aboutsummaryrefslogtreecommitdiff
path: root/contrib/gcc/bitmap.c
diff options
context:
space:
mode:
Diffstat (limited to 'contrib/gcc/bitmap.c')
-rw-r--r--contrib/gcc/bitmap.c642
1 files changed, 0 insertions, 642 deletions
diff --git a/contrib/gcc/bitmap.c b/contrib/gcc/bitmap.c
deleted file mode 100644
index b4fc0971601d..000000000000
--- a/contrib/gcc/bitmap.c
+++ /dev/null
@@ -1,642 +0,0 @@
-/* Functions to support general ended bitmaps.
- Copyright (C) 1997, 1998 Free Software Foundation, Inc.
-
-This file is part of GNU CC.
-
-GNU CC is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
-any later version.
-
-GNU CC is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GNU CC; see the file COPYING. If not, write to
-the Free Software Foundation, 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA. */
-
-#include "config.h"
-#include "system.h"
-#include "rtl.h"
-#include "flags.h"
-#include "obstack.h"
-#include "regs.h"
-#include "basic-block.h"
-
-/* Obstack to allocate bitmap elements from. */
-static struct obstack bitmap_obstack;
-static int bitmap_obstack_init = FALSE;
-
-
-#ifndef INLINE
-#ifndef __GNUC__
-#define INLINE
-#else
-#define INLINE __inline__
-#endif
-#endif
-
-/* Global data */
-bitmap_element bitmap_zero; /* An element of all zero bits. */
-bitmap_element *bitmap_free; /* Freelist of bitmap elements. */
-
-static void bitmap_element_free PROTO((bitmap, bitmap_element *));
-static bitmap_element *bitmap_element_allocate PROTO((void));
-static int bitmap_element_zerop PROTO((bitmap_element *));
-static void bitmap_element_link PROTO((bitmap, bitmap_element *));
-static bitmap_element *bitmap_find_bit PROTO((bitmap, unsigned int));
-
-/* Free a bitmap element */
-
-static INLINE void
-bitmap_element_free (head, elt)
- bitmap head;
- bitmap_element *elt;
-{
- bitmap_element *next = elt->next;
- bitmap_element *prev = elt->prev;
-
- if (prev)
- prev->next = next;
-
- if (next)
- next->prev = prev;
-
- if (head->first == elt)
- head->first = next;
-
- /* Since the first thing we try is to insert before current,
- make current the next entry in preference to the previous. */
- if (head->current == elt)
- head->current = next != 0 ? next : prev;
-
- elt->next = bitmap_free;
- bitmap_free = elt;
-}
-
-/* Allocate a bitmap element. The bits are cleared, but nothing else is. */
-
-static INLINE bitmap_element *
-bitmap_element_allocate ()
-{
- bitmap_element *element;
-#if BITMAP_ELEMENT_WORDS != 2
- int i;
-#endif
-
- if (bitmap_free != 0)
- {
- element = bitmap_free;
- bitmap_free = element->next;
- }
- else
- {
- /* We can't use gcc_obstack_init to initialize the obstack since
- print-rtl.c now calls bitmap functions, and bitmap is linked
- into the gen* functions. */
- if (!bitmap_obstack_init)
- {
- bitmap_obstack_init = TRUE;
-
- /* Let particular systems override the size of a chunk. */
-#ifndef OBSTACK_CHUNK_SIZE
-#define OBSTACK_CHUNK_SIZE 0
-#endif
- /* Let them override the alloc and free routines too. */
-#ifndef OBSTACK_CHUNK_ALLOC
-#define OBSTACK_CHUNK_ALLOC xmalloc
-#endif
-#ifndef OBSTACK_CHUNK_FREE
-#define OBSTACK_CHUNK_FREE free
-#endif
-
-#if !defined(__GNUC__) || (__GNUC__ < 2)
-#define __alignof__(type) 0
-#endif
-
- obstack_specify_allocation (&bitmap_obstack, OBSTACK_CHUNK_SIZE,
- __alignof__ (bitmap_element),
- (void *(*) ()) OBSTACK_CHUNK_ALLOC,
