aboutsummaryrefslogtreecommitdiff
path: root/contrib/llvm-project/llvm/lib/Target/X86/X86FrameLowering.h
diff options
context:
space:
mode:
Diffstat (limited to 'contrib/llvm-project/llvm/lib/Target/X86/X86FrameLowering.h')
-rw-r--r--contrib/llvm-project/llvm/lib/Target/X86/X86FrameLowering.h260
1 files changed, 260 insertions, 0 deletions
diff --git a/contrib/llvm-project/llvm/lib/Target/X86/X86FrameLowering.h b/contrib/llvm-project/llvm/lib/Target/X86/X86FrameLowering.h
new file mode 100644
index 000000000000..c0b4be95f88d
--- /dev/null
+++ b/contrib/llvm-project/llvm/lib/Target/X86/X86FrameLowering.h
@@ -0,0 +1,260 @@
+//===-- X86TargetFrameLowering.h - Define frame lowering for X86 -*- C++ -*-==//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This class implements X86-specific bits of TargetFrameLowering class.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H
+#define LLVM_LIB_TARGET_X86_X86FRAMELOWERING_H
+
+#include "llvm/CodeGen/TargetFrameLowering.h"
+
+namespace llvm {
+
+class MachineInstrBuilder;
+class MCCFIInstruction;
+class X86InstrInfo;
+class X86Subtarget;
+class X86RegisterInfo;
+
+class X86FrameLowering : public TargetFrameLowering {
+public:
+ X86FrameLowering(const X86Subtarget &STI, MaybeAlign StackAlignOverride);
+
+ // Cached subtarget predicates.
+
+ const X86Subtarget &STI;
+ const X86InstrInfo &TII;
+ const X86RegisterInfo *TRI;
+
+ unsigned SlotSize;
+
+ /// Is64Bit implies that x86_64 instructions are available.
+ bool Is64Bit;
+
+ bool IsLP64;
+
+ /// True if the 64-bit frame or stack pointer should be used. True for most
+ /// 64-bit targets with the exception of x32. If this is false, 32-bit
+ /// instruction operands should be used to manipulate StackPtr and FramePtr.
+ bool Uses64BitFramePtr;
+
+ unsigned StackPtr;
+
+ /// Emit target stack probe code. This is required for all
+ /// large stack allocations on Windows. The caller is required to materialize
+ /// the number of bytes to probe in RAX/EAX.
+ void emitStackProbe(MachineFunction &MF, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI, const DebugLoc &DL,
+ bool InProlog) const;
+
+ /// Replace a StackProbe inline-stub with the actual probe code inline.
+ void inlineStackProbe(MachineFunction &MF,
+ MachineBasicBlock &PrologMBB) const override;
+
+ void
+ emitCalleeSavedFrameMoves(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI) const override;
+
+ void emitCalleeSavedFrameMoves(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const DebugLoc &DL,
+ bool IsPrologue) const override;
+
+ /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
+ /// the function.
+ void emitPrologue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
+ void emitEpilogue(MachineFunction &MF, MachineBasicBlock &MBB) const override;
+
+ void adjustForSegmentedStacks(MachineFunction &MF,
+ MachineBasicBlock &PrologueMBB) const override;
+
+ void adjustForHiPEPrologue(MachineFunction &MF,
+ MachineBasicBlock &PrologueMBB) const override;
+
+ void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
+ RegScavenger *RS = nullptr) const override;
+
+ bool
+ assignCalleeSavedSpillSlots(MachineFunction &MF,
+ const TargetRegisterInfo *TRI,
+ std::vector<CalleeSavedInfo> &CSI) const override;
+
+ bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ ArrayRef<CalleeSavedInfo> CSI,
+ const TargetRegisterInfo *TRI) const override;
+
+ bool
+ restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ MutableArrayRef<CalleeSavedInfo> CSI,
+ const TargetRegisterInfo *TRI) const override;
+
+ bool hasFP(const MachineFunction &MF) const override;
+ bool hasReservedCallFrame(const MachineFunction &MF) const override;
+ bool canSimplifyCallFramePseudos(const MachineFunction &MF) const override;
+ bool needsFrameIndexResolution(const MachineFunction &MF) const override;
+
+ int getFrameIndexReference(const MachineFunction &MF, int FI,
+ Register &FrameReg) const override;
+
+ int getWin64EHFrameIndexRef(const MachineFunction &MF, int FI,
+ Register &SPReg) const;
+ int getFrameIndexReferenceSP(const MachineFunction &MF, int FI,
+ Register &SPReg, int Adjustment) const;
+ int getFrameIndexReferencePreferSP(const MachineFunction &MF, int FI,
+ Register &FrameReg,
+ bool IgnoreSPUpdates) const override;
+
+ MachineBasicBlock::iterator
+ eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI) const override;
+
+ unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const override;
+
+ void processFunctionBeforeFrameFinalized(MachineFunction &MF,
+ RegScavenger *RS) const override;
+
+ void
+ processFunctionBeforeFrameIndicesReplaced(MachineFunction &MF,
+ RegScavenger *RS) const override;
+
+ /// Check the instruction before/after the passed instruction. If
+ /// it is an ADD/SUB/LEA instruction it is deleted argument and the
+ /// stack adjustment is returned as a positive value for ADD/LEA and
+ /// a negative for SUB.
