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authorJens Schweikhardt <schweikh@FreeBSD.org>2003-01-01 18:49:04 +0000
committerJens Schweikhardt <schweikh@FreeBSD.org>2003-01-01 18:49:04 +0000
commit9d5abbddbf03791c777fed86500976ea3dd19245 (patch)
treef412dafc7d29429919e8770cdefeb37441fc1299 /games/primes/pattern.c
parent3724136741436462897ae060c5547c43f8953e54 (diff)
Correct typos, mostly s/ a / an / where appropriate. Some whitespace cleanup,
especially in troff files.
Notes
Notes: svn path=/head/; revision=108533
Diffstat (limited to 'games/primes/pattern.c')
-rw-r--r--games/primes/pattern.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/primes/pattern.c b/games/primes/pattern.c
index dff1f4d2d610..66b2dc807151 100644
--- a/games/primes/pattern.c
+++ b/games/primes/pattern.c
@@ -50,7 +50,7 @@ static const char rcsid[] =
* chongo <for a good prime call: 391581 * 2^216193 - 1> /\oo/\
*
* To avoid excessive sieves for small factors, we use the table below to
- * setup our sieve blocks. Each element represents a odd number starting
+ * setup our sieve blocks. Each element represents an odd number starting
* with 1. All non-zero elements are factors of 3, 5, 7, 11 and 13.
*/