- (void (*) ()) OBSTACK_CHUNK_FREE);
- }
-
- element = (bitmap_element *) obstack_alloc (&bitmap_obstack,
- sizeof (bitmap_element));
- }
-
-#if BITMAP_ELEMENT_WORDS == 2
- element->bits[0] = element->bits[1] = 0;
-#else
- for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
- element->bits[i] = 0;
-#endif
-
- return element;
-}
-
-/* Return nonzero if all bits in an element are zero. */
-
-static INLINE int
-bitmap_element_zerop (element)
- bitmap_element *element;
-{
-#if BITMAP_ELEMENT_WORDS == 2
- return (element->bits[0] | element->bits[1]) == 0;
-#else
- int i;
-
- for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
- if (element->bits[i] != 0)
- return 0;
-
- return 1;
-#endif
-}
-
-/* Link the bitmap element into the current bitmap linked list. */
-
-static INLINE void
-bitmap_element_link (head, element)
- bitmap head;
- bitmap_element *element;
-{
- unsigned int indx = element->indx;
- bitmap_element *ptr;
-
- /* If this is the first and only element, set it in. */
- if (head->first == 0)
- {
- element->next = element->prev = 0;
- head->first = element;
- }
-
- /* If this index is less than that of the current element, it goes someplace
- before the current element. */
- else if (indx < head->indx)
- {
- for (ptr = head->current;
- ptr->prev != 0 && ptr->prev->indx > indx;
- ptr = ptr->prev)
- ;
-
- if (ptr->prev)
- ptr->prev->next = element;
- else
- head->first = element;
-
- element->prev = ptr->prev;
- element->next = ptr;
- ptr->prev = element;
- }
-
- /* Otherwise, it must go someplace after the current element. */
- else
- {
- for (ptr = head->current;
- ptr->next != 0 && ptr->next->indx < indx;
- ptr = ptr->next)
- ;
-
- if (ptr->next)
- ptr->next->prev = element;
-
- element->next = ptr->next;
- element->prev = ptr;
- ptr->next = element;
- }
-
- /* Set up so this is the first element searched. */
- head->current = element;
- head->indx = indx;
-}
-
-/* Clear a bitmap by freeing the linked list. */
-
-INLINE void
-bitmap_clear (head)
- bitmap head;
-{
- bitmap_element *element, *next;
-
- for (element = head->first; element != 0; element = next)
- {
- next = element->next;
- element->next = bitmap_free;
- bitmap_free = element;
- }
-
- head->first = head->current = 0;
-}
-
-/* Copy a bitmap to another bitmap */
-
-void
-bitmap_copy (to, from)
- bitmap to;
- bitmap from;
-{
- bitmap_element *from_ptr, *to_ptr = 0;
-#if BITMAP_ELEMENT_WORDS != 2
- int i;
-#endif
-
- bitmap_clear (to);
-
- /* Copy elements in forward direction one at a time */
- for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next)
- {
- bitmap_element *to_elt = bitmap_element_allocate ();
-
- to_elt->indx = from_ptr->indx;
-
-#if BITMAP_ELEMENT_WORDS == 2
- to_elt->bits[0] = from_ptr->bits[0];
- to_elt->bits[1] = from_ptr->bits[1];
-#else
- for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
- to_elt->bits[i] = from_ptr->bits[i];
-#endif
-
- /* Here we have a special case of bitmap_element_link, for the case
- where we know the links are being entered in sequence. */
- if (to_ptr == 0)
- {
- to->first = to->current = to_elt;
- to->indx = from_ptr->indx;
- to_elt->next = to_elt->prev = 0;
- }
- else
- {
- to_elt->prev = to_ptr;
- to_elt->next = 0;
- to_ptr->next = to_elt;
- }
-
- to_ptr = to_elt;
- }
-}
-
-/* Find a bitmap element that would hold a bitmap's bit.
