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diff --git a/contrib/llvm-project/llvm/lib/CodeGen/MachineFrameInfo.cpp b/contrib/llvm-project/llvm/lib/CodeGen/MachineFrameInfo.cpp
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+//===-- MachineFrameInfo.cpp ---------------------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+/// \file Implements MachineFrameInfo that manages the stack frame.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/CodeGen/MachineFrameInfo.h"
+
+#include "llvm/ADT/BitVector.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/TargetFrameLowering.h"
+#include "llvm/CodeGen/TargetInstrInfo.h"
+#include "llvm/CodeGen/TargetRegisterInfo.h"
+#include "llvm/CodeGen/TargetSubtargetInfo.h"
+#include "llvm/Config/llvm-config.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/raw_ostream.h"
+#include <cassert>
+
+#define DEBUG_TYPE "codegen"
+
+using namespace llvm;
+
+void MachineFrameInfo::ensureMaxAlignment(Align Alignment) {
+ if (!StackRealignable)
+ assert(Alignment <= StackAlignment &&
+ "For targets without stack realignment, Alignment is out of limit!");
+ if (MaxAlignment < Alignment)
+ MaxAlignment = Alignment;
+}
+
+/// Clamp the alignment if requested and emit a warning.
+static inline Align clampStackAlignment(bool ShouldClamp, Align Alignment,
+ Align StackAlignment) {
+ if (!ShouldClamp || Alignment <= StackAlignment)
+ return Alignment;
+ LLVM_DEBUG(dbgs() << "Warning: requested alignment " << Alignment.value()
+ << " exceeds the stack alignment " << StackAlignment.value()
+ << " when stack realignment is off" << '\n');
+ return StackAlignment;
+}
+
+int MachineFrameInfo::CreateStackObject(uint64_t Size, Align Alignment,
+ bool IsSpillSlot,
+ const AllocaInst *Alloca,
+ uint8_t StackID) {
+ assert(Size != 0 && "Cannot allocate zero size stack objects!");
+ Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
+ Objects.push_back(StackObject(Size, Alignment, 0, false, IsSpillSlot, Alloca,
+ !IsSpillSlot, StackID));
+ int Index = (int)Objects.size() - NumFixedObjects - 1;
+ assert(Index >= 0 && "Bad frame index!");
+ if (StackID == 0)
+ ensureMaxAlignment(Alignment);
+ return Index;
+}
+
+int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, Align Alignment) {
+ Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
+ CreateStackObject(Size, Alignment, true);
+ int Index = (int)Objects.size() - NumFixedObjects - 1;
+ ensureMaxAlignment(Alignment);
+ return Index;
+}
+
+int MachineFrameInfo::CreateVariableSizedObject(Align Alignment,
+ const AllocaInst *Alloca) {
+ HasVarSizedObjects = true;
+ Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
+ Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true));
+ ensureMaxAlignment(Alignment);
+ return (int)Objects.size()-NumFixedObjects-1;
+}
+
+int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
+ bool IsImmutable, bool IsAliased) {
+ assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
+ // The alignment of the frame index can be determined from its offset from
+ // the incoming frame position. If the frame object is at offset 32 and
+ // the stack is guaranteed to be 16-byte aligned, then we know that the
+ // object is 16-byte aligned. Note that unlike the non-fixed case, if the
+ // stack needs realignment, we can't assume that the stack will in fact be
+ // aligned.
+ Align Alignment =
+ commonAlignment(ForcedRealign ? Align::None() : StackAlignment, SPOffset);
+ Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
+ Objects.insert(Objects.begin(),
+ StackObject(Size, Alignment, SPOffset, IsImmutable,
+ /*IsSpillSlot=*/false, /*Alloca=*/nullptr,
+ IsAliased));
+ return -++NumFixedObjects;
+}
+
+int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
+ int64_t SPOffset,
+ bool IsImmutable) {
+ Align Alignment =
+ commonAlignment(ForcedRealign ? Align::None() : StackAlignment, SPOffset);
+ Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
+ Objects.insert(Objects.begin(),
+ StackObject(Size, Alignment, SPOffset, IsImmutable,
+ /*IsSpillSlot=*/true, /*Alloca=*/nullptr,
+ /*IsAliased=*/false));
+ return -++NumFixedObjects;
+}
+
+BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const {
+ const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
+ BitVector BV(TRI->getNumRegs());
+
+ // Before CSI is calculated, no registers are considered pristine. They can be
+ // freely used and PEI will make sure they are saved.
+ if (!isCalleeSavedInfoValid())
+ return BV;
+
+ const MachineRegisterInfo &MRI = MF.getRegInfo();
+ for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR;
+ ++CSR)
+ BV.set(*CSR);
+
+ // Saved CSRs are not pristine.
