineBasicBlock* Default,
+ MachineBasicBlock *SwitchBB);
+ bool handleJTSwitchCase(CaseRec& CR,
+ CaseRecVector& WorkList,
+ const Value* SV,
+ MachineBasicBlock* Default,
+ MachineBasicBlock *SwitchBB);
+ bool handleBTSplitSwitchCase(CaseRec& CR,
+ CaseRecVector& WorkList,
+ const Value* SV,
+ MachineBasicBlock* Default,
+ MachineBasicBlock *SwitchBB);
+ bool handleBitTestsSwitchCase(CaseRec& CR,
+ CaseRecVector& WorkList,
+ const Value* SV,
+ MachineBasicBlock* Default,
+ MachineBasicBlock *SwitchBB);
+
+ uint32_t getEdgeWeight(const MachineBasicBlock *Src,
+ const MachineBasicBlock *Dst) const;
+ void addSuccessorWithWeight(MachineBasicBlock *Src, MachineBasicBlock *Dst,
+ uint32_t Weight = 0);
+public:
+ void visitSwitchCase(CaseBlock &CB,
+ MachineBasicBlock *SwitchBB);
+ void visitBitTestHeader(BitTestBlock &B, MachineBasicBlock *SwitchBB);
+ void visitBitTestCase(BitTestBlock &BB,
+ MachineBasicBlock* NextMBB,
+ uint32_t BranchWeightToNext,
+ unsigned Reg,
+ BitTestCase &B,
+ MachineBasicBlock *SwitchBB);
+ void visitJumpTable(JumpTable &JT);
+ void visitJumpTableHeader(JumpTable &JT, JumpTableHeader &JTH,
+ MachineBasicBlock *SwitchBB);
+
+private:
+ // These all get lowered before this pass.
+ void visitInvoke(const InvokeInst &I);
+ void visitResume(const ResumeInst &I);
+
+ void visitBinary(const User &I, unsigned OpCode);
+ void visitShift(const User &I, unsigned Opcode);
+ void visitAdd(const User &I) { visitBinary(I, ISD::ADD); }
+ void visitFAdd(const User &I) { visitBinary(I, ISD::FADD); }
+ void visitSub(const User &I) { visitBinary(I, ISD::SUB); }
+ void visitFSub(const User &I);
+ void visitMul(const User &I) { visitBinary(I, ISD::MUL); }
+ void visitFMul(const User &I) { visitBinary(I, ISD::FMUL); }
+ void visitURem(const User &I) { visitBinary(I, ISD::UREM); }
+ void visitSRem(const User &I) { visitBinary(I, ISD::SREM); }
+ void visitFRem(const User &I) { visitBinary(I, ISD::FREM); }
+ void visitUDiv(const User &I) { visitBinary(I, ISD::UDIV); }
+ void visitSDiv(const User &I);
+ void visitFDiv(const User &I) { visitBinary(I, ISD::FDIV); }
+ void visitAnd (const User &I) { visitBinary(I, ISD::AND); }
+ void visitOr (const User &I) { visitBinary(I, ISD::OR); }
+ void visitXor (const User &I) { visitBinary(I, ISD::XOR); }
+ void visitShl (const User &I) { visitShift(I, ISD::SHL); }
+ void visitLShr(const User &I) { visitShift(I, ISD::SRL); }
+ void visitAShr(const User &I) { visitShift(I, ISD::SRA); }
+ void visitICmp(const User &I);
+ void visitFCmp(const User &I);
+ // Visit the conversion instructions
+ void visitTrunc(const User &I);
+ void visitZExt(const User &I);
+ void visitSExt(const User &I);
+ void visitFPTrunc(const User &I);
+ void visitFPExt(const User &I);
+ void visitFPToUI(const User &I);
+ void visitFPToSI(const User &I);
+ void visitUIToFP(const User &I);
+ void visitSIToFP(const User &I);
+ void visitPtrToInt(const User &I);
+ void visitIntToPtr(const User &I);
+ void visitBitCast(const User &I);
+
+ void visitExtractElement(const User &I);
+ void visitInsertElement(const User &I);
+ void visitShuffleVector(const User &I);
+
+ void visitExtractValue(const ExtractValueInst &I);
+ void visitInsertValue(const InsertValueInst &I);
+ void visitLandingPad(const LandingPadInst &I);
+
+ void visitGetElementPtr(const User &I);
+ void visitSelect(const User &I);
+
+ void visitAlloca(const AllocaInst &I);
+ void visitLoad(const LoadInst &I);
+ void visitStore(const StoreInst &I);
+ void visitAtomicCmpXchg(const AtomicCmpXchgInst &I);
+ void visitAtomicRMW(const AtomicRMWInst &I);
+ void visitFence(const FenceInst &I);
+ void visitPHI(const PHINode &I);
+ void visitCall(const CallInst &I);
+ bool visitMemCmpCall(const CallInst &I);
+ bool visitUnaryFloatCall(const CallInst &I, unsigned Opcode);
+ void visitAtomicLoad(const LoadInst &I);
+ void visitAtomicStore(const StoreInst &I);
+
+ void visitInlineAsm(ImmutableCallSite CS);
+ const char *visitIntrinsicCall(const CallInst &I, unsigned Intrinsic);
+ void visitTargetIntrinsic(const CallInst &I, unsigned Intrinsic);
+
+ void visitPow(const CallInst &I);
+ void visitExp2(const CallInst &I);
+ void visitExp(const CallInst &I);
+ void visitLog(const CallInst &I);
+ void visitLog2(const CallInst &I);
+ void visitLog10(const CallInst &I);
+
+ void visitVAStart(const CallInst &I);
+ void visitVAArg(const VAArgInst &I);
+ void visitVAEnd(const CallInst &I);
+ void visitVACopy(const CallInst &I);
+
+ void visitUserOp1(const Instruction &I) {
+ llvm_unreachable("UserOp1 should not exist at instruction selection time!");
+ }
+ void visitUserOp2(const Instruction &I) {
+ llvm_unreachable("UserOp2 should not exist at instruction selection time!");
+ }
+
+ void HandlePHINodesInSuccessorBlocks(const BasicBlock *LLVMBB);
+
+ /// EmitFuncArgumentDbgValue - If V is an function argument then create
+ /// corresponding DBG_VALUE machine instruction for it now. At the end of
+ /// instruction selection, they will be inserted to the entry BB.
+ bool EmitFuncArgumentDbgValue(const Value *V, MDNode *Variable,
+ int64_t Offset, const SDValue &N);
+};
+
+} // end namespace llvm
+
+#endif