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-rw-r--r--compiler-rt/lib/builtins/floattisf.c71
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diff --git a/compiler-rt/lib/builtins/floattisf.c b/compiler-rt/lib/builtins/floattisf.c
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+//===-- floattisf.c - Implement __floattisf -------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements __floattisf for the compiler_rt library.
+//
+//===----------------------------------------------------------------------===//
+
+#include "int_lib.h"
+
+#ifdef CRT_HAS_128BIT
+
+// Returns: convert a to a float, rounding toward even.
+
+// Assumption: float is a IEEE 32 bit floating point type
+// ti_int is a 128 bit integral type
+
+// seee eeee emmm mmmm mmmm mmmm mmmm mmmm
+
+COMPILER_RT_ABI float __floattisf(ti_int a) {
+ if (a == 0)
+ return 0.0F;
+ const unsigned N = sizeof(ti_int) * CHAR_BIT;
+ const ti_int s = a >> (N - 1);
+ a = (a ^ s) - s;
+ int sd = N - __clzti2(a); // number of significant digits
+ int e = sd - 1; // exponent
+ if (sd > FLT_MANT_DIG) {
+ // start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
+ // finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
+ // 12345678901234567890123456
+ // 1 = msb 1 bit
+ // P = bit FLT_MANT_DIG-1 bits to the right of 1
+ // Q = bit FLT_MANT_DIG bits to the right of 1
+ // R = "or" of all bits to the right of Q
+ switch (sd) {
+ case FLT_MANT_DIG + 1:
+ a <<= 1;
+ break;
+ case FLT_MANT_DIG + 2:
+ break;
+ default:
+ a = ((tu_int)a >> (sd - (FLT_MANT_DIG + 2))) |
+ ((a & ((tu_int)(-1) >> ((N + FLT_MANT_DIG + 2) - sd))) != 0);
+ };
+ // finish:
+ a |= (a & 4) != 0; // Or P into R
+ ++a; // round - this step may add a significant bit
+ a >>= 2; // dump Q and R
+ // a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits
+ if (a & ((tu_int)1 << FLT_MANT_DIG)) {
+ a >>= 1;
+ ++e;
+ }
+ // a is now rounded to FLT_MANT_DIG bits
+ } else {
+ a <<= (FLT_MANT_DIG - sd);
+ // a is now rounded to FLT_MANT_DIG bits
+ }
+ float_bits fb;
+ fb.u = ((su_int)s & 0x80000000) | // sign
+ ((e + 127) << 23) | // exponent
+ ((su_int)a & 0x007FFFFF); // mantissa
+ return fb.f;
+}
+
+#endif // CRT_HAS_128BIT