+ for (auto &I : getCalleeSavedInfo())
+ for (MCSubRegIterator S(I.getReg(), TRI, true); S.isValid(); ++S)
+ BV.reset(*S);
+
+ return BV;
+}
+
+uint64_t MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const {
+ const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
+ const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
+ unsigned MaxAlign = getMaxAlignment();
+ int64_t Offset = 0;
+
+ // This code is very, very similar to PEI::calculateFrameObjectOffsets().
+ // It really should be refactored to share code. Until then, changes
+ // should keep in mind that there's tight coupling between the two.
+
+ for (int i = getObjectIndexBegin(); i != 0; ++i) {
+ // Only estimate stack size of default stack.
+ if (getStackID(i) != TargetStackID::Default)
+ continue;
+ int64_t FixedOff = -getObjectOffset(i);
+ if (FixedOff > Offset) Offset = FixedOff;
+ }
+ for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) {
+ // Only estimate stack size of live objects on default stack.
+ if (isDeadObjectIndex(i) || getStackID(i) != TargetStackID::Default)
+ continue;
+ Offset += getObjectSize(i);
+ unsigned Align = getObjectAlignment(i);
+ // Adjust to alignment boundary
+ Offset = (Offset+Align-1)/Align*Align;
+
+ MaxAlign = std::max(Align, MaxAlign);
+ }
+
+ if (adjustsStack() && TFI->hasReservedCallFrame(MF))
+ Offset += getMaxCallFrameSize();
+
+ // Round up the size to a multiple of the alignment. If the function has
+ // any calls or alloca's, align to the target's StackAlignment value to
+ // ensure that the callee's frame or the alloca data is suitably aligned;
+ // otherwise, for leaf functions, align to the TransientStackAlignment
+ // value.
+ unsigned StackAlign;
+ if (adjustsStack() || hasVarSizedObjects() ||
+ (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0))
+ StackAlign = TFI->getStackAlignment();
+ else
+ StackAlign = TFI->getTransientStackAlignment();
+
+ // If the frame pointer is eliminated, all frame offsets will be relative to
+ // SP not FP. Align to MaxAlign so this works.
+ StackAlign = std::max(StackAlign, MaxAlign);
+ unsigned AlignMask = StackAlign - 1;
+ Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
+
+ return (uint64_t)Offset;
+}
+
+void MachineFrameInfo::computeMaxCallFrameSize(const MachineFunction &MF) {
+ const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
+ unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
+ unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
+ assert(FrameSetupOpcode != ~0u && FrameDestroyOpcode != ~0u &&
+ "Can only compute MaxCallFrameSize if Setup/Destroy opcode are known");
+
+ MaxCallFrameSize = 0;
+ for (const MachineBasicBlock &MBB : MF) {
+ for (const MachineInstr &MI : MBB) {
+ unsigned Opcode = MI.getOpcode();
+ if (Opcode == FrameSetupOpcode || Opcode == FrameDestroyOpcode) {
+ unsigned Size = TII.getFrameSize(MI);
+ MaxCallFrameSize = std::max(MaxCallFrameSize, Size);
+ AdjustsStack = true;
+ } else if (MI.isInlineAsm()) {
+ // Some inline asm's need a stack frame, as indicated by operand 1.
+ unsigned ExtraInfo = MI.getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
+ if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
+ AdjustsStack = true;
+ }
+ }
+ }
+}
+
+void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
+ if (Objects.empty()) return;
+
+ const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
+ int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
+
+ OS << "Frame Objects:\n";
+
+ for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
+ const StackObject &SO = Objects[i];
+ OS << " fi#" << (int)(i-NumFixedObjects) << ": ";
+
+ if (SO.StackID != 0)
+ OS << "id=" << static_cast<unsigned>(SO.StackID) << ' ';
+
+ if (SO.Size == ~0ULL) {
+ OS << "dead\n";
+ continue;
+ }
+ if (SO.Size == 0)
+ OS << "variable sized";
+ else
+ OS << "size=" << SO.Size;
+ OS << ", align=" << SO.Alignment.value();
+
+ if (i < NumFixedObjects)
+ OS << ", fixed";
+ if (i < NumFixedObjects || SO.SPOffset != -1) {
+ int64_t Off = SO.SPOffset - ValOffset;
+ OS << ", at location [SP";
+ if (Off > 0)
+ OS << "+" << Off;
+ else if (Off < 0)
+ OS << Off;
+ OS << "]";
+ }
+ OS << "\n";
+ }
+}
+
+#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
+LLVM_DUMP_METHOD void MachineFrameInfo::dump(const MachineFunction &MF) const {
+ print(MF, dbgs());
+}
+#endif