- Update the `current' field even if we can't find an element that
- would hold the bitmap's bit to make eventual allocation
- faster. */
-
-static INLINE bitmap_element *
-bitmap_find_bit (head, bit)
- bitmap head;
- unsigned int bit;
-{
- bitmap_element *element;
- unsigned HOST_WIDE_INT indx = bit / BITMAP_ELEMENT_ALL_BITS;
-
- if (head->current == 0)
- return 0;
-
- if (head->indx > indx)
- for (element = head->current;
- element->prev != 0 && element->indx > indx;
- element = element->prev)
- ;
-
- else
- for (element = head->current;
- element->next != 0 && element->indx < indx;
- element = element->next)
- ;
-
- /* `element' is the nearest to the one we want. If it's not the one we
- want, the one we want doesn't exist. */
- head->current = element;
- head->indx = element->indx;
- if (element != 0 && element->indx != indx)
- element = 0;
-
- return element;
-}
-
-/* Clear a single bit in a bitmap. */
-
-void
-bitmap_clear_bit (head, bit)
- bitmap head;
- int bit;
-{
- bitmap_element *ptr = bitmap_find_bit (head, bit);
-
- if (ptr != 0)
- {
- unsigned bit_num = bit % (unsigned) HOST_BITS_PER_WIDE_INT;
- unsigned word_num = ((bit / (unsigned) HOST_BITS_PER_WIDE_INT)
- % BITMAP_ELEMENT_WORDS);
- ptr->bits[word_num] &= ~ (((unsigned HOST_WIDE_INT) 1) << bit_num);
-
- /* If we cleared the entire word, free up the element */
- if (bitmap_element_zerop (ptr))
- bitmap_element_free (head, ptr);
- }
-}
-
-
-/* Set a single bit in a bitmap. */
-
-void
-bitmap_set_bit (head, bit)
- bitmap head;
- int bit;
-{
- bitmap_element *ptr = bitmap_find_bit (head, bit);
- unsigned word_num
- = ((bit / (unsigned) HOST_BITS_PER_WIDE_INT) % BITMAP_ELEMENT_WORDS);
- unsigned bit_num = bit % (unsigned) HOST_BITS_PER_WIDE_INT;
- unsigned HOST_WIDE_INT bit_val = ((unsigned HOST_WIDE_INT) 1) << bit_num;
-
- if (ptr == 0)
- {
- ptr = bitmap_element_allocate ();
- ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
- ptr->bits[word_num] = bit_val;
- bitmap_element_link (head, ptr);
- }
- else
- ptr->bits[word_num] |= bit_val;
-}
-
-/* Return whether a bit is set within a bitmap. */
-
-int
-bitmap_bit_p (head, bit)
- bitmap head;
- int bit;
-{
- bitmap_element *ptr;
- unsigned bit_num;
- unsigned word_num;
-
- ptr = bitmap_find_bit (head, bit);
- if (ptr == 0)
- return 0;
-
- bit_num = bit % (unsigned) HOST_BITS_PER_WIDE_INT;
- word_num
- = ((bit / (unsigned) HOST_BITS_PER_WIDE_INT) % BITMAP_ELEMENT_WORDS);
-
- return
- (ptr->bits[word_num] & (((unsigned HOST_WIDE_INT) 1) << bit_num)) != 0;
-}
-
-/* Store in bitmap TO the result of combining bitmap FROM1 and
- FROM2 using a specific bit manipulation. */
-
-void
-bitmap_operation (to, from1, from2, operation)
- bitmap to;
- bitmap from1;
- bitmap from2;
- enum bitmap_bits operation;
-{
- bitmap_element *delete_list = 0;
- bitmap_element *from1_ptr = from1->first;