+ int mergeSPUpdates(MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI,
+ bool doMergeWithPrevious) const;
+
+ /// Emit a series of instructions to increment / decrement the stack
+ /// pointer by a constant value.
+ void emitSPUpdate(MachineBasicBlock &MBB, MachineBasicBlock::iterator &MBBI,
+ const DebugLoc &DL, int64_t NumBytes, bool InEpilogue) const;
+
+ /// Check that LEA can be used on SP in an epilogue sequence for \p MF.
+ bool canUseLEAForSPInEpilogue(const MachineFunction &MF) const;
+
+ /// Check whether or not the given \p MBB can be used as a prologue
+ /// for the target.
+ /// The prologue will be inserted first in this basic block.
+ /// This method is used by the shrink-wrapping pass to decide if
+ /// \p MBB will be correctly handled by the target.
+ /// As soon as the target enable shrink-wrapping without overriding
+ /// this method, we assume that each basic block is a valid
+ /// prologue.
+ bool canUseAsPrologue(const MachineBasicBlock &MBB) const override;
+
+ /// Check whether or not the given \p MBB can be used as a epilogue
+ /// for the target.
+ /// The epilogue will be inserted before the first terminator of that block.
+ /// This method is used by the shrink-wrapping pass to decide if
+ /// \p MBB will be correctly handled by the target.
+ bool canUseAsEpilogue(const MachineBasicBlock &MBB) const override;
+
+ /// Returns true if the target will correctly handle shrink wrapping.
+ bool enableShrinkWrapping(const MachineFunction &MF) const override;
+
+ /// Order the symbols in the local stack.
+ /// We want to place the local stack objects in some sort of sensible order.
+ /// The heuristic we use is to try and pack them according to static number
+ /// of uses and size in order to minimize code size.
+ void orderFrameObjects(const MachineFunction &MF,
+ SmallVectorImpl<int> &ObjectsToAllocate) const override;
+
+ /// Wraps up getting a CFI index and building a MachineInstr for it.
+ void BuildCFI(MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
+ const DebugLoc &DL, const MCCFIInstruction &CFIInst) const;
+
+ /// Sets up EBP and optionally ESI based on the incoming EBP value. Only
+ /// needed for 32-bit. Used in funclet prologues and at catchret destinations.
+ MachineBasicBlock::iterator
+ restoreWin32EHStackPointers(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const DebugLoc &DL, bool RestoreSP = false) const;
+
+ void restoreWinEHStackPointersInParent(MachineFunction &MF) const;
+
+ int getInitialCFAOffset(const MachineFunction &MF) const override;
+
+ Register getInitialCFARegister(const MachineFunction &MF) const override;
+
+ /// Return true if the function has a redzone (accessible bytes past the
+ /// frame of the top of stack function) as part of it's ABI.
+ bool has128ByteRedZone(const MachineFunction& MF) const;
+
+private:
+ uint64_t calculateMaxStackAlign(const MachineFunction &MF) const;
+
+ /// Emit target stack probe as a call to a helper function
+ void emitStackProbeCall(MachineFunction &MF, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI, const DebugLoc &DL,
+ bool InProlog) const;
+
+ /// Emit target stack probe as an inline sequence.
+ void emitStackProbeInline(MachineFunction &MF, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const DebugLoc &DL, bool InProlog) const;
+ void emitStackProbeInlineWindowsCoreCLR64(MachineFunction &MF,
+ MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const DebugLoc &DL,
+ bool InProlog) const;
+ void emitStackProbeInlineGeneric(MachineFunction &MF, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const DebugLoc &DL, bool InProlog) const;
+
+ void emitStackProbeInlineGenericBlock(MachineFunction &MF,
+ MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const DebugLoc &DL,
+ uint64_t Offset) const;
+
+ void emitStackProbeInlineGenericLoop(MachineFunction &MF,
+ MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const DebugLoc &DL,
+ uint64_t Offset) const;
+
+ /// Emit a stub to later inline the target stack probe.
+ MachineInstr *emitStackProbeInlineStub(MachineFunction &MF,
+ MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const DebugLoc &DL,
+ bool InProlog) const;
+
+ /// Aligns the stack pointer by ANDing it with -MaxAlign.
+ void BuildStackAlignAND(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI, const DebugLoc &DL,
+ unsigned Reg, uint64_t MaxAlign) const;
+
+ /// Make small positive stack adjustments using POPs.
+ bool adjustStackWithPops(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI, const DebugLoc &DL,
+ int Offset) const;
+
+ /// Adjusts the stack pointer using LEA, SUB, or ADD.
+ MachineInstrBuilder BuildStackAdjustment(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const DebugLoc &DL, int64_t Offset,
+ bool InEpilogue) const;
+
+ unsigned getPSPSlotOffsetFromSP(const MachineFunction &MF) const;
+
+ unsigned getWinEHFuncletFrameSize(const MachineFunction &MF) const;
+
+ /// Materialize the catchret target MBB in RAX.
+ void emitCatchRetReturnValue(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ MachineInstr *CatchRet) const;
+};
+
+} // End llvm namespace
+
+#endif