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-rw-r--r--compiler-rt/lib/builtins/floatdidf.c103
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diff --git a/compiler-rt/lib/builtins/floatdidf.c b/compiler-rt/lib/builtins/floatdidf.c
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+//===-- floatdidf.c - Implement __floatdidf -------------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements __floatdidf for the compiler_rt library.
+//
+//===----------------------------------------------------------------------===//
+
+#include "int_lib.h"
+
+// Returns: convert a to a double, rounding toward even.
+
+// Assumption: double is a IEEE 64 bit floating point type
+// di_int is a 64 bit integral type
+
+// seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm
+// mmmm
+
+#ifndef __SOFT_FP__
+// Support for systems that have hardware floating-point; we'll set the inexact
+// flag as a side-effect of this computation.
+
+COMPILER_RT_ABI double __floatdidf(di_int a) {
+ static const double twop52 = 4503599627370496.0; // 0x1.0p52
+ static const double twop32 = 4294967296.0; // 0x1.0p32
+
+ union {
+ int64_t x;
+ double d;
+ } low = {.d = twop52};
+
+ const double high = (int32_t)(a >> 32) * twop32;
+ low.x |= a & INT64_C(0x00000000ffffffff);
+
+ const double result = (high - twop52) + low.d;
+ return result;
+}
+
+#else
+// Support for systems that don't have hardware floating-point; there are no
+// flags to set, and we don't want to code-gen to an unknown soft-float
+// implementation.
+
+COMPILER_RT_ABI double __floatdidf(di_int a) {
+ if (a == 0)
+ return 0.0;
+ const unsigned N = sizeof(di_int) * CHAR_BIT;
+ const di_int s = a >> (N - 1);
+ a = (a ^ s) - s;
+ int sd = N - __builtin_clzll(a); // number of significant digits
+ int e = sd - 1; // exponent
+ if (sd > DBL_MANT_DIG) {
+ // start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
+ // finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
+ // 12345678901234567890123456
+ // 1 = msb 1 bit
+ // P = bit DBL_MANT_DIG-1 bits to the right of 1
+ // Q = bit DBL_MANT_DIG bits to the right of 1
+ // R = "or" of all bits to the right of Q
+ switch (sd) {
+ case DBL_MANT_DIG + 1:
+ a <<= 1;
+ break;
+ case DBL_MANT_DIG + 2:
+ break;
+ default:
+ a = ((du_int)a >> (sd - (DBL_MANT_DIG + 2))) |
+ ((a & ((du_int)(-1) >> ((N + DBL_MANT_DIG + 2) - sd))) != 0);
+ };
+ // finish:
+ a |= (a & 4) != 0; // Or P into R
+ ++a; // round - this step may add a significant bit
+ a >>= 2; // dump Q and R
+ // a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits
+ if (a & ((du_int)1 << DBL_MANT_DIG)) {
+ a >>= 1;
+ ++e;
+ }
+ // a is now rounded to DBL_MANT_DIG bits
+ } else {
+ a <<= (DBL_MANT_DIG - sd);
+ // a is now rounded to DBL_MANT_DIG bits
+ }
+ double_bits fb;
+ fb.u.s.high = ((su_int)s & 0x80000000) | // sign
+ ((e + 1023) << 20) | // exponent
+ ((su_int)(a >> 32) & 0x000FFFFF); // mantissa-high
+ fb.u.s.low = (su_int)a; // mantissa-low
+ return fb.f;
+}
+#endif
+
+#if defined(__ARM_EABI__)
+#if defined(COMPILER_RT_ARMHF_TARGET)
+AEABI_RTABI double __aeabi_l2d(di_int a) { return __floatdidf(a); }
+#else
+COMPILER_RT_ALIAS(__floatdidf, __aeabi_l2d)
+#endif
+#endif