- bitmap_element *from2_ptr = from2->first;
- unsigned int indx1
- = (from1_ptr) ? from1_ptr->indx : ~ (unsigned HOST_WIDE_INT) 0;
- unsigned int indx2
- = (from2_ptr) ? from2_ptr->indx : ~ (unsigned HOST_WIDE_INT) 0;
- bitmap_element *to_ptr = 0;
- bitmap_element *from1_tmp;
- bitmap_element *from2_tmp;
- unsigned int indx;
-#if BITMAP_ELEMENT_WORDS != 2
- int i;
-#endif
-
- /* To simplify things, always create a new list. If the old list was one
- of the inputs, free it later. Otherwise, free it now. */
- if (to == from1 || to == from2)
- {
- delete_list = to->first;
- to->first = to->current = 0;
- }
- else
- bitmap_clear (to);
-
- while (from1_ptr != 0 || from2_ptr != 0)
- {
- /* Figure out whether we need to substitute zero elements for
- missing links. */
- if (indx1 == indx2)
- {
- indx = indx1;
- from1_tmp = from1_ptr;
- from2_tmp = from2_ptr;
- from1_ptr = from1_ptr->next;
- indx1 = (from1_ptr) ? from1_ptr->indx : ~ (unsigned HOST_WIDE_INT) 0;
- from2_ptr = from2_ptr->next;
- indx2 = (from2_ptr) ? from2_ptr->indx : ~ (unsigned HOST_WIDE_INT) 0;
- }
- else if (indx1 < indx2)
- {
- indx = indx1;
- from1_tmp = from1_ptr;
- from2_tmp = &bitmap_zero;
- from1_ptr = from1_ptr->next;
- indx1 = (from1_ptr) ? from1_ptr->indx : ~ (unsigned HOST_WIDE_INT) 0;
- }
- else
- {
- indx = indx2;
- from1_tmp = &bitmap_zero;
- from2_tmp = from2_ptr;
- from2_ptr = from2_ptr->next;
- indx2 = (from2_ptr) ? from2_ptr->indx : ~ (unsigned HOST_WIDE_INT) 0;
- }
-
- if (to_ptr == 0)
- to_ptr = bitmap_element_allocate ();
-
- /* Do the operation, and if any bits are set, link it into the
- linked list. */
- switch (operation)
- {
- default:
- abort ();
-
- case BITMAP_AND:
-#if BITMAP_ELEMENT_WORDS == 2
- to_ptr->bits[0] = from1_tmp->bits[0] & from2_tmp->bits[0];
- to_ptr->bits[1] = from1_tmp->bits[1] & from2_tmp->bits[1];
-#else
- for (i = BITMAP_ELEMENT_WORDS - 1; i >= 0; i--)
- to_ptr->bits[i] = from1_tmp->bits[i] & from2_tmp->bits[i];
-#endif
- break;
-
- case BITMAP_AND_COMPL:
-#if BITMAP_ELEMENT_WORDS == 2
- to_ptr->bits[0] = from1_tmp->bits[0] & ~ from2_tmp->bits[0];
- to_ptr->bits[1] = from1_tmp->bits[1] & ~ from2_tmp->bits[1];
-#else
- for (i = BITMAP_ELEMENT_WORDS - 1; i >= 0; i--)
- to_ptr->bits[i] = from1_tmp->bits[i] & ~ from2_tmp->bits[i];
-#endif
- break;
-
- case BITMAP_IOR:
-#if BITMAP_ELEMENT_WORDS == 2
- to_ptr->bits[0] = from1_tmp->bits[0] | from2_tmp->bits[0];
- to_ptr->bits[1] = from1_tmp->bits[1] | from2_tmp->bits[1];
-#else
- for (i = BITMAP_ELEMENT_WORDS - 1; i >= 0; i--)
- to_ptr->bits[i] = from1_tmp->bits[i] | from2_tmp->bits[i];
-#endif
- break;
- }
-
- if (! bitmap_element_zerop (to_ptr))
- {
- to_ptr->indx = indx;
- bitmap_element_link (to, to_ptr);
- to_ptr = 0;
- }
- }
-
- /* If we have an unallocated element due to the last element being 0,
- release it back to the free pool. Don't bother calling
- bitmap_element_free since it was never linked into a bitmap. */
- if (to_ptr != 0)
- {
- to_ptr->next = bitmap_free;
- bitmap_free = to_ptr;
- }
-
- /* If the output bitmap was one of the inputs, free up its
- elements now that we're done. */
- for (; delete_list != 0; delete_list = to_ptr)
- {
- to_ptr = delete_list->next;
- delete_list->next = bitmap_free;
- bitmap_free = delete_list;
- }
-}
-
-/* Or into bitmap TO bitmap FROM1 and'ed with the complement of
- bitmap FROM2. */
-
-void
-bitmap_ior_and_compl (to, from1, from2)
- bitmap to;
- bitmap from1;
- bitmap from2;
-{
- bitmap_head tmp;
-
- tmp.first = tmp.current = 0;
-
- bitmap_operation (&tmp, from1, from2, BITMAP_AND_COMPL);
- bitmap_operation (to, to, &tmp, BITMAP_IOR);
- bitmap_clear (&tmp);
-}
-
-/* Initialize a bitmap header. */
-
-bitmap
-bitmap_initialize (head)
- bitmap head;
-{
- head->first = head->current = 0;
-
- return head;
-}
-
-/* Debugging function to print out the contents of a bitmap. */
-
-void
-bitmap_debug_file (file, head)
- FILE *file;
- bitmap head;
-{
- bitmap_element *ptr;
-
- fprintf (file, "\nfirst = ");
- fprintf (file, HOST_PTR_PRINTF, head->first);
- fprintf (file, " current = ");
- fprintf (file, HOST_PTR_PRINTF, head->current);
- fprintf (file, " indx = %u\n", head->indx);
-
- for (ptr = head->first; ptr; ptr = ptr->next)
- {
- int i, j, col = 26;
-
- fprintf (file, "\t");
- fprintf (file, HOST_PTR_PRINTF, ptr);
- fprintf (file, " next = ");
- fprintf (file, HOST_PTR_PRINTF, ptr->next);
- fprintf (file, " prev = ");
- fprintf (file, HOST_PTR_PRINTF, ptr->prev);
- fprintf (file, " indx = %u\n\t\tbits = {", ptr->indx);
-
- for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
- for (j = 0; j < HOST_BITS_PER_WIDE_INT; j++)
- if ((ptr->bits[i] & (((unsigned HOST_WIDE_INT) 1) << j)) != 0)
- {
- if (col > 70)
- {
- fprintf (file, "\n\t\t\t");
- col = 24;
- }
-
- fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
- + i * HOST_BITS_PER_WIDE_INT + j));
- col += 4;
- }
-
- fprintf (file, " }\n");
- }
-}
-
-/* Function to be called from the debugger to print the contents
- of a bitmap. */
-
-void
-debug_bitmap (head)
- bitmap head;
-{
- bitmap_debug_file (stdout, head);
-}
-
-/* Function to print out the contents of a bitmap. Unlike bitmap_debug_file,
- it does not print anything but the bits. */
-
-void
-bitmap_print (file, head, prefix, suffix)
- FILE *file;
- bitmap head;
- const char *prefix;
- const char *suffix;
-{
- const char *comma = "";
- int i;
-
- fputs (prefix, file);
- EXECUTE_IF_SET_IN_BITMAP (head, 0, i,
- {
- fprintf (file, "%s%d", comma, i);
- comma = ", ";
- });
- fputs (suffix, file);
-}
-
-/* Release any memory allocated by bitmaps. */
-
-void
-bitmap_release_memory ()
-{
- bitmap_free = 0;
- if (bitmap_obstack_init)
- {
- bitmap_obstack_init = FALSE;
- obstack_free (&bitmap_obstack, NULL_PTR);
- }
-}